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- >Jump 56: Magicka
- >Four of Swords, reversed (Restlessness and mental disharmony.)
- >Age: 28
- >Location: End of the World
- Well, at least Carcosa will fit in. Floating islands, floating city.
- >Identity: Wizard
- >Advanced Magic (900)
- More versatility? That is a definite plus.
- >Basic Magicks (Free)
- Well, of course I need to know how to cast basic magic.
- >Constant Channeling (800, Wizard)
- Being able to cast magic no matter what's going on is one of those very important things that might save my life.
- >Rapid Spellcasting (600, Wizard)
- Well I wouldn't be a very good wizard if I wasn't a very fast wizard, now would I?
- >Advanced Magicks (300, Wizard)
- I'm... not sure what the difference is between this and Advanced Magic, but screw it, may as well cover my bases.
- >Understanding (200)
- Wait, you mean there's logic behind how this crap works?!
- >Alternate Channeling (0)
- And we're back to perks that extend my lifetime. Even if chained up I can use magic. Definitely helpful.
- I have no idea what the hell this place is about, but you know... on second thought, let's not go to Carcosa, tis a silly place.
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