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- int p = 200;
- float aa = 0;
- float ab = 0;
- float ac = 100;
- float ad = 100;
- float ae = 200;
- float af = 200;
- float aaspeed = 1;
- float abspeed = 1;
- float acspeed = 1;
- float adspeed = 1;
- float aespeed = 1;
- float afspeed = 1;
- int aadirection=4;
- int abdirection=4;
- int acdirection=2;
- int addirection=2;
- int aedirection=7;
- int afdirection=7;
- class line {
- void drawline() {
- aa = aa + (aaspeed * aadirection);
- ab = ab + (abspeed * abdirection);
- ac = ac + (acspeed * acdirection);
- ad = ad + (adspeed * addirection);
- ae = ae + (aespeed * aedirection);
- af = af + (afspeed * afdirection);
- if (aa > width-p || aa < 0) {
- aadirection *= -1;
- }
- if (ab > height-p||ab <0) {
- abdirection*=-1;
- }
- if (ac > width-p || ac < 0) {
- acdirection *= -1;
- }
- if (ad > height-p||ad <0) {
- addirection*=-1;
- }
- if (ae > width-p || ae < 0) {
- aedirection *= -1;
- }
- if (af > height-p||af <0) {
- afdirection*=-1;
- }
- fill(100,100,255);
- rect(aa,ab,150,150);
- rect(ac,ad,150,150);
- rect(ae,af,150,150);
- }
- }
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