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Kuroji

Jump 056: Magicka

Jan 25th, 2018
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  1. >Jump 56: Magicka
  2. >Four of Swords, reversed (Restlessness and mental disharmony.)
  3. >Age: 28
  4. >Location: End of the World
  5. Well, at least Carcosa will fit in. Floating islands, floating city.
  6. >Identity: Wizard
  7. >Advanced Magic (900)
  8. More versatility? That is a definite plus.
  9. >Basic Magicks (Free)
  10. Well, of course I need to know how to cast basic magic.
  11. >Constant Channeling (800, Wizard)
  12. Being able to cast magic no matter what's going on is one of those very important things that might save my life.
  13. >Rapid Spellcasting (600, Wizard)
  14. Well I wouldn't be a very good wizard if I wasn't a very fast wizard, now would I?
  15. >Advanced Magicks (300, Wizard)
  16. I'm... not sure what the difference is between this and Advanced Magic, but screw it, may as well cover my bases.
  17. >Understanding (200)
  18. Wait, you mean there's logic behind how this crap works?!
  19. >Alternate Channeling (0)
  20. And we're back to perks that extend my lifetime. Even if chained up I can use magic. Definitely helpful.
  21.  
  22. I have no idea what the hell this place is about, but you know... on second thought, let's not go to Carcosa, tis a silly place.
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