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- EscapeN
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- Frame 19
- Allow Interrupt
- EscapeF
- -------------------------
- Frame 3
- Body Collision - Collision State=0x2,
- Frame 13
- Body Collision - Collision State=0x0,
- Reverse Direction
- Frame 1F
- Allow Interrupt
- EscapeB
- -------------------------
- Frame 3
- Body Collision - Collision State=0x2,
- Frame 13
- Body Collision - Collision State=0x0,
- Frame 1F
- Allow Interrupt
- EscapeAir
- -------------------------
- Frame 3
- Body Collision - Collision State=0x2,
- Frame 1D
- Body Collision - Collision State=0x0,
- Set Air/Ground - 0x0,
- Attack11
- -------------------------
- Frame 2
- Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=10.40x, X Offset=11.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=10.80x, X Offset=5.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Offensive Collision - Bone/ID=0x2, Damage=0x3, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.30x, Z Offset=0.00x, Y Offset=10.40x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Frame 5
- Terminate Collisions
- Frame 6
- Bit Variable Set - RA-Bit[16],
- Bit Variable Set - RA-Bit[22],
- Frame F
- Allow Interrupt
- Attack12
- -------------------------
- Frame 4
- Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=11.80x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=11.80x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.30x, Z Offset=0.00x, Y Offset=11.80x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030200,
- Frame 7
- Terminate Collisions
- Frame 8
- Bit Variable Set - RA-Bit[16],
- Bit Variable Set - RA-Bit[22],
- Frame 12
- Allow Interrupt
- Attack13
- -------------------------
- Frame 5
- Offensive Collision - Bone/ID=0xC0000, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=6.20x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480,
- Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480,
- Offensive Collision - Bone/ID=0x60002, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=4.30x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480,
- Frame 7
- Offensive Collision - Bone/ID=0xC0000, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440,
- Offensive Collision - Bone/ID=0x60001, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440,
- Offensive Collision - Bone/ID=0x60002, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=3.80x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440,
- Frame 9
- Terminate Collisions
- Bit Variable Set - RA-Bit[20],
- Frame B
- Bit Variable Set - RA-Bit[16],
- Frame 20
- Allow Interrupt
- AttackEnd
- -------------------------
- Frame 1
- Terminate Collisions
- Frame 9
- Allow Interrupt
- AttackDash
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x2B0000, Damage=0x8, Trajectory=0x41, Base Knockback=0x28, Knockback Growth=0x10050, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830280,
- Frame 9
- Offensive Collision - Bone/ID=0x2B0000, Damage=0x6, Trajectory=0x28, Base Knockback=0x28, Knockback Growth=0x10041, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830240,
- Frame 10
- Terminate Collisions
- Frame 25
- Allow Interrupt
- AttackS3Hi
- -------------------------
- Frame 8
- Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame B
- Terminate Collisions
- Frame 1F
- Allow Interrupt
- AttackS3S
- -------------------------
- Frame 8
- Offensive Collision - Bone/ID=0xD0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame B
- Terminate Collisions
- Frame 24
- Allow Interrupt
- AttackS3Lw
- -------------------------
- Frame 8
- Offensive Collision - Bone/ID=0xD0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame B
- Terminate Collisions
- Frame 1F
- Allow Interrupt
- AttackHi3
- -------------------------
- Frame 10
- Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=6.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0002, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame 16
- Terminate Collisions
- Frame 27
- Allow Interrupt
- AttackLw3
- -------------------------
- Frame A
- Offensive Collision - Bone/ID=0x90000, Damage=0xA, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x80001, Damage=0xA, Trajectory=0x28, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=0.00x, Y Offset=-3.50x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x14, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=-2.80x, Y Offset=2.80x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame F
- Terminate Collisions
- AttackS4Hi
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x150000, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140001, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140002, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Goto - Offset=@121A8,
- AttackS4S
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x150000, Damage=0x13, Trajectory=0x2B, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140001, Damage=0x13, Trajectory=0x2B, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140002, Damage=0x13, Trajectory=0x2B, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Goto - Offset=@121A8,
- AttackS4Lw
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x150000, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140001, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Offensive Collision - Bone/ID=0x140002, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085,
- Goto - Offset=@121A8,
- AttackHi4
- -------------------------
- Frame D
- Offensive Collision - Bone/ID=0x60000, Damage=0x8, Trajectory=0x5A, Base Knockback=0x50005A, Knockback Growth=0x0, Size=6.72x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x30001, Damage=0x8, Trajectory=0x64, Base Knockback=0x64005A, Knockback Growth=0x0, Size=5.76x, Z Offset=0.00x, Y Offset=8.00x, X Offset=9.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xD0002, Damage=0xB, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xC0003, Damage=0xB, Trajectory=0x5A, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Frame F
- Terminate Collisions
- Frame 13
- Offensive Collision - Bone/ID=0x80000, Damage=0xD, Trajectory=0x53, Base Knockback=0x66, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0x60001, Damage=0xD, Trajectory=0x55, Base Knockback=0x67, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0x90002, Damage=0xC, Trajectory=0x46, Base Knockback=0x6E, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Frame 15
- Terminate Collisions
- Frame 2B
- Allow Interrupt
- AttackLw4
- -------------------------
- Frame 7
- Offensive Collision - Bone/ID=0xD0000, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xD0001, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xC0002, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x32, Base Knockback=0x170055, Knockback Growth=0x1E, Size=3.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1810440,
- Frame A
- Terminate Collisions
- Frame 11
- Offensive Collision - Bone/ID=0xD0100, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xD0101, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xC0102, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Frame 14
- Terminate Collisions
- Frame 25
- Allow Interrupt
- AttackAirN
- -------------------------
- Frame 3
- Bit Variable Set - RA-Bit[30],
- Frame 6
- Offensive Collision - Bone/ID=0xD0000, Damage=0x4, Trajectory=0x52, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0xC0001, Damage=0x4, Trajectory=0x4E, Base Knockback=0x370064, Knockback Growth=0x0, Size=6.50x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0x4, Trajectory=0x4A, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame 8
- Terminate Collisions
- Frame 13
- Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=4.80x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x80001, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=6.00x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x60002, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame 15
- Terminate Collisions
- Frame 1F
- Bit Variable Clear - RA-Bit[30],
- Frame 2C
- Allow Interrupt
- AttackAirF
- -------------------------
- Frame 6
- Bit Variable Set - RA-Bit[30],
- Frame D
- Special Offensive Collision - 0x80000, 0x13, 0x20, 0x5D, 0x1E, 3.00x, 0.00x, -4.40x, 0.00x, 0.00x, 1.20x, 1.00x, 0x39C30483, 0x0, 0x4FFFC3,
- Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.00x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400,
- Frame E
- Offensive Collision - Bone/ID=0x80000, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.50x, Z Offset=0.00x, Y Offset=-4.40x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400,
- Offensive Collision - Bone/ID=0x60001, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.30x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400,
- Frame 1E
- Terminate Collisions
- Frame 22
- Bit Variable Clear - RA-Bit[30],
- Frame 27
- Allow Interrupt
- AttackAirB
- -------------------------
- Frame 6
- Bit Variable Set - RA-Bit[30],
- Frame 9
- Offensive Collision - Bone/ID=0x150000, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=5.50x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280,
- Offensive Collision - Bone/ID=0x140001, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280,
- Offensive Collision - Bone/ID=0x140002, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=-0.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280,
- Frame B
- Offensive Collision - Bone/ID=0x150000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=5.50x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240,
- Offensive Collision - Bone/ID=0x140001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240,
- Offensive Collision - Bone/ID=0x140002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=-0.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240,
- Frame F
- Terminate Collisions
- Frame 12
- Bit Variable Clear - RA-Bit[30],
- Frame 23
- Allow Interrupt
- AttackAirHi
- -------------------------
- Frame 1
- Bit Variable Set - RA-Bit[30],
- Frame 5
- Offensive Collision - Bone/ID=0x80000, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x90001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame A
- Offensive Collision - Bone/ID=0x80000, Damage=0xC, Trajectory=0x1E, Base Knockback=0x50, Knockback Growth=0x8, Size=4.50x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x90001, Damage=0xA, Trajectory=0x1E, Base Knockback=0x50, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame D
- Offensive Collision - Bone/ID=0x80000, Damage=0x8, Trajectory=0x0, Base Knockback=0x46, Knockback Growth=0x6, Size=4.50x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Offensive Collision - Bone/ID=0x90001, Damage=0x6, Trajectory=0x0, Base Knockback=0x46, Knockback Growth=0x6, Size=5.00x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440,
- Frame C
- Terminate Collisions
- Frame 15
- Bit Variable Clear - RA-Bit[30],
- AttackAirLw
- -------------------------
- Frame 3
- Bit Variable Set - RA-Bit[30],
- Frame F
- Offensive Collision - Bone/ID=0xD0000, Damage=0xE, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0xA, Size=4.50x, Z Offset=1.60x, Y Offset=5.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Offensive Collision - Bone/ID=0xC0001, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x28, Size=6.00x, Z Offset=1.60x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480,
- Frame 12
- Terminate Collisions
- Frame 26
- Bit Variable Clear - RA-Bit[30],
- Frame 2C
- Allow Interrupt
- Catch
- -------------------------
- Frame 6
- Grab Collision - ID=0x0, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=10.40x, X Offset=7.20x, Grabbed Action=0x3D, Air/Ground=0x3,
- Grab Collision - ID=0x1, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=10.40x, X Offset=2.40x, Grabbed Action=0x3D, Air/Ground=0x3,
- Subroutine - gameAnimCmd_CaptureCutCommonOffset=@13CAC,
- Frame 8
- !Collision-0D! 060D0000
- Bit Variable Set - RA-Bit[16],
- CatchDash
- -------------------------
- Frame A
- Grab Collision - ID=0x0, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=9.60x, X Offset=8.80x, Grabbed Action=0x3D, Air/Ground=0x3,
- Grab Collision - ID=0x1, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=9.60x, X Offset=2.40x, Grabbed Action=0x3D, Air/Ground=0x3,
- Grab Collision - ID=0x2, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=9.60x, X Offset=-2.40x, Grabbed Action=0x3D, Air/Ground=0x3,
- Subroutine - Offset=@13DD4,
- Frame C
- !Collision-0D! 060D0000
- Bit Variable Set - RA-Bit[16],
- CatchTurn
- -------------------------
- Frame F
- Grab Collision - ID=0x0, Bone=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=10.40x, X Offset=-12.00x, Grabbed Action=0x3D, Air/Ground=0x3,
- Grab Collision - ID=0x1, Bone=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=10.40x, X Offset=-7.00x, Grabbed Action=0x3D, Air/Ground=0x3,
- Grab Collision - ID=0x1, Bone=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=10.40x, X Offset=-2.50x, Grabbed Action=0x3D, Air/Ground=0x3,
- Subroutine - Offset=@FFFFFFFF,
- Frame 11
- !Collision-0D! 060D0000
- Bit Variable Set - RA-Bit[16],
- CatchAttack
- -------------------------
- Frame 3
- Special Offensive Collision - 0x0, 0x2, 0x50, 0x1E0064, 0x0, 6.24x, 0.00x, 10.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x31C30400, 0x0, 0x84FFFC3,
- Frame 4
- Terminate Collisions
- Frame F
- Bit Variable Set - RA-Bit[16],
- ThrowB
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x87, Knockback Growth=0x82, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Frame B
- Special Offensive Collision - 0xD0000, 0x5, 0x6E, 0x64, 0x46, 5.00x, 1.00x, 7.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31830480, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0xD0001, 0x5, 0x6E, 0x64, 0x46, 4.50x, 1.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31830480, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0x60002, 0x5, 0x6E, 0x64, 0x46, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31830480, 0x0, 0x84FFFC3,
- Frame C
- Throw Collision - 0x0, 0x40, RA-Basic[2], RA-Basic[3], RA-Basic[4],
- Terminate Collisions
- ThrowF
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x2D, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Frame A
- Special Offensive Collision - 0x150000, 0x5, 0x50, 0x64, 0x46, 4.80x, 4.80x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0x140001, 0x5, 0x50, 0x64, 0x46, 2.40x, 2.00x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0x140002, 0x5, 0x50, 0x64, 0x46, 2.40x, -0.80x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Frame B
- Throw Collision - 0x0, 0x40, RA-Basic[2], RA-Basic[3], RA-Basic[4],
- Terminate Collisions
- ThrowHi
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x55, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Frame B
- Special Offensive Collision - 0x150000, 0x4, 0x50, 0x64, 0x3C, 4.32x, 4.80x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0x140001, 0x4, 0x50, 0x64, 0x3C, 3.84x, 2.00x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Special Offensive Collision - 0x140002, 0x4, 0x50, 0x64, 0x3C, 3.36x, -0.80x, 0.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x31030280, 0x0, 0x84FFFC3,
- Frame C
- Throw Collision - 0x0, 0x40, RA-Basic[2], RA-Basic[3], RA-Basic[4],
- Terminate Collisions
- ThrowLw
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x41, Knockback Growth=0x22, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8,
- Frame 14
- Throw Collision - 0x0, 0x40, RA-Basic[2], RA-Basic[3], RA-Basic[4],
- DownStandU
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 16
- Body Collision - Collision State=0x0,
- DownAttackU
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 12
- Offensive Collision - Bone/ID=0xD0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0x90001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xE0002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xA0003, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Frame 14
- Terminate Collisions
- Frame 1B
- Offensive Collision - Bone/ID=0xD0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0x90001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xE0002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xA0003, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Frame 1D
- Terminate Collisions
- Body Collision - Collision State=0x0,
- DownForwardU
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 17
- Body Collision - Collision State=0x0,
- DownBackU
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 13
- Body Collision - Collision State=0x0,
- DownStandD
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 16
- Body Collision - Collision State=0x0,
- DownAttackD
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 13
- Offensive Collision - Bone/ID=0xE0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=8.64x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xD0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Frame 15
- Terminate Collisions
- Frame 1B
- Offensive Collision - Bone/ID=0xE0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=8.64x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xD0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Frame 1D
- Terminate Collisions
- Body Collision - Collision State=0x0,
- DownForwardD
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 13
- Body Collision - Collision State=0x0,
- DownBackD
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 19
- Body Collision - Collision State=0x0,
- Passive
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- PassiveStandF
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- PassiveStandB
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- PassiveWall
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- PassiveCeil
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 14
- Body Collision - Collision State=0x0,
- CliffCatch
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- CliffAttackQuick
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 16
- Body Collision - Collision State=0x0,
- Frame 17
- Offensive Collision - Bone/ID=0xD0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0xE0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Offensive Collision - Bone/ID=0x90002, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29830440,
- Frame 1C
- Terminate Collisions
- Frame 36
- Allow Interrupt
- CliffClimbQuick
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 16
- Body Collision - Collision State=0x0,
- Frame 20
- Allow Interrupt
- CliffEscapeQuick
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 17
- Body Collision - Collision State=0x0,
- Frame 30
- Allow Interrupt
- CliffJumpQuick1
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- CliffAttackSlow
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 26
- Offensive Collision - Bone/ID=0x160000, Damage=0x8, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=7.68x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030240,
- Offensive Collision - Bone/ID=0x150001, Damage=0x8, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030240,
- Frame 2A
- Terminate Collisions
- Body Collision - Collision State=0x0,
- CliffClimbSlow
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 31
- Body Collision - Collision State=0x0,
- CliffEscapeSlow
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 32
- Body Collision - Collision State=0x0,
- CliffJumpSlow1
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- SlipDown
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 6
- Body Collision - Collision State=0x0,
- Slip
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 6
- Body Collision - Collision State=0x0,
- SlipTurn
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 7
- Body Collision - Collision State=0x0,
- SlipDash
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 8
- Body Collision - Collision State=0x0,
- SlipStand
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 11
- Body Collision - Collision State=0x0,
- SlipAttack
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame 8
- Body Collision - Collision State=0x0,
- Frame 12
- Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=6.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Frame 14
- Terminate Collisions
- Frame 16
- Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-6.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440,
- Frame 18
- Terminate Collisions
- SlipEscapeF
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame A
- Body Collision - Collision State=0x0,
- Frame 1C
- Allow Interrupt
- SlipEscapeB
- -------------------------
- Frame 1
- Body Collision - Collision State=0x2,
- Frame A
- Body Collision - Collision State=0x0,
- Frame 1C
- Allow Interrupt
- Swing1
- -------------------------
- Frame 1
- Item Property - 0x2, 0.80x,
- Frame 4
- Item Property - 0x2, 2.00x,
- Frame 4
- Subroutine - gameAnimCmd_SwordSwing1CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 7
- Terminate Collisions
- Item Property - 0x2, 0.50x,
- Swing3
- -------------------------
- Frame 1
- Item Property - 0x2, 0.40x,
- Frame 3
- Item Property - 0x4, 2.40x,
- Frame 6
- Subroutine - gameAnimCmd_SwordSwing3CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Item Property - 0x3, 0.30x,
- Frame C
- Item Property - 0xA, 1.00x,
- Swing41
- -------------------------
- Frame 1
- Item Property - 0x5, 3.00x,
- Frame 6
- Offensive Collision - Bone/ID=0x1310002, Damage=0x8, Trajectory=0x5A, Base Knockback=0x3C, Knockback Growth=0x60032, Size=6.00x, Z Offset=0.00x, Y Offset=30.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x26430682,
- Offensive Collision - Bone/ID=0x1310001, Damage=0x8, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x60032, Size=6.00x, Z Offset=0.00x, Y Offset=16.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Offensive Collision - Bone/ID=0x1310000, Damage=0x8, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x60032, Size=4.30x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Offensive Collision - Bone/ID=0x130003, Damage=0x8, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x60032, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Sound Effect - ID=0x1F7F,
- Beam Sword Trail - 0x64,
- Subroutine - effectAnimCmd_Swing4ImpactOffset=@16E34,
- Frame A
- Terminate Collisions
- Frame D
- Item Property - 0x3, 0.40x,
- Frame 11
- Item Property - 0x5, 1.00x,
- Frame 13
- Bit Variable Set - RA-Bit[16],
- Swing42
- -------------------------
- Frame 1
- Item Property - 0x11, 3.00x,
- Frame 11
- Offensive Collision - Bone/ID=0x1310002, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x60032, Size=6.00x, Z Offset=0.00x, Y Offset=30.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x26430682,
- Offensive Collision - Bone/ID=0x1310001, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x60032, Size=6.00x, Z Offset=0.00x, Y Offset=16.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Offensive Collision - Bone/ID=0x1310000, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x60032, Size=4.30x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Offensive Collision - Bone/ID=0x130003, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x60032, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430682,
- Sound Effect - ID=0x1F7F,
- Beam Sword Trail - 0x64,
- Subroutine - Offset=@174F4,
- Frame 14
- Item Property - 0x5, 1.00x,
- Frame 15
- Terminate Collisions
- SwingDash
- -------------------------
- Frame 1
- Item Property - 0x5, 2.50x,
- Frame 4
- Subroutine - gameAnimCmd_SwordSwingDashCommonOffset=@FFFFFFFF,
- Frame 9
- Subroutine - gameAnimCmd_SwordSwingDashCommon2Offset=@FFFFFFFF,
- Frame 10
- Terminate Collisions
- Item Property - 0x6, 1.00x,
- Frame 2E
- Allow Interrupt
- Swing1
- -------------------------
- Frame 4
- Subroutine - gameAnimCmd_BatSwing1CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Frame 7
- Terminate Collisions
- Swing3
- -------------------------
- Frame 5
- Subroutine - gameAnimCmd_BatSwing3CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Swing4Bat
- -------------------------
- Frame 3B
- Subroutine - gameAnimCmd_BatSwing4CommonOffset=@FFFFFFFF,
- Frame 3D
- Terminate Collisions
- SwingDash
- -------------------------
- Frame 3
- Subroutine - gameAnimCmd_BatSwingDashCommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame B
- Subroutine - gameAnimCmd_BatSwingDashCommon2Offset=@FFFFFFFF,
- Frame 1D
- Terminate Collisions
- Swing1
- -------------------------
- Frame 1
- Beam Sword Trail - 0x0,
- Frame 3
- Subroutine - gameAnimCmd_HarisenSwing1CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Beam Sword Trail - 0x3,
- Frame A
- Allow Interrupt
- Swing3
- -------------------------
- Frame 1
- Beam Sword Trail - 0x1,
- Frame 5
- Subroutine - gameAnimCmd_HarisenSwing3CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Beam Sword Trail - 0x3,
- Frame A
- Allow Interrupt
- Swing41
- -------------------------
- Frame 5
- Offensive Collision - Bone/ID=0x1310000, Damage=0x7, Trajectory=0x3C, Base Knockback=0x5A0064, Knockback Growth=0x640000, Size=6.70x, Z Offset=0.00x, Y Offset=8.80x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x1310001, Damage=0x7, Trajectory=0x3C, Base Knockback=0x5A0064, Knockback Growth=0x640000, Size=5.50x, Z Offset=0.00x, Y Offset=3.80x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x370002, Damage=0x7, Trajectory=0x3C, Base Knockback=0x5A0064, Knockback Growth=0x640000, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x280003, Damage=0x7, Trajectory=0x3C, Base Knockback=0x5A0064, Knockback Growth=0x640000, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Sound Effect - ID=0x39,
- Subroutine - Offset=@1774C,
- Frame B
- Terminate Collisions
- Beam Sword Trail - 0x3,
- Frame D
- Allow Interrupt
- Frame 13
- Bit Variable Set - RA-Bit[16],
- Swing42
- -------------------------
- Frame 10
- Offensive Collision - Bone/ID=0x1310000, Damage=0xA, Trajectory=0x3C, Base Knockback=0x700064, Knockback Growth=0x640000, Size=6.70x, Z Offset=0.00x, Y Offset=8.80x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x1310001, Damage=0xA, Trajectory=0x3C, Base Knockback=0x700064, Knockback Growth=0x640000, Size=5.50x, Z Offset=0.00x, Y Offset=3.80x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x370002, Damage=0xA, Trajectory=0x3C, Base Knockback=0x700064, Knockback Growth=0x640000, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Offensive Collision - Bone/ID=0x280003, Damage=0xA, Trajectory=0x3C, Base Knockback=0x700064, Knockback Growth=0x640000, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430C80,
- Sound Effect - ID=0x39,
- Subroutine - Offset=@17BA4,
- Frame 15
- Terminate Collisions
- Beam Sword Trail - 0x3,
- Frame 2C
- Allow Interrupt
- SwingDash
- -------------------------
- Frame 1
- Beam Sword Trail - 0x1,
- Frame 3
- Subroutine - gameAnimCmd_HarisenSwingDashCommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame A
- Subroutine - gameAnimCmd_HarisenSwingDashCommon2Offset=@FFFFFFFF,
- Frame 18
- Terminate Collisions
- Beam Sword Trail - 0x3,
- Swing1
- -------------------------
- Frame 4
- Subroutine - gameAnimCmd_StarRodSwing1CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Swing3
- -------------------------
- Frame 5
- Subroutine - gameAnimCmd_StarRodSwing3CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x2, 0x15, 0.00x, 0.00x, 0.00x,
- Weapon Collision - 0x3, 0x28, 0.00x, 0.00x, 0.00x,
- Fire Weapon Projectile - 0x0,
- Frame 8
- Terminate Collisions
- Swing41
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x1310000, Damage=0xA, Trajectory=0x5A, Base Knockback=0x1E, Knockback Growth=0x6000C, Size=5.76x, Z Offset=0.00x, Y Offset=7.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x1310001, Damage=0xA, Trajectory=0x5A, Base Knockback=0x1E, Knockback Growth=0x6000C, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x150002, Damage=0xA, Trajectory=0x5A, Base Knockback=0x1E, Knockback Growth=0x6000C, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x280003, Damage=0xA, Trajectory=0x5A, Base Knockback=0x1E, Knockback Growth=0x6000C, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- !Character Specific-1A! 0C1A0200 - 0x1F8D, 0x1F90,
- Beam Sword Trail - 0x64,
- Subroutine - Offset=@17DFC,
- Fire Weapon Projectile - 0x1,
- Frame A
- Terminate Collisions
- Frame 13
- Bit Variable Set - RA-Bit[16],
- Swing42
- -------------------------
- Frame F
- Offensive Collision - Bone/ID=0x1310000, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x6000C, Size=5.76x, Z Offset=0.00x, Y Offset=7.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x1310001, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x6000C, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x150002, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x6000C, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- Offensive Collision - Bone/ID=0x280003, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x6000C, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430280,
- !Character Specific-1A! 0C1A0200 - 0x1F8D, 0x1F90,
- Beam Sword Trail - 0x64,
- Subroutine - Offset=@1820C,
- Fire Weapon Projectile - 0x1,
- Frame 12
- Fire Weapon Projectile - 0x1,
- Frame 13
- Fire Weapon Projectile - 0x1,
- Frame 14
- Fire Weapon Projectile - 0x1,
- Terminate Collisions
- SwingDash
- -------------------------
- Frame 3
- Subroutine - gameAnimCmd_StarRodSwingDashCommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 8
- Subroutine - gameAnimCmd_StarRodSwingDashCommon2Offset=@FFFFFFFF,
- Frame 12
- Terminate Collisions
- Swing1
- -------------------------
- Frame 4
- Subroutine - gameAnimCmd_LipStickSwing1CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 8
- Terminate Collisions
- Swing3
- -------------------------
- Frame 5
- Subroutine - gameAnimCmd_LipStickSwing3CommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Fire Weapon Projectile - 0x0,
- Frame 8
- Terminate Collisions
- Swing41
- -------------------------
- Frame 6
- Offensive Collision - Bone/ID=0x1310000, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x60010, Size=5.76x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x1310001, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x60010, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x1310002, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x60010, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x130003, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x60010, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- !Character Specific-1A! 0C1A0200 - 0x1F85, 0x1F87,
- Subroutine - Offset=@18454,
- Fire Weapon Projectile - 0x1,
- Frame A
- Terminate Collisions
- Frame 13
- Bit Variable Set - RA-Bit[16],
- Swing42
- -------------------------
- Frame F
- Offensive Collision - Bone/ID=0x1310000, Damage=0xB, Trajectory=0x169, Base Knockback=0x96, Knockback Growth=0x60010, Size=5.76x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x1310001, Damage=0xB, Trajectory=0x169, Base Knockback=0x96, Knockback Growth=0x60010, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x1310002, Damage=0xB, Trajectory=0x169, Base Knockback=0x96, Knockback Growth=0x60010, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- Offensive Collision - Bone/ID=0x130003, Damage=0xB, Trajectory=0x169, Base Knockback=0x96, Knockback Growth=0x60010, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A43028E,
- !Character Specific-1A! 0C1A0200 - 0x1F85, 0x1F87,
- Subroutine - Offset=@FFFFFFFF,
- Fire Weapon Projectile - 0x1,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 15
- Terminate Collisions
- SwingDash
- -------------------------
- Frame 3
- Subroutine - gameAnimCmd_LipStickSwingDashCommonOffset=@FFFFFFFF,
- Weapon Collision - 0x3, 0x13, 0.00x, 0.00x, 0.00x,
- Frame 8
- Subroutine - gameAnimCmd_LipStickSwingDashCommon2Offset=@FFFFFFFF,
- Frame 12
- Terminate Collisions
- ItemScrew
- -------------------------
- Frame 1
- Set Loop - Iterations=0xA,
- Subroutine - gameAnimCmd_ScrewCommonOffset=@186D4,
- Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x,
- Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x,
- Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x,
- Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x,
- Frame 3
- Terminate Collisions
- Execute Loop
- ItemScrew
- -------------------------
- Frame 1
- Set Loop - Iterations=0xA,
- Subroutine - Offset=@FFFFFFFF,
- Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x,
- Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x,
- Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x,
- Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x,
- Frame 3
- Terminate Collisions
- Execute Loop
- SpecialN
- -------------------------
- Frame 8
- Bit Variable Set - RA-Bit[16],
- Frame 34
- Offensive Collision - Bone/ID=0x2C0000, Damage=0x1B, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2B0001, Damage=0x19, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=2.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2C0002, Damage=0x17, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030445,
- Frame 39
- Terminate Collisions
- SpecialNTurn
- -------------------------
- Frame 14
- Reverse Direction
- Frame 34
- Offensive Collision - Bone/ID=0x2C0000, Damage=0x1C, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2B0001, Damage=0x1A, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=2.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2C0002, Damage=0x18, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030445,
- Frame 39
- Terminate Collisions
- SpecialAirN
- -------------------------
- Frame 1
- Add/Subtract Momentum - 0.00x, 0.20x,
- Frame 8
- Bit Variable Set - RA-Bit[16],
- Frame 32
- Bit Variable Set - RA-Bit[18],
- Basic Variable Set - 0x1, RA-Basic[0],
- Frame 34
- Offensive Collision - Bone/ID=0x2C0000, Damage=0x1A, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2B0001, Damage=0x17, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=2.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2C0002, Damage=0x16, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030445,
- Frame 39
- Terminate Collisions
- Frame 45
- Basic Variable Set - 0x2, RA-Basic[0],
- SpecialAirNTurn
- -------------------------
- Frame 14
- Reverse Direction
- Frame 32
- Bit Variable Set - RA-Bit[18],
- Basic Variable Set - 0x1, RA-Basic[0],
- Frame 34
- Offensive Collision - Bone/ID=0x2C0000, Damage=0x1B, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2B0001, Damage=0x18, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=2.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030485,
- Offensive Collision - Bone/ID=0x2C0002, Damage=0x17, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x1E, Size=3.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29030445,
- Frame 39
- Terminate Collisions
- Frame 45
- Basic Variable Set - 0x2, RA-Basic[0],
- SpecialSStart
- -------------------------
- Frame F
- Special Offensive Collision - 0x0, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, 12.00x, 8.50x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Special Offensive Collision - 0x1, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, 8.00x, 8.50x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Special Offensive Collision - 0x2, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, 4.00x, 8.50x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Bit Variable Set - RA-Bit[17],
- Bit Variable Set - RA-Bit[18],
- Frame 23
- Terminate Collisions
- Bit Variable Clear - RA-Bit[17],
- Bit Variable Clear - RA-Bit[18],
- SpecialS
- -------------------------
- Frame 3
- Offensive Collision - Bone/ID=0x160000, Damage=0x7, Trajectory=0x50, Base Knockback=0x34, Knockback Growth=0x20064, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29031085,
- Frame 8
- Terminate Collisions
- SpecialAirSStart
- -------------------------
- Frame 12
- Special Offensive Collision - 0x0, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, 6.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Special Offensive Collision - 0x1, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, 13.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Special Offensive Collision - 0x2, 0x0, 0x169, 0x0, 0x0, 4.80x, 0.00x, -1.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x39030201, 0x0, 0xF7FC3,
- Bit Variable Set - RA-Bit[17],
- Frame 1E
- Bit Variable Set - RA-Bit[19],
- Frame 23
- Bit Variable Clear - RA-Bit[17],
- Terminate Collisions
- SpecialAirS
- -------------------------
- Frame 3
- Special Offensive Collision - 0x150000, 0x7, 0x10E, 0x46, 0x2003C, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3,
- Special Offensive Collision - 0x150001, 0x7, 0x10E, 0x46, 0x2003C, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3,
- Special Offensive Collision - 0x150002, 0x7, 0x3C, 0x50, 0x2003C, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3,
- Special Offensive Collision - 0x150003, 0x7, 0x3C, 0x50, 0x2003C, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3,
- Frame 5
- Add/Subtract Momentum - -0.50x, 2.50x,
- Frame 8
- Terminate Collisions
- SpecialHi
- -------------------------
- Frame C
- Bit Variable Set - RA-Bit[16],
- Frame D
- Bit Variable Set - RA-Bit[18],
- Grab Collision - ID=0x0, Bone=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=12.00x, X Offset=7.00x, Grabbed Action=0xCF, Air/Ground=0x3, 0x2,
- Grab Collision - ID=0x1, Bone=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=8.80x, X Offset=13.65x, Grabbed Action=0xCF, Air/Ground=0x1, 0x2,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x6, Trajectory=0x0, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 1.00x, 0.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8,
- Special Offensive Collision - 0x2, 0xA, 0x46, 0x64, 0x1E, 7.00x, 0.00x, 16.00x, 5.00x, 0.00x, 1.00x, 1.00x, 0x20830280, 0x0, 0x4F0083,
- Frame E
- !Collision-0C! 060C0100 - 0x1,
- Frame 12
- Enable/Disable Ledgegrab - 0x1,
- Frame 1E
- !Collision-0D! 060D0000
- Terminate Collisions
- Frame 23
- Enable/Disable Ledgegrab - 0x2,
- SpecialHiCatch
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x8, Trajectory=0x0, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8,
- Frame 3
- Offensive Collision - Bone/ID=0x50000, Damage=0x5, Trajectory=0x169, Base Knockback=0x0, Knockback Growth=0x0, Size=9.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=11.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38030085,
- Frame 5
- Terminate Collisions
- SpecialHiThrow
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x8, 0x3, True, True, 0x8,
- Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x8, Trajectory=0x0, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8,
- Throw Collision - 0x0, 0x40, RA-Basic[2], RA-Basic[3], RA-Basic[4],
- Frame 2D
- Bit Variable Set - RA-Bit[17],
- SpecialLw
- -------------------------
- Frame E
- Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0xD0002, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=2.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Frame F
- Bit Variable Set - RA-Bit[18],
- Frame 11
- Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0xD0002, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Frame 19
- Offensive Collision - Bone/ID=0xD0000, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445,
- Offensive Collision - Bone/ID=0xC0001, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445,
- Offensive Collision - Bone/ID=0xD0002, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445,
- Frame 21
- Terminate Collisions
- SpecialAirLw
- -------------------------
- Frame F
- Bit Variable Set - RA-Bit[18],
- Offensive Collision - Bone/ID=0x90001, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0x80002, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Frame 12
- Offensive Collision - Bone/ID=0x90001, Damage=0xD, Trajectory=0x169, Base Knockback=0x41, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Offensive Collision - Bone/ID=0x80002, Damage=0xD, Trajectory=0x169, Base Knockback=0x41, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485,
- Frame 1A
- Offensive Collision - Bone/ID=0x90001, Damage=0xB, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445,
- Offensive Collision - Bone/ID=0x80002, Damage=0xB, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445,
- Frame 22
- Terminate Collisions
- SpecialAirLwEnd
- -------------------------
- Frame 1
- Bit Variable Set - RA-Bit[16],
- Frame 2
- Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480,
- Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480,
- Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480,
- Frame 4
- Terminate Collisions
- Frame 18
- Bit Variable Clear - RA-Bit[16],
- FinalStart
- -------------------------
- Frame 1B
- Special Offensive Collision - 0x0, 0xA, 0x50, 0xC80064, 0x0, 19.00x, 0.00x, 12.00x, 10.00x, 0.00x, 0.30x, 1.00x, 0x20030280, 0x0, 0x280F0041,
- Special Offensive Collision - 0x1, 0xA, 0x50, 0xC80064, 0x0, 22.00x, 0.00x, 12.00x, 30.00x, 0.00x, 0.30x, 1.00x, 0x20030280, 0x0, 0x280F0041,
- Special Offensive Collision - 0x2, 0xA, 0x50, 0xC80064, 0x0, 19.00x, 0.00x, 12.00x, 50.00x, 0.00x, 0.30x, 1.00x, 0x20030280, 0x0, 0x280F0041,
- Frame 1C
- Terminate Collisions
- FinalEnd
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x169, Knockback Growth=0xA0, Weight Knockback=0x0, Base Knockback=0x6E, Element=0x2, 1.00x, 0.00x, 1.00x, 0x2, 0x3, 0x0, True, True, 0x0,
- Bit Variable Set - RA-Bit[17],
- VisualScene03
- -------------------------
- Frame 1
- Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x14, Trajectory=0x169, Knockback Growth=0x50, Weight Knockback=0x1, Base Knockback=0x5A, Element=0x2, 1.00x, 0.00x, 1.00x, 0x2, 0x3, 0x0, True, True, 0x0,
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