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Fallout 4's BASH.ini

Jan 20th, 2021
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  1. ;#   ____            _       _       _   ____   ___   ___
  2. ;#  |  _ \          | |     (_)     (_) |___ \ / _ \ / _ \
  3. ;#  | |_) | __ _ ___| |__    _ _ __  _    __) | | | | (_) |
  4. ;#  |  _ < / _` / __| '_ \  | | '_ \| |  |__ <| | | |> _ <
  5. ;#  | |_) | (_| \__ \ | | |_| | | | | |  ___) | |_| | (_) |
  6. ;#  |____/ \__,_|___/_| |_(_)_|_| |_|_| |____/ \___/ \___/
  7.  
  8. ;The Default Font for the ASCII Art Headers is Lucida Console, Regular, 10
  9. ;(Notepad) or the 'big' font in [py]figlet
  10.  
  11. ;--This is the generic version of Bash.ini. You must copy or rename it to
  12. ;  "bash.ini" before it can be used. It is distributed as bash_default.ini so
  13. ;  that your changes won't be accidentally erased during an upgrade to Wrye
  14. ;  Bash.
  15.  
  16. ;  You do NOT need to set values for all of these, only those you wish to change
  17. ;  from their default values. In most cases, you just uncomment (remove the ;)
  18. ;  from the option you want to use and possibly change the value.
  19.  
  20. ;  Bool options (starting with b) can use use any of:
  21. ;   True, 1, Yes, On
  22. ;   False, 0, No, Off
  23.  
  24. ;  Paths - You can use either:
  25. ;   Absolute Path
  26. ;       Example=C:\Games\Oblivion Mods
  27. ;   Relative path, where path is relative to the game install directory
  28. ;       Example=Tools\Tes4Files.exe
  29. ;   In some cases, the path of "." means select a default.
  30.  
  31.  
  32. ;    _____                                 _
  33. ;   / ____|                               | |
  34. ;  | |  __   ___  _ __    ___  _ __  __ _ | |
  35. ;  | | |_ | / _ \| '_ \  / _ \| '__|/ _` || |
  36. ;  | |__| ||  __/| | | ||  __/| |  | (_| || |
  37. ;   \_____| \___||_| |_| \___||_|   \__,_||_|
  38.  
  39. [General]
  40.  
  41. ;--sOblivionMods is an alternate root directory for Bash Installers and other
  42. ;    Bash data.  Putting it under the game's install directory can cause
  43. ;    performance problems during gameplay, so by default it is placed at the
  44. ;    same level as the game folder.  Here are the Oblivion and Skyrim defaults,
  45. ;    and two other examples.
  46. ;sOblivionMods=..\Oblivion Mods
  47. ;sOblivionMods=..\Skyrim Mods
  48. ;sOblivionMods=C:\Games\Oblivion Mods
  49. ;sOblivionMods=C:\Steam\SteamApps\common\Skyrim Mods
  50.  
  51. sOblivionMods=E:\Games\Bethesda\Fallout4 Home\Fallout4 Mods
  52.  
  53. ;--sBashModData is the directory containing data about your mods, ini edits,
  54. ;    etc.  If using MOM, mTES4 Manager, or other utility to manage multiple
  55. ;    installs, you will want to change this to keep the Bash data with your
  56. ;    saved games.  You'll need to use an absolute path to your saved games
  57. ;    folder, so here are the defaults and a few examples.
  58. ;sBashModData=..\Oblivion Mods\Bash Mod Data
  59. ;sBashModData=..\Skyrim Mods\Bash Mod Data
  60. ;sBashModData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Mod Data
  61. ;sBashModData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Mod Data
  62. sBashModData=.\Data\Bash Data\Mod Data
  63.  
  64.  
  65. ;--sInstallersData is the directory containing data about which installers are
  66. ;    installed by Wrye Bash. If you changed sBashModData above, you'll probably
  67. ;    want to change this one too. Examples:
  68. ;sInstallersData=..\Oblivion Mods\Bash Installers\Bash
  69. ;sInstallersData=..\Skyrim Mods\Bash Installers\Bash
  70. ;sInstallersData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Installers\Bash
  71. ;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers\Bash
  72. ;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers Data
  73. sInstallersData=.\Data\Bash Data\Installers
  74.  
  75.  
  76. ;--OblivionPath is the game directory (containing Oblivion.exe, TESV.exe, etc).
  77. ;    A "normal" install of Bash will place the Mopy directory in your game
  78. ;    directory.  Use this argument only if you placed Bash outside of the game
  79. ;    directory and the automatic detection and -g command line parameter fail to
  80. ;    find the game.  If using a relative path, it will be relative to the Mopy
  81. ;    directory.
  82. ;sOblivionPath=C:\Games\Oblivion
  83. ;sOblivionPath=G:\Oblivion
  84. ;sOblivionPath=G:\Steam\SteamApps\common\Skyrim
  85. sOblivionPath=E:\Games\Steam\SteamApps\common\Fallout 4
  86.  
  87.  
  88.  
  89. ;--User directory arguments.
  90. ;    These arguments allow you to specify your user directories in several
  91. ;    ways.  These are only useful if the regular procedure for getting the user
  92. ;    directory fails.  And even in that case, the user is probably better off
  93. ;    installing pywin32.
  94.  
  95. ;--UserPath is the user profile path.
  96. ;    May help if HOMEDRIVE and/or HOMEPATH are missing from the user's
  97. ;    environment.
  98. ;sUserPath=C:\Documents and Settings\Wrye
  99. ;sUserPath=C:\Users\Wrye
  100.  
  101.  
  102. ;--PersonalPath is the user's personal directory ("My Documents").  Should be
  103. ;    used in conjunction with either the -l argument or setting
  104. ;    sLocalAppDataPath.
  105. ;sPersonalPath=C:\Documents and Settings\Wrye\My Documents
  106. ;sPersonalPath=C:\Users\Wrye\Documents
  107.  
  108.  
  109. ;--LocalAppDataPath is the user's local application data directory.  Should be
  110. ;    used in conjunction with either the -p argument or setting sPersonalPath
  111. ;sLocalAppDataPath=C:\Documents and Settings\Wrye\Local Settings\Application Data
  112. ;sLocalAppDataPath=C:\Users\Wrye\AppData\Local
  113.  
  114.  
  115. ;    _____        _    _    _
  116. ;   / ____|      | |  | |  (_)
  117. ;  | (___    ___ | |_ | |_  _  _ __    __ _  ___
  118. ;   \___ \  / _ \| __|| __|| || '_ \  / _` |/ __|
  119. ;   ____) ||  __/| |_ | |_ | || | | || (_| |\__ \
  120. ;  |_____/  \___| \__| \__||_||_| |_| \__, ||___/
  121. ;                                      __/ |
  122. ;                                     |___/
  123.  
  124. [Settings]
  125.  
  126. ;--bResetBSATimestamps:  Whether or not Wrye Bash should automatically set BSA
  127. ;    timestamps.  If enables, BSAs will be set to 1-1-2006 automatically. It is
  128. ;    intended to prevent files in BSAs from overriding loose files. Default is
  129. ;    True.
  130. ;bResetBSATimestamps=True
  131. ;bResetBSATimestamps=False
  132.  
  133. ;--bSkipResetTimeNotifications: Whether or not to skip notification about mod
  134. ;    modification times reset by Lock Load Order and other load order
  135. ;    corrections.  The default is False, but if you find the alerts annoying,
  136. ;    you can hide them.
  137. ;bSkipResetTimeNotifications=False
  138. ;bSkipResetTimeNotifications=True
  139.  
  140.  
  141. ;--bAutoItemCheck: Determines whether to automatically check new items in the
  142. ;    Bashed Patch. Default is True.
  143. ;bAutoItemCheck=True
  144. ;bAutoItemCheck=False
  145.  
  146.  
  147. ;--bSkipHideConfirmation: Determines whether the hide confirmations are shown.
  148. ;    Default is False.
  149. ;bSkipHideConfirmation=False
  150. bSkipHideConfirmation=True
  151.  
  152.  
  153. ;--sSound*: if set plays that sound in the specified situation. Can be an
  154. ;    absolute path or a relative path from the app dir. Default is empty (no
  155. ;    sound).
  156. ;  sSoundError: Bashed Patch build error
  157. ;  sSoundSuccess: Bashed Patch build success
  158. ;sSoundError=.
  159. ;sSoundSuccess=.
  160.  
  161.  
  162. ;--bShowDevTools: Whether to show some menu options and StatusBar buttons that
  163. ;    are really only useful for people programming Wrye Bash. Default is False.
  164. ;bShowDevTools=False
  165.  
  166.  
  167. ;--bEnsurePatchExists:  Whether or not Wrye Bash should automatically ensure a
  168. ;    Bashed Patch exists. Default is True.
  169. ;bEnsurePatchExists=True
  170.  
  171.  
  172. ;--sScriptFileExt: Is the extention that will be used for the exported scripts
  173. ;    when running 'Export Scripts' (defaults to .txt).
  174. ;sScriptFileExt=.txt
  175.  
  176.  
  177. ;--sOblivionTexturesBSAName: use if you have renamed
  178. ;    "Oblivion - Textures - Compressed.bsa" and are using BSA Redirection (Does
  179. ;    not apply to Skyrim).
  180. ;sOblivionTexturesBSAName=.
  181.  
  182.  
  183. ;--s7zExtraCompressionArguments: if set to something other than Default adds
  184. ;    these as command line switches for compressing with 7z.  If you always want
  185. ;    Solid on and a block size of 1mb you would specify: -ms=on -ms=1m
  186. ;s7zExtraCompressionArguments=-ms=on -ms=1m
  187. s7zExtraCompressionArguments=-ms=off
  188. ;--sxEditCommandLineArguments: additional command line arguments to pass to
  189. ;    xEdit when launched via Bash with xEdit expert mode enabled.
  190. ;sxEditCommandLineArguments=-AllowMasterFilesEdit
  191.  
  192. ;--bEnableSplashScreen: Use this to disable the startup splash screen.
  193. ;    Default is True (splash screen enabled).
  194. bEnableSplashScreen=False
  195.  
  196.  
  197. ;--bPromptActivateBashedPatch: prompt to atcivate the Bashed Patch after it is
  198. ; built.  Default is True (prompt).
  199. ;bPromptActivateBashedPatch=True
  200.  
  201.  
  202. ;--bWarnTooManyFiles: Use this to disable the warning on too many mods/bsas on
  203. ; startup.  Default is True (warn)
  204. ;bWarnTooManyFiles=True
  205.  
  206.  
  207. ;--sSkippedBashInstallersDirs: Provide a list of directories, separated by the
  208. ; pipe symbol, |, to be skipped inside Bash Installers directory.
  209. sSkippedBashInstallersDirs=cache|categories|downloads|ModProfiles|ReadMe
  210.  
  211.  
  212. ;  _______             _      ____          _    _
  213. ; |__   __|           | |    / __ \        | |  (_)
  214. ;    | |  ___    ___  | |   | |  | | _ __  | |_  _   ___   _ __   ___
  215. ;    | | / _ \  / _ \ | |   | |  | || '_ \ | __|| | / _ \ | '_ \ / __|
  216. ;    | || (_) || (_) || |   | |__| || |_) || |_ | || (_) || | | |\__ \
  217. ;    |_| \___/  \___/ |_|    \____/ | .__/  \__||_| \___/ |_| |_||___/
  218. ;                                   | |
  219. ;                                   |_|
  220.  
  221. [Tool Options]
  222.  
  223. ;--Whether or not to show the various larger non core tool launcher segments.
  224. ;bShowTextureToolLaunchers=True
  225. ;bShowModelingToolLaunchers=True
  226. ;bShowAudioToolLaunchers=True
  227.  
  228.  
  229. ;--All tool launcher paths can be absolute paths or relative from the head of
  230. ;    of the game folder (that's the one with your Oblivion.exe or TESV.EXE in
  231. ;    it).  A few Java programs also have matching entries for argument options.
  232.  
  233.  
  234. ;==================================================;
  235. ;=========ESM/ESP/LOD/NIF Tool Launchers===========;
  236. ;==================================================;
  237.  
  238. ;sTes4GeckoPath=Tes4Gecko.jar
  239. ;sTes4GeckoJavaArg=-Xmx1024m
  240.  
  241. ;sTes4FilesPath=Tools\Tes4Files.exe
  242.  
  243. sTes4EditPath=.\tools\FO4Edit\FO4Edit.exe
  244.  
  245. ;sTes5EditPath=TES5Edit.exe
  246.  
  247. ;sEnderalEditPath=EnderalEdit.exe
  248.  
  249. ;sSSEEditPath=SSEEdit.exe
  250.  
  251. ;sFo4EditPath=FO4Edit.exe
  252.  
  253. ;sFo3EditPath=FO3Edit.exe
  254.  
  255. ;sFnvEditPath=FNVEdit.exe
  256.  
  257. ;sTes4LodGenPath=.\tools\FO4Edit\Tes4LodGen.exe
  258.  
  259. ;sNifskopePath=C:\Program Files\NifTools\NifSkope\nifskope.exe
  260.  
  261. ;sTes5GeckoPath=C:\Program Files\Dark Creations\TESVGecko\TESVGecko.exe
  262.  
  263. ;sFNIS=.\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
  264. ;==================================================;
  265. ;===========3D Modeling Tool Launchers=============;
  266. ;==================================================;
  267.  
  268. ;sArtOfIllusion=C:\Program Files\ArtOfIllusion\Art of Illusion.exe
  269.  
  270. ;sAutoCad=C:\Program Files\Autodesk Architectural Desktop 3\acad.exe
  271.  
  272. ;sBlenderPath=C:\Program Files\Blender Foundation\Blender\Blender.exe
  273.  
  274. ;sGmaxPath=C:\GMAX\gmax.exe
  275.  
  276. ;sMaxPath=C:\Program Files\Autodesk\3ds Max 2010\3dsmax.exe
  277.  
  278. ;sMayaPath=C:\not\a\valid\path.exe
  279.  
  280. ;sMilkShape3D=C:\Program Files\MilkShape 3D 1.8.4\ms3d.exe
  281.  
  282. ;sMudbox=C:\Program Files\Autodesk\Mudbox2011\mudbox.exe
  283.  
  284. ;sSculptris=C:\Program Files\sculptris\Sculptris.exe
  285.  
  286. ;sSoftimage=C:\Softimage\Softimage_Mod_Tool_7.5\Application\bin\XSI.bat -mod
  287.  
  288. ;sSpeedTree=C:\not\a\valid\path.exe
  289.  
  290. ;sTreed=C:\not\a\valid\path.exe
  291.  
  292. ;sWings3D=C:\Program Files\wings3d_1.2\Wings3D.exe
  293.  
  294. ;==================================================;
  295. ;==========Texturing/DDS Tool Launchers============;
  296. ;==================================================;
  297.  
  298. ;sAniFX=C:\Program Files\AniFX 1.0\AniFX.exe
  299.  
  300. ;sArtweaver=C:\Program Files\Artweaver 1.0\Artweaver.exe
  301.  
  302. ;sCrazyBump=C:\Program Files\Crazybump\CrazyBump.exe
  303.  
  304. ;sDDSConverter=C:\Program Files\DDS Converter 2\DDS Converter 2.exe
  305.  
  306. ;sDeepPaint=C:\Program Files\Right Hemisphere\Deep Paint\DeepPaint.exe
  307.  
  308. ;sDogwaffle=C:\Program Files\project dogwaffle\dogwaffle.exe
  309.  
  310. ;sGenetica=C:\Program Files\Spiral Graphics\Genetica 3.5\Genetica.exe
  311.  
  312. ;sGeneticaViewer=C:\Program Files\Spiral Graphics\Genetica Viewer 3\Genetica Viewer 3.exe
  313.  
  314. ;sGIMP=C:\Program Files\GIMP 2\bin\gimp-2.8.exe
  315.  
  316. ;sIcoFX=C:\Program Files\IcoFX 1.6\IcoFX.exe
  317.  
  318. ;sInkscape=C:\Program Files\Inkscape\inkscape.exe
  319.  
  320. ;sKrita=C:\Program Files\Krita (x86)\bin\krita.exe
  321.  
  322. ;sMaPZone=C:\Program Files\Allegorithmic\MaPZone 2.6\MaPZone2.exe
  323.  
  324. ;sMyPaint=C:\Program Files\MyPaint\mypaint.exe
  325.  
  326. ;sNVIDIAMelody=C:\Program Files\NVIDIA Corporation\Melody\Melody.exe
  327.  
  328. ;sPaintNET=C:\Program Files\Paint.NET\PaintDotNet.exe
  329.  
  330. ;sPaintShopPhotoPro=C:\Program Files\Corel\Corel PaintShop Photo Pro\X3\PSPClassic\Corel Paint Shop Pro Photo.exe
  331.  
  332. ;sPhotobie=C:\Program Files\Photobie\Photobie.exe
  333.  
  334. ;sPhotoFiltre=C:\Program Files\PhotoFiltre\PhotoFiltre.exe
  335.  
  336. ;sPhotoScape=C:\Program Files\PhotoScape\PhotoScape.exe
  337.  
  338. ;sPhotoSEAM=C:\Program Files\PhotoSEAM\PhotoSEAM.exe
  339.  
  340. ;sPhotoshopPath=C:\Program Files\Adobe\Adobe Photoshop CS3\Photoshop.exe
  341.  
  342. ;sPixelStudio=C:\Program Files\Pixel\Pixel.exe
  343.  
  344. ;sPixia=C:\Program Files\Pixia\pixia.exe
  345.  
  346. ;sTextureMaker=C:\Program Files\Texture Maker\texturemaker.exe
  347.  
  348. ;sTwistedBrush=C:\Program Files\Pixarra\TwistedBrush Open Studio\tbrush_open_studio.exe
  349.  
  350. ;sWTV=C:\Program Files\WindowsTextureViewer\WTV.exe
  351.  
  352. ;sxNormal=C:\Program Files\Santiago Orgaz\xNormal\3.17.3\x86\xNormal.exe
  353.  
  354. ;==================================================;
  355. ;=========General/Modding Tool Launchers===========;
  356. ;==================================================;
  357.  
  358. ;sBSACMD=C:\Program Files\BSACommander\bsacmd.exe
  359.  
  360. ;sEggTranslator=C:\Program Files\Egg Translator\EggTranslator.exe
  361.  
  362. ;sISOBL=ISOBL.exe
  363.  
  364. ;sISRMG=Insanitys ReadMe Generator.exe
  365.  
  366. ;sISRNG=Random Name Generator.exe
  367.  
  368. ;sISRNPCG=Random NPC.exe
  369.  
  370. ;sMAP=Modding Tools\Interactive Map of Cyrodiil and Shivering Isles 3.52\Mapa v 3.52.exe
  371.  
  372. ;sOblivionBookCreatorPath=Data\OblivionBookCreator.jar
  373. ;sOblivionBookCreatorJavaArg=-Xmx1024m
  374.  
  375. ;sOBMLG=Modding Tools\Oblivion Mod List Generator\Oblivion Mod List Generator.exe
  376.  
  377. ;sOBFEL=C:\Program Files\Oblivion Face Exchange Lite\OblivionFaceExchangeLite.exe
  378.  
  379. ;sRADVideo=C:\Program Files\RADVideo\radvideo.exe
  380.  
  381. ;sTabula=Modding Tools\Tabula.exe
  382.  
  383. ;==================================================;
  384. ;======Screenshot/Benchmarking Tool Launchers======;
  385. ;==================================================;
  386.  
  387. ;sFraps=C:\Fraps\Fraps.exe
  388.  
  389. ;sIrfanView=C:\Program Files\IrfanView\i_view32.exe
  390.  
  391. ;sXnView=C:\Program Files\XnView\xnview.exe
  392.  
  393. ;sFastStone=C:\Program Files\FastStone Image Viewer\FSViewer.exe
  394.  
  395. ;sWinSnap=C:\Program Files\WinSnap\WinSnap.exe
  396.  
  397. ;==================================================;
  398. ;============Sound/Audio Tool Launchers============;
  399. ;==================================================;
  400.  
  401. ;sABCAmberAudioConverter=C:\Program Files\ABC Amber Audio Converter\abcaudio.exe
  402.  
  403. ;sAudacity=C:\Program Files\Audacity\Audacity.exe
  404.  
  405. ;sMediaMonkey=C:\Program Files\MediaMonkey\MediaMonkey.exe
  406.  
  407. ;sSwitch=C:\Program Files\NCH Swift Sound\Switch\switch.exe
  408.  
  409. ;==================================================;
  410. ;=========Text/Development Tool Launchers==========;
  411. ;==================================================;
  412.  
  413. ;sNPP=C:\Program Files\Notepad++\notepad++.exe
  414.  
  415. ;sWinMerge=C:\Program Files\WinMerge\WinMergeU.exe
  416.  
  417. ;sFreeMind=C:\Program Files\FreeMind\Freemind.exe
  418.  
  419. ;sFreeplane=C:\Program Files\Freeplane\freeplane.exe
  420.  
  421. ;==================================================;
  422. ;========Other/Miscellaneous Tool Launchers========;
  423. ;==================================================;
  424.  
  425. ;sEVGAPrecision=C:\Program Files\EVGA Precision\EVGAPrecision.exe
  426.  
  427. ;sFileZilla=C:\Program Files\FileZilla FTP Client\filezilla.exe
  428.  
  429. ;sLogitechKeyboard=C:\Program Files\Logitech\GamePanel Software\G-series Software\LGDCore.exe
  430.  
  431. ;sSteam=C:\Program Files\Steam\steam.exe
  432.  
  433. ;sboss=C:\BOSS\BOSS.EXE
  434.  
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