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- Log file open, 04/23/24 19:40:01
- LogPakFile: Display: Found Pak file ../../../PerfectHeist2/Content/Paks/PerfectHeist2-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../PerfectHeist2/Content/Paks/PerfectHeist2-WindowsNoEditor.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.076364
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin AdvancedSessions
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin AdvancedSteamSessions
- LogPluginManager: Mounting plugin OnlineSubsystemSteam
- LogPluginManager: Mounting plugin SteamShared
- LogPluginManager: Mounting plugin SteamWorkshopAccessor
- LogPluginManager: Mounting plugin RuntimeTransformer
- LogPluginManager: Mounting plugin SteamCore
- LogPluginManager: Mounting plugin AnalyticsBlueprintLibrary
- LogPluginManager: Mounting plugin GameAnalytics
- LogPluginManager: Mounting plugin SixDOFMovement
- LogPluginManager: Mounting plugin RuntimeAudioImporter
- LogPluginManager: Mounting plugin SmoothSyncPlugin
- LogPluginManager: Mounting plugin RuntimeMeshLoader
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RealTimeImport
- LogPluginManager: Mounting plugin RuntimeMeshComponent
- LogPluginManager: Mounting plugin RetargetRigAssetEditor
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GeometryMode
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin ChaosClothEditor
- LogPluginManager: Mounting plugin ChaosCloth
- LogPluginManager: Mounting plugin ChaosEditor
- LogPluginManager: Mounting plugin PlanarCut
- LogPluginManager: Mounting plugin GeometryProcessing
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin GeometryCollectionPlugin
- LogPluginManager: Mounting plugin ChaosSolverPlugin
- LogPluginManager: Mounting plugin ChaosNiagara
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin MagicLeapPassableWorld
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin MagicLeapLightEstimation
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin MeshPainting
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin TemplateSequence
- LogPluginManager: Mounting plugin MovieRenderPipeline
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GooglePAD
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SoundFields
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogSteamShared: Display: Loading Steam SDK 1.47
- LogSteamShared: Steam SDK Loaded!
- LogOnline: OSS: Creating online subsystem instance for: Steam
- LogOnline: STEAM: Steam User is subscribed 1
- LogOnline: STEAM: [AppId: 1521580] Client API initialized 1
- LogOnline: STEAM: Initializing SteamNetworking Layer
- LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Steam]
- LogInit: Build: ++UE4+Release-4.25-CL-0
- LogInit: Engine Version: 4.25.4-0+++UE4+Release-4.25
- LogInit: Compatible Engine Version: 4.25.0-0+++UE4+Release-4.25
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz, GPU: NVIDIA GeForce RTX 2070 SUPER
- LogInit: Compiled (64-bit): Jan 27 2024 18:17:53
- LogInit: Compiled with Visual C++: 19.37.32822.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.25
- LogInit: Command Line:
- LogInit: Base Directory: F:/SteamLibrary/steamapps/common/Perfect Heist 2/PerfectHeist2/Binaries/Win64/
- LogInit: Allocator: binned2
- LogInit: Installed Engine Build: 0
- LogDevObjectVersion: Number of dev versions registered: 26
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogInit: Presizing for max 100000000 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- [2024.04.23-17.40.01:166][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:100000000]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInGame:100000000]]
- [2024.04.23-17.40.01:167][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2024.04.23-17.40.01:168][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:169][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
- [2024.04.23-17.40.01:170][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2024.04.23-17.40.01:170][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2024.04.23-17.40.01:170][ 0]LogHAL: Display: Platform has ~ 16 GB [17095262208 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2024.04.23-17.40.01:170][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2024.04.23-17.40.01:170][ 0]LogInit: Going up to parent DeviceProfile []
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2024.04.23-17.40.01:170][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- [2024.04.23-17.40.01:171][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../PerfectHeist2/Saved/Config/WindowsNoEditor/Engine.ini]
- [2024.04.23-17.40.01:171][ 0]LogInit: Computer: DESKTOP-PRIVATE
- [2024.04.23-17.40.01:171][ 0]LogInit: User: User
- [2024.04.23-17.40.01:171][ 0]LogInit: CPU Page size=4096, Cores=6
- [2024.04.23-17.40.01:171][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2024.04.23-17.40.01:172][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2024.04.23-17.40.01:172][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2024.04.23-17.40.01:172][ 0]LogMemory: Process Physical Memory: 103.80 MB used, 103.80 MB peak
- [2024.04.23-17.40.01:172][ 0]LogMemory: Process Virtual Memory: 92.45 MB used, 92.45 MB peak
- [2024.04.23-17.40.01:172][ 0]LogMemory: Physical Memory: 6981.62 MB used, 9321.69 MB free, 16303.31 MB total
- [2024.04.23-17.40.01:172][ 0]LogMemory: Virtual Memory: 5031.66 MB used, 134212696.00 MB free, 134217728.00 MB total
- [2024.04.23-17.40.01:173][ 0]LogWindows: WindowsPlatformFeatures enabled
- [2024.04.23-17.40.01:206][ 0]LogInit: Physics initialised using underlying interface: PhysX
- [2024.04.23-17.40.01:207][ 0]LogInit: Overriding language with game user settings language configuration option (en).
- [2024.04.23-17.40.01:207][ 0]LogInit: Overriding locale with game user settings locale configuration option (en).
- [2024.04.23-17.40.01:226][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2024.04.23-17.40.01:226][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2024.04.23-17.40.01:235][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
- [2024.04.23-17.40.01:235][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
- [2024.04.23-17.40.01:235][ 0]LogD3D11RHI: D3D11 adapters:
- [2024.04.23-17.40.01:377][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0)
- [2024.04.23-17.40.01:377][ 0]LogD3D11RHI: 7989/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- [2024.04.23-17.40.01:380][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2024.04.23-17.40.01:381][ 0]LogD3D11RHI: 0/0/8151 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2024.04.23-17.40.01:381][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2024.04.23-17.40.01:385][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2024.04.23-17.40.01:386][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id")
- [2024.04.23-17.40.01:386][ 0]LogWindows: EnumDisplayDevices:
- [2024.04.23-17.40.01:386][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1)
- [2024.04.23-17.40.01:386][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0)
- [2024.04.23-17.40.01:386][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0)
- [2024.04.23-17.40.01:386][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0)
- [2024.04.23-17.40.01:386][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2024.04.23-17.40.01:386][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER
- [2024.04.23-17.40.01:386][ 0]LogD3D11RHI: Driver Version: 552.22 (internal:31.0.15.5222, unified:552.22)
- [2024.04.23-17.40.01:386][ 0]LogD3D11RHI: Driver Date: 4-11-2024
- [2024.04.23-17.40.01:386][ 0]LogRHI: Texture pool is 5592 MB (70% of 7989 MB)
- [2024.04.23-17.40.01:484][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
- [2024.04.23-17.40.01:486][ 0]LogD3D11RHI: [Aftermath] Enabled and primed
- [2024.04.23-17.40.01:486][ 0]LogD3D11RHI: Async texture creation enabled
- [2024.04.23-17.40.01:486][ 0]LogD3D11RHI: Array index from any shader is supported
- [2024.04.23-17.40.01:487][ 0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061083).
- [2024.04.23-17.40.01:505][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- [2024.04.23-17.40.01:505][ 0]LogShaderLibrary: Display: Using ../../../PerfectHeist2/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 2058 unique shaders.
- [2024.04.23-17.40.01:505][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
- [2024.04.23-17.40.01:506][ 0]LogTemp: Warning: Clearing the OS Cache
- [2024.04.23-17.40.01:507][ 0]LogPakFile: New pak file ../../../PerfectHeist2/Content/Paks/PerfectHeist2-WindowsNoEditor.pak added to pak precacher.
- [2024.04.23-17.40.01:522][ 0]LogSlate: Using FreeType 2.10.0
- [2024.04.23-17.40.01:522][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2024.04.23-17.40.01:547][ 0]LogShaderLibrary: Display: Using ../../../PerfectHeist2/Content/ShaderArchive-PerfectHeist2-PCD3D_SM5.ushaderbytecode for material shader code. Total 8882 unique shaders.
- [2024.04.23-17.40.01:547][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PerfectHeist2
- [2024.04.23-17.40.01:547][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2024.04.23-17.40.01:547][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PerfectHeist2 using shader platform 0.
- [2024.04.23-17.40.01:547][ 0]LogInit: Overriding language with game user settings language configuration option (en).
- [2024.04.23-17.40.01:547][ 0]LogInit: Overriding locale with game user settings locale configuration option (en).
- [2024.04.23-17.40.01:549][ 0]LogTextLocalizationManager: Compacting localization data took 0.39ms
- [2024.04.23-17.40.01:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0457 seconds to start up
- [2024.04.23-17.40.01:650][ 0]LogStreaming: Display: Flushing async loaders.
- [2024.04.23-17.40.01:650][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.000052 seconds
- [2024.04.23-17.40.01:652][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2024.04.23-17.40.01:660][ 0]LogNetVersion: PerfectHeist2 1.0.0, NetCL: 0, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2075628386)
- [2024.04.23-17.40.01:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2024.04.23-17.40.01:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2024.04.23-17.40.01:693][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (0000029289007800), frame # 0
- [2024.04.23-17.40.01:693][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002928836B780), frame # 0
- [2024.04.23-17.40.01:694][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000292890B6200), frame # 0
- [2024.04.23-17.40.01:699][ 0]LogMoviePlayer: Initializing movie player
- [2024.04.23-17.40.01:710][ 0]LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
- [2024.04.23-17.40.01:713][ 0]LogTemp: --------------------------------------------------------------------------------
- [2024.04.23-17.40.01:713][ 0]LogTemp: Using SteamCore Version: 1.5.0.1
- [2024.04.23-17.40.01:713][ 0]LogTemp: --------------------------------------------------------------------------------
- [2024.04.23-17.40.01:713][ 0]LogTemp: ../../../PerfectHeist2/Plugins/RuntimeMeshLoader
- [2024.04.23-17.40.01:714][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2024.04.23-17.40.01:718][ 0]LogUObjectArray: 17129 objects as part of root set at end of initial load.
- [2024.04.23-17.40.01:718][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2024.04.23-17.40.01:718][ 0]LogUObjectAllocator: 3447192 out of 0 bytes used by permanent object pool.
- [2024.04.23-17.40.01:718][ 0]LogUObjectArray: CloseDisregardForGC: 17129/17129 objects in disregard for GC pool
- [2024.04.23-17.40.01:719][ 0]LogEngine: Initializing Engine...
- [2024.04.23-17.40.01:720][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- [2024.04.23-17.40.01:767][ 0]LogPakFile: Precache HighWater 16MB
- [2024.04.23-17.40.01:767][ 0]LogPakFile: Precache HighWater 32MB
- [2024.04.23-17.40.01:767][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Max Channels (voices): 32
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2024.04.23-17.40.01:767][ 0]LogAudio: Display: AudioDevice MaxSources: 32
- [2024.04.23-17.40.01:767][ 0]LogAudio: Display: Using built-in audio occlusion.
- [2024.04.23-17.40.01:767][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2024.04.23-17.40.01:774][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 1: FrontRight
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 2: FrontCenter
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 3: LowFrequency
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 4: BackLeft
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 5: BackRight
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 6: SideLeft
- [2024.04.23-17.40.01:779][ 0]LogAudioMixer: Display: 7: SideRight
- [2024.04.23-17.40.01:821][ 0]LogAudioMixer: Display: Using Audio Device 7.1 Game Sound (Teufel Gaming Headset)
- [2024.04.23-17.40.01:821][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
- [2024.04.23-17.40.01:822][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- [2024.04.23-17.40.01:822][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- [2024.04.23-17.40.01:823][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- [2024.04.23-17.40.01:823][ 0]LogInit: FAudioDevice initialized.
- [2024.04.23-17.40.01:823][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2024.04.23-17.40.01:823][ 0]LogInit: Texture streaming: Enabled
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 48MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 64MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 80MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 96MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 112MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 128MB
- [2024.04.23-17.40.02:172][ 0]LogPakFile: Precache HighWater 144MB
- [2024.04.23-17.40.02:172][ 0]LogStaticMesh: [SM_Shield] Mesh is marked for CPU read.
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 160MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 176MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 192MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 208MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 224MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 240MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 256MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 272MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 288MB
- [2024.04.23-17.40.02:590][ 0]LogPakFile: Precache HighWater 304MB
- [2024.04.23-17.40.02:590][ 0]LogStaticMesh: [SM_Sphere] Mesh is marked for CPU read.
- [2024.04.23-17.40.03:723][ 0]LogMaterial: Error: Tried to access an uncooked shader map ID in a cooked application
- [2024.04.23-17.40.03:723][ 0]LogMaterial: Warning: Invalid shader map ID caching shaders for 'M_Textured_Base', will use default material.
- [2024.04.23-17.40.03:723][ 0]LogMaterial: Can't compile M_Textured_Base with cooked content, will use default material instead
- [2024.04.23-17.40.03:723][ 0]LogMaterial: Warning: /Game/FPS_Assets/Low_Poly_FPS_Pack/Content/Materials/Base_Materials/M_Textured_Base.M_Textured_Base: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMinAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMinAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMinAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMaxAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMaxAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:AdjustMaxAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:CompressionNoAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:CompressionNoAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:CompressionNoAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:784][ 0]LogClass: Warning: Failed to resolve bytecode referenced field from path: /Script/Engine.Texture:CompressionNoAlpha when loading Function /Game/LevelEditor/ExtraSM/LeExtraSMs.LeExtraSMs_C:ExecuteUbergraph_LeExtraSMs
- [2024.04.23-17.40.03:973][ 0]LogVoiceEncode: Display: EncoderVersion: libopus 1.1-beta
- [2024.04.23-17.40.03:976][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2024.04.23-17.40.03:976][ 0]LogInit: Display: Game Engine Initialized.
- [2024.04.23-17.40.03:977][ 0]LogInit: Display: Starting Game.
- [2024.04.23-17.40.03:977][ 0]LogNet: Browse: /Game/Maps/GameIntroMap?Name=Player
- [2024.04.23-17.40.03:978][ 0]LogLoad: LoadMap: /Game/Maps/GameIntroMap?Name=Player
- [2024.04.23-17.40.03:978][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
- [2024.04.23-17.40.03:979][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- [2024.04.23-17.40.03:979][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2024.04.23-17.40.04:174][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
- [2024.04.23-17.40.04:188][ 0]LogAIModule: Creating AISystem for world GameIntroMap
- [2024.04.23-17.40.04:188][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000292FFBA8A00), frame # 0
- [2024.04.23-17.40.04:188][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002929B612040), frame # 0
- [2024.04.23-17.40.04:188][ 0]LogLoad: Game class is 'GameMode'
- [2024.04.23-17.40.04:188][ 0]LogWorld: Bringing World /Game/Maps/GameIntroMap.GameIntroMap up for play (max tick rate 0) at 2024.04.23-19.40.04
- [2024.04.23-17.40.04:188][ 0]LogWorld: Bringing up level for play took: 0.000191
- [2024.04.23-17.40.04:189][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [2024.04.23-17.40.04:189][ 0]LogVoiceEngine: Error: OSS: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [2024.04.23-17.40.04:189][ 0]LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF
- [2024.04.23-17.40.04:189][ 0]LogOnlineVoice: OSS: Stopping networked voice for user: 0
- [2024.04.23-17.40.04:189][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2024.04.23-17.40.04:189][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2024.04.23-17.40.04:189][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2024.04.23-17.40.04:190][ 0]LogUMG: Display: Widget Class GameIntroWidget_C - Loaded Fast Template.
- [2024.04.23-17.40.04:190][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2024.04.23-17.40.04:190][ 0]LogLoad: Took 0.212220 seconds to LoadMap(/Game/Maps/GameIntroMap)
- [2024.04.23-17.40.04:191][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../PerfectHeist2/Content/UI/Fonts/KurriIslandItaPersonalMed-L3AGn.ufont' (48K)
- [2024.04.23-17.40.04:197][ 0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2024.04.23-17.40.04:199][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1
- [2024.04.23-17.40.04:199][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0
- [2024.04.23-17.40.04:199][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed.
- [2024.04.23-17.40.04:199][ 0]LogLoad: (Engine Initialization) Total time: 3.31 seconds
- [2024.04.23-17.40.04:203][ 0]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:1).
- [2024.04.23-17.40.04:219][ 0]LogContentStreaming: Texture pool size now 1000 MB
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