Advertisement
Guest User

Untitled

a guest
Dec 17th, 2018
135
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 88.09 KB | None | 0 0
  1.  
  2. # ########################################################################
  3. # Example of a mob configuration of rewards for killing a mob.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. #
  8. # For each kill you can run a console command to give the player a reward.
  9. # You can use the following variables:
  10. # {killer},{killed},{player},{killed_player},{prize},{world},
  11. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  12. # format <x> <y> <z>. Which could be used to /summon items.
  13. # An example could be /summon apple {killedpos} 2. to summon two apples where
  14. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  15. # an apple where the player is.
  16. # Another example could be to give the player permission to fly
  17. # for 1 hour or use give command to the player items.
  18. #
  19. # You can also specify the message send to the player.
  20. # The text can be color coded with these codes:
  21. # http://minecraft.gamepedia.com/Formatting_codes
  22. #
  23. # You can run many console commands on each line, each command
  24. # must be separated by |
  25. # The player will have the cmd run in {mob_cmd_run_chance} times in average. If mob_cmd_run_chance=0 it
  26. # will never run. If f.ex. mob_cmd_run_chance=0.50 and it will run run every second time in average.
  27. #
  28. # The mobname_head_prize is only used if you want the dropped heads after killing a mob to have a value.
  29. # Please also check the "dropmoneyonground" section in this file.
  30. example:
  31. mobname:
  32.  
  33. # Enable MobHunting rewards for this mob (true or false)
  34. enabled: true
  35.  
  36. # The message you want when this mob is killed
  37. message: The Mobname dropped {prize} BagOfGold.
  38. money:
  39.  
  40. # The amount of money you want to be dropped / paid
  41. amount: '10.0'
  42.  
  43. # The chance to drop/pay the amount of money (0-1)
  44. chance: 1.0
  45.  
  46. # You can use any command you want, each command has some options.
  47. # 'cmd:' and 'chance:' is mandatory fields, 'message:' 'message_type:' and 'permission:' is optional
  48. # If you add a permission, the command will only be run if the player has this permission.
  49. # message_type can be: Chat, ActionBar, BossBar, Title, Subtitle or None. Default/Fallback is Chat. The words
  50. # are case sensitive and you you will need a supporting plugin. Ex. TitleManager,ActionBar,BossBar
  51. commands:
  52. - chance: '0.5'
  53. cmd: pex user {player} add any.permission {world}
  54. message: 'You got permission to do ..... '
  55. - chance: '0.2'
  56. message_type: ActionBar
  57. cmd: give {player} Iron_ingot 1
  58. message: You got an iron ingot!
  59. - chance: '1'
  60. cmd: say {player} killed an {killed}
  61. message: You killed an §1{killed}
  62. - chance: '1'
  63. permission: any.permission
  64. message_type: Title
  65. cmd: Say {player} killed an {killed}
  66. message: You shout to all other players.
  67. head:
  68.  
  69. # Set to true or false if you want a head to be dropped as a reward
  70. drophead: true
  71.  
  72. # The value you want the head to have when dropped
  73. value: '5'
  74.  
  75. # The chance to drop a head (a number between 0 and 1
  76. chance: 0.5
  77.  
  78. # The message you want when a head is dropped
  79. message: §aThe §1{killed} §adropped a skull on the ground
  80.  
  81. # ########################################################################
  82. # Rewards for killing mobs.
  83. # ########################################################################
  84. # Here is where you set the rewards for killing agressive mobs.
  85. mobs:
  86.  
  87. # ### Default/Global settings ###
  88. # Possible message_type values: Chat, ActionBar, BossBar, Title, Subtitle, None
  89. default:
  90. message_type: ActionBar
  91. money:
  92. message_type: ActionBar
  93. head:
  94. message_type: ActionBar
  95.  
  96. # ### Blaze settings ###
  97. blaze:
  98. enabled: true
  99. message: You killed a §1{killed}
  100. money:
  101. amount: '10.0'
  102. chance: 1.0
  103. commands:
  104. - chance: '0.10'
  105. cmd: give {player} Iron_ingot 1
  106. head:
  107. drophead: true
  108. value: '0'
  109. chance: 0.1
  110. message: §aThe §1{killed} §adropped a skull on the ground
  111.  
  112. # ### Cave Spider settings ###
  113. cave_spider:
  114. enabled: true
  115. message: You killed a §1{killed}
  116. money:
  117. amount: '10:20'
  118. chance: 1.0
  119. commands:
  120. - chance: '0.10'
  121. cmd: give {player} Iron_ingot 1
  122. head:
  123. drophead: true
  124. value: '0'
  125. chance: 0.1
  126. message: §aThe §1{killed} §adropped a skull on the ground.
  127.  
  128. # ### Creeper settings ###
  129. creeper:
  130. enabled: true
  131. message: You killed a §1{killed}
  132. money:
  133. amount: '10.0'
  134. chance: 1.0
  135. commands:
  136. - chance: '0.05'
  137. cmd: give {player} Iron_ingot 1
  138. head:
  139. drophead: true
  140. value: '0'
  141. chance: 0.05
  142. message: §aThe §1{killed} §adropped a skull on the ground
  143. dolphin:
  144. enabled: true
  145. message: You killed a §1{killed}
  146. money:
  147. amount: '3:10'
  148. chance: 1.0
  149. commands:
  150. - chance: '0.33'
  151. cmd: give {player} Iron_ingot 1
  152. head:
  153. drophead: true
  154. value: '0'
  155. chance: 0.33
  156. message: §aThe §1{killed} §adropped a head in the water
  157.  
  158. # ### Drowned settings ###
  159. drowned:
  160. enabled: true
  161. message: You killed a §1{killed}
  162. money:
  163. amount: '5:15'
  164. chance: 1.0
  165. commands:
  166. - chance: '0.33'
  167. cmd: give {player} Iron_ingot 1
  168. head:
  169. drophead: true
  170. value: '0'
  171. chance: 0.33
  172. message: §aThe §1{killed} §adropped a skull in the water
  173.  
  174. # ### Elder Guardian settings ###
  175. elder_guardian:
  176. enabled: true
  177. message: You killed a §1{killed}
  178. money:
  179. amount: 40:80
  180. chance: 1.0
  181. commands:
  182. - chance: '0.33'
  183. cmd: give {player} Iron_ingot 1
  184. head:
  185. drophead: true
  186. value: '0'
  187. chance: 0.33
  188. message: §aThe §1{killed} §adropped a skull on the ground
  189.  
  190. # ### Enderman settings ###
  191. enderman:
  192. enabled: true
  193. message: You killed a §1{killed}
  194. money:
  195. amount: '20:40'
  196. chance: 1.0
  197. commands:
  198. - chance: '0.33'
  199. cmd: give {player} Iron_ingot 1
  200. head:
  201. drophead: true
  202. value: '0'
  203. chance: 0.33
  204. message: §aThe §1{killed} §adropped a skull on the ground
  205.  
  206. # ### Endermite settings ###
  207. endermite:
  208. enabled: true
  209. money:
  210. amount: '10'
  211. chance: 1.0
  212. commands:
  213. - chance: '0.10'
  214. cmd: give {player} Iron_ingot 1
  215. head:
  216. drophead: true
  217. value: '1'
  218. chance: 0.1
  219. message: §aThe §1{killed} §adropped a skull on the ground
  220.  
  221. # ### Ghast settings ###
  222. ghast:
  223. enabled: true
  224. message: You killed a §1{killed}
  225. money:
  226. amount: 40:80
  227. chance: 1.0
  228. commands:
  229. - chance: '0.10'
  230. cmd: give {player} Iron_ingot 1
  231. head:
  232. drophead: true
  233. value: '0'
  234. chance: 0.1
  235. message: §aThe §1{killed} §adropped a skull on the ground
  236.  
  237. # ### Giant settings ###
  238. giant:
  239. enabled: true
  240. message: You killed a §1{killed}
  241. money:
  242. amount: '5.0'
  243. chance: 1.0
  244. commands:
  245. - chance: '0.05'
  246. cmd: give {player} Iron_ingot 1
  247. head:
  248. drophead: true
  249. value: '0'
  250. chance: 0.1
  251. message: §aThe §1{killed} §adropped a skull on the ground
  252.  
  253. # ### Iron Golem settings ###
  254. iron_golem:
  255. enabled: true
  256. message: You killed a §1{killed}
  257. money:
  258. amount: '20:40'
  259. chance: 1.0
  260. commands:
  261. - chance: '0.10'
  262. cmd: give {player} Iron_ingot 1
  263. head:
  264. drophead: true
  265. value: '0'
  266. chance: 0.1
  267. message: §aThe §1{killed} §adropped a skull on the ground
  268.  
  269. # ### Guardian settings ###
  270. guardian:
  271. enabled: true
  272. message: You killed a §1{killed}
  273. money:
  274. amount: '20:40'
  275. chance: 1.0
  276. commands:
  277. - chance: '0.1'
  278. cmd: give {player} Iron_ingot 1
  279. head:
  280. drophead: true
  281. value: '0'
  282. chance: 0.1
  283. message: §aThe §1{killed} §adropped a skull on the ground
  284.  
  285. # ### Husk settings ###
  286. husk:
  287. enabled: true
  288. message: You killed a §1{killed}
  289. money:
  290. amount: '9:13'
  291. chance: 1.0
  292. commands:
  293. - chance: '0.20'
  294. cmd: give {player} Iron_ingot 1
  295. head:
  296. drophead: true
  297. value: '0'
  298. chance: 0.2
  299. message: §aThe §1{killed} §adropped a skull on the ground
  300.  
  301. # ### Killer Rabbit settings ###
  302. killer_rabbit:
  303. enabled: true
  304. message: You killed a §1{killed}
  305. money:
  306. amount: '200'
  307. chance: 1.0
  308. commands:
  309. - chance: '0.25'
  310. cmd: give {player} Iron_ingot 1
  311. head:
  312. drophead: true
  313. value: '10'
  314. chance: 0.25
  315. message: §aThe §1{killed} §adropped a skull on the ground
  316.  
  317. # ### Magma Cube settings ###
  318. magma_cube:
  319. enabled: true
  320. message: You killed a §1{killed}
  321. money:
  322. amount: '10:20'
  323. chance: 1.0
  324. commands:
  325. - chance: '0.10'
  326. cmd: give {player} Iron_ingot 1
  327. head:
  328. drophead: true
  329. value: '0'
  330. chance: 0.1
  331. message: §aThe §1{killed} §adropped a skull on the ground
  332.  
  333. # ### Phantom settings ###
  334. phantom:
  335. enabled: true
  336. message: You killed a §1{killed}
  337. money:
  338. amount: '20:40'
  339. chance: 1.0
  340. commands:
  341. - chance: '0.33'
  342. cmd: give {player} Iron_ingot 1
  343. head:
  344. drophead: true
  345. value: '0'
  346. chance: 0.33
  347. message: §aThe §1{killed} §adropped a skull on the ground
  348.  
  349. # ### Polar Bear settings ###
  350. polar_bear:
  351. enabled: true
  352. message: You killed a §1{killed}
  353. money:
  354. amount: '25'
  355. chance: 1.0
  356. commands:
  357. - chance: '0.25'
  358. cmd: give {player} Iron_ingot 1
  359. head:
  360. drophead: true
  361. value: '0'
  362. chance: 0.25
  363. message: §aThe §1{killed} §adropped a skull on the ground
  364.  
  365. # ### Slime settings ###
  366. slime:
  367. enabled: true
  368. message: You killed a §1{killed}
  369. money:
  370. amount: '25'
  371. chance: 1.0
  372. commands:
  373. - chance: '0.05'
  374. cmd: give {player} Iron_ingot 1
  375. head:
  376. drophead: true
  377. value: '0'
  378. chance: 0.05
  379. message: §aThe §1{killed} §adropped a skull on the ground
  380.  
  381. # ### Shulker settings ###
  382. shulker:
  383. enabled: true
  384. message: You killed a §1{killed}
  385. money:
  386. amount: '25'
  387. chance: 1.0
  388. commands:
  389. - chance: '0.50'
  390. cmd: give {player} Iron_ingot 1
  391. head:
  392. drophead: true
  393. value: '0'
  394. chance: 0.5
  395. message: §aThe §1{killed} §adropped a skull on the ground
  396.  
  397. # ### Silverfish settings ###
  398. silverfish:
  399. enabled: true
  400. message: You killed a §1{killed}
  401. money:
  402. amount: '10'
  403. chance: 1.0
  404. commands:
  405. - chance: '0.20'
  406. cmd: give {player} Iron_ingot 1
  407. head:
  408. drophead: true
  409. value: '0'
  410. chance: 0.2
  411. message: §aThe §1{killed} §adropped a skull on the ground
  412.  
  413. # ### Skeleton settings ###
  414. skeleton:
  415. enabled: true
  416. message: You killed a §1{killed}
  417. money:
  418. amount: '10:30'
  419. chance: 1.0
  420. commands:
  421. - chance: '0.05'
  422. cmd: give {player} Iron_ingot 1
  423. head:
  424. drophead: true
  425. value: '0'
  426. chance: 0.05
  427. message: §aThe §1{killed} §adropped a skull on the ground
  428.  
  429. # ### Spider settings ###
  430. spider:
  431. enabled: true
  432. message: You killed a §1{killed}
  433. money:
  434. amount: 5.5:10.5
  435. chance: 1.0
  436. commands:
  437. - chance: '0.05'
  438. cmd: give {player} Iron_ingot 1
  439. head:
  440. drophead: true
  441. value: '0'
  442. chance: 0.05
  443. message: §aThe §1{killed} §adropped a skull on the ground
  444.  
  445. # ### Stray settings ###
  446. stray:
  447. enabled: true
  448. message: You killed a §1{killed}
  449. money:
  450. amount: '15:35'
  451. chance: 1.0
  452. commands:
  453. - chance: '0.20'
  454. cmd: give {player} Iron_ingot 1
  455. head:
  456. drophead: true
  457. value: '0'
  458. chance: 0.2
  459. message: §aThe §1{killed} §adropped a skull on the ground
  460. turtle:
  461. enabled: true
  462. message: You killed a §1{killed}
  463. money:
  464. amount: '1:3'
  465. chance: 1.0
  466. commands:
  467. - chance: '0.33'
  468. cmd: give {player} Iron_ingot 1
  469. head:
  470. drophead: true
  471. value: '0'
  472. chance: 0.33
  473. message: §aThe §1{killed} §adropped a skull on the ground
  474.  
  475. # ### Zombie settings ###
  476. zombie:
  477. enabled: true
  478. message: You killed a §1{killed}
  479. money:
  480. amount: '7:11'
  481. chance: 1.0
  482. commands:
  483. - chance: '0.005'
  484. cmd: give {player} Iron_ingot 1
  485. head:
  486. drophead: true
  487. value: '0'
  488. chance: 0.005
  489. message: §aThe §1{killed} §adropped a skull on the ground
  490.  
  491. # ### Zombie Pigman settings ###
  492. zombie_pigman:
  493. enabled: true
  494. message: You killed a §1{killed}
  495. money:
  496. amount: '4:8'
  497. chance: 1.0
  498. commands:
  499. - chance: '0.10'
  500. cmd: give {player} Iron_ingot 1
  501. head:
  502. drophead: true
  503. value: '0'
  504. chance: 0.1
  505. message: §aThe §1{killed} §adropped a skull on the ground
  506.  
  507. # ### Vex settings ###
  508. vex:
  509. enabled: true
  510. message: You killed a §1{killed}
  511. money:
  512. amount: '10:15'
  513. chance: 1.0
  514. commands:
  515. - chance: '0.50'
  516. cmd: give {player} Iron_ingot 1
  517. head:
  518. drophead: true
  519. value: '0'
  520. chance: 0.5
  521. message: §aThe §1{killed} §adropped a skull on the ground
  522.  
  523. # ### Witch settings ###
  524. witch:
  525. enabled: true
  526. message: You killed a §1{killed}
  527. money:
  528. amount: '10:15'
  529. chance: 1.0
  530. commands:
  531. - chance: '0.05'
  532. cmd: give {player} Iron_ingot 1
  533. head:
  534. drophead: true
  535. value: '0'
  536. chance: 0.05
  537. message: §aThe §1{killed} §adropped a skull on the ground
  538.  
  539. # ### Wither Skeleton settings ###
  540. wither_skeleton:
  541. enabled: true
  542. message: You killed a §1{killed}
  543. money:
  544. amount: '30:50'
  545. chance: 1.0
  546. commands:
  547. - chance: '0.10'
  548. cmd: give {player} Iron_ingot 1
  549. head:
  550. drophead: true
  551. value: '0'
  552. chance: 0.1
  553. message: §aThe §1{killed} §adropped a skull on the ground
  554.  
  555. # ########################################################################
  556. # Rewards for killing bosses
  557. # ########################################################################
  558. # Here is where you set the base prize in $ for killing the bosses
  559. boss:
  560.  
  561. # ### Wither settings ###
  562. wither:
  563. enabled: true
  564. message: You killed a §1{killed}
  565. money:
  566. amount: 1000:2000
  567. chance: 1.0
  568. commands:
  569. - chance: '0.50'
  570. cmd: give {player} gold_ingot 1
  571. - chance: '0.50'
  572. cmd: give {player} diamond 10
  573. head:
  574. drophead: true
  575. value: '500'
  576. chance: 0.5
  577. message: §aThe §1{killed} §adropped a skull on the ground
  578.  
  579. # ### Ender Dragon settings ###
  580. ender_dragon:
  581. enabled: true
  582. message: You killed a §1{killed}
  583. money:
  584. amount: 2000.0:5000.0
  585. chance: 0.1
  586. commands:
  587. - chance: '0.5'
  588. cmd: give {player} Iron_ingot 1
  589. message: You got an Iron Ingot.
  590. - chance: '0.5'
  591. cmd: give {player} diamond 10
  592. message: You got ten Diamonds.
  593. head:
  594. drophead: true
  595. value: '1000'
  596. chance: 0.5
  597. message: §aThe §1{killed} §adropped a skull on the ground
  598.  
  599. # ########################################################################
  600. # Rewards for killing villagers
  601. # ########################################################################
  602. # Here is where you set the base prize in $ for killing the villagers
  603. # MobHunting only handle Villagers on profession level, all careers is
  604. # handles as their profession. Info anbout Profession and Caarer:
  605. # http://minecraft.gamepedia.com/Villager#Professions_and_careers
  606. villager:
  607.  
  608. # ### Blacksmith settings ###
  609. blacksmith:
  610. enabled: true
  611. message: You killed a §1{killed}
  612. money:
  613. amount: '1:2'
  614. chance: 1.0
  615. commands:
  616. - chance: '0.10'
  617. cmd: give {player} Iron_ingot 1
  618. head:
  619. drophead: true
  620. value: '0'
  621. chance: 0.1
  622. message: §aThe §1{killed} §adropped a skull on the ground
  623.  
  624. # ### Butcher settings ###
  625. butcher:
  626. enabled: true
  627. message: You killed a §1{killed}
  628. money:
  629. amount: '1:2'
  630. chance: 1.0
  631. commands:
  632. - chance: '0.10'
  633. cmd: give {player} Iron_ingot 1
  634. head:
  635. drophead: true
  636. value: '0'
  637. chance: 0.1
  638. message: §aThe §1{killed} §adropped a skull on the ground
  639.  
  640. # ### Evoker settings ###
  641. evoker:
  642. enabled: true
  643. message: You killed a §1{killed}
  644. money:
  645. amount: '10'
  646. chance: 0.5
  647. commands:
  648. - chance: '0.1'
  649. cmd: give {player} Iron_ingot 1
  650. head:
  651. drophead: true
  652. value: '0'
  653. chance: 0.5
  654. message: §aThe §1{killed} §adropped a skull on the ground
  655.  
  656. # ### Farmer settings ###
  657. farmer:
  658. enabled: true
  659. message: You killed a §1{killed}
  660. money:
  661. amount: '1:2'
  662. chance: 1.0
  663. commands:
  664. - chance: '0.1'
  665. cmd: give {player} Iron_ingot 1
  666. head:
  667. drophead: true
  668. value: '0'
  669. chance: 0.1
  670. message: §aThe §1{killed} §adropped a skull on the ground
  671.  
  672. # ### Illusioner settings ###
  673. illusioner:
  674. enabled: true
  675. message: You killed a §1{killed}
  676. money:
  677. amount: '30:50'
  678. chance: 0.1
  679. commands:
  680. - chance: '0.10'
  681. cmd: give {player} Iron_ingot 1
  682. head:
  683. drophead: true
  684. value: '0'
  685. chance: 0.1
  686. message: §aThe §1{killed} §adropped a skull on the ground
  687. librarian:
  688. enabled: true
  689. message: You killed a §1{killed}
  690. money:
  691. amount: '1:2'
  692. chance: 1.0
  693. commands:
  694. - chance: '0.5'
  695. cmd: give {player} Iron_ingot 1
  696. head:
  697. drophead: true
  698. value: '0'
  699. chance: 0.5
  700. message: §aThe §1{killed} §adropped a skull on the ground
  701.  
  702. # ### Nitwit settings ###
  703. nitwit:
  704. enabled: true
  705. message: You killed a §1{killed}
  706. money:
  707. amount: '1:2'
  708. chance: 1.0
  709. commands:
  710. - chance: '0.5'
  711. cmd: give {player} Iron_ingot 1
  712. head:
  713. drophead: true
  714. value: '0'
  715. chance: 0.5
  716. message: §aThe §1{killed} §adropped a skull on the ground
  717.  
  718. # ### Priest settings ###
  719. priest:
  720. enabled: true
  721. message: You killed a §1{killed}
  722. money:
  723. amount: '1:2'
  724. chance: 1.0
  725. commands:
  726. - chance: '0.5'
  727. cmd: give {player} Iron_ingot 1
  728. head:
  729. drophead: true
  730. value: '0'
  731. chance: 0.5
  732. message: §aThe §1{killed} §adropped a skull on the ground
  733.  
  734. # ### Villager settings ###
  735. villager:
  736. enabled: true
  737. message: You killed a §1{killed}
  738. money:
  739. amount: '1'
  740. chance: 1.0
  741. commands:
  742. - chance: '0.3'
  743. cmd: give {player} Iron_ingot 1
  744. head:
  745. drophead: true
  746. value: '0'
  747. chance: 0.3
  748. message: §aThe §1{killed} §adropped a skull on the ground
  749.  
  750. # ### Vindicator settings ###
  751. vindicator:
  752. enabled: true
  753. message: You killed a §1{killed}
  754. money:
  755. amount: '10:15'
  756. chance: 1.0
  757. commands:
  758. - chance: '0.05'
  759. cmd: give {player} Iron_ingot 1
  760. head:
  761. drophead: true
  762. value: '0'
  763. chance: 0.05
  764. message: §aThe §1{killed} §adropped a skull on the ground
  765.  
  766. # ### Zombie Villager settings ###
  767. zombie_villager:
  768. enabled: true
  769. message: You killed a §1{killed}
  770. money:
  771. amount: '1:2'
  772. chance: 1.0
  773. commands:
  774. - chance: '0.05'
  775. cmd: give {player} Iron_ingot 1
  776. head:
  777. drophead: true
  778. value: '0'
  779. chance: 0.05
  780. message: §aThe §1{killed} §adropped a skull on the ground
  781.  
  782. # ########################################################################
  783. # Rewards for killing passive mobs
  784. # ########################################################################
  785. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  786. # By default the player does not get a reward for killing friendly mobs.
  787. # If you make the number negative, the reward will be a fine for killing a passive animal.
  788. passive:
  789.  
  790. # ### Bat settings ###
  791. bat:
  792. enabled: true
  793. message: You killed a §1{killed}
  794. money:
  795. amount: '0'
  796. chance: 0.05
  797. commands:
  798. - chance: '0.05'
  799. cmd: give {player} Iron_ingot 1
  800. head:
  801. drophead: true
  802. value: '0'
  803. chance: 0.05
  804. message: §aThe §1{killed} §adropped a skull on the ground
  805.  
  806. # ### Chicken settings ###
  807. chicken:
  808. enabled: true
  809. message: You killed a §1{killed}
  810. money:
  811. amount: '0'
  812. chance: 1.0
  813. commands:
  814. - chance: '0.05'
  815. cmd: give {player} Iron_ingot 1
  816. head:
  817. drophead: true
  818. value: '0'
  819. chance: 0.05
  820. message: §aThe §1{killed} §adropped a skull on the ground
  821.  
  822. # ### Cow settings ###
  823. cow:
  824. enabled: true
  825. message: You killed a §1{killed}
  826. money:
  827. amount: '0'
  828. chance: 1.0
  829. commands:
  830. - chance: '0.05'
  831. cmd: give {player} Iron_ingot 1
  832. head:
  833. drophead: true
  834. value: '0'
  835. chance: 0.05
  836. message: §aThe §1{killed} §adropped a skull on the ground
  837.  
  838. # ### Donkey settings ###
  839. donkey:
  840. enabled: true
  841. message: You killed a §1{killed}
  842. money:
  843. amount: '5'
  844. chance: 1.0
  845. commands:
  846. - chance: '0.05'
  847. cmd: give {player} Iron_ingot 1
  848. head:
  849. drophead: true
  850. value: '0'
  851. chance: 0.05
  852. message: §aThe §1{killed} §adropped a skull on the ground
  853.  
  854. # ### Horse settings ###
  855. horse:
  856. enabled: true
  857. message: You killed a §1{killed}
  858. money:
  859. amount: '0'
  860. chance: 0.05
  861. commands:
  862. - chance: '0.1'
  863. cmd: give {player} Iron_ingot 1
  864. head:
  865. drophead: true
  866. value: '0'
  867. chance: 0.05
  868. message: §aThe §1{killed} §adropped a skull on the ground
  869.  
  870. # ### Llama settings ###
  871. llama:
  872. enabled: true
  873. message: You killed a §1{killed}
  874. money:
  875. amount: '0'
  876. chance: 1.0
  877. commands:
  878. - chance: '0.05'
  879. cmd: give {player} Iron_ingot 1
  880. head:
  881. drophead: true
  882. value: '0'
  883. chance: 0.05
  884. message: §aThe §1{killed} §adropped a skull on the ground
  885.  
  886. # ### Mule settings ###
  887. mule:
  888. enabled: true
  889. message: You killed a §1{killed}
  890. money:
  891. amount: '0'
  892. chance: 1.0
  893. commands:
  894. - chance: '0.05'
  895. cmd: give {player} Iron_ingot 1
  896. head:
  897. drophead: true
  898. value: '0'
  899. chance: 0.05
  900. message: §aThe §1{killed} §adropped a skull on the ground
  901.  
  902. # ### Mushroom Cow settings ###
  903. mushroom_cow:
  904. enabled: true
  905. message: You killed a §1{killed}
  906. money:
  907. amount: '0'
  908. chance: 1.0
  909. commands:
  910. - chance: '0.05'
  911. cmd: give {player} Iron_ingot 1
  912. head:
  913. drophead: true
  914. value: '0'
  915. chance: 0.05
  916. message: §aThe §1{killed} §adropped a skull on the ground
  917.  
  918. # ### Ocelot settings ###
  919. ocelot:
  920. enabled: true
  921. message: You killed a §1{killed}
  922. money:
  923. amount: '0'
  924. chance: 1.0
  925. commands:
  926. - chance: '0.05'
  927. cmd: give {player} Iron_ingot 1
  928. head:
  929. drophead: true
  930. value: '0'
  931. chance: 0.05
  932. message: §aThe §1{killed} §adropped a skull on the ground
  933.  
  934. # ### Parrot settings ###
  935. parrot:
  936. enabled: true
  937. message: You killed a §1{killed}
  938. money:
  939. amount: '2'
  940. chance: 1.0
  941. commands:
  942. - chance: '0.1'
  943. cmd: give {player} Iron_ingot 1
  944. head:
  945. drophead: true
  946. value: '0'
  947. chance: 0.1
  948. message: §aThe §1{killed} §adropped a skull on the ground
  949.  
  950. # ### Pig settings ###
  951. pig:
  952. enabled: true
  953. message: You killed a §1{killed}
  954. money:
  955. amount: '0'
  956. chance: 1.0
  957. commands:
  958. - chance: '0.05'
  959. cmd: give {player} Iron_ingot 1
  960. head:
  961. drophead: true
  962. value: '0'
  963. chance: 0.05
  964. message: §aThe §1{killed} §adropped a skull on the ground
  965.  
  966. # ### Rabbit settings ###
  967. rabbit:
  968. enabled: true
  969. message: You killed a §1{killed}
  970. money:
  971. amount: '0'
  972. chance: 1.0
  973. commands:
  974. - chance: '0.05'
  975. cmd: give {player} Iron_ingot 1
  976. head:
  977. drophead: true
  978. value: '0'
  979. chance: 0.05
  980. message: §aThe §1{killed} §adropped a skull on the ground
  981.  
  982. # ### Sheep settings ###
  983. sheep:
  984. enabled: true
  985. message: You killed a §1{killed}
  986. money:
  987. amount: '0'
  988. chance: 1.0
  989. commands:
  990. - chance: '0.05'
  991. cmd: give {player} Iron_ingot 1
  992. head:
  993. drophead: true
  994. value: '0'
  995. chance: 0.05
  996. message: §aThe §1{killed} §adropped a skull on the ground
  997.  
  998. # ### Skeleton Horse settings ###
  999. skeleton_horse:
  1000. enabled: true
  1001. message: You killed a §1{killed}
  1002. money:
  1003. amount: '10'
  1004. chance: 1.0
  1005. commands:
  1006. - chance: '0.05'
  1007. cmd: give {player} Iron_ingot 1
  1008. head:
  1009. drophead: true
  1010. value: '0'
  1011. chance: 0.05
  1012. message: §aThe §1{killed} §adropped a skull on the ground
  1013.  
  1014. # ### Snowman settings ###
  1015. snowman:
  1016. enabled: true
  1017. message: You killed a §1{killed}
  1018. money:
  1019. amount: '0'
  1020. chance: 0.0
  1021. commands:
  1022. - chance: '0.05'
  1023. cmd: give {player} Iron_ingot 1
  1024. head:
  1025. drophead: true
  1026. value: '0'
  1027. chance: 0.05
  1028. message: §aThe §1{killed} §adropped a skull on the ground
  1029.  
  1030. # ### Squid settings ###
  1031. squid:
  1032. enabled: true
  1033. message: You killed a §1{killed}
  1034. money:
  1035. amount: '0'
  1036. chance: 1.0
  1037. commands:
  1038. - chance: '0.05'
  1039. cmd: give {player} Iron_ingot 1
  1040. head:
  1041. drophead: true
  1042. value: '0'
  1043. chance: 0.05
  1044. message: §aThe §1{killed} §adropped a skull on the ground
  1045.  
  1046. # ### Wolf settings ###
  1047. wolf:
  1048. enabled: true
  1049. message: You killed a §1{killed}
  1050. money:
  1051. amount: '-10'
  1052. chance: 1.0
  1053. commands:
  1054. - chance: '0.05'
  1055. cmd: give {player} Iron_ingot 1
  1056. head:
  1057. drophead: true
  1058. value: '0'
  1059. chance: 0.05
  1060. message: §aThe §1{killed} §adropped a skull on the ground
  1061.  
  1062. # ### Zombie Horse settings ###
  1063. zombie_horse:
  1064. enabled: true
  1065. message: You killed a §1{killed}
  1066. money:
  1067. amount: '-10'
  1068. chance: 1.0
  1069. commands:
  1070. - chance: '0.25'
  1071. cmd: give {player} Iron_ingot 1
  1072. head:
  1073. drophead: true
  1074. value: '0'
  1075. chance: 0.25
  1076. message: §aThe §1{killed} §adropped a skull on the ground
  1077.  
  1078. # ########################################################################
  1079. # Rewards for fishing
  1080. # ########################################################################
  1081. # Here is where you set the base prize in $ for catching a fish
  1082. fishing:
  1083.  
  1084. # Set this to false if you want to disable all fishing rewards / features.
  1085. enable_fishing_rewards: false
  1086.  
  1087. # ### Raw Cod settings ###
  1088. cod:
  1089. enabled: true
  1090. message: You caught a §1{killed}
  1091. money:
  1092. amount: '1:3'
  1093. chance: 1.0
  1094. commands:
  1095. - chance: '0.05'
  1096. cmd: give {player} Iron_ingot 1
  1097. head:
  1098. drophead: true
  1099. value: '0'
  1100. chance: 0.05
  1101. message: §aThe §1{killed} §adropped a Cod head in the water
  1102.  
  1103. # ### Raw Salmon settings ###
  1104. salmon:
  1105. enabled: true
  1106. message: You caught a §1{killed}
  1107. money:
  1108. amount: '2:8'
  1109. chance: 1.0
  1110. commands:
  1111. - chance: '0.1'
  1112. cmd: give {player} Iron_ingot 1
  1113. head:
  1114. value: '0'
  1115. chance: 0.1
  1116. message: §aThe §1{killed} §adropped a Salmon head in the water
  1117. salmons:
  1118. head:
  1119. drophead: true
  1120.  
  1121. # ### Tropical Fish settings ###
  1122. tropical_fish:
  1123. enabled: true
  1124. message: You caught a §1{killed}
  1125. money:
  1126. amount: '20:40'
  1127. chance: 1.0
  1128. commands:
  1129. - chance: '0.5'
  1130. cmd: give {player} Iron_ingot 1
  1131. head:
  1132. drophead: true
  1133. value: '0'
  1134. chance: 0.5
  1135. message: §aThe §1{killed} §adropped a Aquarium in the water
  1136.  
  1137. # ### Pufferfish settings ###
  1138. pufferfish:
  1139. enabled: true
  1140. message: You caught a §1{killed}
  1141. money:
  1142. amount: '5:15'
  1143. chance: 1.0
  1144. commands:
  1145. - chance: '0.4'
  1146. cmd: give {player} Iron_ingot 1
  1147. head:
  1148. drophead: true
  1149. value: '0'
  1150. chance: 0.4
  1151. message: §aThe §1{killed} §adropped a fish head in the water
  1152.  
  1153. # ########################################################################
  1154. # Pvp rewards
  1155. # ########################################################################
  1156. # Pvp configuration. Set pvp_allowed = true if you want give the players a reward when they kill eachother.
  1157. # You can alsp run a console command when this happens to give the player a reward or punish him.
  1158. # You can you the following variables {player},{world},{killed_player}.
  1159. # An example could be to give the player permission to fly
  1160. # for 1 hour or use give command to the player items.
  1161. # You can also specify the message send to the player.
  1162. # You can run many console commands on each line, each command
  1163. # must be separated by |
  1164. pvp:
  1165. player:
  1166.  
  1167. # Set pvpAllowed=false to disable rewards on killing other players.
  1168. pvp_allowed: true
  1169.  
  1170. # Set rob_from_victim=true to steal from the victim or
  1171. # rob_from_victim=false to get the reward money from the server.
  1172. rob_from_victim: true
  1173.  
  1174. # Write the message to the killer, describing the reward / console commands
  1175. message: You got {killed_player}'s skull
  1176.  
  1177. # The kill prize can be a number to steal x dollars from the killed player,
  1178. # or it can be a cut in percent of his balance. Rob from victim is about where the money comes from.
  1179. # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  1180. # If you dont want the player to get any money for PVP kills, you MUST set pvp_kill_prize: 0
  1181. money:
  1182. amount: 1.0%
  1183. chance: 1.0
  1184.  
  1185. # One or more console commands to be run when a player kills another player.
  1186. commands:
  1187. - chance: '0.5'
  1188. cmd: ''
  1189.  
  1190. # Drop a head of the killed player
  1191. head:
  1192. drophead: true
  1193.  
  1194. # The Head price if you want playerheads to have a value like the bag of gold.
  1195. value: '10'
  1196. chance: 1.0
  1197. message: You got {killed}'s skull
  1198.  
  1199. # ########################################################################
  1200. # Special / Achievements rewards
  1201. # ########################################################################
  1202. # Here is where you set the prize in $ for achieving a special kill.
  1203. # For each achievment you can run a console command to give the player a reward.
  1204. # You can use the following variables {player},{world}, {killerpos},
  1205. # {monstertype} and more can be added on request.
  1206. # monstertype is the monstername. A valid list can be found in your
  1207. # lang file. Ex. if it is mobs.skeleton.name, monstertype will return skeleton
  1208. # An example command could be to give the player permission to fly
  1209. # for 1 hour or use give command to the player items.
  1210. # You can also specify the message send to the player.
  1211. # You can run many console commands on each line, each command
  1212. # must be separated by |
  1213. # Achievements will not be shown in the GUI if there is a reward for killing the mob,
  1214. # unless you set show_achievements_without_reward=true.
  1215. achievements:
  1216.  
  1217. # Put the names of the worlds here where you want to disable achievements.
  1218. # Players will still get rewards for killings.
  1219. disable_achievements_in_worlds:
  1220. - Skynet
  1221. - Originalwank
  1222. - Wankerdeuce
  1223. - guest_live
  1224.  
  1225. # Set this to true if you want to see achievements when you use /mobhunt achievements
  1226. # allthough there is no reward for this.
  1227. show_achievements_without_reward: false
  1228.  
  1229. # ########################################################################
  1230. # ### Specials ###
  1231. # ########################################################################
  1232. specials:
  1233. charged_kill:
  1234. money: 1000.0
  1235. commands: give {player} gold_ingot 1
  1236. message: ''
  1237. creeper_punch:
  1238. money: 1000.0
  1239. commands: give {player} gold_ingot 1
  1240. message: ''
  1241. axe_murderer:
  1242. money: 1000.0
  1243. commands: give {player} gold_ingot 1
  1244. message: ''
  1245. david_and_goliath:
  1246. money: 1000.0
  1247. commands: give {player} diamond_helmet 1
  1248. message: You got 1000 and a Diamond Helmet for the kill
  1249. recordhungry:
  1250. money: 1000.0
  1251. commands: give {player} gold_ingot 1
  1252. message: ''
  1253. infighting:
  1254. money: 2000.0
  1255. commands: give {player} gold_ingot 1
  1256. messages: ''
  1257. by_the_book:
  1258. money: 1000.0
  1259. commands: give {player} gold_ingot 1
  1260. message: ''
  1261. creepercide:
  1262. money: 1000.0
  1263. commands: give {player} gold_ingot 1
  1264. message: ''
  1265. hunt_begins:
  1266. money: 500.0
  1267. commands: ''
  1268. message: ''
  1269. itsmagic:
  1270. money: 2000.0
  1271. commands: give {player} gold_ingot 1
  1272. message: Enjoy you Gold ingot
  1273. fancypants:
  1274. money: 1000.0
  1275. commands: give {player} gold_ingot 1
  1276. message: Enjoy you Gold ingot
  1277. master_sniper:
  1278. money: 2000.0
  1279. commands: give {player} gold_ingot 1
  1280. message: Enjoy you Gold ingot
  1281. justintime:
  1282. money: 1000.0
  1283. commands: give {player} gold_ingot 1
  1284. message: Enjoy you Gold ingot
  1285. fangmaster:
  1286. money: 1000.0
  1287. commands: give {player} gold_ingot 1
  1288. message: Enjoy your Gold ingot
  1289.  
  1290. # ########################################################################
  1291. # ### Hunter Levels ###
  1292. # ########################################################################
  1293. hunter:
  1294. level1:
  1295. money: 10.0
  1296. commands: give {player} gold_ingot 5
  1297. message: Enjoy your 5 Gold ingots
  1298. level2:
  1299. money: 25.0
  1300. commands: give {player} gold_ingot 10
  1301. message: Enjoy your 10 Gold ingots
  1302. level3:
  1303. money: 50.0
  1304. commands: give {player} gold_ingot 20
  1305. message: Enjoy your 20 Gold ingots
  1306. level4:
  1307. money: 100.0
  1308. commands: give {player} gold_ingot 25
  1309. message: Enjoy your 25 Gold ingots
  1310. level5:
  1311. money: 150.0
  1312. commands: give {player} gold_ingot 40
  1313. message: Enjoy your 40 Gold ingots
  1314. level6:
  1315. money: 300.0
  1316. commands: give {player} gold_ingot 50
  1317. message: Enjoy your 50 Gold ingots
  1318. level7:
  1319. money: 500.0
  1320. commands: give {player} gold_ingot 60
  1321. message: Enjoy your 60 Gold ingots
  1322. level8:
  1323. money: 1000.0
  1324. commands: give {player} gold_ingot 120
  1325. message: Enjoy your 120 Gold ingots
  1326.  
  1327. # Achievement Hunter Levels - First Mob level
  1328. # Here is where you set how many mobs to kill to reach next level per mob.
  1329. # You can only set the number of mobs to kill to reach level 1. the next
  1330. # levels is automatically calculated this way.
  1331. # Level 1: 100 (100 kills)
  1332. # Level 2: x 2.5 (250 kills)
  1333. # Level 3: x 5 (500 kills)
  1334. # Level 4: x 10 (1000 kills)
  1335. # Level 5: x 25 (2500 kills)
  1336. # Level 6: x 50 (5000 kills)
  1337. # Level 7: x 100 (10000 kills)
  1338. # Level Achievements can be disabled by setting the number to 0
  1339. mob_level:
  1340. bat_level1: 100
  1341. blaze_level1: 80
  1342. blacksmith_level1: 100
  1343. bonusmob_level1: 20
  1344. butcher_level1: 100
  1345. cartographer_level1: 100
  1346. cave_spider_level1: 100
  1347. chicken_level1: 100
  1348. clownfish_level1: 100
  1349. cow_level1: 100
  1350. creeper_level1: 100
  1351. donkey_level1: 100
  1352. dolphin_level1: 100
  1353. drowned_level1: 100
  1354. elder_guardian_level1: 50
  1355. enderdragon_level1: 20
  1356. enderman_level1: 100
  1357. endermite_level1: 100
  1358. evoker_level1: 50
  1359. farmer_level1: 100
  1360. fish_level1: 100
  1361. ghast_level1: 80
  1362. giant_level1: 100
  1363. guardian_level1: 100
  1364. horse_level1: 100
  1365. husk_level1: 100
  1366. illusioner_level1: 100
  1367. iron_golem_level1: 100
  1368. killerrabbit_level1: 100
  1369. librarian_level1: 100
  1370. llama_level1: 100
  1371. magma_cube_level1: 100
  1372. mule_level1: 100
  1373. mushroom_cow_level1: 100
  1374. nitwit_level1: 100
  1375. ocelot_level1: 100
  1376. parrot_level1: 100
  1377. phantom_level1: 100
  1378. pig_level1: 100
  1379. polar_bear_level1: 100
  1380. priest_level1: 100
  1381. pvpplayer_level1: 100
  1382. pufferfish_level1: 100
  1383. rabbit_level1: 100
  1384. rawfish_level1: 100
  1385. rawsalmon_level1: 100
  1386. sheep_level1: 100
  1387. shulker_level1: 100
  1388. silverfish_level1: 100
  1389. skeleton_level1: 100
  1390. skeletonhorse_level1: 100
  1391. slime_base_level1: 100
  1392. snowman_level1: 100
  1393. spider_level1: 100
  1394. squid_level1: 100
  1395. stray_level1: 100
  1396. turtle_level1: 100
  1397. vex_level1: 100
  1398. villager_level1: 100
  1399. vindicator_level1: 100
  1400. witch_level1: 80
  1401. wither_level1: 20
  1402. wither_skeleton_level1: 80
  1403. wolf_level1: 100
  1404. zombie_level1: 100
  1405. zombiehorse_level1: 100
  1406. zombie_pigman_level1: 100
  1407. zombie_villager_level1: 100
  1408.  
  1409. # ########################################################################
  1410. # Rewards for assisting killings
  1411. # ########################################################################
  1412. # They players can get an extra reward if they help each other killing mobs.
  1413. assists:
  1414.  
  1415. # Enabling assist allows the second last player to attack a mob to get some money from it
  1416. enable: true
  1417.  
  1418. # This should be a value that is multiplied against the mobs base kill value.
  1419. # This is used to determine how much money an assister gets.
  1420. multiplier: 0.25
  1421.  
  1422. # Should killstreak be applied to assists
  1423. allow_killstreak: false
  1424.  
  1425. # Time in seconds after attacking a mob that can be counted as an assist
  1426. timeout: 4
  1427.  
  1428. # ########################################################################
  1429. # Grinding detection settings
  1430. # ########################################################################
  1431. # Here you can chance the behavior of the grinding detection.
  1432. grinding:
  1433. enable_grinding_detection: true
  1434.  
  1435. # Put the names of the worlds here where you want to disable grinding detection
  1436. # You would typically do this in creative worlds.
  1437. disable_grinding_detection_in_worlds:
  1438. - worldname
  1439. - worldname2
  1440.  
  1441. # Killing stacked mobs (created by a mob stacking plugin)
  1442. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  1443. # killings of stacked to be detected as gring, you must set grinding_stacked_mobs_allowed to false.
  1444. grinding_stacked_mobs_allowed: true
  1445.  
  1446. # Area grinding detection.
  1447. # Enabling this prevents a player from earning too much money from using a mob grinder.
  1448. # Set 'enable_grinding_detection: false' to disable the grinding detection.
  1449. # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  1450. # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  1451. # For each kill MobHunting check the number of kills within the range
  1452. # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  1453. # is reached, whereafter the reward will be zero.
  1454. area:
  1455. detect_grinding_areas: true
  1456. grinding_detection_range: 15
  1457. grinding_detection_number_of_death: 20
  1458. disable_natural_item_drops_on_player_grinding: false
  1459. disable_natural_xp_drops_on_player_grinding: false
  1460. blacklist_player_grinding_spots_as_server_worldwide_spots: false
  1461.  
  1462. # Detect Grinding Farms.
  1463. # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  1464. # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  1465. # command if you want the players to harvest mobs from a farm.
  1466. farms:
  1467. detect_farms: true
  1468. nether_gold_farms:
  1469. detect_nether_gold_farms: true
  1470. seconds_to_search_for_grinding: 30
  1471. range_to_search_for_grinding: 4.0
  1472. number_of_deaths_when_searching_for_grinding: 5
  1473. disable_natural_item_drops: false
  1474. disable_natural_xp_drops: false
  1475. otherfarms:
  1476. detect_other_farms: true
  1477. seconds_to_search_for_grinding: 30
  1478. range_to_search_for_grinding: 4.0
  1479. number_of_deaths_when_searching_for_grinding: 10
  1480. disable_natural_item_drops: false
  1481. disable_natural_xp_drops: false
  1482. spawners:
  1483.  
  1484. # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  1485. # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  1486. # using '/mh whitelistarea'.
  1487. disable_money_rewards_from_mobspawners_and_eggs: true
  1488.  
  1489. # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1490. disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  1491.  
  1492. # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  1493. disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  1494.  
  1495. # ########################################################################
  1496. # Multiplier Section
  1497. # ########################################################################
  1498. multiplier:
  1499.  
  1500. # ########################################################################
  1501. # Bonus multipliers
  1502. # ########################################################################
  1503. # These are bonus multipliers that can modify the base prize.
  1504. # REMEMBER: These are not in $ but they are a multiplier.
  1505. # Setting to 1 will disable them.
  1506. bonus:
  1507. sneaky: 2.0
  1508. return_to_sender: 2.0
  1509. push_off_cliff: 2.0
  1510. no_weapon: 2.0
  1511.  
  1512. # This is the PRO_Sniper bonus. The Sniper bonus is calulated as half of PRO_Sniper bonus.
  1513. # If If PRO Sniper (far_shot) is 2, then Sniper will be = 1+((far_shot_1)/2)=1.5
  1514. far_shot: 2.0
  1515. mounted: 1.5
  1516. friendly_fire: 4.0
  1517. bonus_mob: 10.0
  1518. bonusMob_head_prize: '100'
  1519. critical: 2.0
  1520.  
  1521. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  1522. bonus_mob_chance: 0.2
  1523.  
  1524. # Bonus for killing a Baby mob.
  1525. babyMultiplier: 1.2
  1526.  
  1527. # ########################################################################
  1528. # Reward for kills in a row
  1529. # ########################################################################
  1530. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  1531. # Killstreak will be disabled if you set the multiplier: 1.0
  1532. killstreak:
  1533. level1: 5
  1534. level1_multiplier: 1.5
  1535. level2: 10
  1536. level2_multiplier: 2.0
  1537. level3: 20
  1538. level3_multiplier: 3.0
  1539. level4: 40
  1540. level4_multiplier: 4.0
  1541.  
  1542. # ########################################################################
  1543. # Rank multipliers
  1544. # ########################################################################
  1545. # You can add multipliers for players with different ranks/groups. To do this"
  1546. #
  1547. # you must set give the user/group permissions with a format like this:
  1548. # mobhunting.multiplier.guest
  1549. # mobhunting.multiplier.guardian
  1550. # mobhunting.multiplier.staff
  1551. # mobhunting.multiplier.hasVoted
  1552. # mobhunting.multiplier.donator
  1553. # mobhunting.multiplier.op <____ Notice 'op' is reserved for OP'ed players!
  1554. # OP'ed players will only get the OP multiplier
  1555. # you can make your own permission nodes. You just need to keep the format
  1556. # mobhunting.multiplier.name 'value' in your permissions file and the
  1557. # format below in this file.
  1558. rank:
  1559.  
  1560. # Ranks
  1561. rank_multiplier:
  1562. mobhunting:
  1563. multiplier:
  1564. donator: '3'
  1565. staff: '1.05'
  1566. hasVoted: '2'
  1567. guest: '0.9'
  1568. guardian: '1.02'
  1569.  
  1570. # ########################################################################
  1571. # Penalty multipliers
  1572. # ########################################################################
  1573. # You can chance the multiplier for different world difficulties.
  1574. # A player which play in a HARD world should get more that a player
  1575. # a player who is player in a peaceful world.The difficulty multipliers
  1576. # with the mobs basic reward.
  1577. # REMEMBER: These are not money, but a multiplier. Setting to 1 will disable them.
  1578. difficulty:
  1579.  
  1580. # This is the reward multiplier for the WorldDifficulty. Note that extrahard is
  1581. # used for worlds where the plugin ExtraHardMode is enabled.
  1582. world_difficulty_multiplier:
  1583. normal: '1'
  1584. extrahard: '2.5'
  1585. hard: '2'
  1586. easy: '0.75'
  1587. peaceful: '0.5'
  1588.  
  1589. # ########################################################################
  1590. # Penalty multipliers
  1591. # ########################################################################
  1592. # You can change the multiplier for different worlds.
  1593. # If the world does not exist in this list the multiplier
  1594. # will be set to 1, which is neutral/no bonus. Add you
  1595. # own world names and a multiplier.
  1596. world:
  1597.  
  1598. # This is the reward multiplier for the different Worlds
  1599. world_multiplier:
  1600. world: '1.0'
  1601. world_the_end: '1.0'
  1602. world_nether: '1.0'
  1603. worldname: '1.5'
  1604.  
  1605. # ########################################################################
  1606. # Penalty multipliers
  1607. # ########################################################################
  1608. # These are penalty multipliers that can modify the base prize.
  1609. # REMEMBER: These are not in $ but they are a multiplier.
  1610. # Setting to 1 will disable them.
  1611. penalty:
  1612.  
  1613. # If a player flies at any point in a fight, this penalty will be applied
  1614. flyingPenalty: 0.2
  1615.  
  1616. # This is the penalty if the player gets killed by a mob.
  1617. # Set mob_rob_from_player=10 to let the mob steal 10 dollars
  1618. # or 10% to let the mob steal 10% of the players balance.
  1619. # Set mob_rob_from_player=0 to disable this
  1620. mob_rob_from_player: 0%
  1621.  
  1622. # ########################################################################
  1623. # Bounty settings
  1624. # ########################################################################
  1625. # Here you can chance the behavior of the Bounty Command or you can disable
  1626. # the command completely.
  1627. bounties:
  1628.  
  1629. # Set to true if you want to disable players to be able to put bounties on each other.
  1630. enable_player_bounties: true
  1631.  
  1632. # Here you set how much of a bound the bounty owner get back if
  1633. # he drop the bounty on another player
  1634. bounty_return_pct: 50
  1635.  
  1636. # Here you set the number of days the Bounty is collectable.
  1637. # After the number of days the Bounty will be removed automatically
  1638. bounty_duration: 30
  1639.  
  1640. # Set enable_random_bounty=false to disable random bounties
  1641. enable_random_bounty: true
  1642.  
  1643. # Time between Random Bounty is created in minutes
  1644. time_between_random_bounties: 60
  1645.  
  1646. # Minimum number of players before the server starts to make random bounties
  1647. minimum_number_of_online_players: 5
  1648.  
  1649. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  1650. chance_to_create_a_random_bounty: 0.5
  1651.  
  1652. # Random Bounty. Can be a number 100 or a range 100:200
  1653. random_bounty_prize: 50:100
  1654.  
  1655. # ########################################################################
  1656. # Integration to other plugins.
  1657. # ########################################################################
  1658. plugins:
  1659.  
  1660. # ########################################################################
  1661. # Disguises rewards
  1662. # ########################################################################
  1663. # Here is where can define the actions when a player is under disguise (attacker)
  1664. # or when the attacked (victim)
  1665. disguises:
  1666.  
  1667. # Enable/disable integration with iDisguise
  1668. enable_integration_i_disguise: true
  1669.  
  1670. # Enable/disable integration with DisguiseCcraft
  1671. enable_integration_disguisecraft: true
  1672.  
  1673. # Enable/disable integration with LibsDisguises
  1674. enable_integration_libsdisguises: true
  1675.  
  1676. # Set pvpAllowed=false to disable rewards on killing other players.
  1677. remove_disguise_when_attacking: true
  1678.  
  1679. # Set pvpAllowed=false to disable rewards on killing other players.
  1680. remove_disguise_when_attacked: true
  1681.  
  1682. # Bonus multiplier for killing while disgused.
  1683. # Can be both positive an negative = reward or penalty
  1684. # and over and under 1 = raise or lower the reward.
  1685. undercover_multiplier: 0.95
  1686.  
  1687. # Bonus multiplier for killing a disgused player.
  1688. # Can be both positive an negative = reward or penalty
  1689. # and over and under 1 = raise or lower the reward.
  1690. cover_blown_multiplier: 1.2
  1691.  
  1692. # ########################################################################
  1693. # Citizens / MasterMobHunter settings.
  1694. # ########################################################################
  1695. citizens:
  1696.  
  1697. # Enable/disable integration with Citizens2
  1698. enable_integration_citizens: true
  1699.  
  1700. # Set the number of seconds between each check. Recommended setting is
  1701. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  1702. # Be careful not to lower this number too much. It can cause lag and server crashes
  1703. # because of database lockings.
  1704. masterMobHunter_check_every: 300
  1705.  
  1706. # ########################################################################
  1707. # Stacked mobs settings
  1708. # ########################################################################
  1709. # Here you can chance the behavior of stacked mobs integration, or you can disable
  1710. # integration completely.
  1711. stackedmobs:
  1712. mobstacker:
  1713.  
  1714. # Enable/disable integration with MobStacker.
  1715. # https://www.spigotmc.org/resources/mobstacker.15596/
  1716. enable_integration_mobstacker: true
  1717. stackmob:
  1718.  
  1719. # Enable/disable integration with StackMob.
  1720. # https://www.spigotmc.org/resources/stackmob.29999/
  1721. enable_integration_stackmob: true
  1722.  
  1723. # Set to true if you want stacked mobs to pay a reward.
  1724. get_reward_from_stacked_mobs: true
  1725.  
  1726. # ########################################################################
  1727. # CustomMob settings
  1728. # ########################################################################
  1729. # Here you can chance the behavior of CustomMobs Integration, or you can disable
  1730. # integration completely.
  1731. # https://www.spigotmc.org/resources/custommobs.7339/
  1732. custommobs:
  1733.  
  1734. # Enable/disable integration with CustomMobs
  1735. # https://dev.bukkit.org/bukkit_plugins/custom_mobs/
  1736. enable_integration_custommobs: true
  1737.  
  1738. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  1739. allow_custom_mobspawners_and_eggs: false
  1740.  
  1741. # ########################################################################
  1742. # InfernalMobs settings
  1743. # ########################################################################
  1744. # Here you can chance the behavior of InfernalMobs Integration, or you can disable
  1745. # integration completely.
  1746. # https://www.spigotmc.org/resources/infernal_mobs.2156/
  1747. infernalmobs:
  1748.  
  1749. # Enable/disable integration with InfernalMobs
  1750. enable_integration_infernalmobs: true
  1751.  
  1752. # For InfernalMobs mob prize is calculated by the minecraft reward x multiplier_per_level^Infernal_Level
  1753. # Ex.If multiplier=1.2 and level is 3 normal reward will be multiplied with 1.2*1.2*1.2=1,728
  1754. multiplier_per_level: 1.25
  1755.  
  1756. # ########################################################################
  1757. # InfernalMobs settings
  1758. # ########################################################################
  1759. # Here you can chance the behavior of EliteMobs Integration, or you can disable
  1760. # integration completely.
  1761. # https://www.spigotmc.org/resources/%E2%9A%94elitemobs%E2%9A%94.40090/
  1762. elitemobs:
  1763.  
  1764. # Enable/Disable integration with EliteMobs
  1765. enable_integration_elitemobs: true
  1766.  
  1767. # The reward for EliteMobs from level 50-400 will be multiplier linearly
  1768. maximum_multiplier: 2.0
  1769.  
  1770. # ########################################################################
  1771. # Level Mob Settings (Conquestian / LorinthsRPGMobs
  1772. # ########################################################################
  1773. levelmobs:
  1774. conquestia:
  1775.  
  1776. # Enable/disable integration with ConquestiaMobs
  1777. # https://www.spigotmc.org/resources/conquesita_mobs.21307/
  1778. enable_integration_conquestiamobs: true
  1779.  
  1780. # ########################################################################
  1781. # LorinthsRPGMobs
  1782. # ########################################################################
  1783. # Disable integration with LorinthsRpgMobs
  1784. # https://dev.bukkit.org/projects/lorinthsrpgmobs
  1785. lorinthsrpgmobs:
  1786. enable_integration_lorinthsrpgmobs: true
  1787.  
  1788. # This is the multiplier per level mutiplied with the basic reward.
  1789. # Becareful not to ruin the server economy by making the multiplier to big.
  1790. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  1791. # reward is:
  1792. # Level 1: reward=10
  1793. # Level 2: reward=10*1.05=10.5
  1794. # Level 3: reward=10*1.05*1.05=11.03
  1795. # Level 4: reward=10*1.05*1.05*1.05=11.58
  1796. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  1797. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  1798. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  1799. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  1800. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  1801. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  1802. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  1803. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  1804. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  1805. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  1806. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  1807. multiplier_per_level: 1.05
  1808.  
  1809. # ########################################################################
  1810. # Factions / FactionsUUID settings
  1811. # ########################################################################
  1812. # Here you can chance the behavior of the Factions / FactionsUUID integration, or you can disable
  1813. # integration completely.
  1814. # https://www.spigotmc.org/resources/factions.1900/
  1815. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1816. factions:
  1817.  
  1818. # Enable/disable integration with Factions.
  1819. # https://www.massivecraft.com/
  1820. # https://www.spigotmc.org/resources/factions.1900/
  1821. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1822. enable_integration_factions: true
  1823.  
  1824. # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  1825. factions_warzone_multiplier: 1.1
  1826.  
  1827. # ########################################################################
  1828. # Towny settings
  1829. # ########################################################################
  1830. # Here you can chance the behavior of the Towny integration, or you can disable
  1831. # integration completely.
  1832. # http://towny.palmergames.com/
  1833. towny:
  1834.  
  1835. # Enable/disable integration with Towny.
  1836. # http://towny.palmergames.com/
  1837. enable_integration_towny: true
  1838.  
  1839. # Disable rewards when the player is in his hometown.
  1840. # http://towny.palmergames.com/
  1841. disable_rewards_in_home_town: true
  1842.  
  1843. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1844. disable_naturally_drops_and_xp_in_home_town: false
  1845.  
  1846. # ########################################################################
  1847. # Towny settings
  1848. # ########################################################################
  1849. # Here you can chance the behavior of the Residence integration, or you can disable
  1850. # integration completely.
  1851. # https://www.spigotmc.org/resources/residence_1_7_10_up_to_1_11.11480/
  1852. residence:
  1853.  
  1854. # Enable/disable integration with Residence.
  1855. # http://towny.palmergames.com/
  1856. enable_integration_residence: true
  1857.  
  1858. # Disable rewards when the player is protected against damage.
  1859. # http://towny.palmergames.com/
  1860. disable_rewards_in_home_town: true
  1861.  
  1862. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1863. disable_naturally_drops_and_xp_in_protected_residence: false
  1864.  
  1865. # ########################################################################
  1866. # Integration to McMMO
  1867. # ########################################################################
  1868. # This section only relevant if you use McMMO.
  1869. # Here you configure if the player will get McMMO Levels for MobHunting kills and
  1870. # and the chance to get the xp.
  1871. mcmmo:
  1872.  
  1873. # Enable/disable the integration with McMMO.
  1874. # https://www.spigotmc.org/resources/mcmmo.2445/
  1875. enable_integration_mcmmo: true
  1876.  
  1877. # Set 'enable_mcmmo_level_rewards: true' to let the players get Level as a MobHunting reward.
  1878. enable_mcmmo_level_rewards: true
  1879. mobs:
  1880. bat:
  1881. skillreward_amount: '1'
  1882. skillreward_chance: 0.025
  1883. blacksmith:
  1884. skillreward_amount: '1'
  1885. skillreward_chance: 0.025
  1886. blaze:
  1887. skillreward_amount: '1'
  1888. skillreward_chance: 0.05
  1889. bonusmob:
  1890. skillreward_amount: '1'
  1891. skillreward_chance: 0.05
  1892. butcher:
  1893. skillreward_amount: '1'
  1894. skillreward_chance: 0.025
  1895. cartographer:
  1896. skillreward_amount: '1'
  1897. skillreward_chance: 0.025
  1898. cave_spider:
  1899. skillreward_amount: '1'
  1900. skillreward_chance: 0.04
  1901. chicken:
  1902. skillreward_amount: '1'
  1903. skillreward_chance: 0.025
  1904. clownfish:
  1905. skillreward_amount: '1'
  1906. skillreward_chance: 0.075
  1907. cow:
  1908. skillreward_amount: '1'
  1909. skillreward_chance: 0.025
  1910. creeper:
  1911. skillreward_amount: '1'
  1912. skillreward_chance: 0.04
  1913. dolphin:
  1914. skillreward_amount: '1'
  1915. skillreward_chance: 0.025
  1916. drowned:
  1917. skillreward_amount: '1'
  1918. skillreward_chance: 0.025
  1919. donkey:
  1920. skillreward_amount: '1'
  1921. skillreward_chance: 0.025
  1922. elder_guardian:
  1923. skillreward_amount: '1:2'
  1924. skillreward_chance: 0.1
  1925. enderdragon:
  1926. skillreward_amount: '5'
  1927. skillreward_chance: 0.33
  1928. enderman:
  1929. skillreward_amount: '1'
  1930. skillreward_chance: 0.04
  1931. endermite:
  1932. skillreward_amount: '1:2'
  1933. skillreward_chance: 0.2
  1934. evoker:
  1935. skillreward_amount: '1'
  1936. skillreward_chance: 0.05
  1937. farmer:
  1938. skillreward_amount: '1'
  1939. skillreward_chance: 0.025
  1940. fish:
  1941. skillreward_amount: '1'
  1942. skillreward_chance: 0.025
  1943. ghast:
  1944. skillreward_amount: '1'
  1945. skillreward_chance: 0.05
  1946. giant:
  1947. skillreward_amount: '1:2'
  1948. skillreward_chance: 0.1
  1949. guardian:
  1950. skillreward_amount: '1'
  1951. skillreward_chance: 0.05
  1952. horse:
  1953. skillreward_amount: '1'
  1954. skillreward_chance: 0.025
  1955. husk:
  1956. skillreward_amount: '1'
  1957. skillreward_chance: 0.04
  1958. illusioner:
  1959. skillreward_amount: '1'
  1960. skillreward_chance: 0.05
  1961. iron_golem:
  1962. skillreward_amount: '1'
  1963. killer_rabbit:
  1964. skillreward_amount: '5'
  1965. skillreward_chance: 1.0
  1966. llama:
  1967. skillreward_amount: '1'
  1968. skillreward_chance: 0.025
  1969. librarian:
  1970. skillreward_amount: '1'
  1971. skillreward_chance: 0.025
  1972. magma_cube:
  1973. skillreward_amount: '1'
  1974. skillreward_chance: 0.04
  1975. mule:
  1976. skillreward_amount: '1'
  1977. skillreward_chance: 0.025
  1978. mushroom_cow:
  1979. skillreward_amount: '1'
  1980. skillreward_chance: 0.025
  1981. nitwit:
  1982. skillreward_amount: '1'
  1983. skillreward_chance: 0.025
  1984. ocelot:
  1985. skillreward_amount: '1'
  1986. skillreward_chance: 0.025
  1987. parrot:
  1988. skillreward_amount: '1'
  1989. skillreward_chance: 0.025
  1990. phantom:
  1991. skillreward_amount: '1'
  1992. skillreward_chance: 0.025
  1993. pig:
  1994. skillreward_amount: '1'
  1995. skillreward_chance: 0.025
  1996. polar_bear:
  1997. skillreward_amount: '1'
  1998. skillreward_chance: 0.05
  1999. priest:
  2000. skillreward_amount: '1'
  2001. skillreward_chance: 0.025
  2002. pufferfish:
  2003. skillreward_amount: '1'
  2004. skillreward_chance: 0.06
  2005. pvpplayer:
  2006. skillreward_amount: '1'
  2007. skillreward_chance: 0.025
  2008. rabbit:
  2009. skillreward_amount: '1'
  2010. skillreward_chance: 0.025
  2011. raw_fish:
  2012. skillreward_amount: '1'
  2013. skillreward_chance: 0.05
  2014. raw_salmon:
  2015. skillreward_amount: '1'
  2016. skillreward_chance: 0.06
  2017. sheep:
  2018. skillreward_amount: '1'
  2019. skillreward_chance: 0.025
  2020. shulker:
  2021. skillreward_amount: '1'
  2022. skillreward_chance: 0.05
  2023. silverfish:
  2024. skillreward_amount: '1'
  2025. skillreward_chance: 0.04
  2026. skeleton:
  2027. skillreward_amount: '1'
  2028. skillreward_chance: 0.04
  2029. skeletonhorse:
  2030. skillreward_amount: '1'
  2031. skillreward_chance: 0.025
  2032. slime_base:
  2033. skillreward_amount: '1'
  2034. skillreward_chance: 0.04
  2035. snowman:
  2036. skillreward_amount: '1'
  2037. skillreward_chance: 0.025
  2038. spider:
  2039. skillreward_amount: '1'
  2040. skillreward_chance: 0.04
  2041. squid:
  2042. skillreward_amount: '1'
  2043. skillreward_chance: 0.025
  2044. stray:
  2045. skillreward_amount: '1'
  2046. skillreward_chance: 0.04
  2047. turtle:
  2048. skillreward_amount: '1'
  2049. skillreward_chance: 0.04
  2050. vex:
  2051. skillreward_amount: '1'
  2052. skillreward_chance: 0.04
  2053. villager:
  2054. skillreward_amount: '1'
  2055. skillreward_chance: 0.025
  2056. vindicator:
  2057. skillreward_amount: '1'
  2058. skillreward_chance: 0.05
  2059. witch:
  2060. skillreward_amount: '1'
  2061. skillreward_chance: 0.05
  2062. wither:
  2063. skillreward_amount: '5'
  2064. skillreward_chance: 0.33
  2065. wither_skeleton:
  2066. skillreward_amount: '1'
  2067. skillreward_chance: 0.05
  2068. wolf:
  2069. skillreward_amount: '1'
  2070. skillreward_chance: 0.04
  2071. zombie:
  2072. skillreward_amount: '1'
  2073. skillreward_chance: 0.4
  2074. zombiehorse:
  2075. skillreward_amount: '1'
  2076. skillreward_chance: 0.025
  2077. zombie_pigman:
  2078. skillreward_amount: '1'
  2079. skillreward_chance: 0.05
  2080. zombie_villager:
  2081. skillreward_amount: '1'
  2082. skillreward_chance: 0.04
  2083. mcmmov:
  2084. iron_golem:
  2085. skillreward_chance: 0.05
  2086.  
  2087. # ########################################################################
  2088. # Integration to CrackShot
  2089. # ########################################################################
  2090. # This section only relevant if you use CrackShot.
  2091. # Here you configure if the player will get a multiplier for using a CrackShot weapon
  2092. crackshot:
  2093.  
  2094. # Enable/disable integration with CrackShot.
  2095. # https://dev.bukkit.org/projects/crackshot
  2096. enable_integration_crackshot: true
  2097.  
  2098. # Multiplier used when a Crackshot weapon was used to kill a mob or a player
  2099. crackshot_multiplier: 0.7
  2100.  
  2101. # ########################################################################
  2102. # MobArena
  2103. # ########################################################################
  2104. mobarena:
  2105.  
  2106. # Enable/Disable integration with MobArena
  2107. enable_integration_mobarena: true
  2108.  
  2109. # Set to true if you want the players to get rewards while playing MobArena.
  2110. mobarena_get_rewards: false
  2111.  
  2112. # ########################################################################
  2113. # PVPArena
  2114. # ########################################################################
  2115. # Here is where can configure how mobhunting acts when killing players while playing PvpArena
  2116. pvparena:
  2117.  
  2118. # Enable/Disable integration with PvpArena
  2119. enable_integration_pvparena: true
  2120.  
  2121. # Set to true if you want the players to get rewards while playing pvpArena.
  2122. pvparena_get_rewards: false
  2123.  
  2124. # ########################################################################
  2125. # MythicMobs
  2126. # ########################################################################
  2127. mythicmobs:
  2128.  
  2129. # Enable/Disable integration with MythicMobs
  2130. enable_integration_mythicmobs: true
  2131.  
  2132. # ########################################################################
  2133. # MyPet
  2134. # ########################################################################
  2135. mypet:
  2136.  
  2137. # Enable/Disable integration with MyPet
  2138. enable_integration_mypet: true
  2139.  
  2140. # ########################################################################
  2141. # Minigames
  2142. # ########################################################################
  2143. minigames:
  2144.  
  2145. # Enable/Disable integration with MiniGames
  2146. enable_integration_minigames: true
  2147.  
  2148. # ########################################################################
  2149. # MinigamesLib
  2150. # ########################################################################
  2151. minigameslib:
  2152.  
  2153. # Enable/Disable integration with MiniGamesLib
  2154. # https://www.spigotmc.org/resources/minigameslib.23844/
  2155. enable_integration_minigameslib: true
  2156.  
  2157. # ########################################################################
  2158. # Worldguard
  2159. # ########################################################################
  2160. worldguard:
  2161.  
  2162. # Enable/Disable integration with WorldGuard
  2163. enable_integration_worldguard: true
  2164.  
  2165. # ########################################################################
  2166. # Worldedit
  2167. # ########################################################################
  2168. worldedit:
  2169.  
  2170. # Enable/Disable integration with WorldEdit
  2171. enable_integration_worldedit: true
  2172.  
  2173. # ########################################################################
  2174. # Essentials
  2175. # ########################################################################
  2176. essentials:
  2177.  
  2178. # Enable/Disable integration with Essentials
  2179. # http://dev.bukkit.org/bukkit_plugins/essentialsx/
  2180. enable_integration_essentials: true
  2181.  
  2182. # ########################################################################
  2183. # BattleArena
  2184. # ########################################################################
  2185. battlearena:
  2186.  
  2187. # Enable/Disable integration with BattleArena
  2188. enable_integration_battlearena: true
  2189.  
  2190. # ########################################################################
  2191. # BossBarAPI
  2192. # ########################################################################
  2193. bossbarapi:
  2194.  
  2195. # Enable/Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  2196. enable_integration_bossbarapi: true
  2197.  
  2198. # ########################################################################
  2199. # BarApi
  2200. # ########################################################################
  2201. barapi:
  2202.  
  2203. # Enable/Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  2204. # https://dev.bukkit.org/projects/bar_api
  2205. enable_integration_barapi: true
  2206.  
  2207. # ########################################################################
  2208. # TitleApi
  2209. # ########################################################################
  2210. titleapi:
  2211.  
  2212. # Enable/Disable integration with TitleAPI
  2213. enable_integration_titleapi: true
  2214.  
  2215. # ########################################################################
  2216. # VanishNoPackets
  2217. # ########################################################################
  2218. vanishnopacket:
  2219.  
  2220. # Enable/Disable integration with VanishNoPacket
  2221. enable_integration_vanishnopacket: true
  2222.  
  2223. # ########################################################################
  2224. # Titlemanager
  2225. # ########################################################################
  2226. titlemanager:
  2227.  
  2228. # Enable/Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  2229. # https://www.spigotmc.org/resources/titlemanager.1049/
  2230. enable_integration_titlemanager: true
  2231.  
  2232. # ########################################################################
  2233. # Actionbar
  2234. # ########################################################################
  2235. actionbar:
  2236.  
  2237. # Enable/Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  2238. enable_integration_actionbar: true
  2239.  
  2240. # ########################################################################
  2241. # ActionbarAPI
  2242. # ########################################################################
  2243. actionbarapi:
  2244.  
  2245. # Enable/Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  2246. # https://www.spigotmc.org/resources/actionbarapi_1_8_1_9_1_10.1315/
  2247. enable_integration_actionbarapi: true
  2248.  
  2249. # ########################################################################
  2250. # ActionAnnouncer
  2251. # ########################################################################
  2252. actionannouncer:
  2253.  
  2254. # Enable/Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  2255. # https://www.spigotmc.org/resources/actionannouncer.1320/
  2256. enable_integration_actionannouncer: true
  2257.  
  2258. # ########################################################################
  2259. # Gringotts
  2260. # ########################################################################
  2261. gringotts:
  2262.  
  2263. # Enable/Disable integration with Gringotts Economy.
  2264. # http://dev.bukkit.org/bukkit_plugins/gringotts/
  2265. enable_integration_gringotts: true
  2266.  
  2267. # ########################################################################
  2268. # TARDIS Weeping Angels
  2269. # ########################################################################
  2270. tardis_weepingangles:
  2271.  
  2272. # Enable/Disable integration with TARDIS Weeping Angels.
  2273. # http://dev.bukkit.org/bukkit_plugins/tardisweepingangels/
  2274. enable_integration_tardis_weeping_angels: true
  2275.  
  2276. # ########################################################################
  2277. # ProtocolLib
  2278. # ########################################################################
  2279. protocollib:
  2280.  
  2281. # Enable/Disable integration with ProtocolLib.
  2282. # https://www.spigotmc.org/resources/protocollib.1997/
  2283. enable_integration_protocollib: true
  2284.  
  2285. # Enable/Disable. When a Grinding is detected and the reward is denied, the Grinding Area can be shown while a circle of flames.
  2286. # https://www.spigotmc.org/wiki/mobhunting-grinding-detection/
  2287. show_grinding_area_using_protocollib_temp: false
  2288.  
  2289. # ########################################################################
  2290. # MysterousHalloween
  2291. # ########################################################################
  2292. mysterious_halloween:
  2293.  
  2294. # Enable/Disable integration with MysteriousHalloween.
  2295. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  2296. enable_integration_mysterious_halloween: true
  2297.  
  2298. # ########################################################################
  2299. # SmartGiants
  2300. # ########################################################################
  2301. smartgiants:
  2302.  
  2303. # Enable/Disable integration with SmartGiants.
  2304. # https://www.spigotmc.org/threads/smartgiants.55208/
  2305. enable_integration_smartgiants: true
  2306.  
  2307. # ########################################################################
  2308. # PlaceholderApi
  2309. # ########################################################################
  2310. placeholderapi:
  2311.  
  2312. # Enable/Disable integration with PlaceholderAPI.
  2313. # https://www.spigotmc.org/resources/placeholderapi.6245/
  2314. enable_integration_placeholderapi: true
  2315.  
  2316. # ########################################################################
  2317. # BossShop
  2318. # ########################################################################
  2319. bossshop:
  2320.  
  2321. # Enable/Disable integration with BossShop.
  2322. # https://www.spigotmc.org/resources/bossshop_powerful_and_playerfriendly_chest_gui_shop_menu_plugin.222/
  2323. enable_integration_bossshop: true
  2324.  
  2325. # ########################################################################
  2326. # ExtraHardMode
  2327. # ########################################################################
  2328. extra_hard_mode:
  2329.  
  2330. # Enable/Disable integration with ExtraHardmode.
  2331. # https://www.spigotmc.org/resources/extra_hard_mode.19673/
  2332. enable_integration_extra_hard_mode: true
  2333.  
  2334. # ########################################################################
  2335. # Herobrine
  2336. # ########################################################################
  2337. herobrine:
  2338.  
  2339. # Enable/Disable integration with Herobrine.
  2340. # https://www.theprogrammersworld.net/Herobrine/
  2341. enable_integration_herobrine: true
  2342.  
  2343. # ########################################################################
  2344. # Holograms
  2345. # ########################################################################
  2346. holograms:
  2347.  
  2348. # Enable/Disable integration with Holograms.
  2349. # https://www.spigotmc.org/resources/holograms.4924/
  2350. enable_integration_holograms: true
  2351.  
  2352. # ########################################################################
  2353. # Holograpic Displays
  2354. # ########################################################################
  2355. holographic_displays:
  2356.  
  2357. # Enable/Disable integration with Holograms.
  2358. # https://dev.bukkit.org/projects/holographic_displays
  2359. enable_integration_holographic_displays: true
  2360.  
  2361. # ########################################################################
  2362. # Precious Stones
  2363. # ########################################################################
  2364. precious_stones:
  2365.  
  2366. # Enable/Disable integration with PreciousStones.
  2367. # https://www.spigotmc.org/resources/preciousstones.5270/
  2368. enable_integration_preciousstones: true
  2369.  
  2370. # ########################################################################
  2371. # DropMoneyOnGround Settings
  2372. # ########################################################################
  2373. dropmoneyonground:
  2374.  
  2375. # When a player get a money reward for a kill, the money will go directly
  2376. # into his pocket. If you set dropMoneyOnGround=true the reward will
  2377. # dropped on ground to be picked up by the player.
  2378. # Negative rewards will always be taken from the player.
  2379. drop_money_on_ground: true
  2380.  
  2381. # Here you can set the type of the ITEM to be dropped.
  2382. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  2383. # The value will be showed above the item.
  2384. # ITEM: The reward is dropped as a normal Minecraft item.
  2385. # KILLED: The reward is dropped as the head of the mob/player you killed.
  2386. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  2387. # and custom texture signature at http://mineskin.org
  2388. # KILLER: The reward is dropped as the killers head.
  2389. #
  2390. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  2391. # Examples:
  2392. #
  2393. # Bag of gold: (https://mineskin.org/6875)
  2394. #
  2395. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2396. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  2397. # drop_money_on_ground_skull_texture_signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  2398. #
  2399. # Bag of gold (alternative): (https://mineskin.org/3384)
  2400. #
  2401. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2402. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  2403. # drop_money_on_ground_skull_texture_signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  2404. #
  2405. # Chest: (https://mineskin.org/3136)
  2406. #
  2407. # drop_money_on_ground_skull_reward_name: 'Treasure chest'
  2408. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  2409. # drop_money_on_ground_skull_texture_signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  2410. #
  2411. # Birthday present: (https://mineskin.org/4743)
  2412. #
  2413. # drop_money_on_ground_skull_reward_name: 'Birthday present'
  2414. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  2415. # drop_money_on_ground_skull_texture_signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  2416. #
  2417. # Choose between "ITEM","KILLED","SKULL","KILLER"
  2418. drop_money_on_ground_itemtype: SKULL
  2419.  
  2420. # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a
  2421. # protected chest or a protected area (a Bank?). Check the command /mh money sell.
  2422. # If false the bag of gold will be picked up as money, if true the bag of gold
  2423. # will be picked up as an item. OBS: If you want to use the bags as an Economy
  2424. # replacing Essentials/CraftConomy/... and more, then you have to install the
  2425. # BagOfGold plugin as well. (https://dev.bukkit.org/projects/bagofgold)
  2426. drop_money_use_item_as_currency: true
  2427.  
  2428. # Here you can chance the command /mh money ... to /mh <alias> ...
  2429. # Example: gold,bag,silver,coin,????
  2430. drop_money_command_alias: money
  2431.  
  2432. # Here you can set which item should be used when you have
  2433. # chosen drop_money_on_ground_itemtype: ITEM.
  2434. # Use Minecraft Item names like:
  2435. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  2436. drop_money_on_ground_item: GOLD_INGOT
  2437.  
  2438. # Here you can set of the color of the number above the dropped item.
  2439. # Use color names like WHITE, RED, BLUE, GOLD
  2440. drop_money_on_ground_text_color: GOLD
  2441.  
  2442. # This is the name of the reward
  2443. drop_money_on_ground_skull_reward_name: Bag of gold
  2444.  
  2445. # This is the name of the reward in plural
  2446. drop_money_on_ground_skull_reward_name_plural: Bag of gold
  2447.  
  2448. # This is the Custom Texture Value generated at http://mineskin.org
  2449. drop_money_on_ground_skull_texture_value: eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ==
  2450.  
  2451. # This is the Custom Texture Signature generated at http://mineskin.org
  2452. drop_money_on_ground_skull_texture_signature: m8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE=
  2453.  
  2454. # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  2455. # If you want to deny HOPPERS to collect MobHunting Money rewards
  2456. # set "deny_hoppers_to_pickup_money_on_ground"=false
  2457. deny_hoppers_to_pickup_money_on_ground: true
  2458.  
  2459. # If you only want the bags to be able to contain a
  2460. # certain amount of gold you can set the limit here. Default 10000.
  2461. limit_per_bag: 10000.0
  2462.  
  2463. # ########################################################################
  2464. # Database Settings.
  2465. # ########################################################################
  2466. database:
  2467.  
  2468. # Type of database to use. Valid values are: sqlite, mysql
  2469. type: sqlite
  2470. database_name: mobhunting
  2471. mysql:
  2472. username: user
  2473. password: password
  2474. host: localhost:3306
  2475.  
  2476. # This is the database layout version. Mostly for internal use and you should not need
  2477. # to chance this value. In case you decide to delete your database and let it recreate
  2478. # or if you chance database type sqlite/mysql you should set this value to 0 again.
  2479. database_version: 7
  2480.  
  2481. # ########################################################################
  2482. # Update settings
  2483. # ########################################################################
  2484. updates:
  2485.  
  2486. # Check if there is a new version of the plugin available.
  2487. update_check: true
  2488.  
  2489. # Set the number of seconds between each check. Recommended setting is
  2490. # check_every: 7200 ~ to check every second hour.
  2491. check_every: 7200
  2492.  
  2493. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  2494. # You will still have to reboot the server manually.
  2495. autoupdate: false
  2496.  
  2497. # ########################################################################
  2498. # General Settings
  2499. # ########################################################################
  2500. general:
  2501.  
  2502. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  2503. disabled_in_worlds:
  2504. - worldname
  2505. - worldname2
  2506.  
  2507. # The language (file) to use. You can put the name of the language file as the language code
  2508. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  2509. # Please check the lang/ folder for a list of all available translations.
  2510. language: en_US
  2511.  
  2512. # As of V 5.0.0 MobHunting utilizises the Advancement system (L key) to to show which
  2513. # Achievements the players has made. This is still BETA feature and it is only Supported
  2514. # on Spigot Servers and if you have any problems, you can set 'disable_mobhunting_advancements: true
  2515. # and the reload the plugin.
  2516. disable_mobhunting_advancements: false
  2517.  
  2518. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  2519. use_actionbar_for_broadcasts: true
  2520.  
  2521. # Should achievements be broadcasted?
  2522. broadcast_achievement: true
  2523.  
  2524. # Should the hunt begins achievement be broadcasted?
  2525. broadcast_first_achievement: true
  2526.  
  2527. # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2528. # but I recommend to save every 5th minute = 6000 ticks
  2529. save_period: 6000
  2530.  
  2531. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2532. # but I recommend to update leaderboards max every 5 min = 6000 ticks
  2533. leaderboard_update_period: 6000
  2534.  
  2535. # Time in seconds after attacking a mob that can be counted as a kill
  2536. kill_timeout: 4
  2537.  
  2538. # If kills are not being registered in mob hunting. Enable this to see why they arent
  2539. debug: false
  2540.  
  2541. # Backup config on each server start / reload
  2542. backup: true
  2543.  
  2544. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  2545. # All numbers except 0 can be used.
  2546. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  2547. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  2548. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  2549. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  2550. reward_rounding: 0.01
  2551.  
  2552. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  2553. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  2554. # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  2555. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  2556. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  2557. minimum_reward: 0.01
  2558.  
  2559. # When a new playerjoins the server he will by default start
  2560. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  2561. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  2562. newplayer_learning_mode: false
  2563.  
  2564. # When use_gui_for_achivements=true the status of players achievements will
  2565. # be showed in a Inventory GUI.
  2566. use_gui_for_achievements: true
  2567.  
  2568. # When use_gui_for_bounties=true the open bounties and most wanted players will
  2569. # be showed in a Inventory GUI.
  2570. use_gui_for_bounties: true
  2571.  
  2572. # Disable natural drops when a mob is killed
  2573. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2574. # If you want the mobs to drops normal rewards set
  2575. # "disable_natural_item_drops"=false
  2576. disable_natural_item_drops: true
  2577.  
  2578. # Disable natural xp drops when a mob is killed
  2579. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2580. # If you want the mobs to drop normal XP set
  2581. # "disable_natural_xp_drops"=false
  2582. disable_natural_xp_drops: true
  2583.  
  2584. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  2585. # If you want the mobs to drops normal rewards set
  2586. # "try_to_cancel_natural_drops_when_in_creative"=false
  2587. try_to_cancel_natural_drops_when_in_creative: true
  2588.  
  2589. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  2590. # If you want the mobs to drop normal XP set
  2591. # "try_to_cancel_xp_drops_when_in_creative"=false
  2592. try_to_cancel_xp_drops_when_in_creative: true
  2593.  
  2594. # Do not chance this value unless you know what you are doing. It's meant for internal use.
  2595. config_version: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement