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- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "F:\Video Games\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "F:\Video Games\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1280x1024.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2000.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4229.
- [INFO] [GL]: Using resolution 1280x1024
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [XInput]: Found XInput v1.3.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {040B} VID:{06A3}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 128 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\dotmask_my_settings.cgp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\fakelottes_my_settings.glslp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\retroarch.glslp"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: F:\Video Games\RetroArch\autoconfig\xinput\Saitek P990 Dual Analog Pad.cfg
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] Using content: F:\Video Games\rom\ffight.zip.
- [INFO] arg #0: retroarch
- [INFO] arg #1: F:\Video Games\rom\ffight.zip
- [INFO] arg #2: -s
- [INFO] arg #3: F:\Video Games\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: F:\Video Games\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: F:\Video Games\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: F:\Video Games\RetroArch\cores\mame_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : F:\Video Games\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.6 (Git 9750719074)
- [INFO] Redirecting save file to "F:\Video Games\RetroArch\saves\ffight.srm".
- [INFO] Redirecting savestate to "F:\Video Games\RetroArch\states\ffight.state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.6
- [INFO] Git: 9750719074
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "F:\Video Games\RetroArch\cores\mame_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at F:\Video Games\RetroArch\config\MAME\MAME.cfg.
- [INFO] [overrides] no content-dir-specific overrides found at F:\Video Games\RetroArch\config\MAME\rom.cfg.
- [INFO] [overrides] no game-specific overrides found at F:\Video Games\RetroArch\config\MAME\ffight.cfg.
- [INFO] Shaders: preset directory: F:\Video Games\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at F:\Video Games\RetroArch\shaders\presets\MAME\ffight.cgp.
- [INFO] Shaders: game-specific shader preset found at F:\Video Games\RetroArch\shaders\presets\MAME\ffight.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Remaps: remap directory: F:\Video Games\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at F:\Video Games\RetroArch\config\remaps\MAME\ffight.rmp.
- [INFO] Remaps: no content-dir-specific remap found at F:\Video Games\RetroArch\config\remaps\MAME\rom.rmp.
- [INFO] Remaps: no core-specific remap found at F:\Video Games\RetroArch\config\remaps\MAME\MAME.rmp.
- [INFO] Redirecting save file to "F:\Video Games\RetroArch\saves\ffight.srm".
- [INFO] Redirecting savestate to "F:\Video Games\RetroArch\states\ffight.state".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ SYSTEM_DIRECTORY: "F:\Video Games\RetroArch\system".
- [libretro INFO] SYSTEM_DIRECTORY: F:\Video Games\RetroArch\system
- [INFO] Environ CORE_ASSETS_DIRECTORY: "F:\Video Games\RetroArch\downloads".
- [libretro INFO] CONTENT_DIRECTORY: F:\Video Games\RetroArch\downloads
- [libretro INFO] SAVE_DIRECTORY: F:\Video Games\RetroArch\saves
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] CRC32: 0x544aa4d1 .
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mame_paths_enable:
- [INFO] disabled
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mame_paths_enable:
- [INFO] disabled
- [libretro INFO] AV_INFO: width=640 height=480
- [libretro INFO] AV_INFO: max_width=640 max_height=480
- [libretro INFO] AV_INFO: aspect_ratio = 1.333333
- [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000
- [INFO] [Audio]: Set audio input rate to: 47952.05 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1280x1024.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2000.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4229.
- [INFO] [GL]: Using resolution 1280x1024
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {040B} VID:{06A3}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 128 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\dotmask_my_settings.cgp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\fakelottes_my_settings.glslp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\retroarch.glslp"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: F:\Video Games\RetroArch\autoconfig\xinput\Saitek P990 Dual Analog Pad.cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [F:\Video Games\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [libretro INFO] Starting game:F:\Video Games\rom\ffight.zip
- [libretro INFO] Game name: ffight, Game description: Final Fight (World, set 1)
- [libretro ERROR] System not found: rom
- [libretro WARN] Driver rom not found -1
- [libretro INFO] Creating frontend for game: ffight
- [libretro INFO] Softlists: 1
- [libretro INFO] RES:1
- [libretro INFO] MAIN FIRST
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mame_paths_enable:
- [INFO] disabled
- [libretro INFO] AV_INFO: width=384 height=224
- [libretro INFO] AV_INFO: max_width=384 max_height=224
- [libretro INFO] AV_INFO: aspect_ratio = 1.333333
- [libretro INFO] AV_INFO: fps = 59.637405 sample_rate = 48000.000000
- [INFO] Environ SET_SYSTEM_AV_INFO.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Audio]: Set audio input rate to: 48243.59 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1280x1024.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
- [INFO] [WGL]: Adaptive VSync supported.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 2000.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4229.
- [INFO] [GL]: Using resolution 1280x1024
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [INFO] Found #pragma parameter shadowMask (shadowMask) 1.000000 0.000000 4.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Intensity (SCANLINE_SINE_COMP_B) 0.400000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter warpX (warpX) 0.031000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter warpY (warpY) 0.041000 0.000000 0.125000 0.010000 in pass 0
- [INFO] Found #pragma parameter maskDark (maskDark) 0.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter maskLight (maskLight) 1.500000 0.000000 2.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter CRT Gamma (crt_gamma) 2.500000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Monitor Gamma (monitor_gamma) 2.200000 1.000000 4.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Sine Comp A (SCANLINE_SINE_COMP_A) 0.000000 0.000000 0.100000 0.010000 in pass 0
- [INFO] Found #pragma parameter Scanline Base Brightness (SCANLINE_BASE_BRIGHTNESS) 0.950000 0.000000 1.000000 0.010000 in pass 0
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {040B} VID:{06A3}
- [WARN] [DINPUT]: Strong rumble unavailable.
- [WARN] [DINPUT]: Weak rumble unavailable.
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Autoconf]: 128 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\dotmask_my_settings.cgp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\fakelottes_my_settings.glslp"
- [INFO] Found shader "F:\Video Games\RetroArch\shaders\retroarch.glslp"
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: F:\Video Games\RetroArch\autoconfig\xinput\Saitek P990 Dual Analog Pad.cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000A299E0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Game focus is: : off.
- [libretro INFO] ChangeAV: w:384 h:224 ra:1.333333.
- [INFO] [Config]: Saved new config to "F:\Video Games\RetroArch\retroarch.cfg".
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] Saved core options file to "F:\Video Games\RetroArch\retroarch-core-options.cfg"
- [INFO] [Video]: Average monitor Hz: 60.027613 Hz. (8.424 % frame time deviation, based on 2048 last samples).
- [INFO] [Video]: Average monitor Hz: 60.027613 Hz. (8.424 % frame time deviation, based on 2048 last samples).
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