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l4d2_points_system.cfg

Apr 1st, 2019
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  1. // This file was auto-generated by SourceMod (v1.8.0.6047)
  2. // ConVars for plugin "l4d2_points_system.smx"
  3.  
  4.  
  5. // How many points the adrenaline costs
  6. // -
  7. // Default: "10"
  8. l4d2_points_adrenaline "7"
  9.  
  10. // How many points the ak47 costs
  11. // -
  12. // Default: "12"
  13. l4d2_points_ak "8"
  14.  
  15. // How many points the autoshotgun costs
  16. // -
  17. // Default: "10"
  18. l4d2_points_autoshotgun "9"
  19.  
  20. // How many points the awp costs
  21. // -
  22. // Default: "15"
  23. l4d2_points_awp "15"
  24.  
  25. // How many points the baseball bat costs
  26. // -
  27. // Default: "4"
  28. l4d2_points_bat "4"
  29.  
  30. // How many points the bile jar costs
  31. // -
  32. // Default: "4"
  33. l4d2_points_bile "4"
  34.  
  35. // How many points does biling a tank earn
  36. // -
  37. // Default: "4"
  38. l4d2_points_bile_tank "4"
  39.  
  40. // How many points does booming a survivor earn
  41. // -
  42. // Default: "5"
  43. l4d2_points_boom "10"
  44.  
  45. // How many points does a boomer cost
  46. // -
  47. // Default: "2"
  48. l4d2_points_boomer "1"
  49.  
  50. // Enable health catergory
  51. // -
  52. // Default: "1"
  53. l4d2_points_cat_health "1"
  54.  
  55. // Enable melee catergory
  56. // -
  57. // Default: "1"
  58. l4d2_points_cat_melee "1"
  59.  
  60. // Enable misc catergory
  61. // -
  62. // Default: "0"
  63. l4d2_points_cat_misc "1"
  64.  
  65. // Enable rifles catergory
  66. // -
  67. // Default: "1"
  68. l4d2_points_cat_rifles "1"
  69.  
  70. // Enable shotguns catergory
  71. // -
  72. // Default: "1"
  73. l4d2_points_cat_shotguns "1"
  74.  
  75. // Enable smg catergory
  76. // -
  77. // Default: "1"
  78. l4d2_points_cat_smg "1"
  79.  
  80. // Enable snipers catergory
  81. // -
  82. // Default: "1"
  83. l4d2_points_cat_snipers "1"
  84.  
  85. // Enable throwables catergory
  86. // -
  87. // Default: "1"
  88. l4d2_points_cat_throwables "1"
  89.  
  90. // Enable upgrades catergory
  91. // -
  92. // Default: "1"
  93. l4d2_points_cat_upgrades "1"
  94.  
  95. // Enable weapons catergory
  96. // -
  97. // Default: "1"
  98. l4d2_points_cat_weapons "1"
  99.  
  100. // How many points the chainsaw costs
  101. // -
  102. // Default: "10"
  103. l4d2_points_chainsaw "0"
  104.  
  105. // How many points does charging a survivor earn
  106. // -
  107. // Default: "2"
  108. l4d2_points_charge "2"
  109.  
  110. // How many points does a charger cost
  111. // -
  112. // Default: "6"
  113. l4d2_points_charger "6"
  114.  
  115. // How many points the chrome shotgun costs
  116. // -
  117. // Default: "7"
  118. l4d2_points_chrome "7"
  119.  
  120. // How many points does killing a certain amount of infected earn
  121. // -
  122. // Default: "2"
  123. l4d2_points_cikill_value "2"
  124.  
  125. // How many kills you need to earn a killing spree bounty
  126. // -
  127. // Default: "25"
  128. l4d2_points_cikills "25"
  129.  
  130. // How many points cola bottles costs
  131. // -
  132. // Default: "-1"
  133. l4d2_points_cola "1"
  134.  
  135. // How many points the cricket bat costs
  136. // -
  137. // Default: "4"
  138. l4d2_points_cricketbat "1"
  139.  
  140. // How many points the crowbar costs
  141. // -
  142. // Default: "4"
  143. l4d2_points_crowbar "1"
  144.  
  145. // How many points does doing damage earn
  146. // -
  147. // Default: "2"
  148. l4d2_points_damage "3"
  149.  
  150. // How many points the defib costs
  151. // -
  152. // Default: "20"
  153. l4d2_points_defib "15"
  154.  
  155. // How many points does defibbing a team mate earn
  156. // -
  157. // Default: "9"
  158. l4d2_points_defib_action "100"
  159.  
  160. // Enable Point System?
  161. // -
  162. // Default: "1"
  163. l4d2_points_enable "1"
  164.  
  165. // How many points the explosive ammo costs
  166. // -
  167. // Default: "10"
  168. l4d2_points_explosive_ammo "9"
  169.  
  170. // How many points the explosive ammo pack costs
  171. // -
  172. // Default: "15"
  173. l4d2_points_explosive_ammo_pack "11"
  174.  
  175. // How many points the fireaxe costs
  176. // -
  177. // Default: "4"
  178. l4d2_points_fireaxe "4"
  179.  
  180. // How many points the fireworks crate costs
  181. // -
  182. // Default: "-1"
  183. l4d2_points_fireworks "1"
  184.  
  185. // How many points the gas can costs
  186. // -
  187. // Default: "-1"
  188. l4d2_points_gascan "1"
  189.  
  190. // How many points the gnome costs
  191. // -
  192. // Default: "-1"
  193. l4d2_points_gnome "1"
  194.  
  195. // How many points the golf club costs
  196. // -
  197. // Default: "6"
  198. l4d2_points_golfclub "5"
  199.  
  200. // How many points the grenade launcher costs
  201. // -
  202. // Default: "15"
  203. l4d2_points_grenade "12"
  204.  
  205. // How many points the guitar costs
  206. // -
  207. // Default: "4"
  208. l4d2_points_guitar "3"
  209.  
  210. // How many kills you need to earn a head hunter bonus
  211. // -
  212. // Default: "20"
  213. l4d2_points_headshots "20"
  214.  
  215. // How many points does killing a certain amount of infected with headshots earn
  216. // -
  217. // Default: "4"
  218. l4d2_points_headshots_value "50"
  219.  
  220. // How many points does healing a team mate earn
  221. // -
  222. // Default: "5"
  223. l4d2_points_heal "5"
  224.  
  225. // How many points does healing a team mate who did not need healing earn
  226. // -
  227. // Default: "1"
  228. l4d2_points_heal_warning "1"
  229.  
  230. // How many points does a horde cost
  231. // -
  232. // Default: "-1"
  233. l4d2_points_horde "3"
  234.  
  235. // How many points does a hunter cost
  236. // -
  237. // Default: "4"
  238. l4d2_points_hunter "4"
  239.  
  240. // How many points the hunting rifle costs
  241. // -
  242. // Default: "10"
  243. l4d2_points_hunting_rifle "10"
  244.  
  245. // How many points does impacting a survivor earn
  246. // -
  247. // Default: "1"
  248. l4d2_points_impact "1"
  249.  
  250. // How many points does incapping a survivor earn
  251. // -
  252. // Default: "3"
  253. l4d2_points_incap "9"
  254.  
  255. // How many points the incendiary ammo costs
  256. // -
  257. // Default: "10"
  258. l4d2_points_incendiary_ammo "9"
  259.  
  260. // How many points the incendiary ammo pack costs
  261. // -
  262. // Default: "15"
  263. l4d2_points_incendiary_ammo_pack "15"
  264.  
  265. // How many points does healing yourself as an infected cost
  266. // -
  267. // Default: "-1"
  268. l4d2_points_infected_heal "-1"
  269.  
  270. // How many points does a jockey cost
  271. // -
  272. // Default: "6"
  273. l4d2_points_jockey "6"
  274.  
  275. // How many points the katana costs
  276. // -
  277. // Default: "6"
  278. l4d2_points_katana "6"
  279.  
  280. // How many points does killing a survivor earn
  281. // -
  282. // Default: "10"
  283. l4d2_points_kill "10"
  284.  
  285. // How many points the health kit costs
  286. // -
  287. // Default: "15"
  288. l4d2_points_kit "15"
  289.  
  290. // How many points the knife costs
  291. // -
  292. // Default: "6"
  293. l4d2_points_knife "6"
  294.  
  295. // How many points the laser sight costs
  296. // -
  297. // Default: "5"
  298. l4d2_points_laser "5"
  299.  
  300. // How many points does reviving a hanging team mate earn
  301. // -
  302. // Default: "2"
  303. l4d2_points_ledge "2"
  304.  
  305. // How many points the m16 costs
  306. // -
  307. // Default: "12"
  308. l4d2_points_m16 "9"
  309.  
  310. // How many points the m60 costs
  311. // -
  312. // Default: "50"
  313. l4d2_points_m60 "50"
  314.  
  315. // How many points the machete costs
  316. // -
  317. // Default: "6"
  318. l4d2_points_machete "6"
  319.  
  320. // How many points the magnum costs
  321. // -
  322. // Default: "6"
  323. l4d2_points_magnum "6"
  324.  
  325. // How many points the military sniper costs
  326. // -
  327. // Default: "14"
  328. l4d2_points_military_sniper "14"
  329.  
  330. // How many points does a mob cost
  331. // -
  332. // Default: "-1"
  333. l4d2_points_mob "2"
  334.  
  335. // Which game modes to use Point System
  336. // -
  337. // Default: "coop,realism,versus,teamversus"
  338. l4d2_points_modes "coop,realism,versus,teamversus"
  339.  
  340. // How many points the molotov costs
  341. // -
  342. // Default: "12"
  343. l4d2_points_molotov "12"
  344.  
  345. // How many points the mp5 costs
  346. // -
  347. // Default: "7"
  348. l4d2_points_mp5 "7"
  349.  
  350. // Show messages when points are earned?
  351. // -
  352. // Default: "1"
  353. l4d2_points_notify "1"
  354.  
  355. // How many points the oxgen tank costs
  356. // -
  357. // Default: "-1"
  358. l4d2_points_oxygen "1"
  359.  
  360. // How many points the frying pan costs
  361. // -
  362. // Default: "4"
  363. l4d2_points_pan "4"
  364.  
  365. // How many points the pills costs
  366. // -
  367. // Default: "10"
  368. l4d2_points_pills "10"
  369.  
  370. // How many points the pipe bomb costs
  371. // -
  372. // Default: "8"
  373. l4d2_points_pipe "8"
  374.  
  375. // How many points the pistol costs
  376. // -
  377. // Default: "4"
  378. l4d2_points_pistol "4"
  379.  
  380. // How many points does pouncing a survivor earn
  381. // -
  382. // Default: "1"
  383. l4d2_points_pounce "1"
  384.  
  385. // How many points the propane tank costs
  386. // -
  387. // Default: "-1"
  388. l4d2_points_propane "1"
  389.  
  390. // How many points does protecting a team mate earn
  391. // -
  392. // Default: "2"
  393. l4d2_points_protect "2"
  394.  
  395. // How many points the pump shotgun costs
  396. // -
  397. // Default: "7"
  398. l4d2_points_pump "7"
  399.  
  400. // How many points an ammo refill costs
  401. // -
  402. // Default: "8"
  403. l4d2_points_refill "8"
  404.  
  405. // Which game modes to reset point count on round end and round start
  406. // -
  407. // Default: ""
  408. l4d2_points_reset_mapchange ""
  409.  
  410. // How many points does reviving a team mate earn
  411. // -
  412. // Default: "5"
  413. l4d2_points_revive "5"
  414.  
  415. // How many points does riding a survivor earn
  416. // -
  417. // Default: "2"
  418. l4d2_points_ride "3"
  419.  
  420. // How many points the scar costs
  421. // -
  422. // Default: "12"
  423. l4d2_points_scar "10"
  424.  
  425. // How many points the scout sniper costs
  426. // -
  427. // Default: "10"
  428. l4d2_points_scout "8"
  429.  
  430. // How many points the sg552 costs
  431. // -
  432. // Default: "12"
  433. l4d2_points_sg "-1"
  434.  
  435. // How many points the shield costs
  436. // -
  437. // Default: "6"
  438. l4d2_points_shield "5"
  439.  
  440. // How many points does killing a special infected earn
  441. // -
  442. // Default: "2"
  443. l4d2_points_sikill "3"
  444.  
  445. // How many points the smg costs
  446. // -
  447. // Default: "7"
  448. l4d2_points_smg "7"
  449.  
  450. // How many points does smoking a survivor earn
  451. // -
  452. // Default: "2"
  453. l4d2_points_smoke "3"
  454.  
  455. // How many points does a smoker cost
  456. // -
  457. // Default: "4"
  458. l4d2_points_smoker "4"
  459.  
  460. // How many points the spas shotgun costs
  461. // -
  462. // Default: "10"
  463. l4d2_points_spas "10"
  464.  
  465. // How many times to attempt respawning when buying an special infected
  466. // -
  467. // Default: "2"
  468. l4d2_points_spawn_tries "2"
  469.  
  470. // How many points does a spitter cost
  471. // -
  472. // Default: "6"
  473. l4d2_points_spitter "6"
  474.  
  475. // How many points the silenced smg costs
  476. // -
  477. // Default: "7"
  478. l4d2_points_ssmg "7"
  479.  
  480. // Points to start each round/map with.
  481. // -
  482. // Default: "0"
  483. l4d2_points_start "0"
  484.  
  485. // How many points does suicide cost
  486. // -
  487. // Default: "0"
  488. l4d2_points_suicide "0"
  489.  
  490. // How many points a complete heal costs
  491. // -
  492. // Default: "30"
  493. l4d2_points_survivor_heal "30"
  494.  
  495. // How many points does a tank cost
  496. // -
  497. // Default: "50"
  498. l4d2_points_tank "50"
  499.  
  500. // How much l4d2_points_infected_heal should be multiplied for tank players
  501. // -
  502. // Default: "-1"
  503. l4d2_points_tank_heal_mult "-1"
  504.  
  505. // How many tanks to be allowed spawned per team
  506. // -
  507. // Default: "8"
  508. l4d2_points_tank_limit "8"
  509.  
  510. // How many points does burning a tank earn
  511. // -
  512. // Default: "2"
  513. l4d2_points_tankburn "9"
  514.  
  515. // How many points does killing a tank earn
  516. // -
  517. // Default: "50"
  518. l4d2_points_tankkill "88"
  519.  
  520. // How many points does killing a tank single-handedly earn
  521. // -
  522. // Default: "100"
  523. l4d2_points_tanksolo "100"
  524.  
  525. // How many points the tonfa costs
  526. // -
  527. // Default: "4"
  528. l4d2_points_tonfa "4"
  529.  
  530. // How many points does an uncommon mob cost
  531. // -
  532. // Default: "-1"
  533. l4d2_points_umob "-1"
  534.  
  535. // How many points does a witch cost
  536. // -
  537. // Default: "25"
  538. l4d2_points_witch "25"
  539.  
  540. // How many witchs' to be allwed spawned per team
  541. // -
  542. // Default: "6"
  543. l4d2_points_witch_limit "6"
  544.  
  545. // How many points does burning a witch earn
  546. // -
  547. // Default: "1"
  548. l4d2_points_witchburn "5"
  549.  
  550. // How many points does crowning a witch earn
  551. // -
  552. // Default: "10"
  553. l4d2_points_witchcrown "10"
  554.  
  555. // How many points does killing a witch earn
  556. // -
  557. // Default: "25"
  558. l4d2_points_witchkill "44"
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