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- MessageJailReason = ?cZostales wrzucony do lochu! Powód: <Reason>
- BucketProtection = true #Should we protect prisoners against using buckets?
- PlayerMoveProtection = false #Should we protect prisoners against moving out of jail?
- PlayerMovePenalty = 1 #For how much time is prisoner's time increased if he tries to move out of jail. Use 0 to disable penalty.
- MySQLPassword = password #MySQL Password (only if using MySQL)
- MessageMute = Milcz wiezniu! Odbedziesz swoja kare w ciszy.
- MessageDestroyPenalty = ?cNie próbuj niszczyc wiezienia! Zaraz dostaniesz kare.
- FireProtection = true #Should we protect prisoners against starting fires?
- JailStickId = 287 #Item that can be used to jail people. Default: Stick (280)
- BlockDestroyPenalty = 1 #For how much time is prisoner's time increased if he tries to destroy jail. Use 0 to disable penalty.
- EnableJailStick = true #Should we enable jailing with an item?
- MessageFirePenalty = ?cZa próbe podpalenia wiezienia otrzymujsz kolejne 15 minut!
- BlockPlacePenalty = 15 #For how much time is prisoner's time increased if he tries place block inside jail. Use 0 to disable penalty.
- SignText = <Player>[NEWLINE]<Time> minut[NEWLINE]za[NEWLINE]<Reason> #Text that appears on the cell sign.
- MessageDestroyNoPenalty = ?cNie próbuj niszczyc celi!
- MessageMovePenalty = ?cPróba ucieczki!!
- AutomaticMute = true #Should prisoners be automatically muted after jailing?
- MessageCommandPenalty = ?cPróbujesz uciec za pomoca komendy! Dodatkowe 15 minut.
- PreventCommands = /spawn,/kill,/warp #Which commands should we prevent from using in jail?
- MySQLConn = jdbc:mysql://localhost:3306/minecraft #MySQL Connection string (only if using MySQL)
- BlockDestroyProtection = true #Should jail be protected against destroying it?
- SelectionTool = 268 #What tool is used to create jail zones. Default: Wooden sword.
- JailStickTime = 15 #For how many items is player jailed when he is jailed using item.
- MessageFireNoPenalty = ?cNawet o tym nie mysl!
- MessageCommandNoPenalty = ?cTo nie zadziala!
- BucketPenalty = 10 #For how much time is prisoner's time increased if he tries to use a bucket? Use 0 to disable penalty.
- MessageTransfer = ?9Zostajesz przeniesiony!
- MessageMoveNoPenalty = ?cNie probuj uciekac z wiezienia!
- DeleteInventoryOnJail = false #Should we delete player's inventory when jailing?
- MessageJail = ?cZostajesz wrzucony do lochu!
- MySQLUsername = root #MySQL Username (only if using MySQL)
- CommandPenalty = 10 #For how much time is prisoner's time increased if he tries to use forbidden command. Use 0 to disable penalty.
- MessageBucketPenalty = ?cNie probuj zatopic celi! Otrzymujesz dodatkowe 10 minut odsiatki.
- NearestJailCode = nearest #If you enter this as a jail name, it will automatically search for nearest jail.
- EnableEscape = true #When player moves out of the jail, he will be released instead of teleported back.
- BlockPlaceProtection = true #Should jail be protected against placing blocks in it it?
- UseMySQL = false #true = use MySQL database / false = use SQLLite
- MessagePlaceNoPenalty = ?cNie próbuj budowac w celi!
- MessageUnJail = ?2Jestes wolny.
- JailStickRange = 3 #How many blocks away can player be from another player to jail him using item
- MessagePlacePenalty = ?cNie próbuj budowac w jailu. Otrzymujesz dodatkowe 10 minut!
- MessageBucketNoPenalty = ?cNie probuj tego!
- StoreInventory = true #Should we take player's inventory when he get jailed and return it to him when he gets released?
- FirePenalty = 10 #For how much time is prisoner's time increased if he tries to start a fire? Use 0 to disable penalty.
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