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- # ------------------------------ #
- #
- # FeatherBoard 3
- # Runs like a feather on your server
- # (c) Maxim Van de Wynckel
- #
- # ------------------------------ #
- # Permissions: To use the action groups give them the permission
- # featherboard.group.<group>
- # Make sure to remove them from the other groups
- # when giving a new permission.
- # Variables: These variables can be used in the TEXT section
- # of both the header as the footer.
- #
- # {PLAYER} - Player name
- # {PLAYERNICK} - Player nickname
- # {SERVER} - Server name
- # {PLAYERCOUNT} - Server player count
- # {BUNGEECOUNT} - Bungee network player count
- # 5000+ more ... see spigot page
- # Formatting: These are formatting tags allowing you to format the animations
- # or placeholders.
- #
- # Substring: This allows you to split a word (even a placeholder) in parts
- # example: <substring begin=0 end=3>Hello World</substring> = Hel
- # usage: This can be used to split placeholders when creating a typewriter
- # or to split the colors in a placeholder.
- #
- # Scroll: This creates a scrolling animation of the text inside it. It accepts
- # two arguments (the length and space between scrolls).
- # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
- #
- # PLENTY MORE! See spigot page
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # GENERAL PLUGIN SETTINGS
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- ## Config version (DO NOT EDIT)
- config: 3
- ## Language file
- lang: 'en'
- ## Debug mode
- debug: false
- ## Log to file
- log:
- enabled: true
- # Reset log on startup
- reset: false
- ## Update checking
- update:
- check: false # RECOMMENDED YOU LEAVE THIS TRUE
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # PLUGIN SPECIFIC SETTINGS
- #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
- # Placeholder settings
- placeholder:
- # logs the memory usage of placeholders on startup
- log-memory: false
- # Clear unused placeholders that are not enabled.
- clear-unused: true
- # Config cache only
- # This will only use placeholders in the config
- # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
- # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
- config-cache: false
- # Tweaks to increase performance (Use at own risk)
- tweaks:
- # This option does not send scoreboard remove packets
- # to the client on quit. This can increase performance on servers
- # where players quit a lot (hubs, ...)
- #
- # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
- # /data folder
- #
- # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
- keepScoreboardOnQuit: false
- # Some placeholders have a slow process behind them. Meaning they might contact a database
- # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
- # separate from the sending. But can slow down the animation because it has to wait
- # for the placeholder to be loaded. When having multiple lines like a text that shows
- # the information about the placeholders you put below it, this can cause problems.
- # Enabling this will output a message in the console and ingame to operators
- # saying when a placeholder is causing delays.
- detect-placeholderdelay: false
- # Putting this to true will SPAM your console with timings report per placeholder/animation
- # refresh. Used for debugging purposes.
- # This requires detect-placeholderdelay to true
- verbose-placeholder-timings: false
- # Ignore placeholder problems
- # When set to true, the placeholder will not be disabled
- # this also means that no ERRORS will be logged -> no troubleshooting
- ignore-placeholder-problems: false
- database:
- persistent: false
- database: "featherboard"
- username: bukkit
- isolation: SERIALIZABLE
- driver: org.sqlite.JDBC
- password: walrus
- url: jdbc:sqlite:{DIR}{NAME}.db
- save-interval: 6000
- disabled-worlds:
- - 'example_world'
- show-delay: 0
- antiflicker: true
- scoreboard-assigning: "PERMISSION"
- gui:
- title: "Scoreboards"
- size: -1
- boards:
- default:
- title:
- text:
- - '&a&lArenaPvP'
- interval: 2
- random: false
- header:
- text:
- - '&6&m+---------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&a» &6&lDu:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&aNamn: &6{player}'
- interval: 100
- random: false
- pengar:
- text:
- - '&aPing: &6{ping}ms'
- interval: 50
- random: false
- power:
- text:
- - '&aEnderpearl: &6{OverSizeEPcooldown}s'
- interval: 1
- random: false
- footer:
- text:
- - '&6&m+---------------+'
- interval: 100
- random: true
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