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Aug 22nd, 2019
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  1. on join:
  2. set join message to "&a%player% &ejoin the game"
  3. on quit:
  4. set quit message to "&a%player% &8quit the game"
  5.  
  6. on right click holding a nether star:
  7. open chest with 6 rows named "Select kit" to player
  8. wait 1 tick
  9. if {fighter.%player%} is not set:
  10. set slot 0 of player's current inventory to red stained glass pane named "&cLOCKED"
  11. set slot 1 of player's current inventory to red stained glass pane named "&cLOCKED"
  12. else:
  13. set slot 0 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  14. set slot 1 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  15. set slot 2 of player's current inventory to white glass pane named "&a"
  16. if {pro.%player%} is not set:
  17. set slot 3 of player's current inventory to red stained glass pane named "&cLOCKED"
  18. set slot 4 of player's current inventory to red stained glass pane named "&cLOCKED"
  19. else:
  20. set slot 3 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  21. set slot 4 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  22. set slot 5 of player's current inventory to white glass pane named "&a"
  23. if {archer.%player%} is not set:
  24. set slot 6 of player's current inventory to red stained glass pane named "&cLOCKED"
  25. set slot 7 of player's current inventory to red stained glass pane named "&cLOCKED"
  26. else:
  27. set slot 6 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  28. set slot 7 of player's current inventory to green stained glass pane named "&aUNLOCKED"
  29. set slot 8 of player's current inventory to white glass pane named "&a"
  30. set slot 9 of player's current inventory to iron cap
  31. set slot 10 of player's current inventory to glowing diamond sword
  32. set slot 11 of player's current inventory to white glass pane named "&a"
  33. set slot 12 of player's current inventory to iron cap
  34. set slot 13 of player's current inventory to iron sword
  35. set slot 14 of player's current inventory to white glass pane named "&a"
  36. set slot 15 of player's current inventory to leather helmet
  37. set slot 16 of player's current inventory to stone sword
  38. set slot 17 of player's current inventory to white glass pane named "&a"
  39. set slot 18 of player's current inventory to iron chestplate
  40. set slot 19 of player's current inventory to white glass pane named "&a"
  41. set slot 20 of player's current inventory to white glass pane named "&a"
  42. set slot 21 of player's current inventory to diamond chestplate
  43. set slot 22 of player's current inventory to white glass pane named "&a"
  44. set slot 23 of player's current inventory to white glass pane named "&a"
  45. set slot 24 of player's current inventory to chain chestplate
  46. set slot 25 of player's current inventory to glowing bow
  47. set slot 26 of player's current inventory to white glass pane named "&a"
  48.  
  49. set slot 27 of player's current inventory to iron leggings
  50. set slot 28 of player's current inventory to white glass pane named "&a"
  51. set slot 29 of player's current inventory to white glass pane named "&a"
  52. set slot 30 of player's current inventory to iron leggings
  53. set slot 31 of player's current inventory to white glass pane named "&a"
  54. set slot 32 of player's current inventory to white glass pane named "&a"
  55. set slot 33 of player's current inventory to leather leggings
  56. set slot 34 of player's current inventory to white glass pane named "&a"
  57. set slot 35 of player's current inventory to white glass pane named "&a"
  58.  
  59. set slot 36 of player's current inventory to iron boots
  60. set slot 37 of player's current inventory to white glass pane named "&a"
  61. set slot 38 of player's current inventory to white glass pane named "&a"
  62. set slot 39 of player's current inventory to iron boots
  63. set slot 40 of player's current inventory to white glass pane named "&a"
  64. set slot 41 of player's current inventory to white glass pane named "&a"
  65. set slot 42 of player's current inventory to leather boots
  66. set slot 43 of player's current inventory to white glass pane named "&a"
  67. set slot 44 of player's current inventory to white glass pane named "&a"
  68.  
  69. set slot 45 of player's current inventory to sign item named "&8Kit:&cファイター" with lore "&a右クリックで選択!"
  70. set slot 46 of player's current inventory to white glass pane named "&a"
  71. set slot 47 of player's current inventory to white glass pane named "&a"
  72. set slot 48 of player's current inventory to sign item named "&8Kit:&bプロ" with lore "&a右クリックで選択!"
  73. set slot 49 of player's current inventory to white glass pane named "&a"
  74. set slot 50 of player's current inventory to white glass pane named "&a"
  75. set slot 51 of player's current inventory to sign item named "&8Kit:&6アーチャー" with lore "&a右クリックで選択!"
  76. set slot 52 of player's current inventory to white glass pane named "&a"
  77. set slot 53 of player's current inventory to white glass pane named "&a"
  78.  
  79. on drop:
  80. if event-item is nether star:
  81. cancel event
  82. if event-item is paper:
  83. if event-item's name is "初期KIT配布券":
  84. cancel event
  85.  
  86. command /item:
  87. permission : skript.admin
  88. trigger:
  89. loop all players:
  90. if {kit.%loop-player%} is "fighter":
  91. set loop-player's helmet to iron helmet
  92. set loop-player's chestplate to iron chestplate
  93. set loop-player's leggings to iron leggings
  94. set loop-player's boots to iron boots
  95. give 1 of diamond sword of sharpness 1 to loop-player
  96. if {kit.%loop-player%} is "pro":
  97. set loop-player's helmet to iron helmet
  98. set loop-player's chestplate to diamond chestplate
  99. set loop-player's leggings to iron leggings
  100. set loop-player's boots to iron boots
  101. give loop-player iron sword
  102. command "/effect %loop-player% speed 10000 0"
  103. if {kit.%loop-player%} is "archer":
  104. set loop-player's helmet to leather helmet
  105. set loop-player's chestplate to chain chestplate
  106. set loop-player's leggings to leather leggings
  107. set loop-player's boots to leather boots
  108. give loop-player stone sword
  109. give 1 of bow of power 2 to loop-player
  110. command "/effect %loop-player% speed 10000 0"
  111. give loop-player 64 arrow
  112. give loop-player 64 arrow
  113.  
  114. command /commandroom:
  115. permission: skript.admin
  116. trigger:
  117. teleport player to location (-332, 4, 1042)
  118.  
  119. on inventory click:
  120. inventory name of player's current inventory is "Select kit"
  121. close player's inventory
  122. cancel event
  123. if clicked slot is 45:
  124. if {fighter.%player%} is not set:
  125. send "&c「ファイター」を開放していません" to player
  126. else:
  127. send "&a「ファイター」を選択しました!" to player
  128. set {kit.%player%} to "fighter"
  129. if clicked slot is 48:
  130. if {pro.%player%} is not set:
  131. send "&c「プロ」を開放していません" to player
  132. else:
  133. send "&a「プロ」を選択しました!" to player
  134. set {kit.%player%} to "pro"
  135. if clicked slot is 51:
  136. if {archer.%player%} is not set:
  137. send "&c「アーチャー」を開放していません" to player
  138. else:
  139. send "&a「アーチャー」を選択しました!" to player
  140. set {kit.%player%} to "archer"
  141.  
  142. on right click holding a pieces of paper:
  143. if event-item's name is "初期KIT配布":
  144. open chest with 1 rows named "KIT" to player
  145. set slot 2 of player's current inventory to glowing piece of paper named "&c&lファイター" with lore "&7右クリックで開放"
  146. set slot 4 of player's current inventory to glowing piece of paper named "&b&lプロ" with lore "&7右クリックで開放"
  147. set slot 6 of player's current inventory to glowing piece of paper named "&6&lアーチャー" with lore "&7右クリックで開放"
  148.  
  149. on inventory click:
  150. inventory name of player's current inventory is "KIT"
  151. close player's inventory
  152. cancel event
  153. command "/clear %player% paper"
  154. if clicked slot is 2:
  155. command "/kit add fighter %player%"
  156. if clicked slot is 4:
  157. command "/kit add pro %player%"
  158. if clicked slot is 6:
  159. command "/kit add archer %player%"
  160.  
  161. command /kit [<text>] [<text>] [<player>]:
  162. permission: skript.admin
  163. trigger:
  164. if arg-1 is "add":
  165. if arg-3 is set:
  166. if arg-2 is "fighter":
  167. if {fighter.%arg-3%} is not set:
  168. send "&a「ファイター」を開放しました!" to arg-3
  169. set {fighter.%arg-3%} to "get"
  170. else:
  171. send "&e「ファイター」はすでに開放しています" to arg-3
  172. if arg-2 is "pro":
  173. if {pro.%player%} is not set:
  174. send "&a「プロ」を開放しました!" to arg-3
  175. set {pro.%arg-3%} to "get"
  176. else:
  177. send "&e「プロ」はすでに開放しています" to arg-3
  178. if arg-2 is "archer":
  179. if {archer.%player%} is not set:
  180. send "&a「アーチャー」を開放しました!" to arg-3
  181. set {archer.%arg-3%} to "get"
  182. else:
  183. send "&e「アーチャー」はすでに開放しています" to arg-3
  184. if arg-1 is "remove":
  185. if arg-3 is set:
  186. if arg-2 is "fighter":
  187. send "&c「ファイター」を%arg-3%から削除しました"
  188. delete {fighter.%arg-3%}
  189. if arg-2 is "pro":
  190. send "&c「プロ」を%arg-3%から削除しました"
  191. delete {pro.%arg-3%}
  192. if arg-2 is "archer":
  193. send "&c「アーチャー」を%arg-3%から削除しました"
  194. delete {archer.%arg-3%}
  195. if arg-1 is not "add" or "remove":
  196. send "&ccommand… ""/kit [add/remove] [fighter/pro/archer] [player]"""
  197. else if arg-2 is not "fighter" or "pro" or "archer":
  198. send "&ccommand… ""/kit [add/remove] [fighter/pro/archer] [player]"""
  199. else if arg-3 is not set:
  200. send "&ccommand… ""/kit [add/remove] [fighter/pro/archer] [player]"""
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