Advertisement
MayhemRobot

God Of Salvation

Jan 4th, 2018
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 165.31 KB | None | 0 0
  1. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  2.  
  3.  
  4.  
  5.  
  6. --[[
  7. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  8. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  9. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  10.  
  11. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  12.  
  13. Further notes and upgrades will be listed down below...
  14. --]]
  15.  
  16.  
  17. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  18.  
  19.  
  20.  
  21. local char = game.Players.LocalPlayer.Character
  22. for i,v in pairs(char:children()) do
  23. if v:IsA("Accessory") then
  24. v:Destroy()
  25. end
  26. end
  27. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  28. aura.Size = NumberSequence.new(0)
  29. aura.Lifetime = NumberRange.new(0)
  30. aura.LightEmission = 0
  31. local jun = game.Players.LocalPlayer
  32. local Player=game.Players.LocalPlayer
  33. repeat wait()
  34. until Player
  35. local Char=Player.Character
  36. repeat wait()
  37. until Char
  38. local CurrentEffects={}
  39. local CurrentDamages={}
  40. local Human=Char.Humanoid
  41. local LArm=Char["Left Arm"]
  42. local RArm=Char["Right Arm"]
  43. local LLeg=Char["Left Leg"]
  44. local RLeg=Char["Right Leg"]
  45. local Torso=Char.Torso
  46. local RS=Torso["Right Shoulder"]
  47. local LS=Torso["Left Shoulder"]
  48. local RH=Torso["Right Hip"]
  49. local LH=Torso["Left Hip"]
  50. local Head=Char.Head
  51. local Neck=Torso.Neck
  52. local RootPart=Char.HumanoidRootPart
  53. local RootJoint=RootPart.RootJoint
  54. local equipped=false
  55. local Debounce=false
  56. local Anim="Idle"
  57. local chat = game:GetService("Chat")
  58. local Mouse=Player:GetMouse()
  59. local Lighting=game.Lighting
  60. local cf=CFrame.new
  61. local v3=Vector3.new
  62. local c3=Color3.new
  63. local it=Instance.new
  64. local angles=CFrame.Angles
  65. local rad=math.rad
  66. local ran=math.random
  67. local huge=math.huge
  68. local attacking=false
  69. local attacktype=1
  70. local Portalling=false
  71. local p = game.Players.LocalPlayer
  72. local char = p.Character
  73. local mouse = p:GetMouse()
  74. local larm = char["Left Arm"]
  75. local rarm = char["Right Arm"]
  76. local lleg = char["Left Leg"]
  77. local rleg = char["Right Leg"]
  78. local hed = char.Head
  79. local symbolimg = "rbxassetid://349165228"
  80. local torso = char.Torso
  81. local hum = char.Humanoid
  82. local cam = game.Workspace.CurrentCamera
  83. local root = char.HumanoidRootPart
  84. local deb = false
  85. local shot = 0
  86. local debris=game:service"Debris"
  87. local l = game:GetService("Lighting")
  88. local rs = game:GetService("RunService").RenderStepped
  89. local eColors = {"Crimson", "White"}
  90. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  91. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  92. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  93. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  94. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  95. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  96. r=game:service'RunService'.RenderStepped
  97. --------------------------------------------------------------------
  98.  
  99.  
  100.  
  101. local Transforming = true
  102. Human.WalkSpeed = 0
  103.  
  104.  
  105. Player:ClearCharacterAppearance()
  106. wait(0.1)
  107. Player.Character.Head.BrickColor = BrickColor.new("White")
  108. Player.Character.Torso.BrickColor = BrickColor.new("White")
  109. Player.Character["Right Arm"].BrickColor = BrickColor.new("White")
  110. Player.Character["Right Leg"].BrickColor = BrickColor.new("White")
  111. Player.Character["Left Leg"].BrickColor = BrickColor.new("White")
  112. Player.Character["Left Arm"].BrickColor = BrickColor.new("White")
  113. Player.Character.Head.face:Destroy()
  114.  
  115.  
  116.  
  117.  
  118.  
  119.  
  120.  
  121. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  122. selectionBoxOfTorso.Adornee = Torso
  123. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  124. selectionBoxOfTorso.LineThickness = 0.01
  125. selectionBoxOfTorso.Transparency = 0
  126.  
  127. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  128. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  129. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  130. selectionBoxOfRightArm.LineThickness = 0.01
  131. selectionBoxOfRightArm.Transparency = 0
  132.  
  133. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  134. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  135. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  136. selectionBoxOfRightLeg.LineThickness = 0.01
  137. selectionBoxOfRightLeg.Transparency = 0
  138.  
  139. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  140. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  141. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  142. selectionBoxOfLeftArm.LineThickness = 0.01
  143. selectionBoxOfLeftArm.Transparency = 0
  144.  
  145. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  146. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  147. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  148. selectionBoxOfLeftLeg.LineThickness = 0.01
  149. selectionBoxOfLeftLeg.Transparency = 0
  150.  
  151.  
  152. LightOnBody = Instance.new("PointLight", Head)
  153. LightOnBody.Brightness = 3000
  154. LightOnBody.Range = 20
  155. LightOnBody.Color = Color3.new(0, 225, 0)
  156.  
  157.  
  158.  
  159. local p = game.Players.LocalPlayer
  160. local char = p.Character
  161. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  162. GodOfDestruction.Name = "GodOfDestruction"
  163. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  164. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  165. shirt.Name = "Shirt"
  166. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  167. pants.Name = "Pants"
  168. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  169. torso.Size = Vector3.new(2,2,1)
  170. torso.Rotation = Vector3.new(0,180,0)
  171. torso.Position = Vector3.new(0,4,0)
  172. torso.BrickColor = BrickColor.new("Really black")
  173. torso.Name = "Torso"
  174. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  175. head.Size = Vector3.new(1.25,1.25,1.25)
  176. head.BrickColor = BrickColor.new("Really black")
  177. head.Name = "Head"
  178. head.Position = Vector3.new(0,6,0)
  179. headmesh = Instance.new("SpecialMesh",head)
  180. headmesh.MeshType = "Head"
  181. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  182. larm.Size = Vector3.new(1,2,1)
  183. larm.BrickColor = BrickColor.new("Really black")
  184. larm.Name = "Left Arm"
  185. larm.Position = Vector3.new(-2,4,0)
  186. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  187. rarm.Size = Vector3.new(1,2,1)
  188. rarm.BrickColor = BrickColor.new("Really black")
  189. rarm.Name = "Right Arm"
  190. rarm.Position = Vector3.new(2,4,0)
  191. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  192. lleg.Size = Vector3.new(1,2,1)
  193. lleg.Name = "Left Leg"
  194. lleg.Position = Vector3.new(1,2,0)
  195. lleg.BrickColor = BrickColor.new("Really black")
  196. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  197. rleg.Size = Vector3.new(1,2,1)
  198. rleg.Name = "Right Leg"
  199. rleg.Position = Vector3.new(-1,2,0)
  200. rleg.BrickColor = BrickColor.new("Really black")
  201. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  202. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  203. headweld.Part1 = torso
  204. headweld.C0 = CFrame.new(0, -1.5, 0)
  205. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  206. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  207. larmweld.Part1 = larm
  208. larmweld.C0 = CFrame.new(1.5, 0, 0)
  209. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  210. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  211. rarmweld.Part1 = rarm
  212. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  213. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  214. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  215. rlegweld.Part1 = rleg
  216. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  217. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  218. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  219. llegweld.Part1 = lleg
  220. llegweld.C0 = CFrame.new(0.5, -2, 0)
  221. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  222. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  223. npctoplayer.Part1 = torso
  224. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  225.  
  226.  
  227. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  228. selectionBoxOfTorso.Adornee = torso
  229. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  230. selectionBoxOfTorso.LineThickness = 0.01
  231. selectionBoxOfTorso.Transparency = 0
  232.  
  233. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  234. selectionBoxOfRightArm.Adornee =rarm
  235. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  236. selectionBoxOfRightArm.LineThickness = 0.01
  237. selectionBoxOfRightArm.Transparency = 0
  238.  
  239. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  240. selectionBoxOfRightLeg.Adornee =rleg
  241. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  242. selectionBoxOfRightLeg.LineThickness = 0.01
  243. selectionBoxOfRightLeg.Transparency = 0
  244.  
  245. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  246. selectionBoxOfLeftArm.Adornee = larm
  247. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  248. selectionBoxOfLeftArm.LineThickness = 0.01
  249. selectionBoxOfLeftArm.Transparency = 0
  250.  
  251. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  252. selectionBoxOfLeftLeg.Adornee = lleg
  253. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  254. selectionBoxOfLeftLeg.LineThickness = 0.01
  255. selectionBoxOfLeftLeg.Transparency = 0
  256.  
  257.  
  258. LightOnBody = Instance.new("PointLight", head)
  259. LightOnBody.Brightness = 3000
  260. LightOnBody.Range = 20
  261. LightOnBody.Color = Color3.new(225, 0, 0)
  262.  
  263.  
  264.  
  265.  
  266.  
  267.  
  268.  
  269.  
  270. CV="Pastel blue"
  271.  
  272. local txt = Instance.new("BillboardGui", GodOfDestruction)
  273. txt.Adornee = head
  274. txt.Name = "_status"
  275. txt.Size = UDim2.new(2, 0, 1.2, 0)
  276. txt.StudsOffset = Vector3.new(-9, 8, 0)
  277. local text = Instance.new("TextLabel", txt)
  278. text.Size = UDim2.new(10, 0, 7, 0)
  279. text.FontSize = "Size24"
  280. text.TextScaled = true
  281. text.TextTransparency = 0
  282. text.BackgroundTransparency = 1
  283. text.TextTransparency = 0
  284. text.TextStrokeTransparency = 0
  285. text.Font = "Antique"
  286. text.TextStrokeColor3 = Color3.new(225,0,0)
  287.  
  288. v=Instance.new("Part")
  289. v.Name = "ColorBrick"
  290. v.Parent=Player.Character
  291. v.FormFactor="Symmetric"
  292. v.Anchored=true
  293. v.CanCollide=false
  294. v.BottomSurface="Smooth"
  295. v.TopSurface="Smooth"
  296. v.Size=Vector3.new(10,5,3)
  297. v.Transparency=1
  298. v.CFrame=Char.Torso.CFrame
  299. v.BrickColor=BrickColor.new(CV)
  300. v.Transparency=1
  301. text.TextColor3 = Color3.new(0,0,0)
  302. v.Shape="Block"
  303. text.Text = "God Of Destruction"
  304.  
  305.  
  306.  
  307.  
  308. local ChatService = game:GetService("Chat")
  309.  
  310. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  311. wait(4)
  312. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  313. wait(4)
  314. ChatService:Chat(Head, "Lets do this...", "Green")
  315.  
  316.  
  317. local close = -10
  318. for i=1,10 do
  319. wait(0.2)
  320. close = close + 1
  321. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  322. end
  323. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  324. wait(0.1)
  325. local p = game.Players.LocalPlayer
  326. local char = p.Character
  327. local mouse = p:GetMouse()
  328. local larm = char["Left Arm"]
  329. local rarm = char["Right Arm"]
  330. local lleg = char["Left Leg"]
  331. local rleg = char["Right Leg"]
  332. local hed = char.Head
  333. local torso = char.Torso
  334. local hum = char.Humanoid
  335. local cam = game.Workspace.CurrentCamera
  336. local root = char.HumanoidRootPart
  337. local deb = false
  338. local shot = 0
  339. local debris=game:service"Debris"
  340. local l = game:GetService("Lighting")
  341. local rs = game:GetService("RunService").RenderStepped
  342.  
  343.  
  344. Debounces = {
  345. CanAttack = true;
  346. NoIdl = false;
  347. Slashing = false;
  348. Slashed = false;
  349. RPunch = false;
  350. Invisible = false;
  351. RPunched = false;
  352. LPunch = false;
  353. LPunched = false;
  354. }
  355. local Touche = {char.Name, }
  356.  
  357.  
  358. function genWeld(a,b)
  359. local w = Instance.new("Weld",a)
  360. w.Part0 = a
  361. w.Part1 = b
  362. return w
  363. end
  364. function weld(a, b)
  365. local weld = Instance.new("Weld")
  366. weld.Name = "W"
  367. weld.Part0 = a
  368. weld.Part1 = b
  369. weld.C0 = a.CFrame:inverse() * b.CFrame
  370. weld.Parent = a
  371. return weld;
  372. end
  373. ----------------------------------------------------
  374. function Lerp(c1,c2,al)
  375. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  376. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  377. for i,v in pairs(com1) do
  378. com1[i] = v+(com2[i]-v)*al
  379. end
  380. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  381. end
  382. ----------------------------------------------------
  383. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  384. local wld = Instance.new("Weld", wp1)
  385. wld.Part0 = wp0
  386. wld.Part1 = wp1
  387. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  388. end
  389. ----------------------------------------------------
  390. function weld5(part0, part1, c0, c1)
  391. weeld=Instance.new("Weld", part0)
  392. weeld.Part0=part0
  393. weeld.Part1=part1
  394. weeld.C0=c0
  395. weeld.C1=c1
  396. return weeld
  397. end
  398. ----------------------------------------------------
  399. function HasntTouched(plrname)
  400. local ret = true
  401. for _, v in pairs(Touche) do
  402. if v == plrname then
  403. ret = false
  404. end
  405. end
  406. return ret
  407. end
  408. ----------------------------------------------------
  409.  
  410. newWeld(torso, larm, -1.5, 0.5, 0)
  411. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  412. newWeld(torso, rarm, 1.5, 0.5, 0)
  413. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  414. newWeld(torso, hed, 0, 1.5, 0)
  415. newWeld(torso, lleg, -0.5, -1, 0)
  416. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  417. newWeld(torso, rleg, 0.5, -1, 0)
  418. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  419. newWeld(root, torso, 0, -1, 0)
  420. torso.Weld.C1 = CFrame.new(0, -1, 0)
  421.  
  422.  
  423. p = Instance.new("Part")
  424. p.BrickColor = BrickColor.new("Crimson")
  425. p.Transparency = 1
  426. TorsoColor = p.BrickColor
  427.  
  428.  
  429. local Transforming = true
  430. hum.WalkSpeed = 0
  431.  
  432.  
  433.  
  434.  
  435. local fx = Instance.new("Part",Torso)
  436. wit = p.BrickColor.Color
  437. wit2 = Color3.new(85,0,127)
  438. local glowz = Instance.new("ParticleEmitter",fx)
  439. glowz.LightEmission = 1
  440. glowz.Texture = "rbxassetid://284205403"
  441. glowz.Color = ColorSequence.new(wit)
  442. glowz.Size = NumberSequence.new(5)
  443. glowz.Speed = NumberRange.new(25,50)
  444. glowz.LockedToPart = false
  445. glowz.Transparency = NumberSequence.new(0.75)
  446. glowz.RotSpeed = NumberRange.new(-2000,2000)
  447. glowz.Lifetime = NumberRange.new(1)
  448. glowz.Rate = 50000
  449. glowz.VelocitySpread = 9001
  450. local glowz2 = Instance.new("ParticleEmitter",fx)
  451. glowz2.LightEmission = 0.5
  452. glowz.Texture = "rbxassetid://284205403"
  453. glowz2.Color = ColorSequence.new(wit2)
  454. glowz2.Size = NumberSequence.new(5)
  455. glowz2.Speed = NumberRange.new(25,50)
  456. glowz2.LockedToPart = false
  457. glowz2.Transparency = NumberSequence.new(0.75)
  458. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  459. glowz2.Lifetime = NumberRange.new(1)
  460. glowz2.Rate = 50000
  461. glowz2.VelocitySpread = 9001
  462. fx.Anchored = true
  463. fx.Material = "Neon"
  464. fx.CanCollide = false
  465. fx.Locked = true
  466. fx.Transparency = 1
  467. fx.Material = "Neon"
  468. fx.Size = Vector3.new(1,1,1)
  469. fx.TopSurface = "SmoothNoOutlines"
  470. fx.BottomSurface = "SmoothNoOutlines"
  471. fx.BrickColor = BrickColor.new("White")
  472. fxm = Instance.new("SpecialMesh",fx)
  473. fxm.MeshType = "Sphere"
  474. local sa2 = Instance.new("Sound",Torso)
  475. sa2.SoundId = "rbxassetid://93724183"
  476. sa2.Pitch = 0.5
  477. sa2.Volume = 5
  478. sa2.Looped = false
  479. sa2:Play()
  480. local value = 1
  481. fxm.Scale = Vector3.new(1,1,1)
  482. for i = 1, 20 do rs:wait()
  483. value = value - 0.05
  484. fx.Transparency = fx.Transparency - (1/20)
  485. fx.CFrame = Torso.CFrame
  486. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  487. rs:wait()
  488. end
  489.  
  490.  
  491. selectionBoxOfTorso:Destroy()
  492. selectionBoxOfRightArm:Destroy()
  493. selectionBoxOfRightLeg:Destroy()
  494. selectionBoxOfLeftArm:Destroy()
  495. selectionBoxOfLeftLeg:Destroy()
  496. LightOnBody:Destroy()
  497.  
  498.  
  499. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  500. selectionBoxOfTorso.Adornee = Torso
  501. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  502. selectionBoxOfTorso.LineThickness = 0.01
  503. selectionBoxOfTorso.Transparency = 0
  504.  
  505. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  506. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  507. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  508. selectionBoxOfRightArm.LineThickness = 0.01
  509. selectionBoxOfRightArm.Transparency = 0
  510.  
  511. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  512. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  513. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  514. selectionBoxOfRightLeg.LineThickness = 0.01
  515. selectionBoxOfRightLeg.Transparency = 0
  516.  
  517. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  518. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  519. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  520. selectionBoxOfLeftArm.LineThickness = 0.01
  521. selectionBoxOfLeftArm.Transparency = 0
  522.  
  523. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  524. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  525. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  526. selectionBoxOfLeftLeg.LineThickness = 0.01
  527. selectionBoxOfLeftLeg.Transparency = 0
  528.  
  529.  
  530.  
  531.  
  532. local Orbd = Instance.new("Part", char)
  533. Orbd.Name = "Orbd"
  534. Orbd.Shape = Enum.PartType.Ball
  535. Orbd.CanCollide = false
  536.  
  537. Orbd.BrickColor = BrickColor.new("Crimson")
  538.  
  539. Orbd.Transparency = 0
  540. Orbd.Material = "Neon"
  541. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  542. Orbd.TopSurface = Enum.SurfaceType.Smooth
  543. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  544.  
  545. local Weld = Instance.new("Weld", Orbd)
  546. Weld.Part0 = char.Head
  547. Weld.Part1 = Orbd
  548. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  549. local glov = Instance.new("PointLight", Orbd)
  550. glov.Brightness = 3000
  551. glov.Range = 20
  552. glov.Color = Color3.new(255, 0, 255)
  553.  
  554. --------------------------------------------------------
  555. local Orbvc = Instance.new("Part", char)
  556. Orbvc.Name = "Orbvc"
  557. Orbvc.Shape = Enum.PartType.Ball
  558. Orbvc.CanCollide = false
  559.  
  560. Orbvc.BrickColor = BrickColor.new("Crimson")
  561.  
  562. Orbvc.Transparency = 0
  563. Orbvc.Material = "Neon"
  564. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  565. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  566. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  567.  
  568. local Weld = Instance.new("Weld", Orbvc)
  569. Weld.Part0 = char.Head
  570. Weld.Part1 = Orbvc
  571. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  572. local glo = Instance.new("PointLight", Orbvc)
  573. glo.Brightness = 3000
  574. glo.Range = 20
  575. glo.Color = Color3.new(255, 0, 255)
  576. ----------------------------------------------------
  577.  
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587. function FindNearestTorso(Position,Distance,SinglePlayer)
  588. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  589. local List = {}
  590. for i,v in pairs(workspace:GetChildren())do
  591. if v:IsA("Model")then
  592. if v:findFirstChild("Torso")then
  593. if v ~= char then
  594. if(v.Torso.Position -Position).magnitude <= Distance then
  595. table.insert(List,v)
  596. end
  597. end
  598. end
  599. end
  600. end
  601. return List
  602. end
  603.  
  604.  
  605.  
  606.  
  607. GroundWave1 = function()
  608. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  609. local Colors = {"Crimson", "White"}
  610. local wave = Instance.new("Part", Torso)
  611. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  612. wave.Anchored = true
  613. wave.CanCollide = false
  614. wave.Locked = true
  615. wave.Size = Vector3.new(1, 1, 1)
  616. wave.TopSurface = "Smooth"
  617. wave.BottomSurface = "Smooth"
  618. wave.Transparency = 0.35
  619. wave.CFrame = HandCF
  620. wm = Instance.new("SpecialMesh", wave)
  621. wm.MeshId = "rbxassetid://3270017"
  622. coroutine.wrap(function()
  623. for i = 1, 30, 1 do
  624. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  625. wave.Size = wm.Scale
  626. wave.CFrame = HandCF
  627. wave.Transparency = i/30
  628. wait()
  629. end
  630. wait()
  631. wave:Destroy()
  632. end)()
  633. end
  634. ----------------------------------------------------
  635.  
  636.  
  637. GroundWave3 = function()
  638. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  639. local Colors = {"Crimson", "Crimson"}
  640. local wave = Instance.new("Part", torso)
  641. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  642. wave.Anchored = true
  643. wave.CanCollide = false
  644. wave.Locked = true
  645. wave.Size = Vector3.new(1, 1, 1)
  646. wave.TopSurface = "Smooth"
  647. wave.BottomSurface = "Smooth"
  648. wave.Transparency = 0.35
  649. wave.CFrame = HandCF
  650. wm = Instance.new("SpecialMesh", wave)
  651. wm.MeshId = "rbxassetid://3270017"
  652. coroutine.wrap(function()
  653. for i = 1, 14, 1 do
  654. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  655. wave.Size = wm.Scale
  656. wave.CFrame = HandCF
  657. wave.Transparency = i/14
  658. wait()
  659. end
  660. wait()
  661. wave:Destroy()
  662. end)()
  663. end
  664.  
  665.  
  666.  
  667.  
  668.  
  669. local acos = math.acos
  670. local sqrt = math.sqrt
  671. local Vec3 = Vector3.new
  672. local fromAxisAngle = CFrame.fromAxisAngle
  673.  
  674. local function toAxisAngle(CFr)
  675. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  676. local Angle = math.acos((R00+R11+R22-1)/2)
  677. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  678. A = A == 0 and 0.00001 or A
  679. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  680. B = B == 0 and 0.00001 or B
  681. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  682. C = C == 0 and 0.00001 or C
  683. local x = (R21-R12)/sqrt(A)
  684. local y = (R02-R20)/sqrt(B)
  685. local z = (R10-R01)/sqrt(C)
  686. return Vec3(x,y,z),Angle
  687. end
  688.  
  689. local acos = math.acos
  690. local sqrt = math.sqrt
  691. local Vec3 = Vector3.new
  692. local fromAxisAngle = CFrame.fromAxisAngle
  693.  
  694. local function toAxisAngle(CFr)
  695. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  696. local Angle = math.acos((R00+R11+R22-1)/2)
  697. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  698. A = A == 0 and 0.00001 or A
  699. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  700. B = B == 0 and 0.00001 or B
  701. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  702. C = C == 0 and 0.00001 or C
  703. local x = (R21-R12)/sqrt(A)
  704. local y = (R02-R20)/sqrt(B)
  705. local z = (R10-R01)/sqrt(C)
  706. return Vec3(x,y,z),Angle
  707. end
  708.  
  709. function ApplyTrig(Num,Func)
  710. local Min,Max = Func(0),Func(1)
  711. local i = Func(Num)
  712. return (i-Min)/(Max-Min)
  713. --[[if Func == "sin" then
  714. return (math.sin((1-Num)*math.pi)+1)/2
  715. elseif Func == "cos" then
  716. return (math.cos((1-Num)*math.pi)+1)/2
  717. end]]
  718. end
  719.  
  720. function LerpCFrame(CFrame1,CFrame2,Num)
  721. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  722. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  723. end
  724.  
  725.  
  726.  
  727. local togglecamshake = true
  728.  
  729. function camshake(partoz, magn, intens)
  730. if togglecamshake == true then
  731. return
  732. end
  733. for _, guy in pairs(workspace:GetChildren()) do
  734. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  735. coroutine.resume(coroutine.create(function()
  736. local humz = guy:FindFirstChild("Humanoid")
  737. local torse = guy:FindFirstChild("Torso")
  738. for _ = 1, 5 * intens do
  739. wait()
  740. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  741. end
  742. humz.CameraOffset = Vector3.new(0, 0, 0)
  743. end))
  744. end
  745. end
  746. end
  747.  
  748.  
  749. function Crater(Torso,Radius)
  750. Spawn(function()
  751. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  752. local Ignore = {}
  753. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  754. if v.Character ~= nil then
  755. Ignore[#Ignore+1] = v.Character
  756. end
  757. end
  758. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  759. if Hit == nil then return end
  760. local Parts = {}
  761. for i = 1,360,10 do
  762. local P = Instance.new("Part",Torso.Parent)
  763. P.Anchored = true
  764. P.FormFactor = "Custom"
  765. P.BrickColor = BrickColor.new("Crimson")
  766. P.Material = "Granite"
  767. P.TopSurface = "Smooth"
  768. P.BottomSurface = "Smooth"
  769. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  770. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  771. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  772. if math.random(0,5) == 0 then -- rubble
  773. local P = Instance.new("Part",Torso.Parent)
  774. P.Anchored = true
  775. P.FormFactor = "Custom"
  776. P.BrickColor = BrickColor.new("Royal Purple")
  777. P.Material = Hit.Material
  778. P.TopSurface = "Smooth"
  779. P.BottomSurface = "Smooth"
  780. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  781. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  782. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  783. end
  784. end
  785. for i = 0,1,0.05 do
  786. for i2,v in pairs(Parts) do
  787. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  788. end
  789. wait(0.02)
  790. end
  791. for i,v in pairs(Parts) do
  792. if v[1].Size.X > 2.1 then
  793. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  794. end
  795. v[1].Anchored = false
  796. end
  797. for i = 0,1,0.05 do
  798. for i2,v in pairs(Parts) do
  799. v[1].Transparency = i
  800. if i == 1 then
  801. v[1]:Destroy()
  802. elseif i >= 0.25 then
  803. v[1].CanCollide = false
  804. end
  805. end
  806. wait(0.02)
  807. end
  808. Parts = nil
  809. end)
  810. end
  811.  
  812.  
  813.  
  814. GroundWave = function()
  815. if Transforming == true then
  816. local value = 5
  817. local value2 = 10
  818. local value3 = 20
  819. local sa2 = Instance.new("Sound",Torso)
  820. sa2.SoundId = "rbxassetid://393621716"
  821. sa2.Pitch = 1
  822. sa2.Volume = 10
  823. sa2.Looped = false
  824. sa2:Play()
  825. local wave = Instance.new("Part", Torso)
  826. local glowz = Instance.new("ParticleEmitter",wave)
  827. glowz.LightEmission = 1
  828. glowz.Texture = "rbxassetid://284205403"
  829. glowz.Color = ColorSequence.new(wit)
  830. glowz.Size = NumberSequence.new(30)
  831. glowz.Speed = NumberRange.new(25,100)
  832. glowz.LockedToPart = false
  833. glowz.Transparency = NumberSequence.new(0.75)
  834. glowz.RotSpeed = NumberRange.new(-2000,2000)
  835. glowz.Lifetime = NumberRange.new(1)
  836. glowz.Rate = 50000
  837. glowz.VelocitySpread = 9001
  838. local glowz2 = Instance.new("ParticleEmitter",wave)
  839. glowz2.LightEmission = 1
  840. glowz.Texture = "rbxassetid://284205403"
  841. glowz2.Color = ColorSequence.new(wit)
  842. glowz2.Size = NumberSequence.new(30)
  843. glowz2.Speed = NumberRange.new(25,100)
  844. glowz2.LockedToPart = false
  845. glowz2.Transparency = NumberSequence.new(0.75)
  846. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  847. glowz2.Lifetime = NumberRange.new(1)
  848. glowz2.Rate = 50000
  849. glowz2.VelocitySpread = 9001
  850. wave.BrickColor = BrickColor.new("White")
  851. wave.Anchored = true
  852. wave.CanCollide = false
  853. wave.Locked = true
  854. wave.Size = Vector3.new(1, 1, 1)
  855. wave.TopSurface = "Smooth"
  856. wave.BottomSurface = "Smooth"
  857. wave.Transparency = 0.35
  858. wave.CFrame = fx.CFrame
  859. wave.Material = "Neon"
  860. wm = Instance.new("SpecialMesh", wave)
  861. wm.MeshType = "Sphere"
  862. wm.Scale = Vector3.new(1,1,1)
  863. local wave2 = Instance.new("Part", Torso)
  864. wave2.BrickColor = TorsoColor
  865. wave2.Anchored = true
  866. wave2.CanCollide = false
  867. wave2.Locked = true
  868. wave2.Size = Vector3.new(1, 1, 1)
  869. wave2.TopSurface = "Smooth"
  870. wave2.BottomSurface = "Smooth"
  871. wave2.Transparency = 0.35
  872. wave2.CFrame = fx.CFrame
  873. wave2.Material = "Neon"
  874. wm2 = Instance.new("SpecialMesh", wave2)
  875. wm2.MeshType = "FileMesh"
  876. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  877. wm2.Scale = Vector3.new(1,1,1)
  878. local wave3 = Instance.new("Part", Torso)
  879. wave3.BrickColor = BrickColor.new("White")
  880. wave3.Anchored = true
  881. wave3.CanCollide = false
  882. wave3.Locked = true
  883. wave3.Size = Vector3.new(1, 1, 1)
  884. wave3.TopSurface = "Smooth"
  885. wave3.BottomSurface = "Smooth"
  886. wave3.Transparency = 0.35
  887. wave3.CFrame = fx.CFrame
  888. wave3.Material = "Neon"
  889. wm3 = Instance.new("SpecialMesh", wave3)
  890. wm3.MeshType = "FileMesh"
  891. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  892. wm3.Scale = Vector3.new(1,1,1)
  893. coroutine.wrap(function()
  894. for i = 1, 18, 1 do
  895. value = value - 0.5
  896. value2 = value2 - 0.75*1.5
  897. value3 = value3 - 0.475*1.5
  898. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  899. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  900. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  901. --wave.Size = wm.Scale
  902. wave.CFrame = fx.CFrame
  903. wave.Transparency = i/14
  904. --wave2.Size = wm2.Scale
  905. wave2.CFrame = fx.CFrame
  906. wave2.Rotation = Vector3.new(90, 0, 0)
  907. wave2.Transparency = i/14
  908. --wave3.Size = wm3.Scale
  909. wave3.CFrame = fx.CFrame
  910. wave3.Rotation = Vector3.new(90, 0, 0)
  911. wave3.Transparency = i/14
  912. wait()
  913. glowz.Rate = 0
  914. glowz2.Rate = 0
  915. end
  916. wait()
  917. wave:Destroy()
  918. wave2:Destroy()
  919. wave3:Destroy()
  920. end)()
  921. elseif Transforming == false then
  922. wait()
  923. end
  924. end
  925.  
  926. for i = 1, 100 do rs:wait()
  927. fx.CFrame = Torso.CFrame
  928. end
  929.  
  930. spawn(function()
  931. while wait(1) do
  932. GroundWave()
  933. end
  934. end)
  935.  
  936.  
  937.  
  938.  
  939.  
  940.  
  941. local RbxUtility = LoadLibrary("RbxUtility")
  942. local Create = RbxUtility.Create
  943.  
  944. function RemoveOutlines(part)
  945. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  946. end
  947. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  948. local Part = Create("Part"){
  949. Parent = Parent,
  950. Reflectance = Reflectance,
  951. Transparency = Transparency,
  952. CanCollide = false,
  953. Locked = true,
  954. BrickColor = BrickColor.new(tostring(BColor)),
  955. Name = Name,
  956. Size = Size,
  957. Material = Material,
  958. }
  959. RemoveOutlines(Part)
  960. return Part
  961. end
  962. local Effects = {}
  963.  
  964.  
  965.  
  966. wait(2)
  967. local Muss = Instance.new("Sound",char)
  968. Muss.SoundId = "rbxassetid://186942568"
  969. Muss.Pitch = 1
  970. Muss.Volume = 0
  971. Muss.Looped = true
  972. Muss:Play()
  973. Transforming = false
  974.  
  975.  
  976. local value2 = 1
  977. for i = 1, 20 do rs:wait()
  978. value2 = value2 - 0.05
  979. glowz.Rate = 0
  980. glowz2.Rate = 0
  981. fx.Transparency = fx.Transparency + (1/20)
  982. fx.CFrame = torso.CFrame
  983. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  984. rs:wait()
  985. end
  986.  
  987.  
  988. local Mus = Instance.new("Sound",char)
  989. Mus.SoundId = "rbxassetid://752647397"
  990. Mus.Pitch = 1
  991. Mus.Volume = 40
  992. Mus.Looped = false
  993. wait(0.3)
  994. Mus:Play()
  995.  
  996. glowz:Destroy()
  997. glowz2:Destroy()
  998. for i = 1,20 do
  999.  
  1000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1005. end
  1006. wait(1)
  1007. for i = 1,20 do
  1008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1011.  
  1012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1014.  
  1015. end
  1016.  
  1017.  
  1018. wait(5)
  1019.  
  1020. wait(1.3)
  1021. for i = 1,20 do
  1022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1023.  
  1024.  
  1025. end
  1026. wait(0.4)
  1027. for i = 1,20 do
  1028.  
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1030. end
  1031. wait(0.6)
  1032. for i = 1,20 do
  1033. wait()
  1034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1039. end
  1040. wait(0.2)
  1041. for i = 1,20 do
  1042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1045.  
  1046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1048.  
  1049. end
  1050. wait()
  1051.  
  1052. camshake(torso, 48, 6)
  1053. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1054. if v:FindFirstChild('Humanoid') then
  1055. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1056. end
  1057. end
  1058.  
  1059.  
  1060.  
  1061.  
  1062. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1063. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1064. end
  1065.  
  1066. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1067. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1068. end
  1069. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1070. TBlast.BrickColor = BrickColor.new("Pink")
  1071. TBlast.Transparency = 1
  1072. TBlast.Anchored = true
  1073. TBlast.CanCollide = false
  1074. TBlast.CFrame = root.CFrame
  1075. TBlast.Size = Vector3.new(2,2,2)
  1076. TBMesh.Parent = TBlast
  1077. TBMesh.MeshType = "Sphere"
  1078. game.Lighting.Brightness = 0
  1079. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1080. game.Lighting.TimeOfDay = 0.1
  1081. game.Lighting.FogEnd = 1000
  1082. game.Lighting.FogColor = TBlast.BrickColor.Color
  1083. game.Lighting.TimeOfDay = "00:00:00"
  1084. game.Lighting.Ambient = Color3.new(0,0,0)
  1085. game.Lighting.FogColor = Color3.new(0,0,0)
  1086. game.Lighting.FogEnd = 500
  1087. game.Lighting.FogStart = 0
  1088. game.Lighting.GlobalShadows = true
  1089.  
  1090.  
  1091.  
  1092. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1093. local valuer = 5
  1094. local valuer2 = 10
  1095. local valuer3 = 15
  1096. local sa2 = Instance.new("Sound",torso)
  1097. sa2.SoundId = "rbxassetid://130972023"
  1098. sa2.Pitch = 1
  1099. sa2.Volume = 5
  1100. sa2.Looped = false
  1101. sa2:Play()
  1102. local sar2 = Instance.new("Sound",torso)
  1103. sar2.SoundId = "rbxassetid://153274423"
  1104. sar2.Pitch = 1
  1105. sar2.Volume = 5
  1106. sar2.Looped = false
  1107. sar2:Play()
  1108. Crater(torso,67)
  1109.  
  1110. GroundWave4 = function()
  1111.  
  1112. local wave = Instance.new("Part", torso)
  1113. wave.BrickColor = BrickColor.new("Crimson")
  1114. wave.Anchored = true
  1115. wave.CanCollide = false
  1116. wave.Locked = true
  1117. wave.Size = Vector3.new(1, 1, 1)
  1118. wave.TopSurface = "Smooth"
  1119. wave.BottomSurface = "Smooth"
  1120. wave.Transparency = 0.35
  1121. wave.CFrame = fx.CFrame
  1122. wm = Instance.new("SpecialMesh", wave)
  1123. wm.MeshType = "Sphere"
  1124. wm.Scale = Vector3.new(1,1,1)
  1125. coroutine.wrap(function()
  1126. for i = 1, 18, 1 do
  1127. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1128. --wave.Size = wm.Scale
  1129. wave.CFrame = fx.CFrame
  1130. wave.Transparency = i/14
  1131. wait()
  1132. end
  1133. wait()
  1134. wave:Destroy()
  1135. end)()
  1136.  
  1137. end
  1138.  
  1139.  
  1140.  
  1141.  
  1142.  
  1143. GroundWave1()
  1144.  
  1145.  
  1146. CV="Pastel blue"
  1147.  
  1148. local txt = Instance.new("BillboardGui", Char)
  1149. txt.Adornee = Char .Head
  1150. txt.Name = "_status"
  1151. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1152. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1153. local text = Instance.new("TextLabel", txt)
  1154. text.Size = UDim2.new(10, 0, 7, 0)
  1155. text.FontSize = "Size24"
  1156. text.TextScaled = true
  1157. text.TextTransparency = 0
  1158. text.BackgroundTransparency = 1
  1159. text.TextTransparency = 0
  1160. text.TextStrokeTransparency = 0
  1161. text.Font = "Antique"
  1162. text.TextStrokeColor3 = Color3.new(170,0,255)
  1163.  
  1164. v=Instance.new("Part")
  1165. v.Name = "ColorBrick"
  1166. v.Parent=Player.Character
  1167. v.FormFactor="Symmetric"
  1168. v.Anchored=true
  1169. v.CanCollide=false
  1170. v.BottomSurface="Smooth"
  1171. v.TopSurface="Smooth"
  1172. v.Size=Vector3.new(10,5,3)
  1173. v.Transparency=1
  1174. v.CFrame=Char.Torso.CFrame
  1175. v.BrickColor=BrickColor.new(CV)
  1176. v.Transparency=1
  1177. text.TextColor3 = Color3.new(0,0,0)
  1178. v.Shape="Block"
  1179. text.Text = "God of Salvation"
  1180.  
  1181.  
  1182.  
  1183.  
  1184. ROW = function(out, trans, s, wt, t, ang, plus)
  1185. for i = 1, 360, 360/t do
  1186. local c = Instance.new("Part", game.Workspace)
  1187. c.FormFactor = 3
  1188. c.TopSurface = 0
  1189. c.BottomSurface = 0
  1190. c.Size = s
  1191. c.Anchored = true
  1192. c.CanCollide = wt
  1193. c.Material=workspace.Base.Material
  1194. c.Transparency = trans
  1195. c.BrickColor = workspace.Base.BrickColor
  1196. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1197. c.Locked=true
  1198. game.Debris:AddItem(c,15)
  1199. end
  1200. end
  1201.  
  1202. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208.  
  1209.  
  1210. local wave = Instance.new("Part", torso)
  1211. wave.BrickColor = TorsoColor
  1212. wave.Anchored = true
  1213. wave.CanCollide = false
  1214. wave.Locked = true
  1215. wave.Size = Vector3.new(1, 1, 1)
  1216. wave.TopSurface = "Smooth"
  1217. wave.BottomSurface = "Smooth"
  1218. wave.Transparency = 0.35
  1219. wave.CFrame = HandCF
  1220. wm = Instance.new("SpecialMesh", wave)
  1221. wm.MeshId = "rbxassetid://3270017"
  1222. local wave2 = Instance.new("Part", torso)
  1223. wave2.BrickColor = BrickColor.new("Really black")
  1224. wave2.Anchored = true
  1225. wave2.CanCollide = false
  1226. wave2.Locked = true
  1227. wave2.Size = Vector3.new(1, 1, 1)
  1228. wave2.TopSurface = "Smooth"
  1229. wave2.BottomSurface = "Smooth"
  1230. wave2.Transparency = 0.35
  1231. wave2.CFrame = HandCF
  1232. wm2 = Instance.new("SpecialMesh", wave2)
  1233. wm2.MeshId = "rbxassetid://3270017"
  1234. local wave3 = Instance.new("Part", torso)
  1235. wave3.BrickColor = TorsoColor
  1236. wave3.Anchored = true
  1237. wave3.CanCollide = false
  1238. wave3.Locked = true
  1239. wave3.Size = Vector3.new(1, 1, 1)
  1240. wave3.TopSurface = "Smooth"
  1241. wave3.BottomSurface = "Smooth"
  1242. wave3.Transparency = 0.35
  1243. wave3.CFrame = HandCF
  1244. wm3 = Instance.new("SpecialMesh", wave3)
  1245. wm3.MeshId = "rbxassetid://3270017"
  1246. coroutine.wrap(function()
  1247. for i = 1, 14, 1 do
  1248. valuer = valuer - 0.35
  1249. valuer2 = valuer - 0.45
  1250. valuer3 = valuer3 - 0.475
  1251. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1252. wave.Size = wm.Scale
  1253. wave.CFrame = HandCF
  1254. wave.Transparency = i/14
  1255. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1256. wave2.Size = wm2.Scale
  1257. wave2.CFrame = HandCF
  1258. wave2.Transparency = i/14
  1259. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1260. wave3.Size = wm2.Scale
  1261. wave3.CFrame = HandCF
  1262. wave3.Transparency = i/14
  1263. wait()
  1264. end
  1265. wait()
  1266. wave:Destroy()
  1267. wave2:Destroy()
  1268. end)()
  1269.  
  1270. local torso = game.Players.LocalPlayer.Character.Torso
  1271. local block = Instance.new("Part",torso)
  1272. block.Size = Vector3.new(0.1,0.1,0.1)
  1273. block.Position = block.Position + Vector3.new(2,2,2)
  1274. block.Transparency = 1
  1275. local weld = Instance.new("Weld",torso)
  1276. weld.Part0 = torso
  1277. weld.Part1 = block
  1278. weld.C0 = CFrame.new(0,5,0)
  1279. local tables = {5,4,3,2,1}
  1280. local part = Instance.new("ParticleEmitter")
  1281. part.Parent = game.Players.LocalPlayer.Character.Torso
  1282. part.LockedToPart = true
  1283.  
  1284. part.Texture = "rbxassetid://300899196"
  1285. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1286. part.Transparency = NumberSequence.new(0.7)
  1287. part.Lifetime = NumberRange.new(2)
  1288. part.Rate = 30
  1289. local part2 = Instance.new("ParticleEmitter",block)
  1290. part2.Lifetime = NumberRange.new(5)
  1291. part2.Speed = NumberRange.new(0)
  1292. part2.Size = NumberSequence.new(18)
  1293. part2.LockedToPart = true
  1294. part2.Transparency = NumberSequence.new(0.5)
  1295. part2.Rate = 3
  1296. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1297. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1298. local model = Instance.new("Model",torso)
  1299.  
  1300. local ball0 = Instance.new("Part",model)
  1301. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1302. ball0.Transparency = 0.5
  1303. ball0.BrickColor = BrickColor.new("Royal purple")
  1304. ball0.Size = Vector3.new(1,1,1)
  1305. ball0mesh = Instance.new("SpecialMesh",ball0)
  1306. ball0mesh.MeshType = "Sphere"
  1307. ball0mesh.Scale = Vector3.new(1,1,1)
  1308. ballweld = Instance.new("Weld",model)
  1309. ballweld.Part0 = torso
  1310. ballweld.Part1 = ball0
  1311.  
  1312.  
  1313.  
  1314.  
  1315. for i = 1,15 do
  1316. wait(0.1)
  1317. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1318. part2.Size = NumberSequence.new(15)
  1319. for i = 1 , 3 do
  1320. wait()
  1321. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1322.  
  1323. end
  1324.  
  1325. wait(0.1)
  1326. part2.Size = NumberSequence.new(8)
  1327. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1328. ball0mesh.Scale = Vector3.new(1,1,1)
  1329.  
  1330. end
  1331.  
  1332. hum.WalkSpeed = 16
  1333. Muss.Volume = 8
  1334.  
  1335.  
  1336. Charging = true
  1337. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1338. function FDebris()
  1339. repeat
  1340. local p = Instance.new('Part',Torso)
  1341. p.formFactor = 'Custom'
  1342. p.Size = Vector3.new(1,1,1)
  1343. p.BrickColor = BrickColor.new("Crimson")
  1344. p.CanCollide = false
  1345. p.Transparency = 0.2
  1346. p.Anchored = true
  1347. p.Locked=true
  1348. p.Material = "Neon"
  1349. s = math.random(1,40)/10
  1350. local m = Instance.new("BlockMesh",p)
  1351. m.Scale = Vector3.new(s,s,s)
  1352. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1353. --[[coroutine.wrap(function()
  1354. wait(2)
  1355. while Charging == true do
  1356. wait(2)
  1357. GroundWave1()
  1358. wait(2)
  1359. end
  1360. end)()]]--
  1361.  
  1362. spawn(function()
  1363. while rs:wait() do
  1364. if p.Transparency >= 1 then p:Destroy() break end
  1365. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1366. p.Transparency = p.Transparency+0.01
  1367. end
  1368. end)
  1369. wait(.3)
  1370. until Charging == false
  1371. end
  1372.  
  1373.  
  1374. spawn(function()
  1375. while wait(.01)
  1376. do
  1377. FDebris()
  1378. end
  1379. end)
  1380.  
  1381.  
  1382.  
  1383. FloatPart = function()
  1384. local Part = Instance.new('Part',Torso)
  1385. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1386. Part.Anchored = true
  1387. Part.Material = 'Neon'
  1388. Part.CanCollide = false
  1389. Part.BrickColor = BrickColor.new("Crimson")
  1390. local Mesh = Instance.new('SpecialMesh',Part)
  1391. Mesh.Scale = Vector3.new(4,4,.2)
  1392. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1393. Mesh.VertexColor = Vector3.new(0,170,255)
  1394. spawn(function()
  1395. for i = 1,30 do
  1396. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1397. Part.Transparency = Part.Transparency + .035
  1398. game["Run Service"].RenderStepped:wait()
  1399. end
  1400. Part:Destroy()
  1401. end)
  1402. end;
  1403.  
  1404. DubPart = function()
  1405. local Part = Instance.new('Part',Torso)
  1406. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1407. Part.Anchored = true
  1408. Part.CanCollide = false
  1409. Part.Material = 'Neon'
  1410. Part.BrickColor = BrickColor.new(SecondaryColor)
  1411. local Mesh = Instance.new('SpecialMesh',Part)
  1412. Mesh.Scale = Vector3.new(7,7,.2)
  1413. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1414. Mesh.VertexColor = Vector3.new(0,170,255)
  1415. spawn(function()
  1416. for i = 1,30 do
  1417. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1418. Part.Transparency = Part.Transparency + .035
  1419. game["Run Service"].RenderStepped:wait()
  1420. end
  1421. Part:Destroy()
  1422. end)
  1423. end;
  1424.  
  1425. Fade = function(Item,t)
  1426. spawn(function()
  1427. for i = 1,20 do
  1428. Item.Transparency = Item.Transparency + .05
  1429. if t then
  1430. wait(t)
  1431. else
  1432. wait()
  1433. end
  1434. end
  1435. Item:Destroy()
  1436. end)
  1437. end
  1438.  
  1439. Particle = function(PrimaryColor)
  1440. local Part = Instance.new('Part',Torso)
  1441. Part.BrickColor = BrickColor.new(PrimaryColor)
  1442. Part.Anchored = true
  1443. Part.Transparency = .3
  1444. Part.CanCollide = false
  1445. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1446. local Mesh = Instance.new('BlockMesh',Part)
  1447. Mesh.Scale = Vector3.new(.05,.1,.1)
  1448. spawn(function()
  1449. for i = 1,40 do
  1450. Part.Transparency = Part.Transparency + .0125
  1451. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1452. game["Run Service"].RenderStepped:wait()
  1453. end
  1454. Part:Destroy()
  1455. end)
  1456. end;
  1457.  
  1458. --[[spawn(function()
  1459. while wait() do
  1460. wait(.05)
  1461. FloatPart()
  1462. wait(.08)
  1463. FloatPart()
  1464. wait(.05)
  1465. DubPart()
  1466. wait(.08)
  1467. end
  1468. end)]]
  1469.  
  1470. game["Run Service"].RenderStepped:connect(function(_)
  1471. Particle("Royale purple")
  1472. Particle("Really black")
  1473. Particle("Royal purple")
  1474. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1475. end)
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486.  
  1487.  
  1488.  
  1489.  
  1490.  
  1491.  
  1492. function FindNearestTorso(Position,Distance,SinglePlayer)
  1493. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1494. local List = {}
  1495. for i,v in pairs(workspace:GetChildren())do
  1496. if v:IsA("Model")then
  1497. if v:findFirstChild("Torso")then
  1498. if v ~= char then
  1499. if(v.Torso.Position -Position).magnitude <= Distance then
  1500. table.insert(List,v)
  1501. end
  1502. end
  1503. end
  1504. end
  1505. end
  1506. return List
  1507. end
  1508.  
  1509.  
  1510.  
  1511.  
  1512. vt = Vector3.new
  1513.  
  1514.  
  1515.  
  1516. local player = game.Players.LocalPlayer
  1517. local pchar = player.Character
  1518. local mouse = player:GetMouse()
  1519. local cam = workspace.CurrentCamera
  1520.  
  1521. local rad = math.rad
  1522. bodyparts = {}
  1523. local keysDown = {}
  1524. local flySpeed = 0
  1525. local MAX_FLY_SPEED = 150
  1526.  
  1527. local canFly = false
  1528. local flyToggled = false
  1529.  
  1530. local forward, side = 0, 0
  1531. local lastForward, lastSide = 0, 0
  1532.  
  1533. local floatBP = Instance.new("BodyPosition")
  1534. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1535. local flyBV = Instance.new("BodyVelocity")
  1536. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1537. local turnBG = Instance.new("BodyGyro")
  1538. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1539.  
  1540. mouse.KeyDown:connect(function(key)
  1541. keysDown[key] = true
  1542.  
  1543. if key == "f" then
  1544. flyToggled = not flyToggled
  1545.  
  1546. if not flyToggled then
  1547. stanceToggle = "Normal"
  1548. floatBP.Parent = nil
  1549. flyBV.Parent = nil
  1550. turnBG.Parent = nil
  1551. root.Velocity = Vector3.new()
  1552. pchar.Humanoid.PlatformStand = false
  1553. end
  1554. end
  1555.  
  1556. end)
  1557. mouse.KeyUp:connect(function(key)
  1558. keysDown[key] = nil
  1559. end)
  1560.  
  1561. local function updateFly()
  1562.  
  1563.  
  1564.  
  1565.  
  1566. if not flyToggled then return end
  1567.  
  1568. lastForward = forward
  1569. lastSide = side
  1570.  
  1571. forward = 0
  1572. side = 0
  1573.  
  1574. if keysDown.w then
  1575. forward = forward + 1
  1576. end
  1577. if keysDown.s then
  1578. forward = forward - 1
  1579. end
  1580. if keysDown.a then
  1581. side = side - 1
  1582. end
  1583. if keysDown.d then
  1584. side = side + 1
  1585. end
  1586.  
  1587. canFly = (forward ~= 0 or side ~= 0)
  1588.  
  1589. if canFly then
  1590. stanceToggle = "Floating"
  1591. turnBG.Parent = root
  1592. floatBP.Parent = nil
  1593. flyBV.Parent = root
  1594.  
  1595. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1596. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1597. else
  1598. floatBP.position = root.Position
  1599. floatBP.Parent = root
  1600.  
  1601. flySpeed = flySpeed - 1
  1602. if flySpeed < 0 then flySpeed = 0 end
  1603. end
  1604.  
  1605. local camCF = cam.CoordinateFrame
  1606. local in_forward = canFly and forward or lastForward
  1607. local in_side = canFly and side or lastSide
  1608.  
  1609. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1610.  
  1611. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1612. end
  1613.  
  1614. game:service'RunService'.RenderStepped:connect(function()
  1615. if flyToggled then
  1616. pchar.Humanoid.PlatformStand = true
  1617. end
  1618. updateFly()
  1619. end)
  1620.  
  1621.  
  1622.  
  1623. mouse.KeyDown:connect(function(key)
  1624. if key == "b" then
  1625. hum.WalkSpeed = 0
  1626. if Debounces.CanAttack == true then
  1627. Debounces.CanAttack = false
  1628. Debounces.NoIdl = true
  1629. Debounces.on = true
  1630. v = Instance.new("Sound")
  1631. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1632. v.Parent = char
  1633. v.Looped = false
  1634. v.Pitch = 1
  1635. v.Volume = 3000
  1636. wait(0.01)
  1637. v:Play()
  1638. wait()
  1639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1645. if Debounces.on == false then
  1646. end
  1647. wait()
  1648. end
  1649. wait()
  1650.  
  1651.  
  1652. local function Shockwave7()
  1653. local ENERGY = Instance.new("Part", Char)
  1654. ENERGY.Name = "ENERGY"
  1655. ENERGY.CanCollide = false
  1656. ENERGY.BrickColor = BrickColor.new("Really black")
  1657. ENERGY.Transparency = 0.2
  1658. ENERGY.TopSurface = 0
  1659. ENERGY.BottomSurface = 0
  1660. ENERGY.Anchored = true
  1661. local cm = Instance.new("CylinderMesh", ENERGY)
  1662. cm.Scale = Vector3.new(1, 20, 1)
  1663. ENERGY.Size = Vector3.new(5, 20, 5)
  1664. ENERGY.CFrame = char.Torso.CFrame
  1665. ENERGY.Touched:connect(function(hit)
  1666. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1667. local Occlude = true
  1668. local NotOccludes = {
  1669. char.Name;
  1670. "Wings";
  1671. "Scythe";
  1672. "Thingy";
  1673. "Thingy2"; -- put all of the names in a table pls
  1674. }
  1675. for i,v in pairs(NotOccludes) do
  1676. if hit.Parent.Name == v then
  1677. Occlude = false
  1678. end
  1679. end
  1680. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1681. if Occlude then
  1682. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1683. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1684. end
  1685. end
  1686. end)
  1687. for i = 1, 50 do
  1688. ENERGY.CFrame = char.Torso.CFrame
  1689. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1690. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1691. wait()
  1692. end
  1693. ENERGY:Destroy()
  1694. end
  1695. Shockwave7()
  1696.  
  1697.  
  1698. pt=Instance.new('Part',torso)
  1699. pt.Anchored=true
  1700. pt.CanCollide=false
  1701. pt.Locked = true
  1702. pt.FormFactor='Custom'
  1703. pt.Size=Vector3.new(1,1,1)
  1704. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1705. pt.Transparency=.6
  1706. pt.BrickColor=BrickColor.new('Royal purple')
  1707. msh=Instance.new('SpecialMesh',pt)
  1708. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1709. msh.Scale=Vector3.new(8,4,8)
  1710. pt2=pt:clone()
  1711. pt2.Parent = torso
  1712. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1713. pt2.BrickColor=BrickColor.new("Really black")
  1714. msh2=msh:clone()
  1715. msh2.Parent=pt2
  1716. msh2.Scale=Vector3.new(10,5,10)
  1717.  
  1718. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1719. bl = Instance.new("Part", char)
  1720. bl.Locked = true
  1721. bl.Name = "Shell"
  1722. bl.BrickColor = BrickColor.new("Royal purple")
  1723. bl.Anchored = true
  1724. bl.CanCollide = false
  1725. bl.Transparency = 0
  1726. bl.Reflectance = 0
  1727. bl.BottomSurface = 0
  1728. bl.TopSurface = 0
  1729. bl.Shape = 0
  1730. blm = Instance.new("SpecialMesh",bl)
  1731. blm.MeshType = "Sphere"
  1732. blm.Scale = Vector3.new(1,1,1)
  1733. blm.MeshId = "rbxassetid://9982590"
  1734.  
  1735. coroutine.resume(coroutine.create(function()
  1736. for i=1, math.huge, 4 do
  1737. rs:wait()
  1738. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1739. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1740. bl.Transparency = bl.Transparency + 0.005
  1741. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1742. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1743. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1744. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1745. end
  1746. end))
  1747.  
  1748. for i = 1, 15 do
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1755. if Debounces.on == false then
  1756. break
  1757. end
  1758. wait()
  1759. end
  1760. for i = 1, 15 do
  1761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1767. if Debounces.on == false then
  1768. break
  1769. end
  1770. wait()
  1771. end
  1772. for i = 1, 15 do
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1779. if Debounces.on == false then
  1780. break
  1781. end
  1782. wait()
  1783. end
  1784. for i = 1, 15 do
  1785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1791. if Debounces.on == false then
  1792. break
  1793. end
  1794. wait()
  1795. end
  1796. for i = 1, 15 do
  1797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1803. if Debounces.on == false then
  1804. break
  1805. end
  1806. wait()
  1807. end
  1808. for i = 1, 10 do
  1809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1815. if Debounces.on == false then
  1816. break
  1817. end
  1818. wait()
  1819. end
  1820. wait(1.4)
  1821. Debounces.NoIdl = false
  1822. hum.WalkSpeed = 5
  1823. Debounces.on = false
  1824. wait()
  1825. if Debounces.CanAttack == false then
  1826. Debounces.CanAttack = true
  1827. v:Destroy()
  1828. bl:Destroy()
  1829. blm:Destroy()
  1830. pt:Destroy()
  1831. pt2:Destroy()
  1832. msh:Destroy()
  1833. msh2:Destroy()
  1834. end
  1835. end
  1836. end)
  1837.  
  1838.  
  1839.  
  1840.  
  1841.  
  1842. local grabbed = false
  1843. local cf = CFrame.new
  1844. local mr = math.rad
  1845. local angles = CFrame.Angles
  1846. local ud = UDim2.new
  1847. local c3 = Color3.new
  1848. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1849. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1850. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1851. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1852.  
  1853. clerp = function(a, b, t)
  1854. return a:lerp(b, t)
  1855. end
  1856.  
  1857. local RbxUtility = LoadLibrary("RbxUtility")
  1858. local Create = RbxUtility.Create
  1859. RemoveOutlines = function(part)
  1860. part.TopSurface = 10
  1861. end
  1862.  
  1863. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1864. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1865. RemoveOutlines(Part)
  1866. return Part
  1867. end
  1868.  
  1869. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1870. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1871. if Mesh == "SpecialMesh" then
  1872. Msh.MeshType = MeshType
  1873. Msh.MeshId = MeshId
  1874. end
  1875. return Msh
  1876. end
  1877.  
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883.  
  1884. ArtificialHB = Instance.new("BindableEvent", script)
  1885. ArtificialHB.Name = "Heartbeat"
  1886. script:WaitForChild("Heartbeat")
  1887. frame = 0.033333333333333
  1888. tf = 0
  1889. allowframeloss = false
  1890. tossremainder = false
  1891. lastframe = tick()
  1892. script.Heartbeat:Fire()
  1893. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1894. tf = tf + s
  1895. if frame <= tf then
  1896. if allowframeloss then
  1897. script.Heartbeat:Fire()
  1898. lastframe = tick()
  1899. else
  1900. for i = 1, math.floor(tf / frame) do
  1901. script.Heartbeat:Fire()
  1902. end
  1903. lastframe = tick()
  1904. end
  1905. if tossremainder then
  1906. tf = 0
  1907. else
  1908. tf = tf - frame * math.floor(tf / frame)
  1909. end
  1910. end
  1911. end
  1912. )
  1913. swait = function(num)
  1914. if num == 0 or num == nil then
  1915. ArtificialHB.Event:wait()
  1916. else
  1917. for i = 0, num do
  1918. ArtificialHB.Event:wait()
  1919. end
  1920. end
  1921. end
  1922.  
  1923.  
  1924.  
  1925.  
  1926.  
  1927.  
  1928.  
  1929.  
  1930.  
  1931. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1932. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1933. return Weld
  1934. end
  1935.  
  1936. rayCast = function(Position, Direction, Range, Ignore)
  1937. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1938. end
  1939.  
  1940. CreateSound = function(id, par, vol, pit)
  1941. coroutine.resume(coroutine.create(function()
  1942. local sou = Instance.new("Sound", par or workspace)
  1943. sou.Volume = vol
  1944. sou.Pitch = pit or 1
  1945. sou.SoundId = id
  1946. swait()
  1947. sou:play()
  1948. game:GetService("Debris"):AddItem(sou, 6)
  1949. end
  1950. ))
  1951. end
  1952.  
  1953. local getclosest = function(obj, distance)
  1954. local last, lastx = distance + 1, nil
  1955. for i,v in pairs(workspace:GetChildren()) do
  1956. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1957. local t = v.Torso
  1958. local dist = t.Position - obj.Position.magnitude
  1959. if dist <= distance and dist < last then
  1960. last = dist
  1961. lastx = v
  1962. end
  1963. end
  1964. end
  1965. return lastx
  1966. end
  1967.  
  1968. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1969. if hit.Parent == nil then
  1970. return
  1971. end
  1972. local h = hit.Parent:FindFirstChild("Humanoid")
  1973. for _,v in pairs(hit.Parent:children()) do
  1974. if v:IsA("Humanoid") then
  1975. h = v
  1976. end
  1977. end
  1978. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1979. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1980. return
  1981. end
  1982. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1983. game:GetService("Debris"):AddItem(c, 0.5)
  1984. if HitSound ~= nil and HitPitch ~= nil then
  1985. CreateSound(HitSound, hit, 1, HitPitch)
  1986. end
  1987. local Damage = math.random(minim, maxim)
  1988. local blocked = false
  1989. local block = hit.Parent:findFirstChild("Block")
  1990. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1991. blocked = true
  1992. block.Value = block.Value - 1
  1993. print(block.Value)
  1994. end
  1995. if blocked == false then
  1996. h.Health = h.Health - Damage
  1997. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1998. else
  1999. h.Health = h.Health - Damage / 2
  2000. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2001. end
  2002. if Type == "Knockdown" then
  2003. local hum = hit.Parent.Humanoid
  2004. hum.PlatformStand = true
  2005. coroutine.resume(coroutine.create(function(HHumanoid)
  2006. swait(1)
  2007. HHumanoid.PlatformStand = false
  2008. end
  2009. ), hum)
  2010. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2011. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2012. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2013. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2014. game:GetService("Debris"):AddItem(rl, 0.5)
  2015. else
  2016. do
  2017. if Type == "Debuff" then
  2018. print'hi'
  2019. else
  2020. if Type == "Up" then
  2021. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2022. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2023. else
  2024. do
  2025. if Type == "DarkUp" then
  2026. coroutine.resume(coroutine.create(function()
  2027. for i = 0, 1, 0.1 do
  2028. swait()
  2029. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2030. end
  2031. end
  2032. ))
  2033. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2034. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2035. else
  2036. do
  2037. if Type == "Snare" then
  2038. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2039. game:GetService("Debris"):AddItem(bp, 1)
  2040. else
  2041. do
  2042. if Type == "Freeze" then
  2043. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2044. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2045. hit.Parent.Torso.Anchored = true
  2046. coroutine.resume(coroutine.create(function(Part)
  2047. swait(1.5)
  2048. Part.Anchored = false
  2049. end), hit.Parent.Torso)
  2050. game:GetService("Debris"):AddItem(BodPos, 3)
  2051. game:GetService("Debris"):AddItem(BodGy, 3)
  2052. end
  2053. do
  2054. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2055. game:GetService("Debris"):AddItem(debounce, Delay)
  2056. c = Instance.new("ObjectValue")
  2057. c.Name = "creator"
  2058. c.Value = Player
  2059. c.Parent = h
  2060. game:GetService("Debris"):AddItem(c, 0.5)
  2061. end
  2062. end
  2063. end
  2064. end
  2065. end
  2066. end
  2067. end
  2068. end
  2069. end
  2070. end
  2071. end
  2072. end
  2073.  
  2074. ShowDamage = function(Pos, Text, Time, Color)
  2075. local Rate = 0.033333333333333
  2076. if not Pos then
  2077. local Pos = Vector3.new(0, 0, 0)
  2078. end
  2079. local Text = Text or ""
  2080. local Time = Time or 2
  2081. if not Color then
  2082. local Color = Color3.new(1, 0, 1)
  2083. end
  2084. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2085. EffectPart.Anchored = true
  2086. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2087. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2088. game.Debris:AddItem(EffectPart, Time + 0.1)
  2089. EffectPart.Parent = game:GetService("Workspace")
  2090. delay(0, function()
  2091. local Frames = Time / Rate
  2092. for Frame = 1, Frames do
  2093. wait(Rate)
  2094. local Percent = Frame / Frames
  2095. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2096. TextLabel.TextTransparency = Percent
  2097. end
  2098. if EffectPart and EffectPart.Parent then
  2099. EffectPart:Destroy()
  2100. end
  2101. end
  2102. )
  2103. end
  2104.  
  2105. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2106. for _,c in pairs(workspace:children()) do
  2107. local hum = c:findFirstChild("Humanoid")
  2108. if hum ~= nil then
  2109. local head = c:findFirstChild("Torso")
  2110. if head ~= nil then
  2111. local targ = head.Position - Part.Position
  2112. local mag = targ.magnitude
  2113. if mag <= magni and c.Name ~= Player.Name then
  2114. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120.  
  2121.  
  2122.  
  2123.  
  2124.  
  2125. local effect = Instance.new("Model", Char)
  2126. effect.Name = "Effects"
  2127.  
  2128.  
  2129.  
  2130.  
  2131.  
  2132. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2133. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2134. prt.Anchored = true
  2135. prt.CFrame = cframe
  2136. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2137. game:GetService("Debris"):AddItem(prt, 10)
  2138. if Type == 1 or Type == nil then
  2139. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2140. else
  2141. if Type == 2 then
  2142. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2143. end
  2144. end
  2145. end
  2146.  
  2147.  
  2148.  
  2149.  
  2150. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2151. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2152. prt.Anchored = true
  2153. prt.CFrame = cframe
  2154. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2155. game:GetService("Debris"):AddItem(prt, 10)
  2156. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2157. end
  2158.  
  2159.  
  2160.  
  2161. local grabbing = false
  2162. WindFloor = function()
  2163.  
  2164. end
  2165.  
  2166.  
  2167.  
  2168. bc = BrickColor.new
  2169. function WindFloor2()
  2170. local shur = Instance.new("Part",char)
  2171. local gahd = Instance.new("Sound",shur)
  2172. gahd.SoundId = "rbxassetid://402981977"
  2173. gahd.Volume = 5
  2174. gahd.Pitch = 0.75
  2175. gahd:Play()
  2176. shur.Transparency = 1
  2177. shur.Material = "Neon"
  2178. shur.BrickColor = bc("Royal purple")
  2179. shur.Anchored = true
  2180. shur.CFrame = mouse.Hit
  2181. shur.Rotation = vt(0,math.random(-500,500),0)
  2182. shur.Size = vt(1,0.2,1)
  2183. shur.CanCollide = false
  2184. local dec = Instance.new("Decal",shur)
  2185. dec.Texture = symbolimg
  2186. dec.Face = "Top"
  2187. local dec2 = dec:Clone()
  2188. dec2.Parent = shur
  2189. dec2.Face = "Bottom"
  2190. local Meshshur = Instance.new("CylinderMesh",shur)
  2191. Meshshur.Scale = vt(0,1,0)
  2192. local value1 = 1*2.25
  2193. for i = 0, 50 do
  2194. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2195. value1 = value1 - 0.015*2.25
  2196. wait(0)
  2197. end
  2198. local spart = Instance.new("Part",char)
  2199. local tick = Instance.new("Sound",spart)
  2200. tick.SoundId = "rbxassetid://414516914"
  2201. tick.Volume = 2.5
  2202. tick.Pitch = 0.45
  2203. tick:Play()
  2204. spart.Size = vt(1,1,1)
  2205. spart.BrickColor = BrickColor.new("Royal purple")
  2206. spart.Transparency = 0.1
  2207. spart.Anchored = true
  2208. spart.CanCollide = false
  2209. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2210. local expld = Instance.new("Explosion", spart)
  2211. expld.BlastRadius = 27.5
  2212. expld.Position = spart.Position
  2213. local mesh = Instance.new("SpecialMesh",spart)
  2214. mesh.MeshType = "FileMesh"
  2215. mesh.Scale = vt(1,0.01,1)
  2216. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2217. local parz = spart:Clone()
  2218. local mshe = parz.Mesh
  2219. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2220. parz.CFrame = spart.CFrame
  2221. parz.Parent = char
  2222. local par2 = spart:Clone()
  2223. local msh = par2.Mesh
  2224. par2.Mesh.MeshType = "Sphere"
  2225. par2.Material = "Neon"
  2226. par2.CFrame = spart.CFrame
  2227. par2.BrickColor = BrickColor.new("Royal purple")
  2228. par2.Parent = char
  2229. local par3 = spart:Clone()
  2230. local msh3 = par2.Mesh
  2231. msh3.Scale = vt(15,0,15)
  2232. par3.Mesh.MeshType = "Sphere"
  2233. par3.Material = "Neon"
  2234. par3.CFrame = spart.CFrame
  2235. par3.BrickColor = BrickColor.new("Royal purple")
  2236. par3.Parent = char
  2237. for i = 0, 150 do
  2238. spart.Transparency = spart.Transparency + 0.01
  2239. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2240. spart.Position = spart.Position
  2241. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2242. par2.Transparency = par2.Transparency + 0.01
  2243. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2244. par2.Position = par2.Position
  2245. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2246. par3.Transparency = par2.Transparency + 0.05
  2247. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2248. par3.Position = par2.Position
  2249. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2250. parz.Transparency = par2.Transparency + 0.01
  2251. mshe.Scale = msh.Scale + vt(4,1,4)
  2252. parz.Position = parz.Position
  2253. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2254. wait(0)
  2255. end
  2256. for i = 0, 100 do
  2257. dec.Transparency = dec.Transparency + 0.015
  2258. dec2.Transparency = dec.Transparency
  2259. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2260. value1 = value1 - 0.015*2.25
  2261. wait(0)
  2262. end
  2263. shur:Destroy()
  2264. par2:Destroy()
  2265. spart:Destroy()
  2266. end
  2267.  
  2268.  
  2269.  
  2270.  
  2271.  
  2272.  
  2273.  
  2274. function BlastStorm()
  2275.  
  2276. local lag = Instance.new("Sound", workspace)
  2277. lag.SoundId = "rbxassetid://752783199"
  2278. lag.Volume = 20000
  2279. lag.Pitch = 1
  2280. lag:Play()
  2281. wait(0)
  2282. local ff = Instance.new("ForceField",char)
  2283. local shur = Instance.new("Part",char)
  2284. local gahd = Instance.new("Sound",char)
  2285. gahd.SoundId = "rbxassetid://402981977"
  2286. gahd.Volume = 2.5
  2287. gahd.Pitch = 0.6
  2288. gahd:Play()
  2289. shur.Transparency = 1
  2290. shur.Material = "Neon"
  2291. shur.BrickColor = bc("Royal purple")
  2292. shur.Anchored = true
  2293. shur.CFrame = mouse.Hit
  2294. shur.Size = vt(1,0.2,1)
  2295. shur.CanCollide = false
  2296. local dec = Instance.new("Decal",shur)
  2297. dec.Texture = symbolimg
  2298. dec.Face = "Top"
  2299. local dec2 = dec:Clone()
  2300. dec2.Parent = shur
  2301. dec2.Face = "Bottom"
  2302. local Meshshur = Instance.new("CylinderMesh",shur)
  2303. Meshshur.Scale = vt(0,1,0)
  2304. local value1 = 1*12.5
  2305. for i = 0, 50 do
  2306. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2307. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2308. value1 = value1 - 0.015*12.5
  2309. wait(0)
  2310. end
  2311.  
  2312. wait(0)
  2313. local spart = Instance.new("Part",char)
  2314. local tick = Instance.new("Sound",char)
  2315. tick.SoundId = "rbxassetid://414516914"
  2316. tick.Volume = 2.5
  2317. tick.Pitch = 0.4
  2318. tick:Play()
  2319. local tickz = Instance.new("Sound",char)
  2320. tickz.SoundId = "rbxassetid://435742675"
  2321. tickz.Volume = 1
  2322. tickz.Pitch = 1
  2323. tickz:Play()
  2324. local tickr = Instance.new("Sound",char)
  2325. tickr.SoundId = "rbxassetid://435742675"
  2326. tickr.Volume = 2.5
  2327. tickr.Pitch = 0.5
  2328. tickr:Play()
  2329. local tickel = Instance.new("Sound",char)
  2330. tickel.SoundId = "rbxassetid://2248511"
  2331. tickel.Volume = 3
  2332. tickel.Pitch = 0.2
  2333. tickel:Play()
  2334. spart.Size = vt(1,1,1)
  2335. spart.BrickColor = BrickColor.new("Royal purple")
  2336. spart.Transparency = 0.1
  2337. spart.Anchored = true
  2338. spart.CanCollide = false
  2339. spart.CFrame = mouse.Hit
  2340. local expld = Instance.new("Explosion", spart)
  2341. expld.BlastRadius = 500000
  2342. expld.Position = spart.Position
  2343. local mesh = Instance.new("SpecialMesh",spart)
  2344. mesh.MeshType = "FileMesh"
  2345. mesh.Scale = vt(1,0.01,1)
  2346. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2347. local parz = spart:Clone()
  2348. local mshe = parz.Mesh
  2349. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2350. parz.CFrame = spart.CFrame
  2351. parz.Parent = char
  2352. local par2 = spart:Clone()
  2353. local msh = par2.Mesh
  2354. par2.Mesh.MeshType = "Sphere"
  2355. par2.Material = "Neon"
  2356. par2.CFrame = spart.CFrame
  2357. par2.BrickColor = BrickColor.new("Royal purple")
  2358. par2.Parent = char
  2359. for i = 0, 200 do
  2360. spart.Transparency = spart.Transparency + 0.005
  2361. mesh.Scale = mesh.Scale + vt(10,1,10)
  2362. spart.Position = spart.Position
  2363. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2364. par2.Transparency = par2.Transparency + 0.005
  2365. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2366. par2.Position = par2.Position
  2367. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2368. parz.Transparency = par2.Transparency + 0.005
  2369. mshe.Scale = msh.Scale + vt(6,1,6)
  2370. parz.Position = parz.Position
  2371. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2372. wait(0)
  2373. end
  2374. ff:Destroy()
  2375. for i = 0, 100 do
  2376. dec.Transparency = dec.Transparency + 0.015
  2377. dec2.Transparency = dec.Transparency
  2378. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2379. value1 = value1 - 0.015*12.5
  2380. wait(0)
  2381. end
  2382. shur:Destroy()
  2383. par2:Destroy()
  2384. spart:Destroy()
  2385. tick:Destroy()
  2386. tickr:Destroy()
  2387. tickz:Destroy()
  2388. tickel:Destroy()
  2389. end
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395.  
  2396.  
  2397.  
  2398. local maincolor = Color3.new(170/255,0/255,255/255)
  2399.  
  2400.  
  2401.  
  2402. function noobyisscripter()
  2403. local hitted = false
  2404. local valuesize = 5
  2405. local lb = Instance.new("Part")
  2406. lb.Parent = char
  2407. lb.Material = "Neon"
  2408. lb.BrickColor = BrickColor.new(maincolor)
  2409. lb.CanCollide = false
  2410. lb.Shape = "Ball"
  2411. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2412. lb.Anchored = false
  2413. lb.Size = vt(1,1,1)
  2414. local thing = Instance.new("SpecialMesh",lb)
  2415. thing.MeshType = "Sphere"
  2416. local trail = Instance.new("ParticleEmitter",lb)
  2417. trail.Texture = "rbxassetid://296874871"
  2418. trail.LightEmission = 0.95
  2419. trail.Color = ColorSequence.new(maincolor)
  2420. trail.Rate = 10000
  2421. trail.Lifetime = NumberRange.new(1.5)
  2422. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2423. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2424. trail.Speed = NumberRange.new(0,0)
  2425. trail.RotSpeed = NumberRange.new(-500,500)
  2426. local bv = Instance.new("BodyVelocity")
  2427. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2428. bv.velocity = mouse.Hit.lookVector *100
  2429. bv.Parent = lb
  2430. wait(0.1)
  2431. pewdiepie=lb.Touched:connect(function(hit)
  2432. if hitted == false then
  2433. local sd = Instance.new("Sound",lb)
  2434. sd.SoundId = "rbxassetid://138210320"
  2435. sd.Volume = 2.5
  2436. sd:Play()
  2437. hitted = true
  2438. trail.Rate = 0
  2439. lb.Anchored = true
  2440. local explosion = Instance.new("Explosion",lb)
  2441. explosion.BlastRadius = 10
  2442. explosion.Position = lb.Position
  2443. local ex = Instance.new("ParticleEmitter",lb)
  2444. ex.Texture = "rbxassetid://296874871"
  2445. ex.LightEmission = 0.95
  2446. ex.Color = ColorSequence.new(maincolor)
  2447. ex.Rate = 10000
  2448. ex.Lifetime = NumberRange.new(1.75)
  2449. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2450. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2451. ex.Speed = NumberRange.new(25,45)
  2452. ex.VelocitySpread = 90000
  2453. ex.RotSpeed = NumberRange.new(-500,500)
  2454. for i = 0, 19 do
  2455. wait()
  2456. valuesize = valuesize - 0.25
  2457. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2458. end
  2459. ex.Rate = 0
  2460. for i = 0, 9 do
  2461. wait()
  2462. lb.Transparency = lb.Transparency + 0.1
  2463. end
  2464. wait(5)
  2465. lb:Destroy()
  2466. end
  2467. end)
  2468. end
  2469.  
  2470.  
  2471. mouse.KeyDown:connect(function(key)
  2472. if key == "g" then
  2473. if Debounces.CanAttack == true then
  2474. Debounces.CanAttack = false
  2475. Debounces.on = true
  2476. Debounces.NoIdl = true
  2477. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2478. shot1 = Instance.new("Sound",Torso)
  2479. shot1.SoundId = "rbxassetid://200633492"
  2480. shot1.Looped = false
  2481. shot1.Pitch = 3
  2482. shot1.Volume = 400
  2483. shot1:Play()
  2484. Debounces.RPunch = true
  2485. Debounces.LPunch = true
  2486. Debounces.ks = true
  2487. Debounces.ks2 = true
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. shot1 = Instance.new("Sound",Torso)
  2499. shot1.SoundId = "rbxassetid://200633492"
  2500. shot1.Looped = false
  2501. shot1.Pitch = 3
  2502. shot1.Volume = 400
  2503. shot1:Play()
  2504. wait(0.5)
  2505. noobyisscripter()
  2506. for i = 1, 3 do
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2513. if Debounces.on == false then break end
  2514. wait()
  2515. end
  2516. shot1 = Instance.new("Sound",Torso)
  2517. shot1.SoundId = "rbxassetid://200633492"
  2518. shot1.Looped = false
  2519. shot1.Pitch = 3
  2520. shot1.Volume = 400
  2521. shot1:Play()
  2522. wait(0.5)
  2523. noobyisscripter()
  2524. for i = 1, 3 do
  2525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. shot1 = Instance.new("Sound",Torso)
  2535. shot1.SoundId = "rbxassetid://200633492"
  2536. shot1.Looped = false
  2537. shot1.Pitch = 3
  2538. shot1.Volume = 400
  2539. shot1:Play()
  2540. wait(0.5)
  2541. noobyisscripter()
  2542. for i = 1, 3 do
  2543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2549. if Debounces.on == false then break end
  2550. wait()
  2551. end
  2552. shot1 = Instance.new("Sound",Torso)
  2553. shot1.SoundId = "rbxassetid://200633492"
  2554. shot1.Looped = false
  2555. shot1.Pitch = 3
  2556. shot1.Volume = 400
  2557. shot1:Play()
  2558. wait(0.5)
  2559. noobyisscripter()
  2560. for i = 1, 3 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2567. if Debounces.on == false then break end
  2568. wait()
  2569. end
  2570. shot1 = Instance.new("Sound",Torso)
  2571. shot1.SoundId = "rbxassetid://200633492"
  2572. shot1.Looped = false
  2573. shot1.Pitch = 3
  2574. shot1.Volume = 400
  2575. shot1:Play()
  2576. wait(0.5)
  2577. noobyisscripter()
  2578. for i = 1, 3 do
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. shot1 = Instance.new("Sound",Torso)
  2589. shot1.SoundId = "rbxassetid://200633492"
  2590. shot1.Looped = false
  2591. shot1.Pitch = 3
  2592. shot1.Volume = 400
  2593. shot1:Play()
  2594. wait(0.5)
  2595. noobyisscripter()
  2596. for i = 1, 3 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2603. if Debounces.on == false then break end
  2604. wait()
  2605. end
  2606. shot1 = Instance.new("Sound",Torso)
  2607. shot1.SoundId = "rbxassetid://200633492"
  2608. shot1.Looped = false
  2609. shot1.Pitch = 3
  2610. shot1.Volume = 400
  2611. shot1:Play()
  2612. wait(0.5)
  2613. noobyisscripter()
  2614. for i = 1, 3 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2621. if Debounces.on == false then break end
  2622. wait()
  2623. end
  2624. shot1 = Instance.new("Sound",Torso)
  2625. shot1.SoundId = "rbxassetid://200633492"
  2626. shot1.Looped = false
  2627. shot1.Pitch = 3
  2628. shot1.Volume = 400
  2629. shot1:Play()
  2630. wait(0.5)
  2631. noobyisscripter()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. shot1 = Instance.new("Sound",Torso)
  2643. shot1.SoundId = "rbxassetid://200633492"
  2644. shot1.Looped = false
  2645. shot1.Pitch = 3
  2646. shot1.Volume = 400
  2647. shot1:Play()
  2648. wait(0.5)
  2649. noobyisscripter()
  2650. for i = 1, 3 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660. shot1 = Instance.new("Sound",Torso)
  2661. shot1.SoundId = "rbxassetid://200633492"
  2662. shot1.Looped = false
  2663. shot1.Pitch = 3
  2664. shot1.Volume = 400
  2665. shot1:Play()
  2666. wait(0.5)
  2667. noobyisscripter()
  2668. for i = 1, 3 do
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. shot1 = Instance.new("Sound",Torso)
  2679. shot1.SoundId = "rbxassetid://200633492"
  2680. shot1.Looped = false
  2681. shot1.Pitch = 3
  2682. shot1.Volume = 400
  2683. shot1:Play()
  2684. wait(0.5)
  2685. noobyisscripter()
  2686. for i = 1, 3 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2693. if Debounces.on == false then break end
  2694. wait()
  2695. end
  2696. shot1 = Instance.new("Sound",Torso)
  2697. shot1.SoundId = "rbxassetid://200633492"
  2698. shot1.Looped = false
  2699. shot1.Pitch = 3
  2700. shot1.Volume = 400
  2701. shot1:Play()
  2702. wait(0.5)
  2703. noobyisscripter()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. shot1 = Instance.new("Sound",Torso)
  2715. shot1.SoundId = "rbxassetid://200633492"
  2716. shot1.Looped = false
  2717. shot1.Pitch = 3
  2718. shot1.Volume = 400
  2719. shot1:Play()
  2720. wait(0.5)
  2721. noobyisscripter()
  2722. for i = 1, 3 do
  2723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2729. if Debounces.on == false then break end
  2730. wait()
  2731. end
  2732. shot1 = Instance.new("Sound",Torso)
  2733. shot1.SoundId = "rbxassetid://200633492"
  2734. shot1.Looped = false
  2735. shot1.Pitch = 3
  2736. shot1.Volume = 400
  2737. shot1:Play()
  2738. wait(0.5)
  2739. noobyisscripter()
  2740. for i = 1, 3 do
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2747. if Debounces.on == false then break end
  2748. wait()
  2749. end
  2750. shot1 = Instance.new("Sound",Torso)
  2751. shot1.SoundId = "rbxassetid://200633492"
  2752. shot1.Looped = false
  2753. shot1.Pitch = 3
  2754. shot1.Volume = 400
  2755. shot1:Play()
  2756. wait(0.5)
  2757. noobyisscripter()
  2758. for i = 1, 3 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2765. if Debounces.on == false then break end
  2766. wait()
  2767. end
  2768. shot1 = Instance.new("Sound",Torso)
  2769. shot1.SoundId = "rbxassetid://200633492"
  2770. shot1.Looped = false
  2771. shot1.Pitch = 3
  2772. shot1.Volume = 400
  2773. shot1:Play()
  2774. wait(0.5)
  2775. noobyisscripter()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. shot1 = Instance.new("Sound",Torso)
  2787. shot1.SoundId = "rbxassetid://200633492"
  2788. shot1.Looped = false
  2789. shot1.Pitch = 3
  2790. shot1.Volume = 400
  2791. shot1:Play()
  2792. wait(0.5)
  2793. noobyisscripter()
  2794. for i = 1, 3 do
  2795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. shot1 = Instance.new("Sound",Torso)
  2805. shot1.SoundId = "rbxassetid://200633492"
  2806. shot1.Looped = false
  2807. shot1.Pitch = 3
  2808. shot1.Volume = 400
  2809. shot1:Play()
  2810. wait(0.5)
  2811. noobyisscripter()
  2812. for i = 1, 3 do
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2819. if Debounces.on == false then break end
  2820. wait()
  2821. end
  2822. shot1 = Instance.new("Sound",Torso)
  2823. shot1.SoundId = "rbxassetid://200633492"
  2824. shot1.Looped = false
  2825. shot1.Pitch = 3
  2826. shot1.Volume = 400
  2827. shot1:Play()
  2828. wait(0.5)
  2829. noobyisscripter()
  2830. for i = 1, 3 do
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. end
  2840.  
  2841. Debounces.LPunch = false
  2842. Debounces.RPunch = false
  2843. Debounces.ks = false
  2844. Debounces.ks2 = false
  2845. if Debounces.CanAttack == false then
  2846. Debounces.CanAttack = true
  2847. Debounces.on = false
  2848. Debounces.NoIdl = false
  2849. end
  2850. end
  2851. end
  2852. end)
  2853.  
  2854.  
  2855.  
  2856.  
  2857. mouse.KeyDown:connect(function(key)
  2858. if key == "r" then
  2859.  
  2860. if Debounces.CanAttack == true then
  2861. Debounces.CanAttack = false
  2862. Debounces.NoIdl = true
  2863. Debounces.on = true
  2864. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2865. function FindNearestTorso(Position,Distance,SinglePlayer)
  2866. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2867. local List = {}
  2868. for i,v in pairs(workspace:GetChildren())do
  2869. if v:IsA("Model")then
  2870. if v:findFirstChild("Torso")then
  2871. if v ~= char then
  2872. if(v.Torso.Position -Position).magnitude <= Distance then
  2873. table.insert(List,v)
  2874. end
  2875. end
  2876. end
  2877. end
  2878. end
  2879. return List
  2880. end
  2881. z = Instance.new("Sound",hed)
  2882. z.SoundId = "rbxassetid://232213955"
  2883. z.Pitch = 1
  2884. z.Volume = 1
  2885. wait(0.2)
  2886. z:Play()
  2887. sp = Instance.new("Part",hed)
  2888. sp.Anchored = true
  2889. sp.CanCollide = false
  2890. sp.Locked = false
  2891. sp.Transparency = 0
  2892. sp.Material = "Neon"
  2893. sp.Size = Vector3.new(1,1,1)
  2894. sp.TopSurface = "SmoothNoOutlines"
  2895. sp.BottomSurface = "SmoothNoOutlines"
  2896. sp.BrickColor = BrickColor.new("Royal purple")
  2897. spm = Instance.new("SpecialMesh",sp)
  2898. spm.MeshType = "Sphere"
  2899. spm.Scale = Vector3.new(100,100,100)
  2900. sp2 = Instance.new("Part", rarm)
  2901. sp2.Name = "Energy"
  2902. sp2.BrickColor = BrickColor.new("Royal purple")
  2903. sp2.Size = Vector3.new(1,1,1)
  2904. sp2.Shape = "Ball"
  2905. sp2.CanCollide = false
  2906. sp2.Anchored = true
  2907. sp2.Locked = true
  2908. sp2.TopSurface = 0
  2909. sp2.BottomSurface = 0
  2910. sp2.Transparency = 1
  2911. spm2 = Instance.new("SpecialMesh",sp2)
  2912. spm2.MeshId = "rbxassetid://9982590"
  2913. spm2.Scale = Vector3.new(100,100,100)
  2914. for i = 1, 20 do
  2915. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2916. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2923. if Debounces.on == false then break end
  2924. rs:wait()
  2925. end
  2926. for i = 1, 100, 20 do rs:wait()
  2927. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2928. end
  2929. for i = 1, 20 do
  2930. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2937. if Debounces.on == false then break end
  2938. rs:wait()
  2939. end
  2940. sp.Transparency = 0
  2941. for i = 1, 20 do
  2942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2948. if Debounces.on == false then break end
  2949. rs:wait()
  2950. end
  2951. wait(1)
  2952. sp.Transparency = 0
  2953. sp2.Transparency = 0.84
  2954. for i = 1, 20 do
  2955. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2956. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2957. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2964. if Debounces.on == false then break end
  2965. rs:wait()
  2966. end
  2967. for i = 1, 2880, 50 do
  2968. rs:wait()
  2969. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2970. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2971. rs:wait()
  2972. end
  2973. sp:Destroy()
  2974. sp2:Destroy()
  2975. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2976. local X = Instance.new("Part",char)
  2977. local O = Instance.new("ObjectValue",X)
  2978. O.Name = "creator"
  2979. X.Locked = true
  2980. X.Name = "Shell"
  2981. X.Anchored = false
  2982. X.CanCollide = false
  2983. X.Transparency = 0
  2984. X.Reflectance = 0
  2985. X.BottomSurface = 0
  2986. X.TopSurface = 0
  2987. X.Shape = 0
  2988. local V = Instance.new("ObjectValue",X)
  2989. V.Value = char
  2990. V.Name = "creator"
  2991. X.BrickColor = BrickColor.new("Royal purple")
  2992. X.Size = Vector3.new(1,1,1)
  2993. X.Material = "Neon"
  2994. local Z = Instance.new("SpecialMesh",X)
  2995. Z.MeshType = "Sphere"
  2996. Z.Scale = Vector3.new(100,100,100)
  2997. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2998. local bv = Instance.new("BodyVelocity",X)
  2999. bv.maxForce = Vector3.new(99999,99999,99999)
  3000. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3001. bv.velocity = X.CFrame.lookVector*65
  3002.  
  3003. Explode = X.Touched:connect(function(hit)
  3004.  
  3005. local cf = X.CFrame
  3006. bv:Destroy()
  3007. X.Anchored = true
  3008. Z:Remove()
  3009. Explode:disconnect()
  3010.  
  3011. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3012. for i = 1, 360, 360/t do
  3013. local c = Instance.new("Part", game.Workspace)
  3014. c.FormFactor = 3
  3015. c.TopSurface = 0
  3016. c.BottomSurface = 0
  3017. c.Size = s
  3018. c.Anchored = true
  3019. c.CanCollide = wt
  3020. c.Material=workspace.Base.Material
  3021. c.Transparency = trans
  3022. c.BrickColor = workspace.Base.BrickColor
  3023. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3024. c.Locked=true
  3025. game.Debris:AddItem(c,25)
  3026. end
  3027. end
  3028.  
  3029. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3030.  
  3031.  
  3032. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3033. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3034. if part then
  3035. local cfremz = CFrame.new(positi)
  3036. debris(cfremz, part, 30)
  3037. end
  3038.  
  3039. X.Size = Vector3.new(6,6,6)
  3040. X.Touched:connect(function(hit) end)
  3041. X.CanCollide = false
  3042. local part3 = Instance.new("Part", rarm)
  3043. part3.Anchored=true
  3044. part3.CanCollide=false
  3045. part3.Locked = true
  3046. part3.TopSurface = "SmoothNoOutlines"
  3047. part3.BottomSurface = "SmoothNoOutlines"
  3048. part3.FormFactor='Custom'
  3049. part3.Size=Vector3.new(2,2, 2)
  3050. part3.CFrame=X.CFrame
  3051. part3.Transparency=0
  3052. part3.BrickColor=TorsoColor
  3053. local mesh3 = Instance.new("SpecialMesh",part3)
  3054. mesh3.MeshType = "Sphere"
  3055. mesh3.Scale = Vector3.new(2,2,2)
  3056. --debris:AddItem(X,8)
  3057. local part4 = Instance.new("Part", rarm)
  3058. part4.Material = "Neon"
  3059. part4.Anchored=true
  3060. part4.CanCollide=false
  3061. part4.Locked = true
  3062. part4.TopSurface = "SmoothNoOutlines"
  3063. part4.BottomSurface = "SmoothNoOutlines"
  3064. part4.FormFactor='Custom'
  3065. part4.Size=Vector3.new(2,2, 2)
  3066. part4.CFrame=X.CFrame
  3067. part4.Transparency=0
  3068. part4.BrickColor=BrickColor.new("Black")
  3069. local mesh4 = Instance.new("SpecialMesh",part4)
  3070. mesh4.MeshType = "Sphere"
  3071. mesh4.Scale = Vector3.new(1,1,1)
  3072. local part7 = Instance.new("Part", rarm)
  3073. part7.Material = "Neon"
  3074. part7.Anchored=true
  3075. part7.CanCollide=false
  3076. part7.Locked = true
  3077. part7.TopSurface = "SmoothNoOutlines"
  3078. part7.BottomSurface = "SmoothNoOutlines"
  3079. part7.FormFactor='Custom'
  3080. part7.Size=Vector3.new(2,2, 2)
  3081. part7.CFrame=X.CFrame
  3082. part7.Transparency=0
  3083. part7.BrickColor=BrickColor.new("Really black")
  3084. local mesh7 = Instance.new("SpecialMesh",part7)
  3085. mesh7.MeshType = "Sphere"
  3086. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3087. --[[X.Touched:connect(function(ht)
  3088. hit = ht.Parent
  3089. if ht and hit:IsA("Model") then
  3090. if hit:FindFirstChild("Humanoid") then
  3091. if hit.Name ~= p.Name then
  3092. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3093. wait(.3)
  3094. end
  3095. end
  3096. elseif ht and hit:IsA("Hat") then
  3097. if hit.Parent.Name ~= p.Name then
  3098. if hit.Parent:FindFirstChild("Humanoid") then
  3099. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3100. wait(.3)
  3101. end
  3102. end
  3103. end
  3104. end)
  3105. part3.Touched:connect(function(ht)
  3106. hit = ht.Parent
  3107. if ht and hit:IsA("Model") then
  3108. if hit:FindFirstChild("Humanoid") then
  3109. if hit.Name ~= p.Name then
  3110. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3111. wait(.3)
  3112. end
  3113. end
  3114. elseif ht and hit:IsA("Hat") then
  3115. if hit.Parent.Name ~= p.Name then
  3116. if hit.Parent:FindFirstChild("Humanoid") then
  3117. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3118. wait(.3)
  3119. end
  3120. end
  3121. end
  3122. end)]]--
  3123. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3124. if v:FindFirstChild('Humanoid') then
  3125. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3126. v.Humanoid.PlatformStand = true
  3127. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3128. end
  3129. end
  3130.  
  3131. local acos = math.acos
  3132. local sqrt = math.sqrt
  3133. local Vec3 = Vector3.new
  3134. local fromAxisAngle = CFrame.fromAxisAngle
  3135.  
  3136. local function toAxisAngle(CFr)
  3137. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3138. local Angle = math.acos((R00+R11+R22-1)/2)
  3139. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3140. A = A == 0 and 0.00001 or A
  3141. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3142. B = B == 0 and 0.00001 or B
  3143. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3144. C = C == 0 and 0.00001 or C
  3145. local x = (R21-R12)/sqrt(A)
  3146. local y = (R02-R20)/sqrt(B)
  3147. local z = (R10-R01)/sqrt(C)
  3148. return Vec3(x,y,z),Angle
  3149. end
  3150.  
  3151. function ApplyTrig(Num,Func)
  3152. local Min,Max = Func(0),Func(1)
  3153. local i = Func(Num)
  3154. return (i-Min)/(Max-Min)
  3155. end
  3156.  
  3157. function LerpCFrame(CFrame1,CFrame2,Num)
  3158. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3159. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3160. end
  3161.  
  3162. function Crater(Torso,Radius)
  3163. Spawn(function()
  3164. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3165. local Ignore = {}
  3166. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3167. if v.Character ~= nil then
  3168. Ignore[#Ignore+1] = v.Character
  3169. end
  3170. end
  3171. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3172. if Hit == nil then return end
  3173. local Parts = {}
  3174. for i = 1,360,10 do
  3175. local P = Instance.new("Part",Torso.Parent)
  3176. P.Anchored = true
  3177. P.FormFactor = "Custom"
  3178. P.BrickColor = Hit.BrickColor
  3179. P.Material = Hit.Material
  3180. P.TopSurface = "Smooth"
  3181. P.BottomSurface = "Smooth"
  3182. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3183. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3184. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3185. if math.random(0,5) == 0 then -- rubble
  3186. local P = Instance.new("Part",Torso.Parent)
  3187. P.Anchored = true
  3188. P.FormFactor = "Custom"
  3189. P.BrickColor = Hit.BrickColor
  3190. P.Material = Hit.Material
  3191. P.TopSurface = "Smooth"
  3192. P.BottomSurface = "Smooth"
  3193. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3194. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3195. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3196. end
  3197. end
  3198. for i = 0,1,0.05 do
  3199. for i2,v in pairs(Parts) do
  3200. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3201. end
  3202. wait(0.02)
  3203. end
  3204. for i,v in pairs(Parts) do
  3205. if v[1].Size.X > 2.1 then
  3206. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3207. end
  3208. v[1].Anchored = false
  3209. end
  3210. for i = 0,1,0.05 do
  3211. for i2,v in pairs(Parts) do
  3212. v[1].Transparency = i
  3213. if i == 1 then
  3214. v[1]:Destroy()
  3215. elseif i >= 0.25 then
  3216. v[1].CanCollide = false
  3217. end
  3218. end
  3219. wait(0.02)
  3220. end
  3221. Parts = nil
  3222. end)
  3223. end
  3224.  
  3225.  
  3226. Part = function(x,y,z,color,tr,cc,an,parent)
  3227. local p = Instance.new('Part',parent or Weapon)
  3228. p.formFactor = 'Custom'
  3229. p.Size = Vector3.new(x,y,z)
  3230. p.BrickColor = BrickColor.new(color)
  3231. p.CanCollide = cc
  3232. p.Transparency = tr
  3233. p.Anchored = an
  3234. p.TopSurface,p.BottomSurface = 0,0
  3235. p.Locked=true
  3236. p:BreakJoints()
  3237. return p end
  3238.  
  3239. Mesh = function(par,num,x,y,z)
  3240. local msh = _
  3241. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3242. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3243. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3244. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3245. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3246. end msh.Scale = Vector3.new(x,y,z)
  3247. return msh end
  3248.  
  3249. function explosion(col1,col2,cfr,sz,rng,dmg)
  3250. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3251. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3252. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3253. v1,v2,v3=sz.x,sz.y,sz.z
  3254. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3255. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3256. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3257. a.CFrame=cfr
  3258. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3259. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3260.  
  3261. Spawn(function()
  3262. while wait() do
  3263. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3264. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3265. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3266. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3267. a.Transparency=a.Transparency+0.05
  3268. a2.Transparency=a2.Transparency+0.05
  3269. a3.Transparency=a3.Transparency+0.05
  3270. end
  3271. end)
  3272. end
  3273.  
  3274. Crater(X,120)
  3275. Crater(X,220)
  3276. Crater(X,320)
  3277. z = Instance.new("Sound",workspace)
  3278. z.SoundId = "rbxassetid://231917744"
  3279. z.Pitch = .5
  3280. z.Volume = 5
  3281. z1 = Instance.new("Sound",workspace)
  3282. z1.SoundId = "rbxassetid://231917744"
  3283. z1.Pitch = .5
  3284. z1.Volume = 5
  3285. z2 = Instance.new("Sound",workspace)
  3286. z2.SoundId = "rbxassetid://231917744"
  3287. z2.Pitch = .5
  3288. z2.Volume = 5
  3289. z3 = Instance.new("Sound",workspace)
  3290. z3.SoundId = "rbxassetid://245537790"
  3291. z3.Pitch = .7
  3292. z3.Volume = 5
  3293. z4 = Instance.new("Sound",workspace)
  3294. z4.SoundId = "rbxassetid://245537790"
  3295. z4.Pitch = .7
  3296. z4.Volume = 5
  3297. z4a = Instance.new("Sound",workspace)
  3298. z4a.SoundId = "rbxassetid://419447292"
  3299. z4a.Pitch = 1
  3300. z4a.Volume = 5
  3301. z3a = Instance.new("Sound",workspace)
  3302. z3a.SoundId = "rbxassetid://421328847"
  3303. z3a.Pitch = 1
  3304. z3a.Volume = 5
  3305. wait(0.1)
  3306. z:Play()
  3307. z1:Play()
  3308. z2:Play()
  3309. z3:Play()
  3310. z4:Play()
  3311. z3a:Play()
  3312. z4a:Play()
  3313.  
  3314. local part=Instance.new('Part',rarm)
  3315. part.Anchored=true
  3316. part.CanCollide=false
  3317. part.Locked = true
  3318. part.FormFactor='Custom'
  3319. part.Size=Vector3.new(2,2,2)
  3320. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3321. part.Transparency=0
  3322. part.BrickColor=BrickColor.new('Really black')
  3323. local mesh=Instance.new('SpecialMesh',part)
  3324. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3325. mesh.Scale=Vector3.new(4,4,4)
  3326. local part2=part:clone()
  3327. part2.Parent = rarm
  3328. part2.BrickColor=TorsoColor
  3329. local part5=part:clone()
  3330. part5.Parent = rarm
  3331. part5.BrickColor=TorsoColor
  3332. local part6=part:clone()
  3333. part6.Parent = rarm
  3334. part6.BrickColor=BrickColor.new("Black")
  3335. local mesh2=mesh:clone()
  3336. mesh2.Parent=part2
  3337. mesh2.Scale=Vector3.new(6, 6, 6)
  3338. local mesh5=mesh:clone()
  3339. mesh5.Parent=part5
  3340. mesh5.Scale=Vector3.new(6, 6, 6)
  3341. local mesh6=mesh:clone()
  3342. mesh6.Parent=part6
  3343. mesh6.Scale=Vector3.new(6, 6, 6)
  3344. local blast = Instance.new("Part", rarm)
  3345. blast.BrickColor = BrickColor.new("Really black")
  3346. blast.Anchored = true
  3347. blast.CanCollide = false
  3348. blast.Locked = true
  3349. blast.Size = Vector3.new(2, 2, 2)
  3350. blast.TopSurface = "Smooth"
  3351. blast.BottomSurface = "Smooth"
  3352. blast.Transparency = 0
  3353. blast.CFrame = HandCF
  3354. local bm = Instance.new("SpecialMesh", blast)
  3355. bm.Scale = Vector3.new(10,2,10)
  3356. bm.MeshId = "rbxassetid://3270017"
  3357. local blast2 = Instance.new("Part", rarm)
  3358. blast2.BrickColor = BrickColor.new("Really black")
  3359. blast2.Anchored = true
  3360. blast2.CanCollide = false
  3361. blast2.Locked = true
  3362. blast2.Size = Vector3.new(2, 2, 2)
  3363. blast2.TopSurface = "Smooth"
  3364. blast2.BottomSurface = "Smooth"
  3365. blast2.Transparency = 0
  3366. blast2.CFrame = HandCF
  3367. local bm2 = Instance.new("SpecialMesh", blast2)
  3368. bm2.Scale = Vector3.new(6,2,6)
  3369. bm2.MeshId = "rbxassetid://3270017"
  3370. local blast3 = Instance.new("Part", rarm)
  3371. blast3.BrickColor = BrickColor.new("Really black")
  3372. blast3.Anchored = true
  3373. blast3.CanCollide = false
  3374. blast3.Locked = true
  3375. blast3.Size = Vector3.new(1, 1, 1)
  3376. blast3.TopSurface = "Smooth"
  3377. blast3.BottomSurface = "Smooth"
  3378. blast3.Transparency = 0
  3379. blast3.CFrame = HandCF
  3380. local bm3 = Instance.new("SpecialMesh", blast3)
  3381. bm3.Scale = Vector3.new(6,2,6)
  3382. bm3.MeshId = "rbxassetid://3270017"
  3383. for i = 1,120 do rs:wait()
  3384. X.Transparency = X.Transparency + (1/120)
  3385. part.Transparency = part.Transparency + (1/120)
  3386. part2.Transparency = part2.Transparency + (1/120)
  3387. part3.Transparency = part3.Transparency + (1/120)
  3388. part4.Transparency = part4.Transparency + (1/120)
  3389. part5.Transparency = part5.Transparency + (1/120)
  3390. part6.Transparency = part6.Transparency + (1/120)
  3391. part7.Transparency = part7.Transparency + (1/120)
  3392. blast.Transparency = blast.Transparency + (1/120)
  3393. blast2.Transparency = blast2.Transparency + (1/120)
  3394. blast3.Transparency = blast3.Transparency + (1/120)
  3395. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3396. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3397. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3398. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3399. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3400. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3401. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3402. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3403. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3404. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3405. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3406. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3407. X.CFrame = cf
  3408. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3409. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3410. part3.CFrame=X.CFrame
  3411. part4.CFrame=X.CFrame
  3412. part7.CFrame=X.CFrame
  3413. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3414. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3415. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3416. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3417. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3418. rs:wait()
  3419. end
  3420. X:Destroy()
  3421. part:Destroy()
  3422. part2:Destroy()
  3423. part3:Destroy()
  3424. part4:Destroy()
  3425. part5:Destroy()
  3426. part6:Destroy()
  3427. blast:Destroy()
  3428. blast2:Destroy()
  3429. blast3:Destroy()
  3430. z:Destroy()
  3431. z1:Destroy()
  3432. z2:Destroy()
  3433. z3:Destroy()
  3434. z4:Destroy()
  3435. for i = 1, 20 do
  3436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3442. if Debounces.on == false then break end
  3443. rs:wait()
  3444. end
  3445. if Debounces.CanAttack == false then
  3446. Debounces.CanAttack = true
  3447. Debounces.NoIdl = false
  3448. Debounces.on = false
  3449. end
  3450. end)
  3451. end
  3452. end
  3453. end)
  3454.  
  3455.  
  3456.  
  3457.  
  3458.  
  3459.  
  3460.  
  3461. WindFloor = function()
  3462. local useRageVer = false
  3463. local locor = 0
  3464. if TrackFunction ~= nil then
  3465. TrackFunction:disconnect()
  3466. TrackFunction = nil
  3467. end
  3468. Ult = true
  3469. Ragemode = false
  3470. CanInterrupt(false)
  3471. PlayerIsAttacking = true
  3472. local cl = 0
  3473. local clastframe = lastframe
  3474. BodyVel.velocity = Vector3.new()
  3475. local CPlane = MousePlane()
  3476. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3477. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3478. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3479. local cl = 0
  3480. DesiredWalkspeed = 0
  3481. p = Instance.new("Sound", vPlayer.Character.Torso)
  3482. p.Volume = 0.8
  3483. p.Pitch = 1
  3484. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3485. p:Play()
  3486. game:GetService("Debris"):AddItem(p, 3)
  3487. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3488. pb.Volume = 1
  3489. pb.Pitch = 0.85
  3490. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3491. pb:Play()
  3492. game:GetService("Debris"):AddItem(pb, 10)
  3493. do
  3494. for i = 1, 8 do
  3495. swait()
  3496. cl = cl + i * 0.02
  3497. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3498. if i == 4 then
  3499. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3500. pc.Mesh.MeshType = "FileMesh"
  3501. pc.Anchored = true
  3502. pc.CanCollide = false
  3503. pc.Parent = workspace
  3504. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3505. pc.Name = "Shockwave"
  3506. game:GetService("Debris"):AddItem(pc, 5)
  3507. coroutine.resume(coroutine.create(function(p)
  3508. for ii = 1, 10 do
  3509. p.Transparency = ii / 10
  3510. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3511. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3512. swait()
  3513. end
  3514. p:Remove()
  3515. end), pc)
  3516. end
  3517. end
  3518. end
  3519. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3520. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3521. cl = 0
  3522. clastframe = lastframe
  3523. for i = 1, 6 do
  3524. swait()
  3525. cl = cl + i * 0.05
  3526. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3527. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3528. eff.Parent = workspace
  3529. eff.Name = "BloodEffect"
  3530. eff.Anchored = true
  3531. eff.CanCollide = false
  3532. game:GetService("Debris"):AddItem(eff, 5)
  3533. coroutine.resume(coroutine.create(function(p, V, x)
  3534. A = vPlayer.Character.Torso.Velocity / 60
  3535. for i = 1, 12 do
  3536. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3537. p.Transparency = 0.75 + i / 48
  3538. p.CFrame = p.CFrame * V + A
  3539. swait()
  3540. end
  3541. p:Remove()
  3542. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3543. if i ~= 1 and (i ~= 4 or i == 6) then
  3544. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3545. pc.Mesh.MeshType = "FileMesh"
  3546. pc.Anchored = true
  3547. pc.CanCollide = false
  3548. pc.Parent = workspace
  3549. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3550. pc.Name = "Shockwave"
  3551. game:GetService("Debris"):AddItem(pc, 5)
  3552. coroutine.resume(coroutine.create(function(p)
  3553. for ii = 1, 7 do
  3554. p.Transparency = ii / 7
  3555. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3556. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3557. swait()
  3558. end
  3559. p:Remove()
  3560. end), pc)
  3561. end
  3562. end
  3563. swait()
  3564. for i = 1, 20 do
  3565. do
  3566. CPlane = MousePlane()
  3567. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3568. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3569. if i == 5 or i == 10 then
  3570. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3571. pc.Mesh.MeshType = "FileMesh"
  3572. pc.Anchored = true
  3573. pc.CanCollide = false
  3574. pc.Parent = workspace
  3575. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3576. pc.Name = "Shockwave"
  3577. game:GetService("Debris"):AddItem(pc, 5)
  3578. coroutine.resume(coroutine.create(function(p)
  3579. for ii = 1, 13 do
  3580. p.Transparency = ii / 13
  3581. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3582. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3583. swait()
  3584. end
  3585. p:Remove()
  3586. end), pc)
  3587. else
  3588. do
  3589. do
  3590. if i == 2 or i == 10 then
  3591. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3592. pc.Mesh.MeshType = "FileMesh"
  3593. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3594. pc.Parent = workspace
  3595. pc.Anchored = true
  3596. pc.CanCollide = false
  3597. pc.Transparency = 0.5
  3598. game:GetService("Debris"):AddItem(pc, 5)
  3599. coroutine.resume(coroutine.create(function(p)
  3600. for ii = 1, 20 do
  3601. p.Transparency = ii / 20
  3602. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3603. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3604. swait()
  3605. end
  3606. p:Remove()
  3607. end), pc)
  3608. end
  3609. if i % 4 == 0 then
  3610. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3611. applyCameraShake(v, 80 + i * 10, 4)
  3612. end
  3613. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3614. pc.Mesh.MeshType = "FileMesh"
  3615. pc.Anchored = true
  3616. pc.CanCollide = false
  3617. pc.Parent = workspace
  3618. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3619. pc.Name = "Shockwave"
  3620. game:GetService("Debris"):AddItem(pc, 5)
  3621. coroutine.resume(coroutine.create(function(p)
  3622. for ii = 1, 10 do
  3623. p.Transparency = ii / 10
  3624. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3625. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3626. swait()
  3627. end
  3628. p:Remove()
  3629. end), pc)
  3630. else
  3631. do
  3632. do
  3633. if i % 1 == 0 then
  3634. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3635. eff.Parent = workspace
  3636. eff.Name = "BloodEffect"
  3637. eff.Anchored = true
  3638. eff.CanCollide = false
  3639. game:GetService("Debris"):AddItem(eff, 5)
  3640. coroutine.resume(coroutine.create(function(p, V, x)
  3641. A = vPlayer.Character.Torso.Velocity / 60
  3642. for i = 1, 8 do
  3643. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3644. p.Transparency = 0.2
  3645. p.CFrame = p.CFrame * V + A
  3646. swait()
  3647. end
  3648. p:Remove()
  3649. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3650. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3651. eff.Parent = workspace
  3652. eff.Name = "BloodEffect"
  3653. eff.Anchored = true
  3654. eff.CanCollide = false
  3655. game:GetService("Debris"):AddItem(eff, 5)
  3656. coroutine.resume(coroutine.create(function(p, V, x)
  3657. A = vPlayer.Character.Torso.Velocity / 60
  3658. for i = 1, 12 do
  3659. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3660. p.Transparency = 0.75 + i / 48
  3661. p.CFrame = p.CFrame * V + A
  3662. swait()
  3663. end
  3664. p:Remove()
  3665. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3666. end
  3667. do
  3668. fwait()
  3669. end
  3670. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3671.  
  3672. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3673.  
  3674. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3675.  
  3676. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3677.  
  3678. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3679.  
  3680. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3681.  
  3682. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3683.  
  3684. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3685.  
  3686. end
  3687. end
  3688. end
  3689. end
  3690. end
  3691. end
  3692. end
  3693. end
  3694. cl = 0
  3695. clastframe = lastframe
  3696. for i = 1, 6 do
  3697. swait()
  3698. cl = cl + i * 0.05
  3699. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3700. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3701. pc.CanCollide = false
  3702. pc.Anchored = true
  3703. pc.Parent = workspace
  3704. game:GetService("Debris"):AddItem(pc, 5)
  3705. coroutine.resume(coroutine.create(function(p)
  3706. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3707. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3708. for i = 1, 30 do
  3709. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3710. p.Transparency = i / 30
  3711. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), pc)
  3716. end
  3717. cl = 0
  3718. clastframe = lastframe
  3719. local Grabbee = nil
  3720. for i = 1, 15 do
  3721. fwait()
  3722. do
  3723. if i == 3 then
  3724. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3725. pc.Mesh.MeshType = "FileMesh"
  3726. pc.Anchored = true
  3727. pc.CanCollide = false
  3728. pc.Parent = workspace
  3729. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3730. pc.Name = "Shockwave"
  3731. game:GetService("Debris"):AddItem(pc, 5)
  3732. coroutine.resume(coroutine.create(function(p)
  3733. for ii = 1, 10 do
  3734. p.Transparency = ii / 10
  3735. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3736. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3737. swait()
  3738. end
  3739. p:Remove()
  3740. end), pc)
  3741. end
  3742. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3743. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3744. Grabbee = v
  3745. do break end
  3746. end
  3747. do
  3748. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3749. pc.CanCollide = false
  3750. pc.Anchored = true
  3751. pc.Parent = workspace
  3752. game:GetService("Debris"):AddItem(pc, 5)
  3753. coroutine.resume(coroutine.create(function(p)
  3754. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3755. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3756. for i = 1, 20 do
  3757. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3758. p.Transparency = i / 20
  3759. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3760. swait()
  3761. end
  3762. p:Remove()
  3763. end), pc)
  3764. do
  3765. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3766. pc.CanCollide = false
  3767. pc.Anchored = true
  3768. pc.Parent = workspace
  3769. game:GetService("Debris"):AddItem(pc, 5)
  3770. coroutine.resume(coroutine.create(function(p)
  3771. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3772. for i = 1, 20 do
  3773. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3774. p.Transparency = 0.5 + i / 40
  3775. p.CFrame = p.CFrame * R
  3776. swait()
  3777. end
  3778. p:Remove()
  3779. end), pc)
  3780. if i <= 6 then
  3781. cl = cl + i * 0.05
  3782. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3783. end
  3784. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3785.  
  3786. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3787.  
  3788. end
  3789. end
  3790. end
  3791. end
  3792. if Grabbee ~= nil then
  3793. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3794. Grabbee.Stats.Stun.Value = 999
  3795. end
  3796. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3797. cbuff.Name = "DecreaseDef"
  3798. cbuff.Value = -2
  3799. Mana.Value = Mana.Value - 10
  3800. if useRageVer == true then
  3801. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3802. else
  3803. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3804. end
  3805. local Grabdone = false
  3806. gpos = Instance.new("BodyPosition")
  3807. gpos.Name = ":<"
  3808. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3809. gpos.P = 5000
  3810. gpos.D = 600
  3811. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3812. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3813. coroutine.resume(coroutine.create(function(NNoob)
  3814. nubgyro = nil
  3815. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3816. if NNoob.Parent == nil then
  3817. break
  3818. else
  3819. if NNoob.Humanoid.Health < 0 then
  3820. break
  3821. end
  3822. end
  3823. NNoob.Humanoid.PlatformStand = true
  3824. if nubgyro == nil or nubpos == nil then
  3825. if NNoob.Torso:FindFirstChild(":>") then
  3826. NNoob.Torso[":>"]:Remove()
  3827. end
  3828. if NNoob.Torso:FindFirstChild(":<") then
  3829. NNoob.Torso[":<"]:Remove()
  3830. end
  3831. nubgyro = Instance.new("BodyGyro")
  3832. nubgyro.Name = ":>"
  3833. nubgyro.Parent = NNoob.Torso
  3834. nubgyro.P = 5000
  3835. nubgyro.D = 200
  3836. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3837. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3838. nubpos = Instance.new("BodyPosition")
  3839. nubpos.Name = ":<"
  3840. nubpos.Parent = NNoob.Torso
  3841. nubpos.P = 8000
  3842. nubpos.D = 200
  3843. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3844. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3845. else
  3846. if nubgyro.Parent == nil then
  3847. nubgyro = nil
  3848. nubpos = nil
  3849. else
  3850. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3851. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3852. end
  3853. end
  3854. swait()
  3855. end
  3856. if nubpos and nubgyro then
  3857. nubpos:Remove()
  3858. nubgyro:Remove()
  3859. if NNoob:FindFirstChild("Humanoid") then
  3860. NNoob.Humanoid.PlatformStand = false
  3861. end
  3862. end
  3863. end), Grabbee)
  3864. p = Instance.new("Sound", vPlayer.Character.Torso)
  3865. p.Volume = 1
  3866. p.Pitch = 0.9
  3867. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3868. p:Play()
  3869. game:GetService("Debris"):AddItem(p, 3)
  3870. BodyVel.velocity = Vector3.new()
  3871. cl = 0
  3872. clastframe = lastframe
  3873. for i = 1, 7 do
  3874. swait()
  3875. cl = cl + i * 0.036
  3876. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3877. end
  3878. cl = 0
  3879. clastframe = lastframe
  3880. for i = 1, 8 do
  3881. swait()
  3882. cl = cl + i * 0.028
  3883. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3884. end
  3885. p = Instance.new("Sound", vPlayer.Character.Torso)
  3886. p.Volume = 1
  3887. p.Pitch = 0.55
  3888. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3889. p:Play()
  3890. game:GetService("Debris"):AddItem(p, 3)
  3891. p = Instance.new("Sound", vPlayer.Character.Torso)
  3892. p.Volume = 1
  3893. p.Pitch = 1
  3894. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3895. p:Play()
  3896. game:GetService("Debris"):AddItem(p, 3)
  3897. p = Instance.new("Sound", vPlayer.Character.Torso)
  3898. p.Volume = 1
  3899. p.Pitch = 0.4
  3900. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3901. p:Play()
  3902. game:GetService("Debris"):AddItem(p, 3)
  3903. p = Instance.new("Sound", Grabbee.Torso)
  3904. p.Volume = 1
  3905. p.Pitch = 1
  3906. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3907. p:Play()
  3908. game:GetService("Debris"):AddItem(p, 3)
  3909. local sees = math.ceil(Mana.Value / borb)
  3910. local sees2 = (math.ceil(Corruption / borb))
  3911. local partic1, partic2 = nil, nil
  3912. partic1 = Instance.new("ParticleEmitter")
  3913. partic1.Name = "AttackParticleEmitter3"
  3914. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3915. partic1.LightEmission = 0
  3916. partic1.ZOffset = 2
  3917. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3918. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3919. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3920. partic1.Rate = 80
  3921. partic1.VelocitySpread = 180
  3922. partic1.Speed = NumberRange.new(6, 10)
  3923. partic1.Lifetime = NumberRange.new(1, 1.2)
  3924. partic1.Rotation = NumberRange.new(-180, 180)
  3925. partic1.RotSpeed = NumberRange.new(-100, 100)
  3926. partic1.Parent = Grabbee.Torso
  3927. if useRageVer then
  3928. partic2 = Instance.new("ParticleEmitter", p)
  3929. partic2.Name = "AttackParticleEmitter3"
  3930. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3931. partic2.LightEmission = 0
  3932. partic2.ZOffset = 1
  3933. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3934. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3935. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3936. partic2.Rate = 60
  3937. partic2.VelocitySpread = 180
  3938. partic2.Speed = NumberRange.new(1, 2)
  3939. partic2.Lifetime = NumberRange.new(1, 1.2)
  3940. partic2.Rotation = NumberRange.new(-180, 180)
  3941. partic2.RotSpeed = NumberRange.new(-100, 100)
  3942. partic2.Acceleration = Vector3.new(0, 10, 0)
  3943. partic2.Parent = Grabbee.Torso
  3944. end
  3945. for i = 1, borb + borb % 2 do
  3946. swait()
  3947. if i % 2 == 0 then
  3948. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3949. local st = Grabbee:FindFirstChild("Stats")
  3950. if st and st:FindFirstChild("Mana") then
  3951. if st.Mana.Value >= 3 then
  3952. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3953. st.Mana.Value = st.Mana.Value - 3
  3954. else
  3955. st.Mana.Value = 0
  3956. end
  3957. end
  3958. end
  3959. do
  3960. if sees <= Mana.Value then
  3961. Mana.Value = Mana.Value - sees
  3962. else
  3963. Mana.Value = 0
  3964. end
  3965. if useRageVer then
  3966. if sees2 <= Corruption then
  3967. Corruption = Corruption - sees2
  3968. else
  3969. Corruption = 0
  3970. end
  3971. end
  3972. if useRageVer == true and i % 2 == 0 then
  3973. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3974. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3975. end
  3976. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3977. eb.Parent = workspace
  3978. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3979. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3980. game:GetService("Debris"):AddItem(eb, 3)
  3981. coroutine.resume(coroutine.create(function(p)
  3982. local r = math.random(-3, 3) * 9
  3983. if r > -12 and r < 1 then
  3984. r = -12
  3985. else
  3986. if r < 12 and r > -1 then
  3987. r = 12
  3988. end
  3989. end
  3990. for i = 1, 12 do
  3991. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3992. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3993. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3994. swait()
  3995. end
  3996. p:Remove()
  3997. end), eb)
  3998. end
  3999. do
  4000. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4001. eff.Parent = workspace
  4002. eff.Name = "BloodEffect"
  4003. eff.Anchored = true
  4004. eff.CanCollide = false
  4005. game:GetService("Debris"):AddItem(eff, 5)
  4006. coroutine.resume(coroutine.create(function(p, V, x)
  4007. A = vPlayer.Character.Torso.Velocity / 60
  4008. for i = 1, 8 do
  4009. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4010. p.Transparency = 0.75 + i / 32
  4011. p.CFrame = p.CFrame * V + A
  4012. swait()
  4013. end
  4014. p:Remove()
  4015. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4016. if i % 5 == 0 then
  4017. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4018. applyCameraShake(v, 120, 5)
  4019. end
  4020. applyCameraShake(vPlayer.Character, 120, 5)
  4021. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4022. pc.Mesh.MeshType = "FileMesh"
  4023. pc.Anchored = true
  4024. pc.CanCollide = false
  4025. pc.Parent = workspace
  4026. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4027. pc.Name = "Shockwave"
  4028. game:GetService("Debris"):AddItem(pc, 5)
  4029. coroutine.resume(coroutine.create(function(p)
  4030. for ii = 1, 13 do
  4031. p.Transparency = ii / 13
  4032. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4033. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4034. swait()
  4035. end
  4036. p:Remove()
  4037. end), pc)
  4038. end
  4039. do
  4040. if Grabbee.Parent == nil then
  4041. break
  4042. else
  4043. if Grabbee:FindFirstChild("Humanoid") == nil then
  4044. break
  4045. end
  4046. end
  4047. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4048. eff.Parent = workspace
  4049. eff.Name = "BloodEffect"
  4050. eff.Anchored = true
  4051. eff.CanCollide = false
  4052. game:GetService("Debris"):AddItem(eff, 5)
  4053. coroutine.resume(coroutine.create(function(p, V, x)
  4054. A = vPlayer.Character.Torso.Velocity / 60
  4055. for i = 1, 12 do
  4056. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4057. p.Transparency = 0.25 + i / 48
  4058. p.CFrame = p.CFrame * V + A
  4059. swait()
  4060. end
  4061. p:Remove()
  4062. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4063. do
  4064. if i % 3 == 0 then
  4065. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4066. pc.CanCollide = false
  4067. pc.Anchored = true
  4068. pc.Parent = workspace
  4069. game:GetService("Debris"):AddItem(pc, 5)
  4070. coroutine.resume(coroutine.create(function(p)
  4071. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4072. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4073. for i = 1, 20 do
  4074. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4075. p.Transparency = i / 20
  4076. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4077. swait()
  4078. end
  4079. p:Remove()
  4080. end), pc)
  4081. end
  4082. end
  4083. end
  4084. end
  4085. end
  4086. end
  4087. cl = 0
  4088. clastframe = lastframe
  4089. for i = 1, 5 do
  4090. wait()
  4091. cl = cl + i * 0.07
  4092. if i == 3 then
  4093. Grabdone = true
  4094. partic1.Enabled = false
  4095. game:GetService("Debris"):AddItem(partic1, 5)
  4096. if partic2 then
  4097. partic2.Enabled = false
  4098. game:GetService("Debris"):AddItem(partic2, 5)
  4099. end
  4100. p = Instance.new("Sound", vPlayer.Character.Torso)
  4101. p.Volume = 1
  4102. p.Pitch = 0.95
  4103. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4104. p:Play()
  4105. game:GetService("Debris"):AddItem(p, 3)
  4106. if Grabbee:FindFirstChild("Stats") then
  4107. if Grabbee.Stats.Mana.Value >= 10 then
  4108. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4109. else
  4110. Grabbee.Stats.Mana.Value = 0
  4111. end
  4112. if Grabbee.Stats.Stunned.Value == false then
  4113. Grabbee.Stats.Stun.Value = 999
  4114. end
  4115. end
  4116. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4117. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4118. pc.Mesh.MeshType = "FileMesh"
  4119. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4120. pc.Parent = workspace
  4121. pc.Anchored = true
  4122. pc.CanCollide = false
  4123. pc.Transparency = 0.5
  4124. game:GetService("Debris"):AddItem(pc, 5)
  4125. coroutine.resume(coroutine.create(function(p)
  4126. for ii = 1, 28 do
  4127. p.Transparency = ii / 28
  4128. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4129. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4130. swait()
  4131. end
  4132. p:Remove()
  4133. end), pc)
  4134. for loel = 1, 8 do
  4135. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4136. eff.Parent = workspace
  4137. eff.Name = "BloodEffect"
  4138. eff.Anchored = true
  4139. eff.CanCollide = false
  4140. game:GetService("Debris"):AddItem(eff, 5)
  4141. coroutine.resume(coroutine.create(function(p, V, x)
  4142. for i = 1, 25 do
  4143. p.Transparency = 0.5 + i / 50
  4144. p.CFrame = p.CFrame + x / 2
  4145. swait()
  4146. end
  4147. p:Remove()
  4148. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4149. end
  4150. for loel = 1, 3 do
  4151. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4152. eff.Parent = workspace
  4153. eff.Name = "BloodEffect"
  4154. eff.Anchored = true
  4155. eff.CanCollide = false
  4156. game:GetService("Debris"):AddItem(eff, 5)
  4157. coroutine.resume(coroutine.create(function(p, V, x)
  4158. for i = 1, 25 do
  4159. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4160. p.Transparency = 0.25 + i / 18.75
  4161. p.CFrame = p.CFrame * V
  4162. swait()
  4163. end
  4164. p:Remove()
  4165. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4166. end
  4167. end
  4168. do
  4169. do
  4170. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4171. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4172.  
  4173. end
  4174. end
  4175. end
  4176. cbuff:Remove()
  4177. gpos:Remove()
  4178. else
  4179. do
  4180. for i = 1, 4 do
  4181. fwait()
  4182. BodyVel.velocity = BodyVel.velocity / 1.25
  4183. end
  4184. do
  4185. cl = 0
  4186. coroutine.resume(coroutine.create(function(p)
  4187. for i = 1, 30 do
  4188. p.Volume = 1 - i / 30
  4189. swait()
  4190. end
  4191. p:Stop()
  4192. end), pb)
  4193. clastframe = lastframe
  4194. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4195. for i = 1, 15 do
  4196. fwait()
  4197. BodyVel.velocity = BodyVel.velocity / 1.2
  4198. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4199. end
  4200. if Grabbee == nil then
  4201. Cooldowns["4"] = CooldownsB["4"] / 3
  4202. else
  4203. Cooldowns["4"] = CooldownsB["4"]
  4204. end
  4205. end
  4206. end
  4207. end
  4208. CanInterrupt(true)
  4209. PlayerIsAttacking = false
  4210. BodyVel.Parent = nil
  4211. BodyGyro.Parent = nil
  4212. Ult = false
  4213. end
  4214.  
  4215.  
  4216.  
  4217. mouse.KeyDown:connect(function(k)
  4218.  
  4219. k = k:lower()
  4220. if k == "q" then
  4221. BlastStorm()
  4222. end
  4223. if k == "e" then
  4224. WindFloor2()
  4225. end
  4226. if k == "t" then
  4227. WindFloor()
  4228. end
  4229. end)
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237.  
  4238. local BC = BrickColor.new
  4239. local Col3 = Color3.new
  4240. local Inst = Instance.new
  4241. local Ud2 = UDim2.new
  4242. local FONT = "SourceSansLight"
  4243.  
  4244.  
  4245.  
  4246.  
  4247.  
  4248.  
  4249.  
  4250. Colour1 = BC("Pastel Blue")
  4251. Colour2 = BC("Black")
  4252. Colour3 = BC("Ghost grey")
  4253. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4254. Chaos_UI.Name = "Chaos UI"
  4255. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4256.  
  4257.  
  4258. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4259. Moves.BackgroundTransparency = .8
  4260. Moves.BorderSizePixel = 0
  4261. Moves.Name = "Moves"
  4262. Moves.Position = Ud2(-.2, 0, .4, 0)
  4263. Moves.Size = Ud2(.2, 0, .5, 0)
  4264. Moves.ScrollBarThickness = 8
  4265. OM.Name = "VML"
  4266. OM.Position = Ud2(.002, 0, .83, 0)
  4267. OM.Size = Ud2(.05, 0, .08, 0)
  4268. OM.Visible = false
  4269. OM.Style = "RobloxRoundButton"
  4270. OM.Font = FONT
  4271. OM.Text = "View Move List"
  4272. OM.TextColor3 = Col3(1,1,1)
  4273. OM.TextScaled = true
  4274. local Title = Inst("TextLabel", Moves)
  4275. Title.BackgroundTransparency = 1
  4276. Title.Name = "Title"
  4277. Title.Size = Ud2(1, 0, .014, 0)
  4278. Title.Font = FONT
  4279. Title.Text = "Move List"
  4280. Title.TextColor3 = Col3(1,1,1)
  4281. Title.TextScaled = true
  4282. Title.TextStrokeTransparency = 0
  4283.  
  4284. OM.Visible = true
  4285.  
  4286. function Create_Moves_In_List()
  4287. local ah = .012
  4288. local am = .012
  4289. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4290. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4291. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4292. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4293. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4294. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4295. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4296. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4297. end
  4298. Create_Moves_In_List()
  4299.  
  4300.  
  4301. local mopen = false
  4302. OM.MouseButton1Click:connect(function()
  4303. if not Debounces.UIAction and not mopen then
  4304. Debounces.UIAction = true
  4305. OM.Text = "Hide Move List"
  4306. mopen = true
  4307. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4308. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4309. wait(.3)
  4310. Debounces.UIAction = false
  4311. elseif not Debounces.UIAction and mopen then
  4312. Debounces.UIAction = true
  4313. OM.Text = "View Move List"
  4314. mopen = false
  4315. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4316. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4317. wait(.3)
  4318. Debounces.UIAction = false
  4319. end
  4320. end)
  4321.  
  4322.  
  4323.  
  4324.  
  4325.  
  4326. local animpose = "Idle"
  4327. local lastanimpose = "Idle"
  4328. local sine = 0
  4329. local change = 1
  4330. local val = 0
  4331. local ffing = false
  4332. -------------------------------
  4333. game:GetService("RunService").RenderStepped:connect(function()
  4334. --[[if char.Humanoid.Jump == true then
  4335. jump = true
  4336. else
  4337. jump = false
  4338. end]]
  4339. char.Humanoid.FreeFalling:connect(function(f)
  4340. if f then
  4341. ffing = true
  4342. else
  4343. ffing = false
  4344. end
  4345. end)
  4346. sine = sine + change
  4347. if jumpn == true then
  4348. animpose = "Jumping"
  4349. elseif ffing == true then
  4350. animpose = "Freefalling"
  4351. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4352. animpose = "Idle"
  4353. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4354. animpose = "Walking"
  4355. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4356. animpose = "Running"
  4357. end
  4358. if animpose ~= lastanimpose then
  4359. sine = 0
  4360. if Debounces.NoIdl == false then
  4361. if animpose == "Idle" then
  4362. for i = 1, 2 do
  4363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4369. end
  4370. elseif animpose == "Walking" then
  4371. for i = 1, 2 do
  4372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4378. end
  4379. elseif animpose == "Running" then
  4380. for i = 1, 2 do
  4381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4387. wait()
  4388. end
  4389. end
  4390. else
  4391. end
  4392. end
  4393. lastanimpose = animpose
  4394. if Debounces.NoIdl == false then
  4395. if animpose == "Idle" then
  4396. change = 0.5
  4397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4400. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4404. elseif animpose == "Walking" then
  4405. change = 1
  4406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4412. elseif animpose == "Running" then
  4413. change = 1
  4414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4420. end
  4421. end
  4422. end)
  4423.  
  4424. hum.MaxHealth = math.huge
  4425. wait(3)
  4426. hum.Health = math.huge
  4427.  
  4428.  
  4429. spawn(function()
  4430. while wait(2)
  4431. do
  4432. GroundWave3()
  4433. end
  4434. end)
  4435.  
  4436.  
  4437. while true do --Loop
  4438. wait(0.04)
  4439. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4440. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4441. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4442. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4443. wait(0.04)
  4444. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4445. wait(0.04)
  4446. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement