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- violence_agibs 1
- violence_hgibs 1
- cl_ragdoll_collide "1" // def. "0" # Collision between corpses on(1)/off(0)
- cl_ragdoll_forcefade "0" // def. "0" # If set to "1" then cl_ragdoll_forcefade is used
- cl_ragdoll_fade_time "15" // def. "15" # Fadingtime in seconds of corpses 0 => No Corpse
- cl_ragdoll_physics_enable "1" // def. "1" # Ragdollsystem for the corpses on(1)/off(0) | off meens corpses standing around with no animation
- r_ragdoll_pronecheck_distance
- g_ragdoll_fadespeed 600
- g_ragdoll_lvfadespeed 100
- ragdoll_sleepaftertime "5.0f"
- alias "+zoomer" "fov_desired 75; viewmodel_fov 110 "
- alias "-zoomer" "fov_desired 90; viewmodel_fov 110; r_drawviewmodel 1"
- bind "shift" "+zoomer"
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