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- Ryuliance Draco Pyro
- Level 5 FIRE Dragon/Effect
- 2100/1600
- If this card is Special Summoned by the effect of a Warrior monster: You can inflict 600 damage to your opponent, then, if this card was Special Summoned from the Deck, you gain 800 LP. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Pyro" once per turn.
- Ryuliance Draco Griffo
- Level 6 WIND Dragon/Effect
- 2200/700
- If this card is Special Summoned by the effect of a Warrior monster: You can return 1 monster your opponent controls to the hand, then, if this card was Special Summoned from the Deck, shuffle 1 random card from your opponent's hand into the Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Griffo" once per turn.
- Ryuliance Draco Shado
- Level 5 DARK Dragon/Effect
- 2300/0
- If this card is Special Summoned by the effect of a Warrior monster: You can return 1 Spell/Trap your opponent controls to the hand, then, if this card was Special Summoned from the Deck, shuffle 1 random card from your opponent's hand into the Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Shado" once per turn.
- Ryuliance Draco Radia
- Level 6 LIGHT Dragon/Effect
- 2500/900
- If this card is Special Summoned by the effect of a Warrior monster: You can draw 1 card, then, if this card was Special Summoned from the Deck, draw 1 additional card and place 1 card from your hand on the bottom of your Deck. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Radia" once per turn.
- Ryuliance Draco Gole
- Level 5 EARTH Dragon/Effect
- 800/2500
- If this card is Special Summoned by the effect of a Warrior monster: You can switch this card's ATK and DEF, then, if this card was Special Summoned from the Deck, switch the ATK and DEF of 1 other face-up monster on the field. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Gole" once per turn.
- Ryuliance Draco Levia
- Level 6 WATER Dragon/Effect
- 2300/2300
- If this card is Special Summoned by the effect of a Warrior monster: You can halve the ATK/DEF of 1 face-up monster on the field, then, if this card was Special Summoned from the Deck, negate that monster's effects. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Tamer" monster from your hand. You can only use each effect of "Ryuliance Draco Levia" once per turn.
- Ryuliance Tamer Lance
- Level 4 LIGHT Warrior/Effect
- 1800/700
- If this card is Normal or Special Summoned: You can add 1 "Ryuliance Draco" monster from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Lance" once per turn.
- Ryuliance Tamer Clair
- Level 3 FIRE Warrior/Effect
- 1200/1700
- If this card is Normal or Special Summoned: You can send 1 "Ryuliance" card from your Deck to the GY, except "Ryuliance Tamer Clair". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Clair" once per turn.
- Ryuliance Tamer Drake
- Level 4 EARTH Warrior/Effect
- 1900/1600
- If this card is Normal or Special Summoned: You can target 1 "Ryuliance" card in your GY, except "Ryuliance Tamer Drake"; add it to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Drake" once per turn.
- Ryuliance Tamer Aaron
- Level 3 DARK Warrior/Effect
- 800/600
- If this card is Normal or Special Summoned: You can target 1 "Ryuliance" monster in your GY, except "Ryuliance Tamer Aaron"; Special Summon that target. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Aaron" once per turn.
- Ryuliance Tamer Nicoles
- Level 4 WIND Warrior/Effect
- 1700/200
- If this card is Normal or Special Summoned: You can discard 1 "Ryuliance" card; draw 2 cards. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Nicoles" once per turn.
- Ryuliance Tamer Clinton
- Level 3 WIND Warrior/Effect
- 800/1900
- You can Tribute this card; Special Summon 1 "Ryuliance Tamer" monster from your Deck, except "Ryuliance Tamer Clinton". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use each effect of "Ryuliance Tamer Clinton" once per turn.
- Ryuliance Tamer Darien
- Level 4 EARTH Warrior/Effect
- 2000/0
- Cannot attack, unless you control a Level 5 or higher "Ryuliance" monster. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 "Ryuliance Draco" monster from your hand or Deck. You can only use this effect of "Ryuliance Tamer Darien" once per turn.
- Ryuliance Knight Haxor
- Level 8 DARK Warrior/Fusion/Effect
- 2900/2600
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Ryuliance Draco" monster from your Deck with the same Attribute as the destroyed monster.
- Ryuliance Knight Drudd
- Level 7 EARTH Warrior/Fusion/Effect
- 2500/2500
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can target 1 "Ryuliance Tamer" monster in your GY; add it to your hand.
- Ryuliance Knight Altari
- Level 8 WIND Warrior/Fusion/Effect
- 2800/2300
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card is Special Summoned: You can target cards your opponent controls, up to the number of different Attributes among the "Ryuliance" monsters in your GY; destroy them. You can only use this effect of "Ryuliance Knight Altari" once per turn. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- Ryuliance Knight Salam
- Level 8 FIRE Warrior/Fusion/Effect
- 2800/2800
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can destroy 1 card your opponent controls, and if you do, this card can make a second attack in a row.
- Ryuliance Knight Garch
- Level 7 WIND Warrior/Fusion/Effect
- 1000/3000
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation.
- Ryuliance Knight Zygard
- Level 8 EARTH Warrior/Fusion/Effect
- 2700/1800
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Any card sent from your opponent's field to the GY during the Battle Phase is banished instead.
- Ryuliance Knight Dragap
- Level 8 DARK Warrior/Fusion/Effect
- 2600/2400
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's ATK.
- Ryuliance Knight Chariz
- Level 7 FIRE Warrior/Fusion/Effect
- 2400/2400
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK.
- Ryuliance Knight Scept
- Level 7 FIRE Warrior/Fusion/Effect
- 2000/3000
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 monster your opponent controls.
- Ryuliance Knight Hydrei
- Level 7 WATER Warrior/Fusion/Effect
- 2800/2000
- 1 "Ryuliance Tamer" monster + 1 "Ryuliance Draco" monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control and/or from your hand. (You do not use "Polymerization".) If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving this card and an opponent's face-up monster: You can target that opponent's monster; Special Summon 1 "Ryuliance Draco" monster from your hand or GY, and if you do, that monster loses ATK equal to that monster's, until the end of this turn.
- Ryuliance Bond
- Quick-Play Spell
- During the Battle Phase: Shuffle into the Deck, from your hand or field, the Fusion Materials that are listed on a "Ryuliance Knight" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You can only activate 1 "Ryuliance Bond" per turn.
- Ryuliance Mountains
- Field Spell
- Your opponent cannot target "Ryuliance" monsters you control with card effects. If a "Ryuliance" monster(s) is Special Summoned from your Extra Deck (except during the Damage Step): You can draw 1 card. You can only use this effect of "Ryuliance Mountains" once per turn.
- Ryuliance Strike
- Normal Trap
- Target face-up cards on the field, up to the number of "Ryuliance" monsters you control or in your GY with different Attributes; destroy them.
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