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- wait()
- if game.Players.LocalPlayer:FindFirstChild('NoEsp') then
- else
- lo = Instance.new('BoolValue', game.Players.LocalPlayer)
- lo.Name = 'NoEsp'
- end
- espplayers = {''}
- otheresp = false
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- g = Instance.new('ScreenGui', plr.PlayerGui)
- f = Instance.new('Folder', g)
- g.Name = 'ESPGui'
- f.Name = 'EspHolder'
- for i,v in pairs (espplayers) do
- if game.Players:FindFirstChild(v) then
- if game.Players:FindFirstChild(v):FindFirstChild('Safe') then
- else
- qo = Instance.new('BoolValue', game.Players:FindFirstChild(v))
- qo.Name = 'Safe'
- end
- p = game.Players:FindFirstChild(v)
- pl = Instance.new('Folder', f)
- pl.Name = v
- for i,v in pairs (p.Character:GetChildren()) do
- if v:IsA('Part') or v:IsA('MeshPart') then
- h = Instance.new('BoxHandleAdornment', pl)
- h.Color3 = Color3.new(0.3921,0.6666,0.6666)
- h.Name = 'Esp'
- h.AlwaysOnTop = true
- h.ZIndex = 10
- h.Size = v.Size
- h.Transparency = 0
- h.Visible = true
- h.Adornee = v
- end
- end
- end
- end
- if otheresp == true then
- for i,v in pairs (game.Players:GetChildren()) do
- if not v:FindFirstChild('Safe') and v ~= game.Players.LocalPlayer then
- pl = Instance.new('Folder', f)
- pl.Name = v.Name
- for i,v in pairs (v.Character:GetChildren()) do
- if v:IsA('Part') or v:IsA('MeshPart') then
- h = Instance.new('BoxHandleAdornment', pl)
- h.Color3 = Color3.new(1, 0, 0)
- h.Name = 'Esp'
- h.AlwaysOnTop = true
- h.ZIndex = 10
- h.Size = v.Size
- h.Transparency = 0
- h.Visible = true
- h.Adornee = v
- end
- end
- end
- end
- end
- if game.Players.LocalPlayer:FindFirstChild('Injected') then
- else
- fu = Instance.new('BoolValue', game.Players.LocalPlayer)
- fu.Name = 'Injected'
- mouse.KeyDown:connect(function(key)
- if key == 'h' then
- lo.Value = not lo.Value
- end
- end)
- end
- while true do
- if lo.Value == true then
- f:ClearAllChildren()
- end
- wait()
- end
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