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TheInsidiousOne

Ryuliance

Jan 28th, 2021
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  1. Ryuliance Draco Pyro
  2. Level 5 FIRE Dragon/Effect
  3. 2100/1600
  4. If this card is Special Summoned by the effect of a Warrior monster: You can inflict 600 damage to your opponent, then, if this card was Special Summoned from the Deck, you gain 800 LP. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Pyro" once per turn.
  5.  
  6. Ryuliance Draco Griffo
  7. Level 6 WIND Dragon/Effect
  8. 2200/700
  9. If this card is Special Summoned by the effect of a Warrior monster: You can return 1 monster your opponent controls to the hand, then, if this card was Special Summoned from the Deck, shuffle 1 random card from your opponent's hand into the Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Griffo" once per turn.
  10.  
  11. Ryuliance Draco Shado
  12. Level 5 DARK Dragon/Effect
  13. 2300/0
  14. If this card is Special Summoned by the effect of a Warrior monster: You can return 1 Spell/Trap your opponent controls to the hand, then, if this card was Special Summoned from the Deck, shuffle 1 random card from your opponent's hand into the Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Shado" once per turn.
  15.  
  16. Ryuliance Draco Radia
  17. Level 6 LIGHT Dragon/Effect
  18. 2500/900
  19. If this card is Special Summoned by the effect of a Warrior monster: You can draw 1 card, then, if this card was Special Summoned from the Deck, draw 1 additional card and place 1 card from your hand on the bottom of your Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Radia" once per turn.
  20.  
  21. Ryuliance Draco Gole
  22. Level 5 EARTH Dragon/Effect
  23. 800/2500
  24. If this card is Special Summoned by the effect of a Warrior monster: You can switch this card's ATK and DEF, then, if this card was Special Summoned from the Deck, switch the ATK and DEF of 1 other face-up monster on the field. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Gole" once per turn.
  25.  
  26. Ryuliance Draco Levia
  27. Level 6 WATER Dragon/Effect
  28. 2300/2300
  29. If this card is Special Summoned by the effect of a Warrior monster: You can halve the ATK/DEF of 1 face-up monster on the field, then, if this card was Special Summoned from the Deck, negate that monster's effects. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Levia" once per turn.
  30.  
  31. Ryuliance Tamer Lance
  32. Level 4 LIGHT Warrior/Effect
  33. 1800/700
  34. If this card is Normal or Special Summoned: You can add 1 "Ryuliance Draco" monster from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Lance" once per turn.
  35.  
  36. Ryuliance Tamer Clair
  37. Level 3 FIRE Warrior/Effect
  38. 1200/1700
  39. If this card is Normal or Special Summoned: You can send 1 "Ryuliance" card from your Deck to the GY, except "Ryuliance Tamer Clair". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Clair" once per turn.
  40.  
  41. Ryuliance Tamer Drake
  42. Level 4 EARTH Warrior/Effect
  43. 1900/1600
  44. If this card is Normal or Special Summoned: You can target 1 "Ryuliance" card in your GY, except "Ryuliance Tamer Drake"; add it to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Drake" once per turn.
  45.  
  46. Ryuliance Tamer Aaron
  47. Level 3 DARK Warrior/Effect
  48. 800/600
  49. If this card is Normal or Special Summoned: You can target 1 "Ryuliance" monster in your GY, except "Ryuliance Tamer Aaron"; Special Summon that target. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Aaron" once per turn.
  50.  
  51. Ryuliance Tamer Nicoles
  52. Level 4 WIND Warrior/Effect
  53. 1700/200
  54. If this card is Normal or Special Summoned: You can discard 1 "Ryuliance" card; draw 2 cards. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Nicoles" once per turn.
  55.  
  56. Ryuliance Tamer Clinton
  57. Level 3 WIND Warrior/Effect
  58. 800/1900
  59. You can Tribute this card; Special Summon 1 "Ryuliance Tamer" monster from your Deck, except "Ryuliance Tamer Clinton". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Clinton" once per turn.
  60.  
  61. Ryuliance Tamer Darien
  62. Level 4 EARTH Warrior/Effect
  63. 2000/0
  64. Cannot attack, unless you control a Level 5 or higher "Ryuliance" monster. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use this effect of "Ryuliance Tamer Darien" once per turn.
  65.  
  66. Ryuliance Knight Haxor
  67. Level 8 DARK Warrior/Fusion/Effect
  68. 2900/2600
  69. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  70. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Ryuliance Draco" monster from your Deck with the same Attribute as the destroyed monster.
  71.  
  72. Ryuliance Knight Drudd
  73. Level 7 EARTH Warrior/Fusion/Effect
  74. 2500/2500
  75. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  76. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can target 1 "Ryuliance Tamer" monster in your GY; add it to your hand.
  77.  
  78. Ryuliance Knight Altari
  79. Level 8 WIND Warrior/Fusion/Effect
  80. 2800/2300
  81. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  82. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card is Special Summoned: You can target cards your opponent controls, up to the number of different Attributes among the "Ryuliance" monsters in your GY; destroy them. You can only use this effect of "Ryuliance Knight Altari" once per turn. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  83.  
  84. Ryuliance Knight Salam
  85. Level 8 FIRE Warrior/Fusion/Effect
  86. 2800/2800
  87. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  88. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can destroy 1 card your opponent controls, and if you do, this card can make a second attack in a row.
  89.  
  90. Ryuliance Knight Garch
  91. Level 7 WIND Warrior/Fusion/Effect
  92. 1000/3000
  93. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  94. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation.
  95.  
  96. Ryuliance Knight Zygard
  97. Level 8 EARTH Warrior/Fusion/Effect
  98. 2700/1800
  99. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  100. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Any card sent from your opponent's field to the GY during the Battle Phase is banished instead.
  101.  
  102. Ryuliance Knight Dragap
  103. Level 8 DARK Warrior/Fusion/Effect
  104. 2600/2400
  105. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  106. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's ATK.
  107.  
  108. Ryuliance Knight Chariz
  109. Level 7 FIRE Warrior/Fusion/Effect
  110. 2400/2400
  111. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  112. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK.
  113.  
  114. Ryuliance Knight Scept
  115. Level 7 FIRE Warrior/Fusion/Effect
  116. 2000/3000
  117. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  118. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 monster your opponent controls.
  119.  
  120. Ryuliance Knight Hydrei
  121. Level 7 WATER Warrior/Fusion/Effect
  122. 2800/2000
  123. 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
  124. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving this card and an opponent's face-up monster: You can target that opponent's monster; Special Summon 1 "Ryuliance Draco" monster from your hand or GY, and if you do, that monster loses ATK equal to that monster's, until the end of this turn.
  125.  
  126. Ryuliance Bond
  127. Quick-Play Spell
  128. During the Battle Phase: Shuffle into the Deck, from your hand or field, the Fusion Materials that are listed on a "Ryuliance Knight" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You can only activate 1 "Ryuliance Bond" per turn.
  129.  
  130. Ryuliance Mountains
  131. Field Spell
  132. Your opponent cannot target "Ryuliance" monsters you control with card effects. If a "Ryuliance" monster(s) is Special Summoned from your Extra Deck (except during the Damage Step): You can draw 1 card. You can only use this effect of "Ryuliance Mountains" once per turn.
  133.  
  134. Ryuliance Strike
  135. Normal Trap
  136. Target face-up cards on the field, up to the number of "Ryuliance" monsters you control or in your GY with different Attributes; destroy them.
  137.  
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