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- Log uploaded on Friday, March 16, 2018, 7:39:06 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- RuntimeGC: RuntimeGC(18.0.12.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
- AC-Smart Speed: AcSmartSpeed(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
- [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
- Miniaturisation: (no assemblies)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
- [B18] Allow Tool 日本語翻訳追加: (no assemblies)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0)
- More Trade Ships: (no assemblies)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
- More Planning Japanese Translation: (no assemblies)
- Efficient Light: (no assemblies)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- [B18] ResearchPal 日本語翻訳追加: (no assemblies)
- Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
- RaiderInfo: 0Harmony(1.0.9.1), RaiderInfo(1.0.0.0)
- Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- [B18] Simple sidearms 日本語翻訳追加: (no assemblies)
- [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
- Numbers: RWNumbers(1.1.0.2)
- Numbers Japanese Translation[B18]: (no assemblies)
- Moody: Moody(2.1.0.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12)
- [B18] Medical Tab 日本語翻訳追加: (no assemblies)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- [B18] Animals Tab 日本語翻訳追加: (no assemblies)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.3.315)
- [B18] Colony Manager 日本語翻訳追加: (no assemblies)
- Conduit Deconstruct: RimWorldMod(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Robots: AIRobot(1.10.0.0)
- Misc. Robots++: (no assemblies)
- Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- QualityBuilder: QualityBuilder(0.18.3.0)
- [B18] QualityBuilder 日本語翻訳追加: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- [B18] EPOE 日本語翻訳追加: (no assemblies)
- DE Surgeries: (no assemblies)
- Neutrainer and AI Persona Core Crafting: (no assemblies)
- [B18] Neutrainer and AI Persona Core Crafting 日本語翻訳追加: (no assemblies)
- Mending: Mending(1.0.6531.27502)
- [B18] Mending 日本語翻訳追加: (no assemblies)
- Misc. Training: TrainingFacility(1.0.0.0)
- [B18] Misc. Training 日本語翻訳追加: (no assemblies)
- Quarry: Quarry(1.0.0.0)
- [B18] Quarry 日本語翻訳追加: (no assemblies)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- [B18] Hospitality 日本語翻訳追加: (no assemblies)
- JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
- VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- VGP Vegetable Garden の日本語翻訳追加: (no assemblies)
- VGP Garden Tools: VGDrinks(1.0.0.0)
- VGP Garden Fabrics: (no assemblies)
- VGP Garden Fabrics の日本語翻訳追加: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Medicine の日本語翻訳追加: (no assemblies)
- Tilled Soil: (no assemblies)
- [B18] Tilled Soil 日本語翻訳追加: (no assemblies)
- PowerSwitch: PowerSwitch(0.18.1.0)
- [B18] PowerSwitch 日本語翻訳追加: (no assemblies)
- More Batteries: (no assemblies)
- [B18] More Batteries 日本語翻訳追加: (no assemblies)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
- [B18] [sd] advanced powergeneration 日本語翻訳追加: (no assemblies)
- RIMkea: (no assemblies)
- More Furniture [B18]: (no assemblies)
- [B18] More Furniture 日本語翻訳追加: (no assemblies)
- Prisoner Joy: (no assemblies)
- ED-Embrasures: (no assemblies)
- [B18] ED-Embrasures 日本語翻訳追加: (no assemblies)
- Concrete Walls: (no assemblies)
- Concrete Walls 日本語化: (no assemblies)
- More Vanilla Turrets [B18]: (no assemblies)
- More Vanilla Turrets [B18] の日本語翻訳追加: (no assemblies)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- Additional Joy Objects の日本語翻訳追加: (no assemblies)
- [SS]Lovely Hair Style: (no assemblies)
- [B18] Lovely Hair Style 日本語翻訳追加: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- [B18] Rimsenal - Rimhair 日本語翻訳追加: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Wall Light (BRIGHT) - B18: (no assemblies)
- Temperature Gauge: TempGauge(1.0.0.0)
- Active Harmony patches:
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: RaiderInfo.Patch_Alert_DrawAt.Prefix post: RaiderInfo.Patch_Alert_DrawAt.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- CameraJumper.TryJumpAndSelect: PRE: RaiderInfo.Patch_CameraJumper_TryJumpAndSelect.Prefix
- CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
- GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RaidEnemy.GetLetterText: post: RaiderInfo.Patch_IncidentWorker_RaidEnemy_GetLetterText.AppendCountOfRaiders
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, HugsLib.AllowTool:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, com.rimworld.modcheck:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, com.tammybee.raiderinfo:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, HugsLib.MapReroll:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, HugsLib.artfulRobots:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <RitualChild78>
- <title>生け贄となった赤子</title>
- <titleShort>生け贄</titleShort>
- <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
- HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
- </RitualChild78>
- Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <TransferStudent56>
- <title>編入生</title>
- <titleShort>学生</titleShort>
- <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
- </TransferStudent56>
- Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <Politician83>
- <title>政治家</title>
- <titleShort>政治家</titleShort>
- <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
- </Politician83>
- Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ApprenticeOracle14>
- <title>神官見習い</title>
- <titleShort>神官</titleShort>
- <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
- </ApprenticeOracle14>
- Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <CasketBuilder46>
- <title>棺職人</title>
- <titleShort>職人</titleShort>
- <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
- </CasketBuilder46>
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized HandMeThatBrick, artfulRobots, Hospitality
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 23c4 -> priority: 1
- Thread -> id: 124c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim32.dll 20.19.15.4835]
- Renderer: Intel(R) HD Graphics 4600
- Vendor: Intel
- VRAM: 1117 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- Attempt to use string DefName to refer to field defName in type RimWorld.NeedDef; xml tags are now case-sensitive. XML: <NeedDef><DefName>Mood</DefName><needClass>Need_Mood</needClass><label>mood</label><description>Mood represents how happy or stressed someone is. If mood gets too low, the person may suffer a mental break.</description><showOnNeedList>false</showOnNeedList><minIntelligence>Humanlike</minIntelligence><baseLevel>0.50</baseLevel><seekerRisePerHour>0.12</seekerRisePerHour><seekerFallPerHour>0.04</seekerFallPerHour><listPriority>1000</listPriority><major>true</major><freezeWhileSleeping>true</freezeWhileSleeping></NeedDef>
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: VG_Ambrosia.label
- Duplicate def-linked translation key: VG_Ambrosia.description
- Duplicate def-linked translation key: VG.label
- Duplicate def-linked translation key: FruitFoodRaw.label
- Duplicate def-linked translation key: VG_PlantAmbrosia.label
- Duplicate def-linked translation key: VG_PlantAmbrosia.description
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Def-linked translation error: Exception getting field at path SimpleProstheticArm.comps.0.tools.0.label in Verse.HediffDef: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no Verse.ThingDef named SunLamp_Blueprint_Install to match SunLamp_Blueprint_Install.label
- Def-linked translation error: Found no RimWorld.ResearchTabDef named PowerSwitch to match PowerSwitch.label
- Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <RitualChild78>
- <title>生け贄となった赤子</title>
- <titleShort>生け贄</titleShort>
- <desc>HIS首に生まれつきあった特有の模様によって、赤ん坊のとき、NAMEは、HIS部族の儀式で生け贄にされました。
- HECAPは、儀式の一部として死ぬため、針葉樹林の森に置き去りにされたのに、しかし北極オオカミの群れに連れ去られました。時が流れて、HEは、群れと共に行う狩りの、手助けとなる道具を作る方法を身につけました。</desc>
- </RitualChild78>
- Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <TransferStudent56>
- <title>編入生</title>
- <titleShort>学生</titleShort>
- <desc>Midworldに生まれ、HISCAP両親は、より良い教育を受けさせる為、近くにあるGlitterworldに、HIM送ることができるぐらい裕福だった。NAMEは、才能を持った学生で、Glitterworldでの学習期間中は、素晴らしい成績を残した。けれども、裕福な家族を持ったことにより、HEは単純労働に手を出す事は決して無かった。</desc>
- </TransferStudent56>
- Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <Politician83>
- <title>政治家</title>
- <titleShort>政治家</titleShort>
- <desc>成人してからは、政治に対するHIS欲求と興味はますます大きくなり、NAMEは、ついに巨大政党の活動家としての一歩を踏み出した。そこでHEは説得術と演説術を学んだ。HEは多くの政敵を持ってしまったがために、自己防衛課程で秘密裏に射撃訓練を積んでいた。</desc>
- </Politician83>
- Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ApprenticeOracle14>
- <title>神官見習い</title>
- <titleShort>神官</titleShort>
- <desc>人がまばらに生きる惑星に生まれ、NAMEは、若いときに、神託の神聖な儀式を維持するために村の年長より選ばれた。好奇心を抑えられない子供だったNAMEは、知らず知らずのうちに「神の墓所」の扉を開けてしまうという、HIS部族に対して信仰上の危機を招いてしまった - 冷凍睡眠装置にはまだ、何が起きたのか判らず困惑した、彼らの先祖がいた。</desc>
- </ApprenticeOracle14>
- Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <CasketBuilder46>
- <title>棺職人</title>
- <titleShort>職人</titleShort>
- <desc>NAMEは、冷凍睡眠への魅力に取り憑かれ生涯没頭し、その機器と生命維持について学ぶことに人生を掛けてきた。Midworldで組立工として勤めていたとき、NAMEは、廃棄部品から、冷凍睡眠機の実験用プロトタイプを作っていたが、残念ながらNAMEは、HISMidworldの母星が絨毯爆撃にあう前までに、HIS試作品をテストするのに必要な、ある最終部品を手に入れることが出来なかった。</desc>
- </CasketBuilder46>
- [RuntimeGC] MainTabWindow inserted.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- AcSmartSpeed injected.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- JTReplaceWalls: detected Embrasure
- JTReplaceWalls: detected ConcreteWall
- JTReplaceWalls: detected ConcreteEmbrasure
- JTReplaceWalls: detected ConcreteAutodoor
- JTReplaceWalls: detected PowerConduitInvisible
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ResearchPal :: redundant prerequisites for マイクロエレクトロニクス 基礎 the following research: 電気工学 基礎
- ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I
- ResearchPal :: redundant prerequisites for ハイパーウィーブ the following research: 手の込んだ衣類
- ResearchPal :: redundant prerequisites for 特殊コンポーネント the following research: 電気工学 基礎
- ResearchPal :: redundant prerequisites for 強力なバッテリー電池 the following research: マイクロエレクトロニクス 基礎, 電気工学 基礎, 特殊コンポーネント
- ResearchPal :: redundant prerequisites for 究極型バッテリー the following research: マイクロエレクトロニクス 基礎, 電気工学 基礎, 特殊コンポーネント, 先進型バッテリー
- ResearchPal :: redundant prerequisites for 先進型バッテリー the following research: マイクロエレクトロニクス 基礎, 電気工学 基礎
- ResearchPal :: redundant prerequisites for 発展型バッテリー the following research: マイクロエレクトロニクス 基礎, 電気工学 基礎, バッテリー
- ResearchPal :: redundant prerequisites for 改良型バッテリー the following research: 電気工学 基礎
- ResearchPal :: redundant prerequisites for 改良太陽光発電 the following research: 電気工学 基礎
- Duplicate def-linked translation key: Miscellaneous.label
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.3.315, Culture=neutral, PublicKeyToken=null
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [HugsLib] v4.1.1 initialized MapReroll, StackXXL, AllowTool, com.github.alandariva.moreplanning, SimpleSidearms, artfulRobots, HandMeThatBrick, Hospitality
- [StackXXL] Loaded
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