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  1. #ifndef __INC_TABLES_H__
  2. #define __INC_TABLES_H__
  3.  
  4. #include "length.h"
  5.  
  6. typedef DWORD IDENT;
  7.  
  8. /**
  9. * @version 05/06/10 Bang2ni - Myshop Pricelist 관련 패킷 HEADER_XX_MYSHOP_PRICELIST_XXX 추가
  10. */
  11. enum
  12. {
  13. HEADER_GD_LOGIN = 1,
  14. HEADER_GD_LOGOUT = 2,
  15.  
  16. HEADER_GD_PLAYER_LOAD = 3,
  17. HEADER_GD_PLAYER_SAVE = 4,
  18. HEADER_GD_PLAYER_CREATE = 5,
  19. HEADER_GD_PLAYER_DELETE = 6,
  20.  
  21. HEADER_GD_LOGIN_KEY = 7,
  22. // 8 empty
  23. HEADER_GD_BOOT = 9,
  24. HEADER_GD_PLAYER_COUNT = 10,
  25. HEADER_GD_QUEST_SAVE = 11,
  26. HEADER_GD_SAFEBOX_LOAD = 12,
  27. HEADER_GD_SAFEBOX_SAVE = 13,
  28. HEADER_GD_SAFEBOX_CHANGE_SIZE = 14,
  29. HEADER_GD_EMPIRE_SELECT = 15,
  30.  
  31. HEADER_GD_SAFEBOX_CHANGE_PASSWORD = 16,
  32. HEADER_GD_SAFEBOX_CHANGE_PASSWORD_SECOND = 17, // Not really a packet, used internal
  33. HEADER_GD_DIRECT_ENTER = 18,
  34.  
  35. HEADER_GD_GUILD_SKILL_UPDATE = 19,
  36. HEADER_GD_GUILD_EXP_UPDATE = 20,
  37. HEADER_GD_GUILD_ADD_MEMBER = 21,
  38. HEADER_GD_GUILD_REMOVE_MEMBER = 22,
  39. HEADER_GD_GUILD_CHANGE_GRADE = 23,
  40. HEADER_GD_GUILD_CHANGE_MEMBER_DATA = 24,
  41. HEADER_GD_GUILD_DISBAND = 25,
  42. HEADER_GD_GUILD_WAR = 26,
  43. HEADER_GD_GUILD_WAR_SCORE = 27,
  44. HEADER_GD_GUILD_CREATE = 28,
  45.  
  46. HEADER_GD_ITEM_SAVE = 30,
  47. HEADER_GD_ITEM_DESTROY = 31,
  48.  
  49. HEADER_GD_ADD_AFFECT = 32,
  50. HEADER_GD_REMOVE_AFFECT = 33,
  51.  
  52. HEADER_GD_HIGHSCORE_REGISTER = 34,
  53. HEADER_GD_ITEM_FLUSH = 35,
  54.  
  55. HEADER_GD_PARTY_CREATE = 36,
  56. HEADER_GD_PARTY_DELETE = 37,
  57. HEADER_GD_PARTY_ADD = 38,
  58. HEADER_GD_PARTY_REMOVE = 39,
  59. HEADER_GD_PARTY_STATE_CHANGE = 40,
  60. HEADER_GD_PARTY_HEAL_USE = 41,
  61.  
  62. HEADER_GD_FLUSH_CACHE = 42,
  63. HEADER_GD_RELOAD_PROTO = 43,
  64.  
  65. HEADER_GD_CHANGE_NAME = 44,
  66. HEADER_GD_SMS = 45,
  67.  
  68. HEADER_GD_GUILD_CHANGE_LADDER_POINT = 46,
  69. HEADER_GD_GUILD_USE_SKILL = 47,
  70.  
  71. HEADER_GD_REQUEST_EMPIRE_PRIV = 48,
  72. HEADER_GD_REQUEST_GUILD_PRIV = 49,
  73.  
  74. HEADER_GD_MONEY_LOG = 50,
  75.  
  76. HEADER_GD_GUILD_DEPOSIT_MONEY = 51,
  77. HEADER_GD_GUILD_WITHDRAW_MONEY = 52,
  78. HEADER_GD_GUILD_WITHDRAW_MONEY_GIVE_REPLY = 53,
  79.  
  80. HEADER_GD_REQUEST_CHARACTER_PRIV = 54,
  81.  
  82. HEADER_GD_SET_EVENT_FLAG = 55,
  83.  
  84. HEADER_GD_PARTY_SET_MEMBER_LEVEL = 56,
  85.  
  86. HEADER_GD_GUILD_WAR_BET = 57,
  87.  
  88. HEADER_GD_CREATE_OBJECT = 60,
  89. HEADER_GD_DELETE_OBJECT = 61,
  90. HEADER_GD_UPDATE_LAND = 62,
  91.  
  92. HEADER_GD_MARRIAGE_ADD = 70,
  93. HEADER_GD_MARRIAGE_UPDATE = 71,
  94. HEADER_GD_MARRIAGE_REMOVE = 72,
  95.  
  96. HEADER_GD_WEDDING_REQUEST = 73,
  97. HEADER_GD_WEDDING_READY = 74,
  98. HEADER_GD_WEDDING_END = 75,
  99.  
  100. HEADER_GD_AUTH_LOGIN = 100,
  101. HEADER_GD_LOGIN_BY_KEY = 101,
  102. HEADER_GD_BILLING_EXPIRE = 104,
  103. HEADER_GD_VCARD = 105,
  104. HEADER_GD_BILLING_CHECK = 106,
  105. HEADER_GD_MALL_LOAD = 107,
  106.  
  107. HEADER_GD_MYSHOP_PRICELIST_UPDATE = 108, ///< 가격정보 갱신 요청
  108. HEADER_GD_MYSHOP_PRICELIST_REQ = 109, ///< 가격정보 리스트 요청
  109.  
  110. HEADER_GD_BLOCK_CHAT = 110,
  111.  
  112. // PCBANG_IP_LIST_BY_AUTH
  113. HEADER_GD_PCBANG_REQUEST_IP_LIST = 111,
  114. HEADER_GD_PCBANG_CLEAR_IP_LIST = 112,
  115. HEADER_GD_PCBANG_INSERT_IP = 113,
  116. // END_OF_PCBANG_IP_LIST_BY_AUTH
  117.  
  118. HEADER_GD_HAMMER_OF_TOR = 114,
  119. HEADER_GD_RELOAD_ADMIN = 115, ///<운영자 정보 요청
  120. HEADER_GD_BREAK_MARRIAGE = 116, ///< 결혼 파기
  121. HEADER_GD_ELECT_MONARCH = 117, ///< 군주 투표
  122. HEADER_GD_CANDIDACY = 118, ///< 군주 등록
  123. HEADER_GD_ADD_MONARCH_MONEY = 119, ///< 군주 돈 증가
  124. HEADER_GD_TAKE_MONARCH_MONEY = 120, ///< 군주 돈 감소
  125. HEADER_GD_COME_TO_VOTE = 121, ///< 표결
  126. HEADER_GD_RMCANDIDACY = 122, ///< 후보 제거 (운영자)
  127. HEADER_GD_SETMONARCH = 123, ///<군주설정 (운영자)
  128. HEADER_GD_RMMONARCH = 124, ///<군주삭제
  129. HEADER_GD_DEC_MONARCH_MONEY = 125,
  130.  
  131. HEADER_GD_CHANGE_MONARCH_LORD = 126,
  132. HEADER_GD_BLOCK_COUNTRY_IP = 127, // 광대역 IP-Block
  133. HEADER_GD_BLOCK_EXCEPTION = 128, // 광대역 IP-Block 예외
  134.  
  135. HEADER_GD_REQ_CHANGE_GUILD_MASTER = 129,
  136.  
  137. HEADER_GD_REQ_SPARE_ITEM_ID_RANGE = 130,
  138.  
  139. HEADER_GD_UPDATE_HORSE_NAME = 131,
  140. HEADER_GD_REQ_HORSE_NAME = 132,
  141.  
  142. HEADER_GD_DC = 133, // Login Key를 지움
  143.  
  144. HEADER_GD_VALID_LOGOUT = 134,
  145.  
  146. // AUCTION
  147. #ifdef __AUCTION__
  148. HEADER_GD_GET_AUCTION_LIST = 135,
  149. HEADER_GD_COMMAND_AUCTION = 136,
  150. #endif
  151.  
  152. HEADER_GD_REQUEST_CHARGE_CASH = 137,
  153.  
  154. HEADER_GD_DELETE_AWARDID = 138, // delete gift notify icon
  155.  
  156. HEADER_GD_UPDATE_CHANNELSTATUS = 139,
  157. HEADER_GD_REQUEST_CHANNELSTATUS = 140,
  158.  
  159. HEADER_GD_SETUP = 0xff,
  160.  
  161. ///////////////////////////////////////////////
  162. HEADER_DG_NOTICE = 1,
  163.  
  164. HEADER_DG_LOGIN_SUCCESS = 30,
  165. HEADER_DG_LOGIN_NOT_EXIST = 31,
  166. HEADER_DG_LOGIN_WRONG_PASSWD = 33,
  167. HEADER_DG_LOGIN_ALREADY = 34,
  168.  
  169. HEADER_DG_PLAYER_LOAD_SUCCESS = 35,
  170. HEADER_DG_PLAYER_LOAD_FAILED = 36,
  171. HEADER_DG_PLAYER_CREATE_SUCCESS = 37,
  172. HEADER_DG_PLAYER_CREATE_ALREADY = 38,
  173. HEADER_DG_PLAYER_CREATE_FAILED = 39,
  174. HEADER_DG_PLAYER_DELETE_SUCCESS = 40,
  175. HEADER_DG_PLAYER_DELETE_FAILED = 41,
  176.  
  177. HEADER_DG_ITEM_LOAD = 42,
  178.  
  179. HEADER_DG_BOOT = 43,
  180. HEADER_DG_QUEST_LOAD = 44,
  181.  
  182. HEADER_DG_SAFEBOX_LOAD = 45,
  183. HEADER_DG_SAFEBOX_CHANGE_SIZE = 46,
  184. HEADER_DG_SAFEBOX_WRONG_PASSWORD = 47,
  185. HEADER_DG_SAFEBOX_CHANGE_PASSWORD_ANSWER = 48,
  186.  
  187. HEADER_DG_EMPIRE_SELECT = 49,
  188.  
  189. HEADER_DG_AFFECT_LOAD = 50,
  190. HEADER_DG_MALL_LOAD = 51,
  191.  
  192. HEADER_DG_DIRECT_ENTER = 55,
  193.  
  194. HEADER_DG_GUILD_SKILL_UPDATE = 56,
  195. HEADER_DG_GUILD_SKILL_RECHARGE = 57,
  196. HEADER_DG_GUILD_EXP_UPDATE = 58,
  197.  
  198. HEADER_DG_PARTY_CREATE = 59,
  199. HEADER_DG_PARTY_DELETE = 60,
  200. HEADER_DG_PARTY_ADD = 61,
  201. HEADER_DG_PARTY_REMOVE = 62,
  202. HEADER_DG_PARTY_STATE_CHANGE = 63,
  203. HEADER_DG_PARTY_HEAL_USE = 64,
  204. HEADER_DG_PARTY_SET_MEMBER_LEVEL = 65,
  205.  
  206. HEADER_DG_TIME = 90,
  207. HEADER_DG_ITEM_ID_RANGE = 91,
  208.  
  209. HEADER_DG_GUILD_ADD_MEMBER = 92,
  210. HEADER_DG_GUILD_REMOVE_MEMBER = 93,
  211. HEADER_DG_GUILD_CHANGE_GRADE = 94,
  212. HEADER_DG_GUILD_CHANGE_MEMBER_DATA = 95,
  213. HEADER_DG_GUILD_DISBAND = 96,
  214. HEADER_DG_GUILD_WAR = 97,
  215. HEADER_DG_GUILD_WAR_SCORE = 98,
  216. HEADER_DG_GUILD_TIME_UPDATE = 99,
  217. HEADER_DG_GUILD_LOAD = 100,
  218. HEADER_DG_GUILD_LADDER = 101,
  219. HEADER_DG_GUILD_SKILL_USABLE_CHANGE = 102,
  220. HEADER_DG_GUILD_MONEY_CHANGE = 103,
  221. HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE = 104,
  222.  
  223. HEADER_DG_SET_EVENT_FLAG = 105,
  224.  
  225. HEADER_DG_GUILD_WAR_RESERVE_ADD = 106,
  226. HEADER_DG_GUILD_WAR_RESERVE_DEL = 107,
  227. HEADER_DG_GUILD_WAR_BET = 108,
  228.  
  229. HEADER_DG_RELOAD_PROTO = 120,
  230. HEADER_DG_CHANGE_NAME = 121,
  231.  
  232. HEADER_DG_AUTH_LOGIN = 122,
  233.  
  234. HEADER_DG_CHANGE_EMPIRE_PRIV = 124,
  235. HEADER_DG_CHANGE_GUILD_PRIV = 125,
  236.  
  237. HEADER_DG_MONEY_LOG = 126,
  238.  
  239. HEADER_DG_CHANGE_CHARACTER_PRIV = 127,
  240.  
  241. HEADER_DG_BILLING_REPAIR = 128,
  242. HEADER_DG_BILLING_EXPIRE = 129,
  243. HEADER_DG_BILLING_LOGIN = 130,
  244. HEADER_DG_VCARD = 131,
  245. HEADER_DG_BILLING_CHECK = 132,
  246.  
  247. HEADER_DG_CREATE_OBJECT = 140,
  248. HEADER_DG_DELETE_OBJECT = 141,
  249. HEADER_DG_UPDATE_LAND = 142,
  250.  
  251. HEADER_DG_MARRIAGE_ADD = 150,
  252. HEADER_DG_MARRIAGE_UPDATE = 151,
  253. HEADER_DG_MARRIAGE_REMOVE = 152,
  254.  
  255. HEADER_DG_WEDDING_REQUEST = 153,
  256. HEADER_DG_WEDDING_READY = 154,
  257. HEADER_DG_WEDDING_START = 155,
  258. HEADER_DG_WEDDING_END = 156,
  259.  
  260. HEADER_DG_MYSHOP_PRICELIST_RES = 157, ///< 가격정보 리스트 응답
  261. HEADER_DG_RELOAD_ADMIN = 158, ///< 운영자 정보 리로드
  262. HEADER_DG_BREAK_MARRIAGE = 159, ///< 결혼 파기
  263. HEADER_DG_ELECT_MONARCH = 160, ///< 군주 투표
  264. HEADER_DG_CANDIDACY = 161, ///< 군주 등록
  265. HEADER_DG_ADD_MONARCH_MONEY = 162, ///< 군주 돈 증가
  266. HEADER_DG_TAKE_MONARCH_MONEY = 163, ///< 군주 돈 감소
  267. HEADER_DG_COME_TO_VOTE = 164, ///< 표결
  268. HEADER_DG_RMCANDIDACY = 165, ///< 후보 제거 (운영자)
  269. HEADER_DG_SETMONARCH = 166, ///<군주설정 (운영자)
  270. HEADER_DG_RMMONARCH = 167, ///<군주삭제
  271. HEADER_DG_DEC_MONARCH_MONEY = 168,
  272.  
  273. HEADER_DG_CHANGE_MONARCH_LORD_ACK = 169,
  274. HEADER_DG_UPDATE_MONARCH_INFO = 170,
  275. HEADER_DG_BLOCK_COUNTRY_IP = 171, // 광대역 IP-Block
  276. HEADER_DG_BLOCK_EXCEPTION = 172, // 광대역 IP-Block 예외 account
  277.  
  278. HEADER_DG_ACK_CHANGE_GUILD_MASTER = 173,
  279.  
  280. HEADER_DG_ACK_SPARE_ITEM_ID_RANGE = 174,
  281.  
  282. HEADER_DG_UPDATE_HORSE_NAME = 175,
  283. HEADER_DG_ACK_HORSE_NAME = 176,
  284.  
  285. HEADER_DG_NEED_LOGIN_LOG = 177,
  286. #ifdef __AUCTION__
  287. HEADER_DG_AUCTION_RESULT = 178,
  288. #endif
  289. HEADER_DG_RESULT_CHARGE_CASH = 179,
  290. HEADER_DG_ITEMAWARD_INFORMER = 180, //gift notify
  291. HEADER_DG_RESPOND_CHANNELSTATUS = 181,
  292.  
  293. HEADER_DG_MAP_LOCATIONS = 0xfe,
  294. HEADER_DG_P2P = 0xff,
  295.  
  296. HEADER_GP_CONFIRM_PASSPOD = 1,
  297. HEADER_PG_CONFIRM_PASSPOD = 2,
  298.  
  299. };
  300.  
  301. enum E_PASSPOD
  302. {
  303. E_PASSPOD_SUCCESS = 0,
  304. E_PASSPOD_FAILED_PASSPOD_ERROR,
  305. E_PASSPOD_FAILED_USER_NOT_FOUND,
  306. E_PASSPOD_FAILED_SYSTEM_NOT_FOUND,
  307. E_PASSPOD_FAILED_TOKEN_DISABLED,
  308. E_PASSPOD_FAILED_EMPTY,
  309. };
  310.  
  311.  
  312. typedef struct SRequestConfirmPasspod
  313. {
  314. int pid;
  315. char passpod[MAX_PASSPOD + 1];
  316. char login[LOGIN_MAX_LEN + 1];
  317.  
  318. } RequestConfirmPasspod;
  319.  
  320. typedef struct SResultConfirmPasspod
  321. {
  322. int pid;
  323. int ret_code;
  324. char login[LOGIN_MAX_LEN + 1];
  325. } ResultConfirmPasspod;
  326. /* ----------------------------------------------
  327. * table
  328. * ----------------------------------------------
  329. */
  330.  
  331. /* game Server -> DB Server */
  332. #pragma pack(1)
  333. enum ERequestChargeType
  334. {
  335. ERequestCharge_Cash = 0,
  336. ERequestCharge_Mileage,
  337. };
  338.  
  339. typedef struct SRequestChargeCash
  340. {
  341. DWORD dwAID; // id(primary key) - Account Table
  342. DWORD dwAmount;
  343. ERequestChargeType eChargeType;
  344.  
  345. } TRequestChargeCash;
  346.  
  347. typedef struct SSimplePlayer
  348. {
  349. DWORD dwID;
  350. char szName[CHARACTER_NAME_MAX_LEN + 1];
  351. BYTE byJob;
  352. int byLevel;
  353. DWORD dwPlayMinutes;
  354. BYTE byST, byHT, byDX, byIQ;
  355. WORD wMainPart;
  356. BYTE bChangeName;
  357. WORD wHairPart;
  358. BYTE bDummy[4];
  359. long x, y;
  360. long lAddr;
  361. WORD wPort;
  362. BYTE skill_group;
  363. } TSimplePlayer;
  364.  
  365. typedef struct SAccountTable
  366. {
  367. DWORD id;
  368. char login[LOGIN_MAX_LEN + 1];
  369. char passwd[PASSWD_MAX_LEN + 1];
  370. char social_id[SOCIAL_ID_MAX_LEN + 1];
  371. char status[ACCOUNT_STATUS_MAX_LEN + 1];
  372. BYTE bEmpire;
  373. TSimplePlayer players[PLAYER_PER_ACCOUNT];
  374. } TAccountTable;
  375.  
  376. typedef struct SPacketDGCreateSuccess
  377. {
  378. BYTE bAccountCharacterIndex;
  379. TSimplePlayer player;
  380. } TPacketDGCreateSuccess;
  381.  
  382. typedef struct TPlayerItemAttribute
  383. {
  384. BYTE bType;
  385. short sValue;
  386. } TPlayerItemAttribute;
  387.  
  388. typedef struct SPlayerItem
  389. {
  390. DWORD id;
  391. BYTE window;
  392. WORD pos;
  393. DWORD count;
  394.  
  395. DWORD vnum;
  396. long alSockets[ITEM_SOCKET_MAX_NUM]; // 소켓번호
  397.  
  398. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
  399.  
  400. DWORD owner;
  401. } TPlayerItem;
  402.  
  403. typedef struct SQuickslot
  404. {
  405. BYTE type;
  406. BYTE pos;
  407. } TQuickslot;
  408.  
  409. typedef struct SPlayerSkill
  410. {
  411. BYTE bMasterType;
  412. BYTE bLevel;
  413. time_t tNextRead;
  414. } TPlayerSkill;
  415.  
  416. struct THorseInfo
  417. {
  418. BYTE bLevel;
  419. BYTE bRiding;
  420. short sStamina;
  421. short sHealth;
  422. DWORD dwHorseHealthDropTime;
  423. };
  424.  
  425. typedef struct SPlayerTable
  426. {
  427. DWORD id;
  428.  
  429. char name[CHARACTER_NAME_MAX_LEN + 1];
  430. char ip[IP_ADDRESS_LENGTH + 1];
  431.  
  432. WORD job;
  433. BYTE voice;
  434.  
  435. int level;
  436. BYTE level_step;
  437. short st, ht, dx, iq;
  438.  
  439. DWORD exp;
  440. INT gold;
  441.  
  442. BYTE dir;
  443. INT x, y, z;
  444. INT lMapIndex;
  445.  
  446. long lExitX, lExitY;
  447. long lExitMapIndex;
  448.  
  449. // short hp;
  450. // short sp;
  451.  
  452. // short sRandomHP;
  453. // short sRandomSP;
  454.  
  455. // Fix
  456. int hp;
  457. int sp;
  458.  
  459. int sRandomHP;
  460. int sRandomSP;
  461.  
  462. int playtime;
  463.  
  464. short stat_point;
  465. short skill_point;
  466. short sub_skill_point;
  467. short horse_skill_point;
  468.  
  469. TPlayerSkill skills[SKILL_MAX_NUM];
  470.  
  471. TQuickslot quickslot[QUICKSLOT_MAX_NUM];
  472.  
  473. BYTE part_base;
  474. WORD parts[PART_MAX_NUM];
  475.  
  476. short stamina;
  477.  
  478. BYTE skill_group;
  479. long lAlignment;
  480. char szMobile[MOBILE_MAX_LEN + 1];
  481.  
  482. short stat_reset_count;
  483.  
  484. THorseInfo horse;
  485.  
  486. DWORD logoff_interval;
  487.  
  488. int aiPremiumTimes[PREMIUM_MAX_NUM];
  489. } TPlayerTable;
  490.  
  491. typedef struct SMobSkillLevel
  492. {
  493. DWORD dwVnum;
  494. BYTE bLevel;
  495. } TMobSkillLevel;
  496.  
  497. typedef struct SEntityTable
  498. {
  499. DWORD dwVnum;
  500. } TEntityTable;
  501.  
  502. typedef struct SMobTable : public SEntityTable
  503. {
  504. char szName[CHARACTER_NAME_MAX_LEN + 1];
  505. char szLocaleName[CHARACTER_NAME_MAX_LEN + 1];
  506.  
  507. BYTE bType; // Monster, NPC
  508. BYTE bRank; // PAWN, KNIGHT, KING
  509. BYTE bBattleType; // MELEE, etc..
  510. BYTE bLevel; // Level
  511. BYTE bSize;
  512.  
  513. DWORD dwGoldMin;
  514. DWORD dwGoldMax;
  515. DWORD dwExp;
  516. DWORD dwMaxHP;
  517. BYTE bRegenCycle;
  518. BYTE bRegenPercent;
  519. WORD wDef;
  520.  
  521. DWORD dwAIFlag;
  522. DWORD dwRaceFlag;
  523. DWORD dwImmuneFlag;
  524.  
  525. BYTE bStr, bDex, bCon, bInt;
  526. DWORD dwDamageRange[2];
  527.  
  528. short sAttackSpeed;
  529. short sMovingSpeed;
  530. BYTE bAggresiveHPPct;
  531. WORD wAggressiveSight;
  532. WORD wAttackRange;
  533.  
  534. char cEnchants[MOB_ENCHANTS_MAX_NUM];
  535. char cResists[MOB_RESISTS_MAX_NUM];
  536.  
  537. DWORD dwResurrectionVnum;
  538. DWORD dwDropItemVnum;
  539.  
  540. BYTE bMountCapacity;
  541. BYTE bOnClickType;
  542.  
  543. BYTE bEmpire;
  544. char szFolder[64 + 1];
  545.  
  546. float fDamMultiply;
  547.  
  548. DWORD dwSummonVnum;
  549. DWORD dwDrainSP;
  550. DWORD dwMobColor;
  551. DWORD dwPolymorphItemVnum;
  552.  
  553. TMobSkillLevel Skills[MOB_SKILL_MAX_NUM];
  554.  
  555. BYTE bBerserkPoint;
  556. BYTE bStoneSkinPoint;
  557. BYTE bGodSpeedPoint;
  558. BYTE bDeathBlowPoint;
  559. BYTE bRevivePoint;
  560. } TMobTable;
  561.  
  562. typedef struct SSkillTable
  563. {
  564. DWORD dwVnum;
  565. char szName[32 + 1];
  566. BYTE bType;
  567. BYTE bMaxLevel;
  568. DWORD dwSplashRange;
  569.  
  570. char szPointOn[64];
  571. char szPointPoly[100 + 1];
  572. char szSPCostPoly[100 + 1];
  573. char szDurationPoly[100 + 1];
  574. char szDurationSPCostPoly[100 + 1];
  575. char szCooldownPoly[100 + 1];
  576. char szMasterBonusPoly[100 + 1];
  577. //char szAttackGradePoly[100 + 1];
  578. char szGrandMasterAddSPCostPoly[100 + 1];
  579. DWORD dwFlag;
  580. DWORD dwAffectFlag;
  581.  
  582. // Data for secondary skill
  583. char szPointOn2[64];
  584. char szPointPoly2[100 + 1];
  585. char szDurationPoly2[100 + 1];
  586. DWORD dwAffectFlag2;
  587.  
  588. // Data for grand master point
  589. char szPointOn3[64];
  590. char szPointPoly3[100 + 1];
  591. char szDurationPoly3[100 + 1];
  592.  
  593. BYTE bLevelStep;
  594. BYTE bLevelLimit;
  595. DWORD preSkillVnum;
  596. BYTE preSkillLevel;
  597.  
  598. long lMaxHit;
  599. char szSplashAroundDamageAdjustPoly[100 + 1];
  600.  
  601. BYTE bSkillAttrType;
  602.  
  603. DWORD dwTargetRange;
  604. } TSkillTable;
  605.  
  606. typedef struct SShopItemTable
  607. {
  608. DWORD vnum;
  609. BYTE count;
  610.  
  611. TItemPos pos; // PC 상점에만 이용
  612. DWORD price; // PC, shop_table_ex.txt 상점에만 이용
  613. BYTE display_pos; // PC, shop_table_ex.txt 상점에만 이용, 보일 위치.
  614. } TShopItemTable;
  615.  
  616. typedef struct SShopTable
  617. {
  618. DWORD dwVnum;
  619. DWORD dwNPCVnum;
  620.  
  621. BYTE byItemCount;
  622. TShopItemTable items[SHOP_HOST_ITEM_MAX_NUM];
  623. } TShopTable;
  624.  
  625. #define QUEST_NAME_MAX_LEN 32
  626. #define QUEST_STATE_MAX_LEN 64
  627.  
  628. typedef struct SQuestTable
  629. {
  630. DWORD dwPID;
  631. char szName[QUEST_NAME_MAX_LEN + 1];
  632. char szState[QUEST_STATE_MAX_LEN + 1];
  633. long lValue;
  634. } TQuestTable;
  635.  
  636. typedef struct SItemLimit
  637. {
  638. BYTE bType;
  639. long lValue;
  640. } TItemLimit;
  641.  
  642. typedef struct SItemApply
  643. {
  644. BYTE bType;
  645. long lValue;
  646. } TItemApply;
  647.  
  648. typedef struct SItemTable : public SEntityTable
  649. {
  650. DWORD dwVnumRange;
  651. char szName[ITEM_NAME_MAX_LEN + 1];
  652. char szLocaleName[ITEM_NAME_MAX_LEN + 1];
  653. BYTE bType;
  654. BYTE bSubType;
  655.  
  656. BYTE bWeight;
  657. BYTE bSize;
  658.  
  659. DWORD dwAntiFlags;
  660. DWORD dwFlags;
  661. DWORD dwWearFlags;
  662. DWORD dwImmuneFlag;
  663.  
  664. DWORD dwGold;
  665. DWORD dwShopBuyPrice;
  666.  
  667. TItemLimit aLimits[ITEM_LIMIT_MAX_NUM];
  668. TItemApply aApplies[ITEM_APPLY_MAX_NUM];
  669. long alValues[ITEM_VALUES_MAX_NUM];
  670. long alSockets[ITEM_SOCKET_MAX_NUM];
  671. DWORD dwRefinedVnum;
  672. WORD wRefineSet;
  673. BYTE bAlterToMagicItemPct;
  674. BYTE bSpecular;
  675. BYTE bGainSocketPct;
  676.  
  677. short int sAddonType; // 기본 속성
  678.  
  679. // 아래 limit flag들은 realtime에 체크 할 일이 많고, 아이템 VNUM당 고정된 값인데,
  680. // 현재 구조대로 매번 아이템마다 필요한 경우에 LIMIT_MAX_NUM까지 루프돌면서 체크하는 부하가 커서 미리 저장 해 둠.
  681. char cLimitRealTimeFirstUseIndex; // 아이템 limit 필드값 중에서 LIMIT_REAL_TIME_FIRST_USE 플래그의 위치 (없으면 -1)
  682. char cLimitTimerBasedOnWearIndex; // 아이템 limit 필드값 중에서 LIMIT_TIMER_BASED_ON_WEAR 플래그의 위치 (없으면 -1)
  683.  
  684. } TItemTable;
  685.  
  686. struct TItemAttrTable
  687. {
  688. TItemAttrTable() :
  689. dwApplyIndex(0),
  690. dwProb(0)
  691. {
  692. szApply[0] = 0;
  693. memset(&lValues, 0, sizeof(lValues));
  694. memset(&bMaxLevelBySet, 0, sizeof(bMaxLevelBySet));
  695. }
  696.  
  697. char szApply[APPLY_NAME_MAX_LEN + 1];
  698. DWORD dwApplyIndex;
  699. DWORD dwProb;
  700. long lValues[5];
  701. BYTE bMaxLevelBySet[ATTRIBUTE_SET_MAX_NUM];
  702. };
  703.  
  704. typedef struct SConnectTable
  705. {
  706. char login[LOGIN_MAX_LEN + 1];
  707. IDENT ident;
  708. } TConnectTable;
  709.  
  710. typedef struct SLoginPacket
  711. {
  712. char login[LOGIN_MAX_LEN + 1];
  713. char passwd[PASSWD_MAX_LEN + 1];
  714. } TLoginPacket;
  715.  
  716. typedef struct SPlayerLoadPacket
  717. {
  718. DWORD account_id;
  719. DWORD player_id;
  720. BYTE account_index; /* account 에서의 위치 */
  721. } TPlayerLoadPacket;
  722.  
  723. typedef struct SPlayerCreatePacket
  724. {
  725. char login[LOGIN_MAX_LEN + 1];
  726. char passwd[PASSWD_MAX_LEN + 1];
  727. DWORD account_id;
  728. BYTE account_index;
  729. TPlayerTable player_table;
  730. } TPlayerCreatePacket;
  731.  
  732. typedef struct SPlayerDeletePacket
  733. {
  734. char login[LOGIN_MAX_LEN + 1];
  735. DWORD player_id;
  736. BYTE account_index;
  737. //char name[CHARACTER_NAME_MAX_LEN + 1];
  738. char private_code[8];
  739. } TPlayerDeletePacket;
  740.  
  741. typedef struct SLogoutPacket
  742. {
  743. char login[LOGIN_MAX_LEN + 1];
  744. char passwd[PASSWD_MAX_LEN + 1];
  745. } TLogoutPacket;
  746.  
  747. typedef struct SPlayerCountPacket
  748. {
  749. DWORD dwCount;
  750. } TPlayerCountPacket;
  751.  
  752. #define SAFEBOX_MAX_NUM 135
  753. #define SAFEBOX_PASSWORD_MAX_LEN 6
  754.  
  755. typedef struct SSafeboxTable
  756. {
  757. DWORD dwID;
  758. BYTE bSize;
  759. DWORD dwGold;
  760. WORD wItemCount;
  761. } TSafeboxTable;
  762.  
  763. typedef struct SSafeboxChangeSizePacket
  764. {
  765. DWORD dwID;
  766. BYTE bSize;
  767. } TSafeboxChangeSizePacket;
  768.  
  769. typedef struct SSafeboxLoadPacket
  770. {
  771. DWORD dwID;
  772. char szLogin[LOGIN_MAX_LEN + 1];
  773. char szPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
  774. } TSafeboxLoadPacket;
  775.  
  776. typedef struct SSafeboxChangePasswordPacket
  777. {
  778. DWORD dwID;
  779. char szOldPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
  780. char szNewPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
  781. } TSafeboxChangePasswordPacket;
  782.  
  783. typedef struct SSafeboxChangePasswordPacketAnswer
  784. {
  785. BYTE flag;
  786. } TSafeboxChangePasswordPacketAnswer;
  787.  
  788. typedef struct SEmpireSelectPacket
  789. {
  790. DWORD dwAccountID;
  791. BYTE bEmpire;
  792. } TEmpireSelectPacket;
  793.  
  794. typedef struct SPacketGDSetup
  795. {
  796. char szPublicIP[16]; // Public IP which listen to users
  797. BYTE bChannel; // 채널
  798. WORD wListenPort; // 클라이언트가 접속하는 포트 번호
  799. WORD wP2PPort; // 서버끼리 연결 시키는 P2P 포트 번호
  800. long alMaps[32];
  801. DWORD dwLoginCount;
  802. BYTE bAuthServer;
  803. } TPacketGDSetup;
  804.  
  805. typedef struct SPacketDGMapLocations
  806. {
  807. BYTE bCount;
  808. } TPacketDGMapLocations;
  809.  
  810. typedef struct SMapLocation
  811. {
  812. long alMaps[32];
  813. char szHost[MAX_HOST_LENGTH + 1];
  814. WORD wPort;
  815. } TMapLocation;
  816.  
  817. typedef struct SPacketDGP2P
  818. {
  819. char szHost[MAX_HOST_LENGTH + 1];
  820. WORD wPort;
  821. BYTE bChannel;
  822. } TPacketDGP2P;
  823.  
  824. typedef struct SPacketGDDirectEnter
  825. {
  826. char login[LOGIN_MAX_LEN + 1];
  827. char passwd[PASSWD_MAX_LEN + 1];
  828. BYTE index;
  829. } TPacketGDDirectEnter;
  830.  
  831. typedef struct SPacketDGDirectEnter
  832. {
  833. TAccountTable accountTable;
  834. TPlayerTable playerTable;
  835. } TPacketDGDirectEnter;
  836.  
  837. typedef struct SPacketGuildSkillUpdate
  838. {
  839. DWORD guild_id;
  840. int amount;
  841. BYTE skill_levels[12];
  842. BYTE skill_point;
  843. BYTE save;
  844. } TPacketGuildSkillUpdate;
  845.  
  846. typedef struct SPacketGuildExpUpdate
  847. {
  848. DWORD guild_id;
  849. int amount;
  850. } TPacketGuildExpUpdate;
  851.  
  852. typedef struct SPacketGuildChangeMemberData
  853. {
  854. DWORD guild_id;
  855. DWORD pid;
  856. DWORD offer;
  857. int level;
  858. BYTE grade;
  859. } TPacketGuildChangeMemberData;
  860.  
  861.  
  862. typedef struct SPacketDGLoginAlready
  863. {
  864. char szLogin[LOGIN_MAX_LEN + 1];
  865. } TPacketDGLoginAlready;
  866.  
  867. typedef struct TPacketAffectElement
  868. {
  869. DWORD dwType;
  870. BYTE bApplyOn;
  871. long lApplyValue;
  872. DWORD dwFlag;
  873. long lDuration;
  874. long lSPCost;
  875. } TPacketAffectElement;
  876.  
  877. typedef struct SPacketGDAddAffect
  878. {
  879. DWORD dwPID;
  880. TPacketAffectElement elem;
  881. } TPacketGDAddAffect;
  882.  
  883. typedef struct SPacketGDRemoveAffect
  884. {
  885. DWORD dwPID;
  886. DWORD dwType;
  887. BYTE bApplyOn;
  888. } TPacketGDRemoveAffect;
  889.  
  890. typedef struct SPacketGDHighscore
  891. {
  892. DWORD dwPID;
  893. long lValue;
  894. char cDir;
  895. char szBoard[21];
  896. } TPacketGDHighscore;
  897.  
  898. typedef struct SPacketPartyCreate
  899. {
  900. DWORD dwLeaderPID;
  901. } TPacketPartyCreate;
  902.  
  903. typedef struct SPacketPartyDelete
  904. {
  905. DWORD dwLeaderPID;
  906. } TPacketPartyDelete;
  907.  
  908. typedef struct SPacketPartyAdd
  909. {
  910. DWORD dwLeaderPID;
  911. DWORD dwPID;
  912. BYTE bState;
  913. } TPacketPartyAdd;
  914.  
  915. typedef struct SPacketPartyRemove
  916. {
  917. DWORD dwLeaderPID;
  918. DWORD dwPID;
  919. } TPacketPartyRemove;
  920.  
  921. typedef struct SPacketPartyStateChange
  922. {
  923. DWORD dwLeaderPID;
  924. DWORD dwPID;
  925. BYTE bRole;
  926. BYTE bFlag;
  927. } TPacketPartyStateChange;
  928.  
  929. typedef struct SPacketPartySetMemberLevel
  930. {
  931. DWORD dwLeaderPID;
  932. DWORD dwPID;
  933. int bLevel;
  934. } TPacketPartySetMemberLevel;
  935.  
  936. typedef struct SPacketGDBoot
  937. {
  938. DWORD dwItemIDRange[2];
  939. char szIP[16];
  940. } TPacketGDBoot;
  941.  
  942. typedef struct SPacketGuild
  943. {
  944. DWORD dwGuild;
  945. DWORD dwInfo;
  946. } TPacketGuild;
  947.  
  948. typedef struct SPacketGDGuildAddMember
  949. {
  950. DWORD dwPID;
  951. DWORD dwGuild;
  952. BYTE bGrade;
  953. } TPacketGDGuildAddMember;
  954.  
  955. typedef struct SPacketDGGuildMember
  956. {
  957. DWORD dwPID;
  958. DWORD dwGuild;
  959. BYTE bGrade;
  960. BYTE isGeneral;
  961. BYTE bJob;
  962. int bLevel;
  963. DWORD dwOffer;
  964. char szName[CHARACTER_NAME_MAX_LEN + 1];
  965. } TPacketDGGuildMember;
  966.  
  967. typedef struct SPacketGuildWar
  968. {
  969. BYTE bType;
  970. BYTE bWar;
  971. DWORD dwGuildFrom;
  972. DWORD dwGuildTo;
  973. long lWarPrice;
  974. long lInitialScore;
  975. } TPacketGuildWar;
  976.  
  977. // Game -> DB : 상대적 변화값
  978. // DB -> Game : 토탈된 최종값
  979. typedef struct SPacketGuildWarScore
  980. {
  981. DWORD dwGuildGainPoint;
  982. DWORD dwGuildOpponent;
  983. long lScore;
  984. long lBetScore;
  985. } TPacketGuildWarScore;
  986.  
  987. typedef struct SRefineMaterial
  988. {
  989. DWORD vnum;
  990. int count;
  991. } TRefineMaterial;
  992.  
  993. typedef struct SRefineTable
  994. {
  995. //DWORD src_vnum;
  996. //DWORD result_vnum;
  997. DWORD id;
  998. BYTE material_count;
  999. int cost; // 소요 비용
  1000. int prob; // 확률
  1001. TRefineMaterial materials[REFINE_MATERIAL_MAX_NUM];
  1002. } TRefineTable;
  1003.  
  1004. typedef struct SBanwordTable
  1005. {
  1006. char szWord[BANWORD_MAX_LEN + 1];
  1007. } TBanwordTable;
  1008.  
  1009. typedef struct SPacketGDChangeName
  1010. {
  1011. DWORD pid;
  1012. char name[CHARACTER_NAME_MAX_LEN + 1];
  1013. } TPacketGDChangeName;
  1014.  
  1015. typedef struct SPacketDGChangeName
  1016. {
  1017. DWORD pid;
  1018. char name[CHARACTER_NAME_MAX_LEN + 1];
  1019. } TPacketDGChangeName;
  1020.  
  1021. typedef struct SPacketGuildLadder
  1022. {
  1023. DWORD dwGuild;
  1024. long lLadderPoint;
  1025. long lWin;
  1026. long lDraw;
  1027. long lLoss;
  1028. } TPacketGuildLadder;
  1029.  
  1030. typedef struct SPacketGuildLadderPoint
  1031. {
  1032. DWORD dwGuild;
  1033. long lChange;
  1034. } TPacketGuildLadderPoint;
  1035.  
  1036. typedef struct SPacketGDSMS
  1037. {
  1038. char szFrom[CHARACTER_NAME_MAX_LEN + 1];
  1039. char szTo[CHARACTER_NAME_MAX_LEN + 1];
  1040. char szMobile[MOBILE_MAX_LEN + 1];
  1041. char szMsg[SMS_MAX_LEN + 1];
  1042. } TPacketGDSMS;
  1043.  
  1044. typedef struct SPacketGuildUseSkill
  1045. {
  1046. DWORD dwGuild;
  1047. DWORD dwSkillVnum;
  1048. DWORD dwCooltime;
  1049. } TPacketGuildUseSkill;
  1050.  
  1051. typedef struct SPacketGuildSkillUsableChange
  1052. {
  1053. DWORD dwGuild;
  1054. DWORD dwSkillVnum;
  1055. BYTE bUsable;
  1056. } TPacketGuildSkillUsableChange;
  1057.  
  1058. typedef struct SPacketGDLoginKey
  1059. {
  1060. DWORD dwAccountID;
  1061. DWORD dwLoginKey;
  1062. } TPacketGDLoginKey;
  1063.  
  1064. typedef struct SPacketGDAuthLogin
  1065. {
  1066. DWORD dwID;
  1067. DWORD dwLoginKey;
  1068. char szLogin[LOGIN_MAX_LEN + 1];
  1069. char szSocialID[SOCIAL_ID_MAX_LEN + 1];
  1070. DWORD adwClientKey[4];
  1071. BYTE bBillType;
  1072. DWORD dwBillID;
  1073. int iPremiumTimes[PREMIUM_MAX_NUM];
  1074. } TPacketGDAuthLogin;
  1075.  
  1076. typedef struct SPacketGDLoginByKey
  1077. {
  1078. char szLogin[LOGIN_MAX_LEN + 1];
  1079. DWORD dwLoginKey;
  1080. DWORD adwClientKey[4];
  1081. char szIP[MAX_HOST_LENGTH + 1];
  1082. } TPacketGDLoginByKey;
  1083.  
  1084. /**
  1085. * @version 05/06/08 Bang2ni - 지속시간 추가
  1086. */
  1087. typedef struct SPacketGiveGuildPriv
  1088. {
  1089. BYTE type;
  1090. int value;
  1091. DWORD guild_id;
  1092. time_t duration_sec; ///< 지속시간
  1093. } TPacketGiveGuildPriv;
  1094. typedef struct SPacketGiveEmpirePriv
  1095. {
  1096. BYTE type;
  1097. int value;
  1098. BYTE empire;
  1099. time_t duration_sec;
  1100. } TPacketGiveEmpirePriv;
  1101. typedef struct SPacketGiveCharacterPriv
  1102. {
  1103. BYTE type;
  1104. int value;
  1105. DWORD pid;
  1106. } TPacketGiveCharacterPriv;
  1107. typedef struct SPacketRemoveGuildPriv
  1108. {
  1109. BYTE type;
  1110. DWORD guild_id;
  1111. } TPacketRemoveGuildPriv;
  1112. typedef struct SPacketRemoveEmpirePriv
  1113. {
  1114. BYTE type;
  1115. BYTE empire;
  1116. } TPacketRemoveEmpirePriv;
  1117.  
  1118. typedef struct SPacketDGChangeCharacterPriv
  1119. {
  1120. BYTE type;
  1121. int value;
  1122. DWORD pid;
  1123. BYTE bLog;
  1124. } TPacketDGChangeCharacterPriv;
  1125.  
  1126. /**
  1127. * @version 05/06/08 Bang2ni - 지속시간 추가
  1128. */
  1129. typedef struct SPacketDGChangeGuildPriv
  1130. {
  1131. BYTE type;
  1132. int value;
  1133. DWORD guild_id;
  1134. BYTE bLog;
  1135. time_t end_time_sec; ///< 지속시간
  1136. } TPacketDGChangeGuildPriv;
  1137.  
  1138. typedef struct SPacketDGChangeEmpirePriv
  1139. {
  1140. BYTE type;
  1141. int value;
  1142. BYTE empire;
  1143. BYTE bLog;
  1144. time_t end_time_sec;
  1145. } TPacketDGChangeEmpirePriv;
  1146.  
  1147. typedef struct SPacketMoneyLog
  1148. {
  1149. BYTE type;
  1150. DWORD vnum;
  1151. INT gold;
  1152. } TPacketMoneyLog;
  1153.  
  1154. typedef struct SPacketGDGuildMoney
  1155. {
  1156. DWORD dwGuild;
  1157. INT iGold;
  1158. } TPacketGDGuildMoney;
  1159.  
  1160. typedef struct SPacketDGGuildMoneyChange
  1161. {
  1162. DWORD dwGuild;
  1163. INT iTotalGold;
  1164. } TPacketDGGuildMoneyChange;
  1165.  
  1166. typedef struct SPacketDGGuildMoneyWithdraw
  1167. {
  1168. DWORD dwGuild;
  1169. INT iChangeGold;
  1170. } TPacketDGGuildMoneyWithdraw;
  1171.  
  1172. typedef struct SPacketGDGuildMoneyWithdrawGiveReply
  1173. {
  1174. DWORD dwGuild;
  1175. INT iChangeGold;
  1176. BYTE bGiveSuccess;
  1177. } TPacketGDGuildMoneyWithdrawGiveReply;
  1178.  
  1179. typedef struct SPacketSetEventFlag
  1180. {
  1181. char szFlagName[EVENT_FLAG_NAME_MAX_LEN + 1];
  1182. long lValue;
  1183. } TPacketSetEventFlag;
  1184.  
  1185. typedef struct SPacketBillingLogin
  1186. {
  1187. DWORD dwLoginKey;
  1188. BYTE bLogin;
  1189. } TPacketBillingLogin;
  1190.  
  1191. typedef struct SPacketBillingRepair
  1192. {
  1193. DWORD dwLoginKey;
  1194. char szLogin[LOGIN_MAX_LEN + 1];
  1195. char szHost[MAX_HOST_LENGTH + 1];
  1196. } TPacketBillingRepair;
  1197.  
  1198. typedef struct SPacketBillingExpire
  1199. {
  1200. char szLogin[LOGIN_MAX_LEN + 1];
  1201. BYTE bBillType;
  1202. DWORD dwRemainSeconds;
  1203. } TPacketBillingExpire;
  1204.  
  1205. typedef struct SPacketLoginOnSetup
  1206. {
  1207. DWORD dwID;
  1208. char szLogin[LOGIN_MAX_LEN + 1];
  1209. char szSocialID[SOCIAL_ID_MAX_LEN + 1];
  1210. char szHost[MAX_HOST_LENGTH + 1];
  1211. DWORD dwLoginKey;
  1212. DWORD adwClientKey[4];
  1213. } TPacketLoginOnSetup;
  1214.  
  1215. typedef struct SPacketGDCreateObject
  1216. {
  1217. DWORD dwVnum;
  1218. DWORD dwLandID;
  1219. INT lMapIndex;
  1220. INT x, y;
  1221. float xRot;
  1222. float yRot;
  1223. float zRot;
  1224. } TPacketGDCreateObject;
  1225.  
  1226. typedef struct SPacketGDHammerOfTor
  1227. {
  1228. DWORD key;
  1229. DWORD delay;
  1230. } TPacketGDHammerOfTor;
  1231.  
  1232. typedef struct SPacketGDVCard
  1233. {
  1234. DWORD dwID;
  1235. char szSellCharacter[CHARACTER_NAME_MAX_LEN + 1];
  1236. char szSellAccount[LOGIN_MAX_LEN + 1];
  1237. char szBuyCharacter[CHARACTER_NAME_MAX_LEN + 1];
  1238. char szBuyAccount[LOGIN_MAX_LEN + 1];
  1239. } TPacketGDVCard;
  1240.  
  1241. typedef struct SGuildReserve
  1242. {
  1243. DWORD dwID;
  1244. DWORD dwGuildFrom;
  1245. DWORD dwGuildTo;
  1246. DWORD dwTime;
  1247. BYTE bType;
  1248. long lWarPrice;
  1249. long lInitialScore;
  1250. bool bStarted;
  1251. DWORD dwBetFrom;
  1252. DWORD dwBetTo;
  1253. long lPowerFrom;
  1254. long lPowerTo;
  1255. long lHandicap;
  1256. } TGuildWarReserve;
  1257.  
  1258. typedef struct
  1259. {
  1260. DWORD dwWarID;
  1261. char szLogin[LOGIN_MAX_LEN + 1];
  1262. DWORD dwGold;
  1263. DWORD dwGuild;
  1264. } TPacketGDGuildWarBet;
  1265.  
  1266. // Marriage
  1267.  
  1268. typedef struct
  1269. {
  1270. DWORD dwPID1;
  1271. DWORD dwPID2;
  1272. time_t tMarryTime;
  1273. char szName1[CHARACTER_NAME_MAX_LEN + 1];
  1274. char szName2[CHARACTER_NAME_MAX_LEN + 1];
  1275. } TPacketMarriageAdd;
  1276.  
  1277. typedef struct
  1278. {
  1279. DWORD dwPID1;
  1280. DWORD dwPID2;
  1281. INT iLovePoint;
  1282. BYTE byMarried;
  1283. } TPacketMarriageUpdate;
  1284.  
  1285. typedef struct
  1286. {
  1287. DWORD dwPID1;
  1288. DWORD dwPID2;
  1289. } TPacketMarriageRemove;
  1290.  
  1291. typedef struct
  1292. {
  1293. DWORD dwPID1;
  1294. DWORD dwPID2;
  1295. } TPacketWeddingRequest;
  1296.  
  1297. typedef struct
  1298. {
  1299. DWORD dwPID1;
  1300. DWORD dwPID2;
  1301. DWORD dwMapIndex;
  1302. } TPacketWeddingReady;
  1303.  
  1304. typedef struct
  1305. {
  1306. DWORD dwPID1;
  1307. DWORD dwPID2;
  1308. } TPacketWeddingStart;
  1309.  
  1310. typedef struct
  1311. {
  1312. DWORD dwPID1;
  1313. DWORD dwPID2;
  1314. } TPacketWeddingEnd;
  1315.  
  1316. /// 개인상점 가격정보의 헤더. 가변 패킷으로 이 뒤에 byCount 만큼의 TItemPriceInfo 가 온다.
  1317. typedef struct SPacketMyshopPricelistHeader
  1318. {
  1319. DWORD dwOwnerID; ///< 가격정보를 가진 플레이어 ID
  1320. BYTE byCount; ///< 가격정보 갯수
  1321. } TPacketMyshopPricelistHeader;
  1322.  
  1323. /// 개인상점의 단일 아이템에 대한 가격정보
  1324. typedef struct SItemPriceInfo
  1325. {
  1326. DWORD dwVnum; ///< 아이템 vnum
  1327. DWORD dwPrice; ///< 가격
  1328. } TItemPriceInfo;
  1329.  
  1330. /// 개인상점 아이템 가격정보 리스트 테이블
  1331. typedef struct SItemPriceListTable
  1332. {
  1333. DWORD dwOwnerID; ///< 가격정보를 가진 플레이어 ID
  1334. BYTE byCount; ///< 가격정보 리스트의 갯수
  1335.  
  1336. TItemPriceInfo aPriceInfo[SHOP_PRICELIST_MAX_NUM]; ///< 가격정보 리스트
  1337. } TItemPriceListTable;
  1338.  
  1339. typedef struct
  1340. {
  1341. char szName[CHARACTER_NAME_MAX_LEN + 1];
  1342. long lDuration;
  1343. } TPacketBlockChat;
  1344.  
  1345. // PCBANG_IP_LIST
  1346. typedef struct SPacketPCBangIP
  1347. {
  1348. DWORD id;
  1349. DWORD ip;
  1350. } TPacketPCBangIP;
  1351. // END_OF_PCBANG_IP_LIST
  1352.  
  1353.  
  1354. //ADMIN_MANAGER
  1355. typedef struct TAdminInfo
  1356. {
  1357. int m_ID; //고유ID
  1358. char m_szAccount[32]; //계정
  1359. char m_szName[32]; //캐릭터이름
  1360. char m_szContactIP[16]; //접근아이피
  1361. char m_szServerIP[16]; //서버아이피
  1362. int m_Authority; //권한
  1363. } tAdminInfo;
  1364. //END_ADMIN_MANAGER
  1365.  
  1366. //BOOT_LOCALIZATION
  1367. struct tLocale
  1368. {
  1369. char szValue[32];
  1370. char szKey[32];
  1371. };
  1372. //BOOT_LOCALIZATION
  1373.  
  1374. //RELOAD_ADMIN
  1375. typedef struct SPacketReloadAdmin
  1376. {
  1377. char szIP[16];
  1378. } TPacketReloadAdmin;
  1379. //END_RELOAD_ADMIN
  1380.  
  1381. typedef struct TMonarchInfo
  1382. {
  1383. DWORD pid[4]; // 군주의 PID
  1384. int64_t money[4]; // 군주의 별개 돈
  1385. char name[4][32]; // 군주의 이름
  1386. char date[4][32]; // 군주 등록 날짜
  1387. } MonarchInfo;
  1388.  
  1389. typedef struct TMonarchElectionInfo
  1390. {
  1391. DWORD pid; // 투표 한사람 PID
  1392. DWORD selectedpid; // 투표 당한 PID ( 군주 참가자 )
  1393. char date[32]; // 투표 날짜
  1394. } MonarchElectionInfo;
  1395.  
  1396. // 군주 출마자
  1397. typedef struct tMonarchCandidacy
  1398. {
  1399. DWORD pid;
  1400. char name[32];
  1401. char date[32];
  1402. } MonarchCandidacy;
  1403.  
  1404. typedef struct tChangeMonarchLord
  1405. {
  1406. BYTE bEmpire;
  1407. DWORD dwPID;
  1408. } TPacketChangeMonarchLord;
  1409.  
  1410. typedef struct tChangeMonarchLordACK
  1411. {
  1412. BYTE bEmpire;
  1413. DWORD dwPID;
  1414. char szName[32];
  1415. char szDate[32];
  1416. } TPacketChangeMonarchLordACK;
  1417.  
  1418. // Block Country Ip
  1419. typedef struct tBlockCountryIp
  1420. {
  1421. DWORD ip_from;
  1422. DWORD ip_to;
  1423. } TPacketBlockCountryIp;
  1424.  
  1425. enum EBlockExceptionCommand
  1426. {
  1427. BLOCK_EXCEPTION_CMD_ADD = 1,
  1428. BLOCK_EXCEPTION_CMD_DEL = 2,
  1429. };
  1430.  
  1431. // Block Exception Account
  1432. typedef struct tBlockException
  1433. {
  1434. BYTE cmd; // 1 == add, 2 == delete
  1435. char login[LOGIN_MAX_LEN + 1];
  1436. }TPacketBlockException;
  1437.  
  1438. typedef struct tChangeGuildMaster
  1439. {
  1440. DWORD dwGuildID;
  1441. DWORD idFrom;
  1442. DWORD idTo;
  1443. } TPacketChangeGuildMaster;
  1444.  
  1445. typedef struct tItemIDRange
  1446. {
  1447. DWORD dwMin;
  1448. DWORD dwMax;
  1449. DWORD dwUsableItemIDMin;
  1450. } TItemIDRangeTable;
  1451.  
  1452. typedef struct tUpdateHorseName
  1453. {
  1454. DWORD dwPlayerID;
  1455. char szHorseName[CHARACTER_NAME_MAX_LEN + 1];
  1456. } TPacketUpdateHorseName;
  1457.  
  1458. typedef struct tDC
  1459. {
  1460. char login[LOGIN_MAX_LEN + 1];
  1461. } TPacketDC;
  1462.  
  1463. typedef struct tNeedLoginLogInfo
  1464. {
  1465. DWORD dwPlayerID;
  1466. } TPacketNeedLoginLogInfo;
  1467.  
  1468. //독일 선물 알림 기능 테스트용 패킷 정보
  1469. typedef struct tItemAwardInformer
  1470. {
  1471. char login[LOGIN_MAX_LEN + 1];
  1472. char command[20]; //명령어
  1473. unsigned int vnum; //아이템
  1474. } TPacketItemAwardInfromer;
  1475. // 선물 알림 기능 삭제용 패킷 정보
  1476. typedef struct tDeleteAwardID
  1477. {
  1478. DWORD dwID;
  1479. } TPacketDeleteAwardID;
  1480.  
  1481. typedef struct SChannelStatus
  1482. {
  1483. short nPort;
  1484. BYTE bStatus;
  1485. } TChannelStatus;
  1486.  
  1487. #pragma pack()
  1488. #endif
  1489.  
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