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- Sword & Sorcery: A Spell Blade 'dual wields' magic by using a one-handed weapon in one hand and a spell in the other. This allows them to cast spells and make a basic attack with their weapon in one turn.
- Perk 1:
- Spell Infusion: The Spell Blade may cause a spell to be cast from their next melee attack. This leaves residual magic throughout the weapon of the Spell Blade, enchanting it with an element depending on the spell cast.
- Perk 2:
- Mage Armour: The Spell Blade conjures an armour of arcane energy to wreathe around them for three turns, protecting them from damage and acting as a sturdy suit of plate. Mage Armour cannot be worn by targets wearing armour already. (20 Mana)
- Perk 3:
- Affinity: Through practice, you've learned to leave yourself safe against the dangers of collateral damage. Your spells no longer harm you.
- Flameburst: Your next attack infuses your blade with white-hot flames, which explode directly into the enemy upon striking them. (40 Mana)
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