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- --[[
- == MAPS ==
- The Retro City - 1
- The Factory - 2
- The Firelands - 3
- == DIFFICULTIES ==
- Easy - 1
- Medium - 2
- Hard - 3
- Very Hard - 4
- Extreme - 5
- == NOTES ==
- auto sell will sell everything thats not equipped
- settings them as favourite will prevent them from being sold
- firelands use 1-3, not 3-5
- ]]
- local getservice = game:GetService("Players")
- local lvlmyplayer = getservice.LocalPlayer.PlayerData.Level.Value
- if lvlmyplayer >= 1 and lvlmyplayer <= 5 then
- mappa = 1
- difficolta = 1
- end
- if lvlmyplayer >= 6 and lvlmyplayer <= 11 then
- mappa = 1
- difficolta = 2
- end
- if lvlmyplayer >= 12 and lvlmyplayer <= 17 then
- mappa = 1
- difficolta = 3
- end
- if lvlmyplayer >= 18 and lvlmyplayer <= 23 then
- mappa = 1
- difficolta = 4
- end
- if lvlmyplayer >= 24 and lvlmyplayer <= 29 then
- mappa = 1
- difficolta = 5
- end
- if lvlmyplayer >= 30 and lvlmyplayer <= 35 then
- mappa = 2
- difficolta = 1
- end
- if lvlmyplayer >= 36 and lvlmyplayer <= 41 then
- mappa = 2
- difficolta = 2
- end
- if lvlmyplayer >= 42 and lvlmyplayer <= 47 then
- mappa = 2
- difficolta = 3
- end
- if lvlmyplayer >= 48 and lvlmyplayer <= 53 then
- mappa = 2
- difficolta = 4
- end
- if lvlmyplayer >= 54 and lvlmyplayer <= 59 then
- mappa = 2
- difficolta = 5
- end
- if lvlmyplayer >= 60 and lvlmyplayer <= 63 then
- mappa = 3
- difficolta = 1
- end
- if lvlmyplayer >= 64 and lvlmyplayer <= 67 then
- mappa = 3
- difficolta = 2
- end
- if lvlmyplayer >= 68 and lvlmyplayer <= 71 then
- mappa = 3
- difficolta = 3
- end
- if lvlmyplayer >= 72 and lvlmyplayer <= 76 then
- mappa = 3
- difficolta = 4
- end
- if lvlmyplayer >= 77 and lvlmyplayer <= 82 then
- mappa = 4
- difficolta = 1
- end
- if lvlmyplayer >= 83 and lvlmyplayer <= 88 then
- mappa = 4
- difficolta = 2
- end
- if lvlmyplayer >= 89 and lvlmyplayer <= 94 then
- mappa = 4
- difficolta = 3
- end
- if lvlmyplayer >= 95 and lvlmyplayer <= 100 then
- mappa = 4
- difficolta = 4
- end
- if lvlmyplayer >= 101 then
- mappa = 4
- difficolta = 5
- end
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