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Nuclear Missile Launcher [Q3xul]

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Apr 19th, 2018
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  1. --created by Intensivelake39 YT bad#5159 discord :: Remade by Q3xul
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. Decal3 = Instance.new("Decal")
  22. Decal4 = Instance.new("Decal")
  23. Part5 = Instance.new("Part")
  24. SpecialMesh6 = Instance.new("SpecialMesh")
  25. Part7 = Instance.new("Part")
  26. SpecialMesh8 = Instance.new("SpecialMesh")
  27. Part9 = Instance.new("Part")
  28. SpecialMesh10 = Instance.new("SpecialMesh")
  29. Part11 = Instance.new("Part")
  30. Fire12 = Instance.new("Fire")
  31. Smoke13 = Instance.new("Smoke")
  32. Part14 = Instance.new("Part")
  33. SpecialMesh15 = Instance.new("SpecialMesh")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. Part18 = Instance.new("Part")
  37. SpecialMesh19 = Instance.new("SpecialMesh")
  38. Part20 = Instance.new("Part")
  39. SpecialMesh21 = Instance.new("SpecialMesh")
  40. Part22 = Instance.new("Part")
  41. SpecialMesh23 = Instance.new("SpecialMesh")
  42. Part24 = Instance.new("Part")
  43. SpecialMesh25 = Instance.new("SpecialMesh")
  44. Part26 = Instance.new("Part")
  45. SpecialMesh27 = Instance.new("SpecialMesh")
  46. Part28 = Instance.new("Part")
  47. SpecialMesh29 = Instance.new("SpecialMesh")
  48. Part30 = Instance.new("Part")
  49. SpecialMesh31 = Instance.new("SpecialMesh")
  50. Part32 = Instance.new("Part")
  51. SpecialMesh33 = Instance.new("SpecialMesh")
  52. Part34 = Instance.new("Part")
  53. SpecialMesh35 = Instance.new("SpecialMesh")
  54. Part36 = Instance.new("Part")
  55. SpecialMesh37 = Instance.new("SpecialMesh")
  56. Script38 = Instance.new("Script")
  57. Part39 = Instance.new("Part")
  58. Part40 = Instance.new("Part")
  59. Model41 = Instance.new("Model")
  60. Part42 = Instance.new("Part")
  61. SpotLight43 = Instance.new("SpotLight")
  62. Part44 = Instance.new("Part")
  63. SpotLight45 = Instance.new("SpotLight")
  64. Part46 = Instance.new("Part")
  65. SpotLight47 = Instance.new("SpotLight")
  66. Part48 = Instance.new("Part")
  67. SpotLight49 = Instance.new("SpotLight")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part63 = Instance.new("Part")
  82. ClickDetector64 = Instance.new("ClickDetector")
  83. Sound65 = Instance.new("Sound")
  84. Sound66 = Instance.new("Sound")
  85. Sound67 = Instance.new("Sound")
  86. Sound68 = Instance.new("Sound")
  87. Script69 = Instance.new("Script")
  88. Model0.Name = "Nuke"
  89. Model0.Parent = mas
  90. Model1.Name = "Missle"
  91. Model1.Parent = Model0
  92. Part2.Name = "Smooth Block Model"
  93. Part2.Parent = Model1
  94. Part2.Material = Enum.Material.Granite
  95. Part2.BrickColor = BrickColor.new("Maroon")
  96. Part2.Rotation = Vector3.new(180, 0, -90)
  97. Part2.Anchored = true
  98. Part2.FormFactor = Enum.FormFactor.Symmetric
  99. Part2.Shape = Enum.PartType.Cylinder
  100. Part2.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  101. Part2.CFrame = CFrame.new(-41.6727715, 38.1929321, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  102. Part2.BottomSurface = Enum.SurfaceType.Smooth
  103. Part2.TopSurface = Enum.SurfaceType.Smooth
  104. Part2.Color = Color3.new(0.458824, 0, 0)
  105. Part2.Position = Vector3.new(-41.6727715, 38.1929321, -1.01828945)
  106. Part2.Orientation = Vector3.new(0, 180, 90)
  107. Part2.Color = Color3.new(0.458824, 0, 0)
  108. Decal3.Parent = Part2
  109. Decal3.Transparency = 0.5
  110. Decal3.Texture = "http://www.roblox.com/asset/?id=4740155"
  111. Decal3.Face = Enum.NormalId.Bottom
  112. Decal4.Parent = Part2
  113. Decal4.Transparency = 0.5
  114. Decal4.Texture = "http://www.roblox.com/asset/?id=4740155"
  115. Decal4.Face = Enum.NormalId.Top
  116. Part5.Name = "Smooth Block Model"
  117. Part5.Parent = Model1
  118. Part5.Material = Enum.Material.Granite
  119. Part5.BrickColor = BrickColor.new("Maroon")
  120. Part5.Rotation = Vector3.new(180, -90, 0)
  121. Part5.Anchored = true
  122. Part5.FormFactor = Enum.FormFactor.Custom
  123. Part5.Size = Vector3.new(12.7264223, 5.09056902, 12.7264223)
  124. Part5.CFrame = CFrame.new(-41.6727715, 19.1029396, -1.01828945, 0, 0, -1, -1.23760116e-17, -1, 0, -1, -1.23760116e-17, 0)
  125. Part5.BottomSurface = Enum.SurfaceType.Smooth
  126. Part5.TopSurface = Enum.SurfaceType.Smooth
  127. Part5.Color = Color3.new(0.458824, 0, 0)
  128. Part5.Position = Vector3.new(-41.6727715, 19.1029396, -1.01828945)
  129. Part5.Orientation = Vector3.new(0, -90, -180)
  130. Part5.Color = Color3.new(0.458824, 0, 0)
  131. SpecialMesh6.Parent = Part5
  132. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  133. SpecialMesh6.MeshType = Enum.MeshType.Sphere
  134. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  135. Part7.Name = "Smooth Block Model"
  136. Part7.Parent = Model1
  137. Part7.Material = Enum.Material.Granite
  138. Part7.BrickColor = BrickColor.new("Maroon")
  139. Part7.Rotation = Vector3.new(0, -90, 0)
  140. Part7.Anchored = true
  141. Part7.FormFactor = Enum.FormFactor.Custom
  142. Part7.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  143. Part7.CFrame = CFrame.new(-35.9458847, 10.1944962, -1.0182879, 0, 0, -1, 1.23760116e-17, 1, 0, 1, 1.23760116e-17, 0)
  144. Part7.BottomSurface = Enum.SurfaceType.Smooth
  145. Part7.TopSurface = Enum.SurfaceType.Smooth
  146. Part7.Color = Color3.new(0.458824, 0, 0)
  147. Part7.Position = Vector3.new(-35.9458847, 10.1944962, -1.0182879)
  148. Part7.Orientation = Vector3.new(0, -90, 0)
  149. Part7.Color = Color3.new(0.458824, 0, 0)
  150. SpecialMesh8.Parent = Part7
  151. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  152. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  153. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  154. Part9.Name = "Smooth Block Model"
  155. Part9.Parent = Model1
  156. Part9.Material = Enum.Material.Granite
  157. Part9.BrickColor = BrickColor.new("Maroon")
  158. Part9.Rotation = Vector3.new(90, 0, 90)
  159. Part9.Anchored = true
  160. Part9.FormFactor = Enum.FormFactor.Custom
  161. Part9.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  162. Part9.CFrame = CFrame.new(-36.5822067, 3.19161606, -1.0182879, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  163. Part9.BottomSurface = Enum.SurfaceType.Smooth
  164. Part9.TopSurface = Enum.SurfaceType.Smooth
  165. Part9.Color = Color3.new(0.458824, 0, 0)
  166. Part9.Position = Vector3.new(-36.5822067, 3.19161606, -1.0182879)
  167. Part9.Orientation = Vector3.new(90, -90, 0)
  168. Part9.Color = Color3.new(0.458824, 0, 0)
  169. SpecialMesh10.Parent = Part9
  170. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  171. SpecialMesh10.MeshType = Enum.MeshType.Brick
  172. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  173. Part11.Name = "Base"
  174. Part11.Parent = Model1
  175. Part11.Material = Enum.Material.Granite
  176. Part11.BrickColor = BrickColor.new("Maroon")
  177. Part11.Rotation = Vector3.new(180, 0, 90)
  178. Part11.Anchored = true
  179. Part11.FormFactor = Enum.FormFactor.Symmetric
  180. Part11.Shape = Enum.PartType.Cylinder
  181. Part11.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  182. Part11.CFrame = CFrame.new(-41.6727715, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  183. Part11.BottomSurface = Enum.SurfaceType.Smooth
  184. Part11.TopSurface = Enum.SurfaceType.Smooth
  185. Part11.Color = Color3.new(0.458824, 0, 0)
  186. Part11.Position = Vector3.new(-41.6727715, 3.19161606, -1.01828945)
  187. Part11.Orientation = Vector3.new(0, 180, -90)
  188. Part11.Color = Color3.new(0.458824, 0, 0)
  189. Fire12.Parent = Part11
  190. Fire12.Size = 10
  191. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  192. Fire12.Enabled = false
  193. Fire12.Heat = 0
  194. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  195. Smoke13.Parent = Part11
  196. Smoke13.Enabled = false
  197. Smoke13.Opacity = 0.10000000149012
  198. Part14.Name = "Smooth Block Model"
  199. Part14.Parent = Model1
  200. Part14.Material = Enum.Material.Granite
  201. Part14.BrickColor = BrickColor.new("Maroon")
  202. Part14.Rotation = Vector3.new(180, 0, -90)
  203. Part14.Anchored = true
  204. Part14.FormFactor = Enum.FormFactor.Custom
  205. Part14.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  206. Part14.CFrame = CFrame.new(-34.036911, 3.19161606, -1.0182879, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  207. Part14.BottomSurface = Enum.SurfaceType.Smooth
  208. Part14.TopSurface = Enum.SurfaceType.Smooth
  209. Part14.Color = Color3.new(0.458824, 0, 0)
  210. Part14.Position = Vector3.new(-34.036911, 3.19161606, -1.0182879)
  211. Part14.Orientation = Vector3.new(0, 180, 90)
  212. Part14.Color = Color3.new(0.458824, 0, 0)
  213. SpecialMesh15.Parent = Part14
  214. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  215. SpecialMesh15.MeshType = Enum.MeshType.Brick
  216. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  217. Part16.Name = "Smooth Block Model"
  218. Part16.Parent = Model1
  219. Part16.Material = Enum.Material.Granite
  220. Part16.BrickColor = BrickColor.new("Maroon")
  221. Part16.Rotation = Vector3.new(180, 0, -90)
  222. Part16.Anchored = true
  223. Part16.FormFactor = Enum.FormFactor.Symmetric
  224. Part16.Shape = Enum.PartType.Cylinder
  225. Part16.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  226. Part16.CFrame = CFrame.new(-41.6727715, 25.4662247, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  227. Part16.BottomSurface = Enum.SurfaceType.Smooth
  228. Part16.TopSurface = Enum.SurfaceType.Smooth
  229. Part16.Color = Color3.new(0.458824, 0, 0)
  230. Part16.Position = Vector3.new(-41.6727715, 25.4662247, -1.01828945)
  231. Part16.Orientation = Vector3.new(0, 180, 90)
  232. Part16.Color = Color3.new(0.458824, 0, 0)
  233. Part17.Name = "Smooth Block Model"
  234. Part17.Parent = Model1
  235. Part17.Material = Enum.Material.Granite
  236. Part17.BrickColor = BrickColor.new("Maroon")
  237. Part17.Rotation = Vector3.new(180, 0, 90)
  238. Part17.Anchored = true
  239. Part17.FormFactor = Enum.FormFactor.Symmetric
  240. Part17.Shape = Enum.PartType.Cylinder
  241. Part17.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  242. Part17.CFrame = CFrame.new(-41.6727715, 9.55810547, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  243. Part17.BottomSurface = Enum.SurfaceType.Smooth
  244. Part17.TopSurface = Enum.SurfaceType.Smooth
  245. Part17.Color = Color3.new(0.458824, 0, 0)
  246. Part17.Position = Vector3.new(-41.6727715, 9.55810547, -1.01828945)
  247. Part17.Orientation = Vector3.new(0, 180, -90)
  248. Part17.Color = Color3.new(0.458824, 0, 0)
  249. Part18.Name = "Smooth Block Model"
  250. Part18.Parent = Model1
  251. Part18.Material = Enum.Material.Granite
  252. Part18.BrickColor = BrickColor.new("Maroon")
  253. Part18.Rotation = Vector3.new(180, 0, -180)
  254. Part18.Anchored = true
  255. Part18.FormFactor = Enum.FormFactor.Custom
  256. Part18.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  257. Part18.CFrame = CFrame.new(-41.6727715, 10.1944962, 4.70861149, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  258. Part18.BottomSurface = Enum.SurfaceType.Smooth
  259. Part18.TopSurface = Enum.SurfaceType.Smooth
  260. Part18.Color = Color3.new(0.458824, 0, 0)
  261. Part18.Position = Vector3.new(-41.6727715, 10.1944962, 4.70861149)
  262. Part18.Orientation = Vector3.new(0, 180, 0)
  263. Part18.Color = Color3.new(0.458824, 0, 0)
  264. SpecialMesh19.Parent = Part18
  265. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  266. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  267. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  268. Part20.Name = "Smooth Block Model"
  269. Part20.Parent = Model1
  270. Part20.Material = Enum.Material.Granite
  271. Part20.BrickColor = BrickColor.new("Maroon")
  272. Part20.Rotation = Vector3.new(90, 0, 0)
  273. Part20.Anchored = true
  274. Part20.FormFactor = Enum.FormFactor.Custom
  275. Part20.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  276. Part20.CFrame = CFrame.new(-41.6727676, 3.19161606, -6.10888004, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  277. Part20.BottomSurface = Enum.SurfaceType.Smooth
  278. Part20.TopSurface = Enum.SurfaceType.Smooth
  279. Part20.Color = Color3.new(0.458824, 0, 0)
  280. Part20.Position = Vector3.new(-41.6727676, 3.19161606, -6.10888004)
  281. Part20.Orientation = Vector3.new(90, 0, 0)
  282. Part20.Color = Color3.new(0.458824, 0, 0)
  283. SpecialMesh21.Parent = Part20
  284. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  285. SpecialMesh21.MeshType = Enum.MeshType.Brick
  286. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  287. Part22.Name = "Smooth Block Model"
  288. Part22.Parent = Model1
  289. Part22.Material = Enum.Material.Granite
  290. Part22.BrickColor = BrickColor.new("Maroon")
  291. Part22.Rotation = Vector3.new(0, 90, 0)
  292. Part22.Anchored = true
  293. Part22.FormFactor = Enum.FormFactor.Custom
  294. Part22.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  295. Part22.CFrame = CFrame.new(-47.3996544, 10.1944962, -1.01828945, 0, 0, 1, -1.23760116e-17, 1, 0, -1, 1.23760116e-17, 0)
  296. Part22.BottomSurface = Enum.SurfaceType.Smooth
  297. Part22.TopSurface = Enum.SurfaceType.Smooth
  298. Part22.Color = Color3.new(0.458824, 0, 0)
  299. Part22.Position = Vector3.new(-47.3996544, 10.1944962, -1.01828945)
  300. Part22.Orientation = Vector3.new(0, 90, 0)
  301. Part22.Color = Color3.new(0.458824, 0, 0)
  302. SpecialMesh23.Parent = Part22
  303. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  304. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  305. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  306. Part24.Name = "Smooth Block Model"
  307. Part24.Parent = Model1
  308. Part24.Material = Enum.Material.Granite
  309. Part24.BrickColor = BrickColor.new("Maroon")
  310. Part24.Anchored = true
  311. Part24.FormFactor = Enum.FormFactor.Custom
  312. Part24.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  313. Part24.CFrame = CFrame.new(-41.6727676, 10.1944962, -6.74519205, 1, 0, 0, 0, 1, 1.23760116e-17, 0, 1.23760116e-17, 1)
  314. Part24.BottomSurface = Enum.SurfaceType.Smooth
  315. Part24.TopSurface = Enum.SurfaceType.Smooth
  316. Part24.Color = Color3.new(0.458824, 0, 0)
  317. Part24.Position = Vector3.new(-41.6727676, 10.1944962, -6.74519205)
  318. Part24.Color = Color3.new(0.458824, 0, 0)
  319. SpecialMesh25.Parent = Part24
  320. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  321. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  322. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  323. Part26.Name = "Smooth Block Model"
  324. Part26.Parent = Model1
  325. Part26.Material = Enum.Material.Granite
  326. Part26.BrickColor = BrickColor.new("Maroon")
  327. Part26.Rotation = Vector3.new(-90, 90, 0)
  328. Part26.Anchored = true
  329. Part26.FormFactor = Enum.FormFactor.Custom
  330. Part26.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  331. Part26.CFrame = CFrame.new(-41.6727676, 3.19161606, -8.65412521, 0, 0, 1, -1, -1.23760116e-17, 0, -1.23760116e-17, -1, 0)
  332. Part26.BottomSurface = Enum.SurfaceType.Smooth
  333. Part26.TopSurface = Enum.SurfaceType.Smooth
  334. Part26.Color = Color3.new(0.458824, 0, 0)
  335. Part26.Position = Vector3.new(-41.6727676, 3.19161606, -8.65412521)
  336. Part26.Orientation = Vector3.new(0, 90, -90)
  337. Part26.Color = Color3.new(0.458824, 0, 0)
  338. SpecialMesh27.Parent = Part26
  339. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  340. SpecialMesh27.MeshType = Enum.MeshType.Brick
  341. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  342. Part28.Name = "Smooth Block Model"
  343. Part28.Parent = Model1
  344. Part28.Material = Enum.Material.Granite
  345. Part28.BrickColor = BrickColor.new("Maroon")
  346. Part28.Rotation = Vector3.new(90, 90, 0)
  347. Part28.Anchored = true
  348. Part28.FormFactor = Enum.FormFactor.Custom
  349. Part28.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  350. Part28.CFrame = CFrame.new(-41.6727715, 3.19161606, 6.61754513, 0, 0, 1, 1, 1.23760116e-17, 0, 1.23760116e-17, 1, 0)
  351. Part28.BottomSurface = Enum.SurfaceType.Smooth
  352. Part28.TopSurface = Enum.SurfaceType.Smooth
  353. Part28.Color = Color3.new(0.458824, 0, 0)
  354. Part28.Position = Vector3.new(-41.6727715, 3.19161606, 6.61754513)
  355. Part28.Orientation = Vector3.new(0, 90, 90)
  356. Part28.Color = Color3.new(0.458824, 0, 0)
  357. SpecialMesh29.Parent = Part28
  358. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  359. SpecialMesh29.MeshType = Enum.MeshType.Brick
  360. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  361. Part30.Name = "Smooth Block Model"
  362. Part30.Parent = Model1
  363. Part30.Material = Enum.Material.Granite
  364. Part30.BrickColor = BrickColor.new("Maroon")
  365. Part30.Rotation = Vector3.new(90, 0, 0)
  366. Part30.Anchored = true
  367. Part30.FormFactor = Enum.FormFactor.Custom
  368. Part30.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  369. Part30.CFrame = CFrame.new(-41.6727715, 3.19161606, 4.072299, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  370. Part30.BottomSurface = Enum.SurfaceType.Smooth
  371. Part30.TopSurface = Enum.SurfaceType.Smooth
  372. Part30.Color = Color3.new(0.458824, 0, 0)
  373. Part30.Position = Vector3.new(-41.6727715, 3.19161606, 4.072299)
  374. Part30.Orientation = Vector3.new(90, 0, 0)
  375. Part30.Color = Color3.new(0.458824, 0, 0)
  376. SpecialMesh31.Parent = Part30
  377. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  378. SpecialMesh31.MeshType = Enum.MeshType.Brick
  379. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  380. Part32.Name = "Smooth Block Model"
  381. Part32.Parent = Model1
  382. Part32.Material = Enum.Material.Granite
  383. Part32.BrickColor = BrickColor.new("Maroon")
  384. Part32.Rotation = Vector3.new(90, 0, 90)
  385. Part32.Anchored = true
  386. Part32.FormFactor = Enum.FormFactor.Custom
  387. Part32.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  388. Part32.CFrame = CFrame.new(-46.7633286, 3.19161606, -1.01828945, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  389. Part32.BottomSurface = Enum.SurfaceType.Smooth
  390. Part32.TopSurface = Enum.SurfaceType.Smooth
  391. Part32.Color = Color3.new(0.458824, 0, 0)
  392. Part32.Position = Vector3.new(-46.7633286, 3.19161606, -1.01828945)
  393. Part32.Orientation = Vector3.new(90, -90, 0)
  394. Part32.Color = Color3.new(0.458824, 0, 0)
  395. SpecialMesh33.Parent = Part32
  396. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  397. SpecialMesh33.MeshType = Enum.MeshType.Brick
  398. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  399. Part34.Name = "Smooth Block Model"
  400. Part34.Parent = Model1
  401. Part34.Material = Enum.Material.Granite
  402. Part34.BrickColor = BrickColor.new("Maroon")
  403. Part34.Rotation = Vector3.new(180, 0, 90)
  404. Part34.Anchored = true
  405. Part34.FormFactor = Enum.FormFactor.Custom
  406. Part34.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  407. Part34.CFrame = CFrame.new(-49.3086243, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  408. Part34.BottomSurface = Enum.SurfaceType.Smooth
  409. Part34.TopSurface = Enum.SurfaceType.Smooth
  410. Part34.Color = Color3.new(0.458824, 0, 0)
  411. Part34.Position = Vector3.new(-49.3086243, 3.19161606, -1.01828945)
  412. Part34.Orientation = Vector3.new(0, 180, -90)
  413. Part34.Color = Color3.new(0.458824, 0, 0)
  414. SpecialMesh35.Parent = Part34
  415. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  416. SpecialMesh35.MeshType = Enum.MeshType.Brick
  417. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  418. Part36.Name = "Tip"
  419. Part36.Parent = Model1
  420. Part36.Material = Enum.Material.Granite
  421. Part36.BrickColor = BrickColor.new("Really red")
  422. Part36.Reflectance = 0.20000000298023
  423. Part36.Rotation = Vector3.new(180, 0, -180)
  424. Part36.Anchored = true
  425. Part36.FormFactor = Enum.FormFactor.Custom
  426. Part36.Size = Vector3.new(12.7264223, 4.77240849, 12.7264223)
  427. Part36.CFrame = CFrame.new(-41.6727715, 58.3993492, -1.01828945, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  428. Part36.BottomSurface = Enum.SurfaceType.Smooth
  429. Part36.TopSurface = Enum.SurfaceType.Smooth
  430. Part36.Color = Color3.new(1, 0, 0)
  431. Part36.Position = Vector3.new(-41.6727715, 58.3993492, -1.01828945)
  432. Part36.Orientation = Vector3.new(0, 180, 0)
  433. Part36.Color = Color3.new(1, 0, 0)
  434. SpecialMesh37.Parent = Part36
  435. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  436. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  437. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  438. Script38.Name = "Boom"
  439. Script38.Parent = Part36
  440. Script38.Disabled = true
  441. table.insert(cors,sandbox(Script38,function()
  442. while true do
  443. c = game.Workspace:GetChildren()
  444. for i =1,#c do
  445. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  446. if c[i].Locked == false then
  447. c[i].Material = Enum.Material.CorrodedMetal
  448. c[i].Anchored = false
  449. c[i]:BreakJoints()
  450. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  451. miniboom.Parent=c[i]
  452. miniboom:Play()
  453. game.Debris:AddItem(miniboom,1)
  454. end
  455. end
  456. if (c[i].className == "Model") then
  457. end
  458. g = c[i]:GetChildren()
  459. for j =1,#g do
  460. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  461. g[j].Material = Enum.Material.CorrodedMetal
  462. g[j].Anchored = false
  463. g[j]:BreakJoints()
  464. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  465. miniboom.Parent=c[i]
  466. miniboom:Play()
  467. game.Debris:AddItem(miniboom,1)
  468. end
  469. if (g[j].className == "Model") then
  470. end
  471. t = g[j]:GetChildren()
  472. for s =1,#t do
  473. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  474. t[s].Material = Enum.Material.CorrodedMetal
  475. t[s].Anchored = false
  476. t[s]:BreakJoints()
  477. end
  478. if (t[s].className == "Model") then
  479. end
  480. a = t[s]:GetChildren()
  481. for z =1,#a do
  482. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  483. a[z].Material = Enum.Material.CorrodedMetal
  484. a[z].Anchored = false
  485. a[z]:BreakJoints()
  486. end
  487. if (a[z].className == "Model") then
  488. end
  489. p = a[z]:GetChildren()
  490. for l =1,#p do
  491. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  492. p[l].Material = Enum.Material.CorrodedMetal
  493. p[l].Anchored = false
  494. p[l]:BreakJoints()
  495. end
  496. end
  497. end
  498. end
  499. end
  500. end
  501. wait(.3)
  502. end
  503.  
  504. end))
  505. Part39.Name = "Smooth Block Model"
  506. Part39.Parent = Model1
  507. Part39.Material = Enum.Material.Granite
  508. Part39.BrickColor = BrickColor.new("Maroon")
  509. Part39.Rotation = Vector3.new(180, 0, 90)
  510. Part39.Anchored = true
  511. Part39.FormFactor = Enum.FormFactor.Symmetric
  512. Part39.Shape = Enum.PartType.Cylinder
  513. Part39.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  514. Part39.CFrame = CFrame.new(-41.6727715, 15.9211998, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  515. Part39.BottomSurface = Enum.SurfaceType.Smooth
  516. Part39.TopSurface = Enum.SurfaceType.Smooth
  517. Part39.Color = Color3.new(0.458824, 0, 0)
  518. Part39.Position = Vector3.new(-41.6727715, 15.9211998, -1.01828945)
  519. Part39.Orientation = Vector3.new(0, 180, -90)
  520. Part39.Color = Color3.new(0.458824, 0, 0)
  521. Part40.Name = "Smooth Block Model"
  522. Part40.Parent = Model1
  523. Part40.Material = Enum.Material.Granite
  524. Part40.BrickColor = BrickColor.new("Maroon")
  525. Part40.Rotation = Vector3.new(180, 0, -90)
  526. Part40.Anchored = true
  527. Part40.FormFactor = Enum.FormFactor.Symmetric
  528. Part40.Shape = Enum.PartType.Cylinder
  529. Part40.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  530. Part40.CFrame = CFrame.new(-41.6727715, 50.9226112, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  531. Part40.BottomSurface = Enum.SurfaceType.Smooth
  532. Part40.TopSurface = Enum.SurfaceType.Smooth
  533. Part40.Color = Color3.new(0.458824, 0, 0)
  534. Part40.Position = Vector3.new(-41.6727715, 50.9226112, -1.01828945)
  535. Part40.Orientation = Vector3.new(0, 180, 90)
  536. Part40.Color = Color3.new(0.458824, 0, 0)
  537. Model41.Name = "Lights"
  538. Model41.Parent = Model0
  539. Part42.Name = "Light"
  540. Part42.Parent = Model41
  541. Part42.BrickColor = BrickColor.new("Really black")
  542. Part42.Anchored = true
  543. Part42.FormFactor = Enum.FormFactor.Custom
  544. Part42.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  545. Part42.CFrame = CFrame.new(-55.3536644, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  546. Part42.BottomSurface = Enum.SurfaceType.Smooth
  547. Part42.TopSurface = Enum.SurfaceType.Smooth
  548. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  549. Part42.Position = Vector3.new(-55.3536644, 1.93715477, -1.01828945)
  550. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  551. SpotLight43.Parent = Part42
  552. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  553. SpotLight43.Enabled = false
  554. SpotLight43.Brightness = 100
  555. SpotLight43.Face = Enum.NormalId.Left
  556. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  557. Part44.Name = "Light"
  558. Part44.Parent = Model41
  559. Part44.BrickColor = BrickColor.new("Really black")
  560. Part44.Rotation = Vector3.new(0, -90, 0)
  561. Part44.Anchored = true
  562. Part44.FormFactor = Enum.FormFactor.Custom
  563. Part44.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  564. Part44.CFrame = CFrame.new(-41.6727715, 1.93715477, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  565. Part44.BottomSurface = Enum.SurfaceType.Smooth
  566. Part44.TopSurface = Enum.SurfaceType.Smooth
  567. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  568. Part44.Position = Vector3.new(-41.6727715, 1.93715477, 12.6626263)
  569. Part44.Orientation = Vector3.new(0, -90, 0)
  570. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  571. SpotLight45.Parent = Part44
  572. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  573. SpotLight45.Enabled = false
  574. SpotLight45.Brightness = 100
  575. SpotLight45.Face = Enum.NormalId.Right
  576. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  577. Part46.Name = "Light"
  578. Part46.Parent = Model41
  579. Part46.BrickColor = BrickColor.new("Really black")
  580. Part46.Rotation = Vector3.new(0, -90, 0)
  581. Part46.Anchored = true
  582. Part46.FormFactor = Enum.FormFactor.Custom
  583. Part46.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  584. Part46.CFrame = CFrame.new(-41.6727676, 1.93715477, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  585. Part46.BottomSurface = Enum.SurfaceType.Smooth
  586. Part46.TopSurface = Enum.SurfaceType.Smooth
  587. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  588. Part46.Position = Vector3.new(-41.6727676, 1.93715477, -14.699193)
  589. Part46.Orientation = Vector3.new(0, -90, 0)
  590. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  591. SpotLight47.Parent = Part46
  592. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  593. SpotLight47.Enabled = false
  594. SpotLight47.Brightness = 100
  595. SpotLight47.Face = Enum.NormalId.Left
  596. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  597. Part48.Name = "Light"
  598. Part48.Parent = Model41
  599. Part48.BrickColor = BrickColor.new("Really black")
  600. Part48.Anchored = true
  601. Part48.FormFactor = Enum.FormFactor.Custom
  602. Part48.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  603. Part48.CFrame = CFrame.new(-27.9918556, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  604. Part48.BottomSurface = Enum.SurfaceType.Smooth
  605. Part48.TopSurface = Enum.SurfaceType.Smooth
  606. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  607. Part48.Position = Vector3.new(-27.9918556, 1.93715477, -1.01828945)
  608. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  609. SpotLight49.Parent = Part48
  610. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  611. SpotLight49.Enabled = false
  612. SpotLight49.Brightness = 100
  613. SpotLight49.Face = Enum.NormalId.Right
  614. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  615. Part50.Parent = Model0
  616. Part50.BrickColor = BrickColor.new("Really black")
  617. Part50.Transparency = 0.5
  618. Part50.Anchored = true
  619. Part50.FormFactor = Enum.FormFactor.Custom
  620. Part50.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  621. Part50.CFrame = CFrame.new(-55.3536644, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  622. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  623. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  625. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  626. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  629. Part50.Position = Vector3.new(-55.3536644, 17.8484306, -1.01828945)
  630. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  631. Part51.Parent = Model0
  632. Part51.BrickColor = BrickColor.new("Really black")
  633. Part51.Transparency = 0.5
  634. Part51.Rotation = Vector3.new(0, -90, 0)
  635. Part51.Anchored = true
  636. Part51.FormFactor = Enum.FormFactor.Custom
  637. Part51.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  638. Part51.CFrame = CFrame.new(-41.6727715, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  639. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  642. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  643. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  645. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. Part51.Position = Vector3.new(-41.6727715, 17.8484306, 12.6626263)
  647. Part51.Orientation = Vector3.new(0, -90, 0)
  648. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  649. Part52.Parent = Model0
  650. Part52.BrickColor = BrickColor.new("Really black")
  651. Part52.Transparency = 0.5
  652. Part52.Rotation = Vector3.new(0, -90, 0)
  653. Part52.Anchored = true
  654. Part52.FormFactor = Enum.FormFactor.Custom
  655. Part52.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  656. Part52.CFrame = CFrame.new(-41.6727676, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  657. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  658. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  664. Part52.Position = Vector3.new(-41.6727676, 17.8484306, -14.699193)
  665. Part52.Orientation = Vector3.new(0, -90, 0)
  666. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  667. Part53.Parent = Model0
  668. Part53.BrickColor = BrickColor.new("Really black")
  669. Part53.Transparency = 0.5
  670. Part53.Anchored = true
  671. Part53.FormFactor = Enum.FormFactor.Custom
  672. Part53.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  673. Part53.CFrame = CFrame.new(-27.9918556, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  674. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  675. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  676. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  681. Part53.Position = Vector3.new(-27.9918556, 17.8484306, -1.01828945)
  682. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  683. Part54.Parent = Model0
  684. Part54.BrickColor = BrickColor.new("Really black")
  685. Part54.Rotation = Vector3.new(0, -90, 0)
  686. Part54.Anchored = true
  687. Part54.FormFactor = Enum.FormFactor.Custom
  688. Part54.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  689. Part54.CFrame = CFrame.new(-27.9918556, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  690. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  691. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  692. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  693. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  694. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  696. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  697. Part54.Position = Vector3.new(-27.9918556, 17.8484306, -14.699193)
  698. Part54.Orientation = Vector3.new(0, -90, 0)
  699. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  700. Part55.Parent = Model0
  701. Part55.BrickColor = BrickColor.new("Really black")
  702. Part55.Rotation = Vector3.new(0, -90, 0)
  703. Part55.Anchored = true
  704. Part55.FormFactor = Enum.FormFactor.Custom
  705. Part55.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  706. Part55.CFrame = CFrame.new(-27.9918556, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  707. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  708. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. Part55.Position = Vector3.new(-27.9918556, 17.8484306, 12.6626263)
  715. Part55.Orientation = Vector3.new(0, -90, 0)
  716. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  717. Part56.Parent = Model0
  718. Part56.BrickColor = BrickColor.new("Really black")
  719. Part56.Rotation = Vector3.new(0, -90, 0)
  720. Part56.Anchored = true
  721. Part56.FormFactor = Enum.FormFactor.Custom
  722. Part56.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  723. Part56.CFrame = CFrame.new(-55.3536644, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  724. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  730. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  731. Part56.Position = Vector3.new(-55.3536644, 17.8484306, -14.699193)
  732. Part56.Orientation = Vector3.new(0, -90, 0)
  733. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  734. Part57.Parent = Model0
  735. Part57.BrickColor = BrickColor.new("Really black")
  736. Part57.Rotation = Vector3.new(0, -90, 0)
  737. Part57.Anchored = true
  738. Part57.FormFactor = Enum.FormFactor.Custom
  739. Part57.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  740. Part57.CFrame = CFrame.new(-55.3536644, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  741. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  743. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  745. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  748. Part57.Position = Vector3.new(-55.3536644, 17.8484306, 12.6626263)
  749. Part57.Orientation = Vector3.new(0, -90, 0)
  750. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  751. Part58.Parent = Model0
  752. Part58.BrickColor = BrickColor.new("Really black")
  753. Part58.Anchored = true
  754. Part58.FormFactor = Enum.FormFactor.Custom
  755. Part58.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  756. Part58.CFrame = CFrame.new(-55.3536644, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  757. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  758. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  764. Part58.Position = Vector3.new(-55.3536644, 33.756958, -1.01828945)
  765. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  766. Part59.Parent = Model0
  767. Part59.BrickColor = BrickColor.new("Really black")
  768. Part59.Rotation = Vector3.new(0, -90, 0)
  769. Part59.Anchored = true
  770. Part59.FormFactor = Enum.FormFactor.Custom
  771. Part59.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  772. Part59.CFrame = CFrame.new(-41.6727715, 33.756958, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  773. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  780. Part59.Position = Vector3.new(-41.6727715, 33.756958, 12.6626263)
  781. Part59.Orientation = Vector3.new(0, -90, 0)
  782. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  783. Part60.Parent = Model0
  784. Part60.BrickColor = BrickColor.new("Really black")
  785. Part60.Anchored = true
  786. Part60.FormFactor = Enum.FormFactor.Custom
  787. Part60.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  788. Part60.CFrame = CFrame.new(-27.9918556, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  789. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  791. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  792. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  796. Part60.Position = Vector3.new(-27.9918556, 33.756958, -1.01828945)
  797. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  798. Part61.Parent = Model0
  799. Part61.BrickColor = BrickColor.new("Really black")
  800. Part61.Rotation = Vector3.new(0, -90, 0)
  801. Part61.Anchored = true
  802. Part61.FormFactor = Enum.FormFactor.Custom
  803. Part61.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  804. Part61.CFrame = CFrame.new(-41.6727676, 33.756958, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  805. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  809. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  810. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  812. Part61.Position = Vector3.new(-41.6727676, 33.756958, -14.699193)
  813. Part61.Orientation = Vector3.new(0, -90, 0)
  814. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  815. Part62.Parent = Model0
  816. Part62.BrickColor = BrickColor.new("Really black")
  817. Part62.Rotation = Vector3.new(0, -90, 0)
  818. Part62.Anchored = true
  819. Part62.FormFactor = Enum.FormFactor.Custom
  820. Part62.Size = Vector3.new(10.8174582, 12.4082594, 0.636321247)
  821. Part62.CFrame = CFrame.new(-60.7623978, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  822. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  823. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  824. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  826. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  827. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  828. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  829. Part62.Position = Vector3.new(-60.7623978, 17.8484306, -17.5626316)
  830. Part62.Orientation = Vector3.new(0, -90, 0)
  831. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  832. Part63.Name = "Button"
  833. Part63.Parent = Model0
  834. Part63.BrickColor = BrickColor.new("Bright red")
  835. Part63.Rotation = Vector3.new(0, -90, 0)
  836. Part63.Anchored = true
  837. Part63.FormFactor = Enum.FormFactor.Custom
  838. Part63.Size = Vector3.new(6.68137121, 8.27217197, 0.636321247)
  839. Part63.CFrame = CFrame.new(-61.3987198, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  840. Part63.BottomSurface = Enum.SurfaceType.Smooth
  841. Part63.TopSurface = Enum.SurfaceType.Smooth
  842. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  843. Part63.Position = Vector3.new(-61.3987198, 17.8484306, -17.5626316)
  844. Part63.Orientation = Vector3.new(0, -90, 0)
  845. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  846. ClickDetector64.Parent = Part63
  847. Sound65.Parent = Part63
  848. Sound65.SoundId = "http://roblox.com/asset?id=188088048"
  849. Sound65.Volume = 1
  850. Sound65.Looped = true
  851. Sound66.Name = "Boom"
  852. Sound66.Parent = Part63
  853. Sound66.Pitch = 0.69999998807907
  854. Sound66.SoundId = "http://roblox.com/asset?id=165969964"
  855. Sound66.Volume = 1
  856. Sound67.Name = "Siren"
  857. Sound67.Parent = Part63
  858. Sound67.SoundId = "http://roblox.com/asset?id=149666616"
  859. Sound67.Volume = 1
  860. Sound67.Looped = true
  861. Sound68.Name = "SmallBoom"
  862. Sound68.Parent = Part63
  863. Sound68.SoundId = "http://roblox.com/asset?id=180120107"
  864. Script69.Name = "BerezaaGamesNuclearScript"
  865. Script69.Parent = Model0
  866. table.insert(cors,sandbox(Script69,function()
  867. -- Fun nuke by berezaa
  868. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  869.  
  870. wait(1)
  871.  
  872. script.Parent.Missle.Base.Anchored = true
  873.  
  874. debounce = false
  875.  
  876. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  877. if debounce == false then
  878. debounce = true
  879. script.Parent.Button.Sound:Play()
  880.  
  881. local siren = script.Parent.Button.Siren
  882. siren.Parent = workspace
  883. siren:Play()
  884.  
  885. coroutine.resume(coroutine.create(function()
  886. local lights = script.Parent.Lights:GetChildren()
  887. for i=1,100 do
  888. for i,v in pairs(lights) do
  889. v.SpotLight.Enabled = true
  890. end
  891. wait(0.54)
  892. for i,v in pairs(lights) do
  893. v.SpotLight.Enabled = false
  894. end
  895. wait(0.54)
  896. end
  897. end))
  898.  
  899. wait(2)
  900.  
  901. script.Parent.Missle.Base.Fire.Enabled = true
  902. script.Parent.Missle.Base.Smoke.Enabled = true
  903.  
  904. wait(3)
  905.  
  906. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  907. for i=1,320 do
  908. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  909. wait()
  910. end
  911. wait()
  912. for i=1,100 do
  913. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  914. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  915. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  916. wait()
  917. end
  918. wait()
  919. for i=200,120,-1 do
  920. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  921. wait()
  922. end
  923.  
  924. script.Parent.Missle.Tip.Transparency = 0.5
  925. script.Parent.Missle.Tip.CanCollide = false
  926. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  927. local boom = script.Parent.Button.Boom
  928. boom.Parent=workspace
  929. boom:Play()
  930. local frame = script.Parent.Missle.Tip.CFrame
  931.  
  932. script.Parent.Missle.Tip.Boom.Disabled = false
  933.  
  934. for i=1,400 do
  935. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  936. script.Parent.Missle.Tip.CFrame=frame
  937. wait()
  938. end
  939. script.Parent.Missle.Tip.Boom.Disabled=true
  940. script.Parent.Missle:Destroy()
  941. siren:Stop()
  942. boom:Stop()
  943.  
  944.  
  945. end
  946. end)
  947. end))
  948. for i,v in pairs(mas:GetChildren()) do
  949. v.Parent = workspace
  950. pcall(function() v:MakeJoints() end)
  951. end
  952. mas:Destroy()
  953. for i,v in pairs(cors) do
  954. spawn(function()
  955. pcall(v)
  956. end)
  957. end
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