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  1. Overwatch PTR Patch Notes – March 22, 2018
  2. A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.
  3.  
  4. Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
  5.  
  6. MAP UPDATES
  7. Blizzard World
  8.  
  9. Moved the first payload checkpoint (Pylon Terrace) back 10 meters
  10. Developer Comments: We moved the checkpoint back for two reasons. The original location swung the map’s balance too far in one direction (favoring the defenders). Also, once the payload reached the checkpoint, defenders returning from spawn could get pinned in this area, usually resulting in their death.
  11.  
  12. GENERAL UPDATES
  13. General
  14.  
  15. Players can choose to “Avoid as Teammate” with a dropdown menu in the Career Profile
  16. Developer Comments: The addition of the “Avoid as Teammate” option gives players the ability to craft their online gameplay experience. Up to two players can be selected with this feature. If you use the “Avoid as Teammate” option on a player, the matchmaker will no longer place you on a team with the avoided player for one week. To learn more about this feature, click here.
  17.  
  18. Report Menu
  19.  
  20. The “Poor Teamwork” dropdown menu option has been removed
  21. The “Griefing” dropdown menu option has been renamed “Gameplay Sabotage”
  22. Developer Comments: Due to player confusion about the most appropriate category to report players for poor or toxic gameplay, we are removing the Poor Teamwork option from the reporting system. Players should instead use the Gameplay Sabotage option when players actively harass or disrupt their own team with game mechanics or their actions. Players should not be reported simply for performing poorly, since everyone occasionally has a bad game.
  23.  
  24. Heroes
  25.  
  26. Sombra’s “Enemies Hacked” end-of-round card now also displays her offensive assists
  27. Brigitte’s Golden Weapon variant will now also give her a golden shield
  28. Changed Mercy’s Valkyrie voice line
  29. UI
  30.  
  31. Simplified Hero Select tips for roles
  32. HERO UPDATES
  33. D.Va
  34.  
  35. Micro Missiles
  36. Explosive damage reduced from 6 to 4
  37. Developer Comments: D.Va’s burst potential is a bit too high, and her Micro Missiles are a major part of that. Currently each missile deals 3 impact damage and 6 explosive damage. We’re reducing explosive damage from 6 to 4 but leaving the impact damage the same, the net result being 22% damage reduction.
  38.  
  39. Mei
  40.  
  41. Endothermic Blaster
  42. Now pierces through enemies
  43. Developer Comments: This change helps Mei combat multiple targets that are clumped up and also makes it easier to keep her freezing a specific target if another enemy gets in the way. In addition, this change helps her ultimate more consistently be able to freeze more targets, especially if they are near each other. Note: While her shots now pierce enemies, they still do not pierce barriers such as Reinhardt’s shield.
  44.  
  45. Reaper
  46.  
  47. Death Blossom
  48. Reloads Hellfire Shotguns after use
  49. Wraith Form
  50. Move speed bonus increased from 25% to 50%
  51. You can now cancel the ability by pressing the Shift or Primary Fire hotkey
  52. Developer Comments: These changes help Reaper use Wraith Form more consistently as an escape, but they also open up new options, such as chasing down key targets.
  53.  
  54. Moira
  55.  
  56. Biotic Grasp
  57. Transparency increased the closer you are to a target
  58. Coalescence
  59. Now becomes more transparent the closer its visual effects are to a player’s camera
  60. Fade
  61. Transparency increased the closer you are to a target
  62. Developer Comments: Due to issues with visibility, we have made most of Moira’s visual effects fade away the closer they are to the camera. We have also made modifications to Coalescence to greatly increase the ability for foes and allies alike to see through it when facing it.
  63.  
  64. Zenyatta
  65.  
  66. Orb of Destruction
  67. Secondary fire rate of fire reduced by 15%
  68. Developer Comments: Zenyatta is meant to be able to deal a lot of damage, especially for a support, but his alternate fire burst damage was a bit too high. This change keeps the overall damage the same but lowers the DPS slightly and makes it harder to hit multiple shots at very long ranges.
  69.  
  70. USER INTERFACE UPDATES
  71. General
  72.  
  73. Heroes can now be selected by double-clicking the hero icon during Hero Select
  74. Added leaderboard information to the competitive information screen. This can be accessed by right-clicking the menu on the competitive card
  75. GAME BROWSER AND CUSTOM GAMES UPDATES
  76. General
  77.  
  78. Lockout Elimination cards in the Arcade are now just referred to as Elimination
  79. BUG FIXES
  80. Heroes
  81.  
  82. Fixed a bug that prevented Bastion from firing projectiles immediately after going into Tank configuration
  83. Fixed a bug that prevented Bastion from being knocked back while transforming during Configuration: Tank
  84. Fixed a bug that prevented Brigitte’s impact effects from playing when hitting the environment
  85. Fixed a bug that caused Brigitte’s aim to be slightly offset after using Shield Bash
  86. Fixed a bug that caused a player’s camera to jitter when spectating Doomfist during his Meteor Strike
  87. Fixed a bug that prevented Doomfist’s Meteor Strike from landing where it was telegraphed when standing close to a ledge
  88. Fixed a bug that allowed Doomfist’s Meteor Strike to access unintended locations
  89. Fixed a bug that caused Doomfist’s Meteor Strike to penetrate angled surfaces as he descended
  90. Fixed a bug that prevented Doomfist’s Rocket Punch from impacting enemies or
  91. Fixed a bug that prevented Junkrat from being knocked back while piloting his RIP-Tire
  92. Fixed a bug that allowed Orisa’s Halt! to sometimes affect enemy targets behind walls
  93. Fixed a bug that caused McCree’s Peacekeeper to grow substantially during the hero select screen when certain skins were equipped
  94. Fixed a bug that allowed Moira’s Biotic Orb to pass through Mei’s Ice Wall
  95. Fixed a bug that caused Tracer’s Recall to activate differently based on the player’s latency
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