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Sep 25th, 2022
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  1. [SYSTEM]
  2. ○ Fixed livery manager launch issue and admin permissions
  3. ○ Virtualise CDU engine identity
  4. ○ Do not allow named with slashes as pilots waypoints to prevent invalid entries in new waypoints page to be treated as new waypoints
  5. ○ Fixed issue with Constant mach segments clearing too soon
  6. ○ Fixed OPT ALT showing more than certified max alt
  7. ○ Fixed GPWS alert not disengaging when switching off GPWS SYS when alert active
  8. ○ Inhibit eng oil pressure advisory during shutdown
  9. ○ Exposed "Elevator trim motor" numerical output to drive trim motor
  10. ○ Communicate seatbelt signs state to simconnect
  11. ○ Allow non ILS approach to activate with dual RA failure
  12. ○ Fixed CSTR labels missing in PLAN mode if IRS not fully aligned
  13. ○ Adjusted range change for baro minumums
  14. ○ Fully reset error on quickalign
  15. ○ Fixed latlon2XY
  16. ○ Fixed NEW WAYPOINT RETURN prompt always going to FPLN-A instead of previous page
  17. ○ When in NAV override mode, RMP should start in course mode when selecting ILS or VOR
  18. ○ Improve autoland failure logic
  19. ○ Revised logic for autoland warning light
  20. ○ Fixed rudder trim going over rudder travel limiter
  21. ○ If SEC 1+2+3 failure, use flap handle 2 state instead of gear for direct law trigger
  22. ○ LGCIU 2 failure should inhibit nose lights and logo light and CVR test
  23. ○ Ignore EFIS QNH input when QNH set to STD
  24. ○ Roll pointer should remain yellow
  25. ○ Added missing FOR LDG: USE FLAP 3 message when flap 3 selected
  26. ○ Dual ADR fault will cause flaps 1+f in the air when flaps selected 1
  27. ○ ADR 1+2 fault should cause GPW TERR Fault
  28. ○ Enabled new Fenix idle descend formula
  29. ○ Switch Fenix to VISUAL_FRAME
  30. ○ Switch simconnect from SIM_FRAME to VISUAL_FRAME
  31. ○ Increase gear gravity extend speed
  32. ○ Use ADIRU speed as input for autoflight system
  33. ○ Fixed a few exceptions clogging up logs
  34. ○ Fixed a few sources of display freeze bug
  35. ○ Fix launcher crash when applying textures fails
  36. ○ Fix attempted for "Processing data" hang
  37. ○ Added safety net for CDU crashing during connection attempts
  38. ○ Assume negative temperature in INIT CRZ FL/TEMP input when no sign used in temperature entry
  39. ○ Fixed TAF reports may use older data
  40. ○ Slight tuning of MACH font in PFD
  41. ○ Improve certification check to prevent crashing
  42. ○ Fix crash when several FlightSimulator.exe instances are running
  43. ○ Hyd reservoirs have direct bleed air source from the left engine
  44. ○ Renamed Hung start to Stall/Hung start
  45. ○ Slightly adjusted PFD Mach indication to match location of QNH
  46. ○ Adjusted outflow valve size to have finer control during manual pressure operation
  47. ○ Fixed hydraulic pressure not recovering after failure reset
  48. ○ Removed N2 filter during start to prevent fuel flow earlier than 22% N2
  49. ○ When engine mode selector set to START, only show ENGINE page during startup phase
  50. ○ Fixed FLS anchorpoint calculation should extend from MAP towards runway
  51. ○ Check A/T master state before override mode in levelchange
  52. ○ Adjusted size of the outflow valve and the ventilation valves
  53. ○ Dampened the input of air
  54. ○ Dampened the cabin VSI indication
  55. ○ Adjusted aircraft energy management at 10,000ft acceleration based on feedback and collated data
  56. ○ Unbreaked panel option saving. Per livery.
  57. ○ Fixed VNAV not respecting alt constraints in certain scenarios
  58. ○ Speedbrake disagree when flap full added
  59. ○ Panel state lighting is now adjusted, floods will start at 0 with only 1 notch of integral lighting.
  60. ○ Screen backlighting bug resolved, backlights should no longer be "ON" when screens are OFF
  61. ○ FOB reading on the upper ECAM should be in 20s not 10s
  62. ○ A/THR instinctive disconnect can now be bound, use AUTOTHROTTLE DISCONNECT in MSFS settings to bind.
  63. ○ Reduced THR_IDLE spooldown rate and increased gain on open descend pitch control during THR_IDLE transition
  64. ○ GPWS test no longer displays TERR on ND in Plan mode
  65. ○ Fixed QNH mode not being read correctly when changed during startup or FCU not operational
  66. ○ Make sure that QNH mode is correctly set after loading livery config for Fenix
  67. ○ Fixed incorrect handling of RAT extension solenoid 2
  68. ○ Slight tuning of speedbrake speed
  69. ○ Adjusted spoiler deflection speed for roll function
  70. ○ AIRPORT button will now jump to MAP if destination runway is not in flightplan
  71. ○ Clock no longer set to run on start
  72. ○ Corrected/amended SEC laws regarding deployment of aileron as a spoiler during landing
  73. ○ LOC approach in the FMS shouldn’t show VDEV warning fixed
  74. ○ Spoiler order for roll adjusted to match engineering data
  75. ○ ALT CRZ should not have dot in FCU ALT window fixed
  76. ○ Added friction/wear simulation to spoiler deployment
  77. ○ Fixed Bulk Cargo door not working
  78. ○ Added APPR IDLE and all relevant cascading items. The effect of this should be that Go-Arounds now take the correct spool time to achieve TOGA inside the required certification window of 6s.
  79. ○ New "simplified" NWS logic added, simply put - if you want to use the tiller when you ONLY have a rudder axis and no nose wheel steering axis bound, simply push the PED DISC button on the tiller. This will now give you tiller only control via your rudder pedals until speed > 20knts AND thrust set above CL, or if speed > 45knts. If you have nose wheel steering axis, then DO NOT USE THIS.
  80. ○ Fixed inconsistency issues with latched buttons when setting panel states - latched PBs should now be appropriately set as LATCHED or UNLATCHED as opposed to simply being locked in the position the aircraft started in, despite changing panel state. This was painful.
  81. [ART&SOUND]
  82. ○ Completely new engine soundset
  83. ○ Clickspots have been completely overhauled to improve behaviour and accuracy
  84. ○ Default pilot camera now has a higher FOV and is angled down so that the main panel is visible
  85. ○ Improved accuracy of FCU button annunciators
  86. ○ Oxygen mask panel covers now close when cockpit windows are opened to avoid clipping
  87. ○ Parking brake handle animation is now more realistic
  88. ○ Fixed hole in side of trim wheel
  89. ○ Captain/FO seat positions can now be adjusted
  90. ○ Changed color of pedestal flood lights
  91. ○ Fixed texture issue on captain sidestick
  92. ○ Fixed some overhead buttons not being in the correct state on load
  93. ○ Cabin lights no longer turn off in the exterior view when the cabin is hidden via the EFB
  94. ○ Reworked cockpit window dragging behavior to improve experience in VR
  95. ○ The EFB now scales up when in VR
  96. ○ Added highlights to all clickspots when using locked interaction mode
  97. ○ Disabled default AI ground power unit and boarding stairs
  98. ○ Improved appearance of nav light bulb textures when lit
  99. ○ Nav light ground splashes have been made a bit brighter
  100. ○ Beacon and strobe flash patterns are now properly synchronized (thanks to bouveng from FBW for the help on this!)
  101. ○ Fixed touchdown smoke
  102. ○ Added external showcase cameras
  103. ○ Heat blur exhaust effect now fades out by 160 knots
  104. ○ Horizontal stabilizer trim animation is no longer stuck
  105. [FM]
  106. ○ Rewrote elevator modelling
  107. ○ Rewrote flap drag modelling
  108. ○ Rewrote flap lift modelling
  109. ○ Rewrote rudder modelling
  110. ○ Rewrote engine thrust modelling
  111. ○ Changed spoiler effectiveness
  112. ○ Adjusted ground effect
  113.  
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