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  1. mat_mipmaptextures 0 // ( default 1)
  2. cl_detailfade 0 // (default 400)
  3. cl_detaildist 0 // (default 1200)
  4. r_drawdetailprops 0 // (default 1)
  5. mp_decals 0 // (default 200)
  6. r_decals 0 // (default 2048)
  7.  
  8. cl_phys_props_enable 0 // (Default 1)
  9. cl_phys_props_max 0 // (Default 128)
  10. props_break_max_pieces 0// (default -1)
  11. r_propsmaxdist 1 // (Default 1000)
  12. g_ragdoll_fadespeed 10000 // (Default 600)
  13. g_ragdoll_lvfadespeed 10000 // (default 100)
  14. ragdoll_sleepaftertime 0 // (Default "5.0f")
  15. cl_ragdoll_fade_time 0 // (default 15)
  16. cl_ragdoll_forcefade 1 // ( default 0 )
  17. cl_ragdoll_physics_enable 0 // (default 1)
  18.  
  19. mat_queue_mode 2 // (Default -1 and 0)
  20. lod_TransitionDist -1 // (Default 800)
  21. r_lod 2 // (default -1)
  22. r_shadows 0 // (default 1)
  23. mat_hdr_level 0 // (default 2)
  24. mat_vsync 0 // (default 1 or 0)
  25. mat_dxlevel 95 // (default 90 or 95)
  26.  
  27. tf_enable_glows_after_respawn 0 // (default 1)
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