Advertisement
Guest User

Untitled

a guest
Jul 29th, 2020
158
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.48 KB | None | 0 0
  1. ==============================================================================
  2. ==============================================================================
  3.  
  4. Logging to C:\Users\Jackson\Desktop\Fate Hollow Ataraxia\Fate Hollow Ataraxia\Fate Hollow Ataraxia\FateFD.exe.console.log started on Wednesday, July 29, 2020 22:49:23
  5. 15:25:52 ! (info) Loading options from embedded area...
  6. 15:25:52 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
  7. 15:25:52 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
  8. 15:25:52 ! Program started on Windows NT 6.2.1008 (Win32)
  9. 15:25:52 ! (info) Total physical memory : 2147483647
  10. 15:25:52 ! (info) Selected project directory : file://./c/users/jackson/desktop/fate hollow ataraxia/fate hollow ataraxia/fate hollow ataraxia/data.xp3>
  11. 15:25:52 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=00100800
  12. 15:25:52 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=01100800
  13. 15:25:52 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=02100800
  14. 15:25:52 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=03100800
  15. 15:25:52 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
  16. 15:25:52 ! (info) Specified option(s) : -debugwin=no
  17. 15:25:52 ! (info) Loading cxdec.tpm
  18. 15:25:54 ! OS : Windows NT 6.2.1008 (Win32)
  19. 15:25:54 ! KAG : 3.25 beta 10 TYPE-MOON customized
  20. 15:25:54 ! Kirikiri : 2.25.11.909
  21. 15:25:57 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
  22. 15:25:57 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 5500 [\\.\DISPLAY1] (monitor: 0x00010001)
  23. 15:25:57 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
  24. 15:25:57 ! (info) Intel(R) HD Graphics 5500 [igdumdim32.dll]
  25. 15:25:57 ! (info) Driver version (reported) : 0.00.00.0000
  26. 15:25:57 ! (info) Driver version (C:\WINDOWS\SYSTEM32\igdumdim32.dll) : 20.19.15.4835
  27. 15:25:57 ! (info) Device ids : VendorId:00008086 DeviceId:00001616 SubSysId:2336103C Revision:00000009
  28. 15:25:57 ! (info) Unique driver/device id : D7B78E66-5556-11CF-8C733603A6C2CD35
  29. 15:25:57 ! (info) WHQL level : 00000001
  30. 15:25:58 ! (info) CPU clock (roughly) : 2073MHz
  31. 15:25:59 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
  32. 15:26:01 ! (info) DirectSound Driver/Device found : Primary Sound Driver
  33. 15:26:01 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{2d8a9561-a927-4802-8780-3e8903e77344} ... is not found in search path]
  34. 15:26:01 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
  35. 15:26:13 ! (info) CPU clock : 2095.2MHz
  36.  
  37.  
  38. ------------------------------------------------------------------------------
  39.  
  40. 22:49:11 FlowTrackerPlugin.ks : @stopmove
  41. 22:49:11 FlowTrackerPlugin.ks : @eval exp="flow_tracker_object.option.onChangeMap()"
  42. 22:49:11 FlowTrackerPlugin.ks : @endif
  43. 22:49:11 FlowTrackerPlugin.ks : @s
  44. 22:49:12 in(教会).onSoundTimer = irse008.wav
  45. 22:49:12 invalidate icons: 0
  46. 22:49:12 invalidate charas: 0
  47. 22:49:12 invalidate others: 0
  48. 22:49:12 in(住宅地北).onSoundTimer = irse008.wav
  49. 22:49:12 in(住宅地南).onSoundTimer = irse008.wav
  50. 22:49:12 in(交差点).onSoundTimer = irse008.wav
  51. 22:49:12 in(柳洞寺).onSoundTimer = irse008.wav
  52. 22:49:12 in(港).onSoundTimer = irse008.wav
  53. 22:49:12 in(駅前).onSoundTimer = irse008.wav
  54. 22:49:12 in(幽霊洋館(妹)).onSoundTimer = irse008.wav
  55. 22:49:13 in(住宅地北).onFocus(): 0, 1, 0
  56. 22:49:13 大橋-夜.onFocus(): 0, 0, 0
  57. 22:49:13 choice icon: scroll
  58. 22:49:14 in(駅前).onFocus(): 0, 1, 0
  59. 22:49:15 in(教会).onFocus(): 0, 1, 0
  60. 22:49:16 gamemenu.ks : call stack depth before calling : 0
  61. 22:49:16 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  62. 22:49:16 gamemenu.ks : jumped to : *rclick
  63. 22:49:16 処理を開始します
  64. 22:49:16 gamemenu.ks : @return cond="kag.transCount>0"
  65. 22:49:16 gamemenu.ks : @locksnapshot
  66. 22:49:16 gamemenu.ks : @eval exp="dm('open rightclick menu.')"
  67. 22:49:16 open rightclick menu.
  68. 22:49:16 gamemenu.ks : @eval exp="gamemenu.show()"
  69. 22:49:16 set main menu mode: map(2)
  70. 22:49:16 game menu state = hide
  71. 22:49:16 showGameMenu
  72. 22:49:16 GameMenuButtonLayer.show
  73. 22:49:16 mainbuttons.name = Exボタン: m_flaglist
  74. 22:49:16 gamemenu.ks : @s
  75. 22:49:16 GameMenuButtonLayer.show
  76. 22:49:16 GameMenuButtonLayer.show
  77. 22:49:16 GameMenuButtonLayer.show
  78. 22:49:16 GameMenuButtonLayer.show
  79. 22:49:16 GameMenuButtonLayer.show
  80. 22:49:16 Exボタン: m_flaglist [(object 0x295B52B4:0x295B52B4)] (643,47)-(149,31) (-149,0)-(894,31) visible opacity=255 index=0 enabled=1 bros=(object 0x1C6F28FC:0x1C6F28FC)
  81. 22:49:16 Exボタン: m_savetitle [(object 0x1C6F28FC:0x1C6F28FC)] (643,79)-(149,30) (0,0)-(894,31) visible opacity=248 index=1 enabled=1 bros=(object 0x1F541288:0x1F541288)
  82. 22:49:16 Exボタン: m_history [(object 0x1F541288:0x1F541288)] (643,110)-(149,30) (0,0)-(894,31) visible opacity=239 index=2 enabled=1 bros=(object 0x1A76D8F4:0x1A76D8F4)
  83. 22:49:16 Exボタン: m_config [(object 0x1A76D8F4:0x1A76D8F4)] (643,142)-(149,29) (0,0)-(894,31) visible opacity=224 index=3 enabled=1 bros=(object 0x1B94AFB4:0x1B94AFB4)
  84. 22:49:16 Exボタン: m_saveexit [(object 0x1B94AFB4:0x1B94AFB4)] (643,176)-(149,26) (0,0)-(894,31) visible opacity=176 index=4 enabled=1 bros=(object 0x22820028:0x22820028)
  85. 22:49:16 Exボタン: m_exitmenu [(object 0x22820028:0x22820028)] (643,209)-(149,24) (0,0)-(894,31) visible opacity=143 index=5 enabled=1 bros=
  86. 22:49:20 onClose: フラグリストメニュレイヤー
  87. 22:49:20 end of Exボタン: gl_back
  88. 22:49:20 end of フラグリストメニュレイヤー
  89. 22:49:21 mouse down(main):1
  90. 22:49:21 in(教会).onFocus(): 0, 1, 0
  91. 22:49:21 処理を開始します
  92. 22:49:21 gamemenu.ks : @unlocksnapshot
  93. 22:49:21 gamemenu.ks : @return
  94. 22:49:21 extraConductor サブルーチンから戻ります ...
  95. 22:49:21 add garbage box
  96. 22:49:21 dispose garbage
  97. 22:49:21 end of Exボタン: m_exitmenu
  98. 22:49:21 end of Exボタン: m_saveexit
  99. 22:49:21 end of Exボタン: m_config
  100. 22:49:21 end of Exボタン: m_history
  101. 22:49:21 end of Exボタン: m_savetitle
  102. 22:49:21 end of Exボタン: m_flaglist
  103. 22:49:21 end of ゲームメニュー
  104. 22:49:21 in(駅前).onFocus(): 0, 1, 0
  105. 22:49:22 choice icon: 9
  106. 22:49:22 elm.pos =
  107. 22:49:22 invalidate icons: 9
  108. 22:49:22 end of 場所名: 交差点
  109. 22:49:22 end of 場所名: 幽霊洋館(妹)
  110. 22:49:22 end of 場所名: 駅前
  111. 22:49:22 end of 場所名: 柳洞寺
  112. 22:49:22 end of 場所名: 住宅地南
  113. 22:49:22 end of 場所名: 住宅地北
  114. 22:49:22 end of 場所名: 港
  115. 22:49:22 end of 場所名: 教会
  116. 22:49:22 end of 場所名: 渡る
  117. 22:49:22 invalidate charas: 9
  118. 22:49:22 invalidate others: 12
  119. 22:49:22 end of icon-交差点
  120. 22:49:22 end of date
  121. 22:49:22 end of place
  122. 22:49:22 end of icon-教会
  123. 22:49:22 end of icon-住宅地北
  124. 22:49:22 end of icon-柳洞寺
  125. 22:49:22 end of icon-住宅地南
  126. 22:49:22 end of icon-港
  127. 22:49:22 end of icon-幽霊洋館(妹)
  128. 22:49:22 end of icon-駅前
  129. 22:49:22 end of base
  130. 22:49:22 end of timezone
  131. 22:49:22 go next: 夜編1.fcf - 15 wait = 1000
  132. 22:49:22 go to 夜編1.fcf, 15
  133. 22:49:22 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  134. 22:49:22 FlowTrackerPlugin.ks : jumped to : *play
  135. 22:49:22 処理を開始します
  136. 22:49:22 invalidate icons: 0
  137. 22:49:22 invalidate charas: 0
  138. 22:49:22 invalidate others: 0
  139. 22:49:22 BGM: bgm08.ogg -> stop
  140.  
  141. 22:49:23 FlowTrackerPlugin.ks : ラベル/ページ : *play/Streets at night (patrol)
  142. 22:49:23 FlowTrackerPlugin.ks : @jump cond="!(f.playok = flow_tracker_object.isPlayOK())" target=*next
  143. 22:49:23 check play ok: 夜編1.fcf - 15
  144. 22:49:23 script label: trail_夜編1-15 / title: Silver thread
  145. 22:49:23 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.isSkipScript" target=*skip_to_next_for_test
  146. 22:49:23 FlowTrackerPlugin.ks : @if exp="sf.Ch2ndSkip && tf[f.scriptlabel]>0"
  147. 22:49:23 FlowTrackerPlugin.ks : @jump cond="sf.skipWithoutCheck" target=*skip_to_next
  148. 22:49:23 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.forceType=='skip'" target=*skip_to_next
  149. 22:49:23 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.forceType=='play'" target=*sceneplay
  150. 22:49:23 FlowTrackerPlugin.ks : @confirm msg=&(__('このシーンは既に見てしまいました。\n%sをスキップしますか?').sprintf(.title)) yes=*skip_to_next no=*resceneplay
  151. 22:49:23 FlowTrackerPlugin.ks : @black time=300
  152. 22:49:23 FlowTrackerPlugin.ks : @jump target=*sceneplay
  153. 22:49:23 FlowTrackerPlugin.ks : @endif
  154. 22:49:23 FlowTrackerPlugin.ks : @wait time=&flow_tracker_object.playwaittime cond=flow_tracker_object.playwaittime>0 canskip=true
  155.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement