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  1. ####################################################################
  2. # A custom reward that can be caught by fishing. #
  3. # This files defines all the options for a specific reward #
  4. # identified by 'Name'. Change the options here as you like #
  5. # to make your own reward. To add more than one catchable reward, #
  6. # copy this file and then change the options to your liking. #
  7. # #
  8. # https://docs.illuzionzstudios.com/spigot-plugins/custom-fishing/ #
  9. # Any queries join our discord at https://discord.gg/DbJXzWq #
  10. ####################################################################
  11.  
  12. # Placeholders
  13. # {player} : The player's name
  14. # The name or identifier of the reward. Make it something
  15. # relating to what the reward is.
  16. name: Simplebook
  17.  
  18. # A list of commands to run when this reward is caught.
  19. commands:
  20. - ae givercbook simple {player} 1
  21.  
  22. # List of custom item rewards, leave the list blank
  23. # if you don't want any custom items or remove this section
  24. items:
  25. # The section for an item
  26. cod:
  27. # Chance out of 100 of getting this reward
  28. chance: 90
  29. # The custom display name of the item.
  30. # If an empty string has no custom name
  31. item-name: '&fRaw Cod'
  32. # The lore of the item. Set to null for no lore
  33. # The amount of this item
  34. amount: 1
  35. # The material of the item
  36. material: cod
  37. # If has custom model data
  38. model-data: 0
  39. # A list of enchants as "ENCHANT:LEVEL". Set to null for no enchants
  40. # If the item appears as glowing like it's enchanted
  41. glowing: false
  42. # If the item is unbreakable
  43. unbreakable: false
  44. # If to hide flags like unbreakable and enchants
  45. hide-flags: false
  46. # Durability of item
  47. damage: 0
  48.  
  49. # A list of messages to send the player when this reward is caught.
  50. messages:
  51. - '&7&l(!) &aYou found an awesome sword!'
  52.  
  53. # A list of messages to broadcast to the server when this reward is caught.
  54. broadcasts:
  55. - '&4&l(!) &c{player} &7found a &c&lLEGENDARY &7reward!'
  56.  
  57. # Title to send to the player. Leave blank if none.
  58. title: '&a&lYou found a &f&lSimple Book'
  59.  
  60. # Subtitle to send to the player. Leave blank if none.
  61. # The weight (chance) of this reward being found. The higher the weight
  62. # the more likely it is to be caught.
  63. weight: 4.5
  64.  
  65. # If the player should still receive default minecraft rewards.
  66. # This means fish, enchanted books, enchanted items etc.
  67. # If set to false only the custom reward will be given
  68. vanilla-rewards: false
  69.  
  70. # The amount of experience to give the player
  71. # as a range, the "x to y" meaning from x to y (inclusive)
  72. # Can just be a singular number
  73. exp-amount: 100 to 300
  74.  
  75. # The sound to play when this reward is caught. Leave blank
  76. # for no sound
  77. sound: ENTITY_FIREWORK_ROCKET_TWINKLE
  78.  
  79. # Check if the player has a certain permission
  80.  
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