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- void main()
- {
- if (!SF->getSAMP()->getPlayers()->pLocalPlayer->byteWeaponInventory[2] == 24)
- return;
- if (SF->getSAMP()->getPlayers()->pLocalPlayer->sCurrentVehicleID == 0 || SF->getSAMP()->getPlayers()->pLocalPlayer->sCurrentVehicleID == USHRT_MAX)
- return;
- ems.iPlayerID = GetPlayerInStream();
- if (GetTickCount() - dwTimer > 100)
- {
- for (int i = 0; i < 5; i++)
- {
- send_BulletData();
- SF->getSAMP()->sendGiveDamage(ems.iPlayerID, 46.20, 24, 3);
- }
- dwTimer = GetTickCount();
- }
- }
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