leafbladie

Destiny Hero

Apr 25th, 2017
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  1. Doom lord, dunker
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  3. Destiny HERO - Deceased
  4. Warrior-Type/DARK/Level 2/ATK 1000/DEF 0
  5. Treated as 2 Tributes for the Summon of a "Destiny HERO" monster. If all monsters you control are "HERO" monsters (min. 1) while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Destiny HERO - Deceased" once per turn.
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  7. Or maybe instead similar to its original effect, but it SS itself to your field, either field maybe?
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  9. Destiny HERO - Blade Master
  10. Warrior/DARK/Level 3/ATK 300/DEF 600
  11. (Quick Effect): You can discard this card; all "Destiny HERO" monsters you currently control gain 800 ATK until the end of this turn. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; its ATK becomes equal to the combined ATK of all "Destiny HERO" monsters you currently control, until the end of this turn, but if it does, only that monster can attack this turn. You can only use this effect of "Destiny HERO - Blade Master" once per turn.
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  13. Destiny HERO - Dread Servant
  14. Warrior/DARK/Level 3/ATK 400/DEF 700
  15. When this card is Summoned: You can add from your Deck to your hand, 1 card that you can place Clock Counters on. You can discard 1 "Destiny HERO" monster; place Clock Counters on each "Clock Tower Prison" equal to the Level of the discarded monster. If this card is sent from the field to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only this effect of "Destiny HERO - Dread Servant" once per turn.
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  17. Destiny HERO - Captain Tenacious
  18. Warrior/DARK/Level 3/ATK 800/DEF 600
  19. You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; Special Summon it. You can only use this effect of "Destiny HERO - Captain Tenacious" once per turn. If a "Destiny HERO" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
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  21. Destiny HERO - Fear Monger
  22. Warrior/DARK/Level 4/ATK 1000/DEF 1000
  23. If this card is sent to the GY: You can target 1 "Destiny HERO" monster in your GY, except "Destiny HERO - Fear Monger; Special Summon it. You can only use this effect of "Destiny HERO - Fear Monger" once per turn.
  24.  
  25. Destiny HERO - Triple Threat
  26. Warrior/DARK/Level 6/ATK 1500/DEF 1500
  27. Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by discarding 1 "Destiny HERO" monster. This card can attack thrice during each Battle Phase. If this card is sent from the field to the GY: You can Special Summon 3 "Destiny HERO Triplet Tokens" (Warrior/DARK/Level 4/ATK 1500/DEF 1500), also you cannot Special Summon monsters for the rest of this turn, except "HERO" monsters. You can only use this effect of "Destiny HERO - Triple Threat" once per turn.
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  29. Destiny HERO - Dasher
  30. Warrior/DARK/Level 6/ATK 2100/DEF 1000
  31. You can send 1 "Destiny HERO" monster from your Deck to the GY; this card gains ATK equal to the ATK of the sent monster until the End Phase. You can banish this card from your GY; draw 1 card, if it is a "Destiny HERO" monster, you can Special Summon it. You can only use each effect or "Destiny HERO - Dasher" once per turn.
  32.  
  33. Clock of Destiny
  34. Field Spell
  35. This card's name becomes "Clock Tower Prison" while in the Field Zone. During each Standby Phase: Place 1 Clock Counter on this card. This card gains effects based on the number of Clock Counters on this card. 1+: You take no battle damage from battles involving "Destiny HERO" monsters you control. 2+: Once per turn: You can add 1 "Destiny HERO" monster from your Deck to your hand. 3+: The first time each "Destiny HERO" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. 4+: Once per turn: You can target up to 3 of your banished "Destiny HERO" monsters; shuffle them into the Deck, and if you do, draw 1 card.
  36. If this card in the Field Zone is destroyed by a "Destiny HERO" monster's effect, or an opponent's card effect: You can Special Summon 1 "Destiny HERO - Dreadmaster" from your hand, Deck, or GY.
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  38. Doctor D
  39. Nirmal Spell
  40. Anime
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  47. Removed:
  48. Destiny HERO - Disk Commander
  49. Warrior-Type/DARK/Level 1/ATK 300/DEF 300
  50. When this card is Special Summoned from the GY by the effect of a "HERO" card: Draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per turn.
  51.  
  52. Spirit of a HERO
  53. Normal Spell
  54. Target 1 "HERO" monster in your GY; Special Summon it, but destroy it during the End Phase. You can banish this card from your GY: Add 1 "Polymerization" from your GY to your hand. You can only use each effect of "Spirit of a HERO" once per turn.
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  56. Triple Threat: If this card is in your hand: You can discard 1 other "Destiny HERO" monster; Special Summon this card.
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