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- See the end of this message for details on invoking
- just-in-time (JIT) debugging instead of this dialog box.
- ************** Exception Text **************
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Microsoft.DirectX.Direct3D.Texture.LockRectangleInternal(Int32 level, tagRECT* rect, LockFlags flags)
- at Microsoft.DirectX.Direct3D.Texture.LockRectangleInternal(Type typeLock, Int32 level, tagRECT* rect, LockFlags flags, Int32& pitch, Int32[] ranks)
- at Microsoft.DirectX.Direct3D.Texture.LockRectangle(Type typeLock, Int32 level, LockFlags flags, Int32[] ranks)
- at ChaosGraphics.Texture.LockRectangle[T](LockFlags lockFlags)
- at LudumDare_45.Bar.fff()
- at LudumDare_45.Bar.ClearDrawCalls()
- at ChaosGame.Scene.Draw()
- at ChaosGame.BaseGame.DrawGame()
- at LudumDare_45.Game.DrawGame()
- at ChaosGame.BaseGame.GameLoop(Object sender, EventArgs e)
- at System.Windows.Forms.Form.OnShown(EventArgs e)
- at System.Windows.Forms.Form.CallShownEvent()
- at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
- at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
- at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
- ************** Loaded Assemblies **************
- mscorlib
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.4010.0 built by: NET48REL1LAST_B
- CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
- ----------------------------------------
- Journey of a Drunkard
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/Journey%20of%20a%20Drunkard.exe
- ----------------------------------------
- System.Windows.Forms
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
- ----------------------------------------
- System
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
- ----------------------------------------
- System.Drawing
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3752.0 built by: NET48REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
- ----------------------------------------
- ChaosGame
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosGame.DLL
- ----------------------------------------
- Collections
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/Collections.DLL
- ----------------------------------------
- ChaosGraphics
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosGraphics.DLL
- ----------------------------------------
- ChaosPhysics
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosPhysics.DLL
- ----------------------------------------
- ChaosMath
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosMath.DLL
- ----------------------------------------
- ChaosSound
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosSound.DLL
- ----------------------------------------
- ChaosInput
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///E:/downloaded/unpc/ChaosInput.DLL
- ----------------------------------------
- Microsoft.DirectX.DirectInput
- Assembly Version: 1.0.2902.0
- Win32 Version: 5.04.00.2904
- CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.DirectInput/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectInput.dll
- ----------------------------------------
- Microsoft.DirectX.Direct3D
- Assembly Version: 1.0.2902.0
- Win32 Version: 9.05.132.0000
- CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
- ----------------------------------------
- Microsoft.DirectX.Direct3DX
- Assembly Version: 1.0.2911.0
- Win32 Version: 9.12.589.0000
- CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
- ----------------------------------------
- System.Core
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
- ----------------------------------------
- System.Configuration
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3752.0 built by: NET48REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
- ----------------------------------------
- Microsoft.DirectX.DirectSound
- Assembly Version: 1.0.2902.0
- Win32 Version: 5.04.00.2904
- CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll
- ----------------------------------------
- Microsoft.DirectX
- Assembly Version: 1.0.2902.0
- Win32 Version: 5.04.00.2904
- CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
- ----------------------------------------
- Microsoft.VisualC
- Assembly Version: 10.0.0.0
- Win32 Version: 12.00.52519.0 built by: VSWINSERVICING
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
- ----------------------------------------
- System.Xml
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3752.0 built by: NET48REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
- ----------------------------------------
- System.Security
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3752.0 built by: NET48REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Security/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Security.dll
- ----------------------------------------
- Accessibility
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3752.0 built by: NET48REL1
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
- ----------------------------------------
- ************** JIT Debugging **************
- To enable just-in-time (JIT) debugging, the .config file for this
- application or computer (machine.config) must have the
- jitDebugging value set in the system.windows.forms section.
- The application must also be compiled with debugging
- enabled.
- For example:
- <configuration>
- <system.windows.forms jitDebugging="true" />
- </configuration>
- When JIT debugging is enabled, any unhandled exception
- will be sent to the JIT debugger registered on the computer
- rather than be handled by this dialog box.
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