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TheInsidiousOne

Yu-Gi-Oh! EV - Sally's Spell/Trap lineup

Aug 20th, 2018
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  1. Asceticism of the Ronins
  2. Normal Spell
  3. Tribute 1 "Ronin" monster; Special Summon 1 "Ronin" Tuner from your Deck. You can banish this card from your GY; add 1 "Ronin" monster from your Deck to your hand. You can only use each effect of "Asceticism of the Ronins" once per turn.
  4.  
  5. Principle of the Ronins
  6. Normal Spell
  7. Target 1 "Ronin" monster in your GY; Special Summon it. If a "Ronin" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  8.  
  9. Return of the Ronins
  10. Normal Trap
  11. If a "Ronin" monster you control is targeted for an attack: You can negate the attack, and if you do, destroy 1 card your opponent controls.
  12.  
  13. Shadow Technique of the Ronins
  14. Normal Spell
  15. Discard 1 "Ronin" monster; draw 2 cards. If a "Ronin" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Shadow Technique of the Ronins" per turn.
  16.  
  17. Unity of the Ronins
  18. Continuous Spell
  19. Each time a "Ronin" monster(s) is Normal or Special Summoned, place 1 Traitor Counter on this card (max. 2). You can send this card to the GY; add "Ronin" monsters from your GY to your hand for each Traitor Counter on this card. You can only use this effect of "Unity of the Ronins" once per turn.
  20.  
  21. Ronin's Treachery
  22. Continuous Trap
  23. Activate this card by targeting 1 "Ronin" monster you control; it cannot be destroyed by battle or by your opponent's card effects. When that monster leaves the field, destroy this card.
  24.  
  25. Ronin's Signal
  26. Normal Spell
  27. Add 1 "Ronin" monster from your Deck to your hand.
  28.  
  29. Ronin's Shadow Castle
  30. Field Spell
  31. If a "Ronin" monster is Summoned to your field: You can target 1 Set Spell/Trap your opponent controls; destroy it. If a "Ronin" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ronin" card from your GY instead. You can only use each effect of "Ronin's Shadow Castle" once per turn.
  32.  
  33. Documents of the Ronins
  34. Quick-Play Spell
  35. When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field (except during the Damage Step): Tribute 1 "Ronin" monster; negate the activation, and if you do, destroy it.
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