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output_log__2020-09-02__16-53-38

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Sep 2nd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  10. Vendor:
  11. VRAM: 8088 MB
  12. Driver: 26.21.14.3200
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 3.164 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.420100 ms
  22. 2020-09-02T16:54:06 0.026 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-09-02T16:54:06 0.235 INF Localization language: english
  24. 2020-09-02T16:54:06 0.257 INF Texture quality is set to 3
  25. 2020-09-02T16:54:06 0.258 INF Precaching...
  26. 2020-09-02T16:54:06 0.261 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-09-02T16:54:06 0.370 INF [EAC] Initializing ...
  28. 2020-09-02T16:54:06 0.372 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-09-02T16:54:12 6.258 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-09-02T16:54:12 6.311 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-09-02T16:54:16 10.686 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-09-02T16:54:21 15.164 INF Precaching done
  33. 2020-09-02T16:54:21 15.165 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 6.071500 ms
  36. 2020-09-02T16:54:21 15.473 INF [GSM] Singleton Initialized...
  37. 2020-09-02T16:54:21 15.494 INF Awake IsFocused: False
  38. 2020-09-02T16:54:21 15.495 INF Awake
  39. 2020-09-02T16:54:21 15.514 INF Version: Alpha 19 (b180) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-09-02T16:54:21 15.515 INF System information:
  41. 2020-09-02T16:54:21 15.515 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-09-02T16:54:21 15.515 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  43. 2020-09-02T16:54:21 15.515 INF RAM: 16337 MB
  44. 2020-09-02T16:54:21 15.515 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
  45. 2020-09-02T16:54:21 15.516 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-09-02T16:54:21 15.516 INF Last played version: Alpha 19
  47. 2020-09-02T16:54:21 15.516 INF Local UTC offset: 1 hours
  48. 2020-09-02T16:54:21 15.522 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-09-02__16-53-38.txt -eac_executablename 7daystodie.exe
  49. 2020-09-02T16:54:21 15.523 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-09-02T16:54:21 15.524 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-09-02T16:54:22 15.894 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-09-02T16:54:22 15.909 INF Starting UserProfileManager...
  59. 2020-09-02T16:54:22 15.994 INF Occlusion: Awake
  60. 2020-09-02T16:54:22 16.000 INF ApplyAllOptions streaming budget 7279.2 MB
  61. 2020-09-02T16:54:22 16.000 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2020-09-02T16:54:22 16.000 INF Texture quality is set to 3
  63. 2020-09-02T16:54:22 16.001 INF ApplyTextureFilter 0, AF Disable
  64. 2020-09-02T16:54:22 16.002 INF ApplyTerrainOptions 1
  65. 2020-09-02T16:54:24 18.429 INF [MODS] No mods folder found
  66. 2020-09-02T16:54:24 18.440 INF Loading permissions file at 'C:\Users\Friday\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-09-02T16:54:24 18.489 INF Loading permissions file done.
  68. 2020-09-02T16:54:24 18.573 INF Awake done in 3078 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4212.
  74. Total: 23.623400 ms (FindLiveObjects: 0.422400 ms CreateObjectMapping: 0.187000 ms MarkObjects: 22.940200 ms DeleteObjects: 0.073000 ms)
  75.  
  76. 2020-09-02T16:54:25 19.097 INF User joined: Run-With-Bears
  77. 2020-09-02T16:54:25 19.188 INF Reloading serveradmin.xml
  78. 2020-09-02T16:54:25 19.188 INF Loading permissions file at 'C:\Users\Friday\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-09-02T16:54:25 19.189 INF Loading permissions file done.
  80. 2020-09-02T16:54:25 19.427 INF Updated culture for display texts
  81. 2020-09-02T16:54:30 24.388 INF UMA Overlay loading took 3836 ms
  82. 2020-09-02T16:54:30 24.390 INF UMA Slot loading took 1 ms
  83. 2020-09-02T16:54:30 24.474 INF [GSM] GameSparks Connected
  84. 2020-09-02T16:54:36 30.010 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  85. 2020-09-02T16:54:36 30.371 INF [GSM] Skipping me
  86. 2020-09-02T16:54:38 32.164 INF WorldStaticData.Init() needed 7.546s
  87. 2020-09-02T16:54:38 32.546 INF [Steamworks.NET] Login ok.
  88. 2020-09-02T16:54:38 32.858 INF AchievementManager: Received stats and achievements from Steam
  89. 2020-09-02T16:54:43 36.884 INF NET: Starting server protocols
  90. 2020-09-02T16:54:43 36.893 INF NET: LiteNetLib server started
  91. 2020-09-02T16:54:43 36.894 INF [Steamworks.NET] NET: Server started
  92. 2020-09-02T16:54:43 36.894 INF Started thread SteamNetworkingServer
  93. 2020-09-02T16:54:43 36.895 INF StartGame
  94. 2020-09-02T16:54:43 36.912 INF Persistent GamePrefs saved
  95. GamePref.AdminFileName = serveradmin.xml
  96. GamePref.AirDropFrequency = 24
  97. GamePref.AirDropMarker = True
  98. GamePref.AutopilotMode = 0
  99. GamePref.BedrollDeadZoneSize = 30
  100. GamePref.BedrollExpiryTime = 45
  101. GamePref.BlockDamageAI = 100
  102. GamePref.BlockDamageAIBM = 100
  103. GamePref.BlockDamagePlayer = 100
  104. GamePref.BloodMoonEnemyCount = 64
  105. GamePref.BloodMoonFrequency = 7
  106. GamePref.BloodMoonRange = 0
  107. GamePref.BloodMoonWarning = 8
  108. GamePref.BuildCreate = False
  109. GamePref.ConnectToServerIP = 127.0.0.1
  110. GamePref.ConnectToServerPort = 26900
  111. GamePref.ControlPanelEnabled = False
  112. GamePref.ControlPanelPort = 8080
  113. GamePref.CraftTimer =
  114. GamePref.CreateLevelDim = 8
  115. GamePref.CreateLevelName = My Level
  116. GamePref.CreativeMenuEnabled = False
  117. GamePref.DayCount = 3
  118. GamePref.DayLightLength = 18
  119. GamePref.DayNightLength = 120
  120. GamePref.DebugMenuEnabled = False
  121. GamePref.DebugMenuShowTasks = False
  122. GamePref.DebugStopEnemiesMoving = False
  123. GamePref.DropOnDeath = 0
  124. GamePref.DropOnQuit = 0
  125. GamePref.DynamicSpawner =
  126. GamePref.EACEnabled = False
  127. GamePref.EnemyDifficulty = 0
  128. GamePref.EnemySpawnMode = True
  129. GamePref.FavoriteServersList =
  130. GamePref.FragLimit = 20
  131. GamePref.GameDifficulty = 2
  132. GamePref.GameGuidClient =
  133. GamePref.GameMode = GameModeSurvival
  134. GamePref.GameName = NitroBear
  135. GamePref.GameNameClient = My Game
  136. GamePref.GameVersion = Alpha 19
  137. GamePref.GameWorld = NitroBear
  138. GamePref.HideCommandExecutionLog = 0
  139. GamePref.JoiningOptions = True
  140. GamePref.LandClaimCount = 1
  141. GamePref.LandClaimDeadZone = 30
  142. GamePref.LandClaimDecayMode = 0
  143. GamePref.LandClaimExpiryTime = 7
  144. GamePref.LandClaimOfflineDelay = 0
  145. GamePref.LandClaimOfflineDurabilityModifier = 4
  146. GamePref.LandClaimOnlineDurabilityModifier = 4
  147. GamePref.LandClaimSize = 41
  148. GamePref.LastGameResetRevision = 13
  149. GamePref.LastLoadedPrefab =
  150. GamePref.LastLoadedPrefabSize =
  151. GamePref.LastLoadingTipRead = 16
  152. GamePref.LootAbundance = 200
  153. GamePref.LootRespawnDays = 5
  154. GamePref.LootTimer =
  155. GamePref.MatchLength = 10
  156. GamePref.MaxSpawnedAnimals = 50
  157. GamePref.MaxSpawnedZombies = 60
  158. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  159. GamePref.NoGraphicsMode = False
  160. GamePref.OptionsAllowController = True
  161. GamePref.OptionsAmbientVolumeLevel = 1
  162. GamePref.OptionsAudioOcclusion = False
  163. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  164. GamePref.OptionsControllerVibration = True
  165. GamePref.OptionsDisableChunkLODs = False
  166. GamePref.OptionsDynamicMusicDailyTime = 0.3
  167. GamePref.OptionsDynamicMusicEnabled = True
  168. GamePref.OptionsForegroundGlobalOpacity = 1
  169. GamePref.OptionsGfxAA = 1
  170. GamePref.OptionsGfxBloom = False
  171. GamePref.OptionsGfxBrightness = 0.5
  172. GamePref.OptionsGfxDOF = False
  173. GamePref.OptionsGfxDynamicMinFPS = 30
  174. GamePref.OptionsGfxDynamicMode = 0
  175. GamePref.OptionsGfxDynamicScale = 1
  176. GamePref.OptionsGfxFOV = 65
  177. GamePref.OptionsGfxGrassDistance = 1
  178. GamePref.OptionsGfxLODDistance = 0.5
  179. GamePref.OptionsGfxMotionBlur = 0
  180. GamePref.OptionsGfxObjQuality = 1
  181. GamePref.OptionsGfxOcclusion = True
  182. GamePref.OptionsGfxQualityPreset = 5
  183. GamePref.OptionsGfxReflectQuality = 0
  184. GamePref.OptionsGfxReflectShadows = False
  185. GamePref.OptionsGfxResetRevision = 1
  186. GamePref.OptionsGfxResolution = 0
  187. GamePref.OptionsGfxShadowDistance = 1
  188. GamePref.OptionsGfxSSAO = False
  189. GamePref.OptionsGfxSSReflections = 1
  190. GamePref.OptionsGfxStreamMipmaps = True
  191. GamePref.OptionsGfxSunShafts = True
  192. GamePref.OptionsGfxTerrainQuality = 1
  193. GamePref.OptionsGfxTexFilter = 0
  194. GamePref.OptionsGfxTexQuality = 3
  195. GamePref.OptionsGfxTreeDistance = 4
  196. GamePref.OptionsGfxUMATexQuality = 3
  197. GamePref.OptionsGfxViewDistance = 6
  198. GamePref.OptionsGfxVsync = 1
  199. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  200. GamePref.OptionsGfxWaterQuality = 0
  201. GamePref.OptionsHudOpacity = 1
  202. GamePref.OptionsHudSize = 1
  203. GamePref.OptionsInterfaceSensitivity = 0.75
  204. GamePref.OptionsInvertMouse = False
  205. GamePref.OptionsJournalPopup = True
  206. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  207. GamePref.OptionsMicVolumeLevel = 0.75
  208. GamePref.OptionsMouseSensitivity = 0.1
  209. GamePref.OptionsMusicVolumeLevel = 0.2
  210. GamePref.OptionsOverallAudioVolumeLevel = 0.5818965
  211. GamePref.OptionsPlayChanceFrequency = 3
  212. GamePref.OptionsPlayChanceProbability = 0.983
  213. GamePref.OptionsPlayerModel = playerMale
  214. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  215. GamePref.OptionsPOICulling = 1
  216. GamePref.OptionsScreenBoundsValue = 1
  217. GamePref.OptionsShowCompass = True
  218. GamePref.OptionsShowCrosshair = True
  219. GamePref.OptionsStabSpawnBlocksOnGround = True
  220. GamePref.OptionsTempCelsius = False
  221. GamePref.OptionsUiFpsScaling = 1
  222. GamePref.OptionsVoiceChatEnabled = True
  223. GamePref.OptionsVoiceVolumeLevel = 0.75
  224. GamePref.OptionsZoomMouseSensitivity = 0.0950431
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561198042047772
  229. GamePref.PlayerKillingMode = 2
  230. GamePref.PlayerName = Run-With-Bears
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Friday\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 8
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 1
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDeferredLighting =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsFieldOfViewNew =
  264. GamePref.UNUSED_OptionsGamma =
  265. GamePref.UNUSED_OptionsImageEffects =
  266. GamePref.UNUSED_OptionsMotionBlur =
  267. GamePref.UNUSED_OptionsObjectBlur =
  268. GamePref.UNUSED_OptionsReflectionBounces =
  269. GamePref.UNUSED_OptionsReflectionCullList =
  270. GamePref.UNUSED_OptionsReflectionFarClip =
  271. GamePref.UNUSED_OptionsReflectionRefreshMode =
  272. GamePref.UNUSED_OptionsReflectionShadowDistance =
  273. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  274. GamePref.UNUSED_OptionsSSAO =
  275. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  276. GamePref.UNUSED_OptionsSunShafts =
  277. GamePref.UserDataFolder = C:\Users\Friday\AppData\Roaming/7DaysToDie
  278. GamePref.WorldGenSeed =
  279. GamePref.WorldGenSize = 8192
  280. GamePref.XPMultiplier = 300
  281. GamePref.ZombieBMMove = 3
  282. GamePref.ZombieFeralMove = 3
  283. GamePref.ZombieMove = 0
  284. GamePref.ZombieMoveNight = 3
  285. GamePref.ZombiePlayers = True
  286. GameStat.AirDropFrequency = 0
  287. GameStat.AirDropMarker = False
  288. GameStat.AllowedViewDistance = 12
  289. GameStat.AnimalCount = 0
  290. GameStat.AutoParty = False
  291. GameStat.BedrollExpiryTime = 45
  292. GameStat.BlockDamagePlayer = 100
  293. GameStat.BloodMoonDay = 0
  294. GameStat.BloodMoonEnemyCount = 8
  295. GameStat.BloodMoonWarning = 8
  296. GameStat.ChunkStabilityEnabled = True
  297. GameStat.CraftTimer =
  298. GameStat.CurrentRoundIx = 0
  299. GameStat.DayLightLength = 18
  300. GameStat.DayLimitActive = False
  301. GameStat.DayLimitThisRound = 0
  302. GameStat.DropOnDeath = 1
  303. GameStat.DropOnQuit = 0
  304. GameStat.EnemyCount = 0
  305. GameStat.EnemyDifficulty = Normal
  306. GameStat.EnemySpawnMode = True
  307. GameStat.FragLimitActive = False
  308. GameStat.FragLimitThisRound = 0
  309. GameStat.GameDifficulty = 2
  310. GameStat.GameDifficultyBonus = 1
  311. GameStat.GameModeId = 0
  312. GameStat.GameState = 0
  313. GameStat.GlobalMessageToShow =
  314. GameStat.IsCreativeMenuEnabled = False
  315. GameStat.IsFlyingEnabled = False
  316. GameStat.IsPlayerCollisionEnabled = True
  317. GameStat.IsPlayerDamageEnabled = True
  318. GameStat.IsResetMapOnRestart = False
  319. GameStat.IsSaveSupplyCrates = True
  320. GameStat.IsSpawnEnemies = True
  321. GameStat.IsSpawnNearOtherPlayer = False
  322. GameStat.IsTeleportEnabled = False
  323. GameStat.IsVersionCheckDone = True
  324. GameStat.LandClaimCount = 1
  325. GameStat.LandClaimDeadZone = 30
  326. GameStat.LandClaimDecayMode = 0
  327. GameStat.LandClaimExpiryTime = 3
  328. GameStat.LandClaimOfflineDelay = 0
  329. GameStat.LandClaimOfflineDurabilityModifier = 32
  330. GameStat.LandClaimOnlineDurabilityModifier = 32
  331. GameStat.LandClaimSize = 41
  332. GameStat.LoadScene =
  333. GameStat.LootTimer =
  334. GameStat.OptionsPOICulling = 0
  335. GameStat.PartySharedKillRange = 100
  336. GameStat.PlayerKillingMode = KillStrangersOnly
  337. GameStat.ScoreDiedMultiplier = -5
  338. GameStat.ScorePlayerKillMultiplier = 1
  339. GameStat.ScoreZombieKillMultiplier = 1
  340. GameStat.ShowAllPlayersOnMap = False
  341. GameStat.ShowFriendPlayerOnMap = True
  342. GameStat.ShowSpawnWindow = False
  343. GameStat.ShowWindow =
  344. GameStat.ShowZombieCounter = False
  345. GameStat.TimeLimitActive = False
  346. GameStat.TimeLimitThisRound = 0
  347. GameStat.TimeOfDayIncPerSec = 20
  348. GameStat.XPMultiplier = 100
  349. GameStat.ZombieHordeMeter = False
  350. 2020-09-02T16:54:43 36.952 INF StartAsServer
  351. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  352. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  353. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  354. 2020-09-02T16:54:43 37.296 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  355. 2020-09-02T16:54:43 37.296 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  356. 2020-09-02T16:54:43 37.296 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  357. 2020-09-02T16:55:07 61.239 INF Block IDs with mapping
  358. 2020-09-02T16:55:07 61.240 INF BlockIDs from Mapping
  359. 2020-09-02T16:55:13 67.725 INF Item IDs with mapping
  360. 2020-09-02T16:55:13 67.726 INF ItemIDs from Mapping
  361. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  362. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  363. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  365. 2020-09-02T16:55:19 73.542 INF ShapeControllers: 64
  366. 2020-09-02T16:55:19 73.641 INF createWorld: NitroBear, NitroBear, GameModeSurvival
  367. 2020-09-02T16:55:19 73.642 INF Occlusion: Enabled
  368. 2020-09-02T16:55:19 73.735 INF Started thread ChunkRegeneration
  369. 2020-09-02T16:55:19 73.735 INF Started thread ChunkCalc
  370. 2020-09-02T16:55:19 73.866 INF World.Load: NitroBear
  371. 2020-09-02T16:55:20 73.877 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
  372. ArgumentException: An item with the same key has already been added. Key: 0
  373. at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0
  374. at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  375. at SleeperVolume.Read (System.IO.BinaryReader _br) [0x00295] in <d7c95f421d354b5e851d6f3126817769>:0
  376. at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <d7c95f421d354b5e851d6f3126817769>:0
  377. at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <d7c95f421d354b5e851d6f3126817769>:0
  378. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  379. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  380. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  381. <createWorld>d__178:MoveNext()
  382. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  383.  
  384. (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
  385.  
  386. 2020-09-02T16:55:20 74.037 INF AstarManager Init
  387. NullReferenceException: Object reference not set to an instance of an object
  388. at AstarManager.Awake () [0x0005a] in <d7c95f421d354b5e851d6f3126817769>:0
  389. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  390. UnityEngine.GameObject:AddComponent(Type)
  391. UnityEngine.GameObject:AddComponent()
  392. AstarManager:Init(GameObject)
  393. <createWorld>d__178:MoveNext()
  394. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  395.  
  396. (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)
  397.  
  398. 2020-09-02T16:55:20 74.613 INF Weather Packages Created FROM BIOMES
  399. 2020-09-02T16:55:20 74.614 INF createWorld() done
  400. NullReferenceException: Object reference not set to an instance of an object
  401. at NetPackageWorldInfo.PrepareWorldHashes () [0x00015] in <d7c95f421d354b5e851d6f3126817769>:0
  402. at GameManager+<StartAsServer>d__137.MoveNext () [0x0029a] in <d7c95f421d354b5e851d6f3126817769>:0
  403. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  404.  
  405. (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)
  406.  
  407. 2020-09-02T16:55:29 82.923 INF Preparing quit
  408. 2020-09-02T16:55:29 82.924 INF Disconnect
  409. 2020-09-02T16:55:29 82.925 INF [NET] ServerShutdown
  410. 2020-09-02T16:55:29 82.925 INF NET: Stopping server protocols
  411. 2020-09-02T16:55:29 82.943 INF NET: LiteNetLib server stopped
  412. 2020-09-02T16:55:29 82.945 INF SaveAndCleanupWorld
  413. 2020-09-02T16:55:29 82.946 ERR Disconnecting failed:
  414. 2020-09-02T16:55:29 82.946 EXC Object reference not set to an instance of an object
  415. NullReferenceException: Object reference not set to an instance of an object
  416. at World.Save () [0x00013] in <d7c95f421d354b5e851d6f3126817769>:0
  417. at GameManager.SaveWorld () [0x00000] in <d7c95f421d354b5e851d6f3126817769>:0
  418. at GameManager.SaveAndCleanupWorld () [0x0005c] in <d7c95f421d354b5e851d6f3126817769>:0
  419. at ConnectionManager.StopServers () [0x00028] in <d7c95f421d354b5e851d6f3126817769>:0
  420. at GameManager.Disconnect () [0x00126] in <d7c95f421d354b5e851d6f3126817769>:0
  421. at GameManager+<ApplicationQuitCo>d__153.MoveNext () [0x0003f] in <d7c95f421d354b5e851d6f3126817769>:0
  422. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  423. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  424. UnityEngine.Logger:LogException(Exception, Object)
  425. UnityEngine.Debug:LogException(Exception)
  426. Logger:masterLogException(Exception)
  427. Logger:Exception(Exception)
  428. Log:Exception(Exception)
  429. <ApplicationQuitCo>d__153:MoveNext()
  430. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  431. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  432. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  433. GameManager:OnApplicationQuit()
  434.  
  435. (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)
  436.  
  437. 2020-09-02T16:55:29 83.122 INF [GSM] GameSparks Disconnected
  438. 2020-09-02T16:55:29 83.221 INF Persistent GamePrefs saved
  439. 2020-09-02T16:55:29 83.223 INF Cleanup
  440. 2020-09-02T16:55:29 83.237 INF AchievementManager.Cleanup
  441. NullReferenceException: Object reference not set to an instance of an object
  442. at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <d7c95f421d354b5e851d6f3126817769>:0
  443. at XUiController.Update (System.Single _dt) [0x0004f] in <d7c95f421d354b5e851d6f3126817769>:0
  444. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <d7c95f421d354b5e851d6f3126817769>:0
  445. at XUiUpdater.Update () [0x0003f] in <d7c95f421d354b5e851d6f3126817769>:0
  446. at XUiUpdateHelper.LateUpdate () [0x00000] in <d7c95f421d354b5e851d6f3126817769>:0
  447.  
  448. (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)
  449.  
  450. NullReferenceException: Object reference not set to an instance of an object
  451. at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <d7c95f421d354b5e851d6f3126817769>:0
  452. at XUiController.Update (System.Single _dt) [0x0004f] in <d7c95f421d354b5e851d6f3126817769>:0
  453. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <d7c95f421d354b5e851d6f3126817769>:0
  454. at XUiUpdater.Update () [0x0003f] in <d7c95f421d354b5e851d6f3126817769>:0
  455. at XUiUpdateHelper.LateUpdate () [0x00000] in <d7c95f421d354b5e851d6f3126817769>:0
  456.  
  457. (Filename: <d7c95f421d354b5e851d6f3126817769> Line: 0)
  458.  
  459. 2020-09-02T16:55:29 83.297 INF Terminating threads
  460. 2020-09-02T16:55:29 83.303 INF Exited thread ChunkRegeneration
  461. 2020-09-02T16:55:29 83.415 INF Exited thread SteamNetworkingServer
  462.  
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