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a guest Apr 19th, 2019 101 Never
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  1. Citizen.CreateThread(function()
  2.     while true do
  3.         Citizen.Wait(1)
  4.         if GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(-1)),261.7,-1352.5,23.5) <= 30 then
  5.             DrawLightWithRange(268.89, -1356.00, 35.53,255,255,255,50.0,1.0)
  6.             DrawLightWithRange(254.25, -1363.03, 35.53,255,255,255,50.0,1.0)
  7.             DrawLightWithRange(284.52, -1342.33, 40.53,255,255,255,50.0,1.0)
  8.             DrawLightWithRange(256.30, -1347.92, 40.53,255,255,255,50.0,1.0)
  9.         end
  10.     end
  11. end)
  12.  
  13. Citizen.CreateThread(function()
  14.     while true do
  15.         Citizen.Wait(1)
  16.         if GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(-1)),100.94,-1944.63,26.80) <= 150 then
  17.             DrawLightWithRange(116.05,-1954.03,20.75,140,25,140,20.0,1.0)
  18.             DrawLightWithRange(92.47,-1950.52,20.74,140,25,140,20.0,1.0)
  19.             DrawLightWithRange(103.31,-1921.03,20.74,140,25,140,20.0,1.0)
  20.             DrawLightWithRange(100.87,-1937.46,20.80,140,25,140,20.0,1.0)
  21.             DrawLightWithRange(77.01,-1944.37,20.85,140,25,140,20.0,1.0)
  22.             DrawLightWithRange(120.69,-1932.01,20.74,140,25,140,20.0,1.0)
  23.             DrawLightWithRange(128.46,-1943.22,20.54,140,25,140,20.0,1.0)
  24.         end
  25.     end
  26. end)
  27.  
  28. Citizen.CreateThread(function()
  29.     while true do
  30.         Citizen.Wait(1)
  31.         if GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(-1)),335.83,-2045.14,27.28) <= 150 then
  32.             DrawLightWithRange(344.77,-2063.40,20.89,255, 255, 30,20.0,1.0)
  33.             DrawLightWithRange(362.59,-2060.67,21.50,255, 255, 30,20.0,1.0)
  34.             DrawLightWithRange(355.58,-2042.86,21.99,255, 255, 30,20.0,1.0)
  35.             DrawLightWithRange(333.55,-2021.32,21.79,255, 255, 30,20.0,1.0)
  36.             DrawLightWithRange(316.75,-2039.83,20.78,255, 255, 30,20.0,1.0)
  37.             DrawLightWithRange(344.77,-2063.40,20.89,255, 255, 30,20.0,1.0)
  38.         end
  39.     end
  40. end)
  41.  
  42.  
  43. Citizen.CreateThread(function()
  44.     while true do
  45.         Citizen.Wait(1)
  46.         if GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(-1)),-183.96,-1632.44,33.33) <= 150 then
  47.             DrawLightWithRange(-167.09202575684,-1635.1868896484,33.652252197266,0, 153, 51,20.0,1.0)
  48.             DrawLightWithRange(-155.84698486328,-1624.6640625,33.697086334229,0, 153, 51,20.0,1.0)
  49.             DrawLightWithRange(-197.91007995605,-1604.4813232422,34.449390411377,0, 153, 51,20.0,1.0)
  50.             DrawLightWithRange(-163.0354309082,-1597.9694824219,34.340793609619,0, 153, 51,20.0,1.0)
  51.             DrawLightWithRange(-196.53984069824,-1654.3414306641,33.839946746826,0, 153, 51,20.0,1.0)
  52.             DrawLightWithRange(-168.90336608887,-1670.8006591797,33.24666595459,0, 153, 51,20.0,1.0)
  53.             DrawLightWithRange(-198.27416992188,-1629.2833251953,34.666614532471,0, 153, 51,20.0,1.0)
  54.             DrawLightWithRange(-182.36392211914,-1579.7586669922,35.412727355957,0, 153, 51,20.0,1.0)
  55.             DrawLightWithRange(-171.87390136719,-1610.7692871094,33.829471588135,0, 153, 51,20.0,1.0)
  56.         end
  57.     end
  58. end)
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