frozenLake

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Oct 19th, 2014
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  1. addhook("MobjCollide", function()
  2. if ( ( $1.x - $2.x ) ^2 ) + ( ( $1.y - $2.y ) ^2 ) > ( ( $1.radius + $2.radius ) ^2 )
  3. return false
  4. end)
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