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  1.  
  2.  
  3.  
  4.     startLevel = 31             -- What level do players start at?
  5.     maximumLevel = 36           -- What is the maximum level players can reach?
  6.     promoteOnLogin = "yes"      -- Should players be promoted on login?
  7.     fullBlessOnLogin = "yes"        -- Should players get full bless on login? This stops them dropping eq.
  8.     enableStartSkills = "yes"       -- Should players start with preset skills (see lists below)
  9.     enableMinimumSkills = "yes"     -- Ensures players do not fall below the skills set in this file
  10.     enableMinimumLevel = "yes"      -- Ensures players do not fall below the minimum level set in this file
  11.     giveFirstItems = "yes"      -- Should new players receive first items? (see lists below)
  12.  
  13.     runeRemoveOnUse = "no"      -- Does Rune run out?
  14.     potionsRemoveOnUse = "no"   -- Do potions run out?
  15.     displaykd = "yes"           -- Should kill / death be shown?
  16.    
  17.     restartskull = "yes"        -- Restart skulls every 24 hours
  18.     greenskull = "10"           -- Amount of frags to gain geen skull
  19.     whiteskull = "30"           -- Amount of frags to gain white skull
  20.     redskull = "40"             -- Amount of frags to gain red skull
  21.     gainsoul = "5"              -- the amount of souls gained after each frag
  22.    
  23.  
  24.     expMultiplier = 0.015       -- PVP-E Exp multiplier (enemy experience * expMultiplier)
  25.     rewardItem = 3031           -- What is the item ID of the frag reward? (default: 3031 gold coin)
  26.     rewardCount = 1             -- How many of the above item should the killer receive?
  27.  
  28.     bonusFragReward = 5         -- How many bonus frag reward kills should each new player receive?
  29.     bonusExpReward = 5          -- How many bonus exp reward kills should each new player receive?
  30.     bonusExpMultiplier = 0.0075 -- How much extra exp should players get? (enemy experience * this value)
  31.  
  32. -- LOGIN MESSAGES
  33.     newPlayerMessage = "TEXT"
  34.     everyLoginMessage = "TEXT"
  35.     motd = "Update.xml"         -- A book text is shown when player logins, should only be shown once a update on the file.
  36.  
  37. -- MAP CONFIGURATION
  38.     rotateMaps = "yes"          -- Should the map automatically change? Interval set in globalevents.xml (default 30 minutes)
  39.     numberOfMaps = 5            -- Number of maps to rotate between?
  40.     startMap = 1                -- Which map should the server start on?
  41.     mapChangeText = "The map has been changed! Next change in 30 minutes!"
  42.  
  43.     mapPositions = {
  44.         [1] = {x=32369, y=32241, z=7},  -- Thais
  45.         [2] = {x=32957, y=32076, z=7},  -- Venore
  46.         [3] = {x=32360, y=31782, z=7},  -- Carlin  
  47.         [4] = {x=33217, y=31814, z=8},  -- Edron
  48.         [5] = {x=32097, y=32219, z=7},  -- Rook
  49.         [6] = {x=1000, y=1000, z=7}
  50.     }
  51.  
  52. ----MINIMUM PLAYER STATS---------------------------------------                        
  53. --ALL PLAYERS--
  54.     minimumLevel = 31
  55.     minimumLevelUp1 = 36
  56.  
  57. --SORCERER--
  58.     sorcererMagic = 70
  59.     sorcererMagicUp1 = 80
  60.  
  61.     sorcererShield = 25
  62.     sorcererShieldUp1 = 30
  63.  
  64. --DRUID--
  65.     druidMagic = 70
  66.     druidMagicUp1 = 80
  67.  
  68.     druidShield = 25
  69.     druidShieldUp1 = 30
  70.  
  71. --PALADIN--
  72.     paladinMagic = 20
  73.     paladinMagicUp1 = 25
  74.  
  75.     paladinShield = 70
  76.     paladinShieldUp1 = 80
  77.  
  78.     paladinDistance = 95
  79.     paladinDistanceUp1 = 105
  80.  
  81. --KNIGHT--
  82.     knightMagic = 9
  83.     knightMagicUp1 = 10
  84.  
  85.     knightShield = 85
  86.     knightShieldUp1 = 95
  87.  
  88.     knightMelee = 90
  89.     KnightMeleeUp1 = 100
  90.  
  91.    
  92.  
  93. ----FIRST ITEMS------------------------------------------------
  94. commonItems = {
  95.                 ---------ALL VOCATIONS---------
  96.   {itemid=2854, count=1},   -- backpack
  97.   {itemid=3003, count=1},   -- rope
  98.   {itemid=3457, count=1},   -- shovel
  99.   {itemid=3308, count=1},   -- machete
  100.   {itemid=3725, count=10},  -- brown mushrooms
  101.   {itemid=3192, count=1},   -- fire bomb rune  
  102.   {itemid=3148, count=1},   -- destroy field rune
  103. }
  104.  
  105. firstItems = {
  106.                
  107.   {                 ---------SORCERER ITEMS---------
  108.     {itemid=3351, count=1},     -- Steel Helmet            
  109.     {itemid=3357, count=1},     -- Plate Armor              
  110.     {itemid=3557, count=1},     -- Plate Legs                
  111.     {itemid=2195, count=1},     -- boots of haste            
  112.     {itemid=3449, count=1},     -- Burst arrow
  113.     {itemid=3350, count=1},     -- Bow          
  114.  
  115.     {itemid=3155, count=1},     -- sd
  116.     {itemid=3160, count=1},     -- uh
  117.     {itemid=3180, count=1},     -- mw
  118.   },
  119.   {                 ---------DRUID ITEMS---------
  120.     {itemid=3351, count=1},     -- Steel Helmet            
  121.     {itemid=3357, count=1},     -- Plate Armor              
  122.     {itemid=3557, count=1},     -- Plate Legs                
  123.     {itemid=3449, count=1},     -- Burst arrow
  124.     {itemid=2195, count=1},     -- boots of haste            
  125.     {itemid=3350, count=1},     -- Bow  
  126.  
  127.     {itemid=3155, count=1},     -- sd
  128.     {itemid=3160, count=1},     -- uh
  129.     {itemid=3180, count=1},     -- mw
  130.     {itemid=2269, count=1},     -- wg
  131.     {itemid=3165, count=1},     -- para
  132.   },
  133.    {                ---------PALADIN ITEMS---------
  134.     {itemid=3351, count=1},     -- Steel Helmet            
  135.     {itemid=3357, count=1},     -- Plate Armor              
  136.     {itemid=3557, count=1},     -- Plate Legs                
  137.     {itemid=2195, count=1},     -- Boots of haste
  138.     {itemid=3349, count=1},     -- Crossbow
  139.     {itemid=3446, count=1},     -- Bolt
  140.  
  141.     {itemid=3155, count=1},     -- sd
  142.     {itemid=3160, count=1},     -- uh
  143.     {itemid=3180, count=1},     -- mw
  144.   },
  145.   {                 ---------KNIGHT ITEMS---------
  146.     {itemid=3351, count=1},     -- Steel Helmet            
  147.     {itemid=3357, count=1},     -- Plate Armor              
  148.     {itemid=3557, count=1},     -- Plate Legs                
  149.     {itemid=2195, count=1},     -- boots of haste
  150.     {itemid=3416, count=1},     -- dragon shield
  151.     {itemid=3295, count=1},     -- bright sword
  152.  
  153.     {itemid=3160, count=1},     -- uh
  154.   }
  155. }
  156.  
  157. -- PLAYER STORAGES
  158.     doubleFragRewardStor = 24021
  159.     extraExpStor = 24022
  160.     minimumLevelUp1Stor = 24023
  161.     sorcererMagicUp1Stor = 24024
  162.     sorcererShieldUp1Stor = 24025
  163.     druidMagicUp1Stor = 24026
  164.     druidShieldUp1Stor = 24027
  165.     paladinMagicUp1Stor = 24028
  166.     paladinShieldUp1Stor = 24029
  167.     paladinDistanceUp1Stor = 24030
  168.     knightMagicUp1Stor = 24031
  169.     knightShieldUp1Stor = 24032
  170.     knightMeleeUp1Stor = 24033
  171.     fragStor = 24034
  172.     deathStor = 24035
  173. -- GLOBAL STORAGES
  174.     currentMap = 34021
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