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ElegantOGC

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Nov 20th, 2018
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  1. ///PlayerTextDraw's by Woozie:Donji TD
  2.  
  3. new PlayerText:TDEditor_PTD[MAX_PLAYERS][31];
  4.  
  5. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 495.502319, 427.691284, "LD_SPAC:white");
  6. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  7. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], -1.000000, 17.000000);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 626974975);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16.  
  17. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 500.901794, 425.546661, "g");
  18. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.515200, 2.097776);
  19. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  20. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 626974975);
  21. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  22. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  24. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  25. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  26. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  27.  
  28. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 215.200775, 411.326843, "WWW.");
  29. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.366400, 1.341155);
  30. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  31. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 626974975);
  32. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  33. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  35. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  36. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38.  
  39. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 1.290919, 428.466857, "box");
  40. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 1.800879);
  41. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 640.900024, 0.000000);
  42. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  43. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  44. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 100);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52.  
  53. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, -4.768345, 426.818847, "box");
  54. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, -0.267464);
  55. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 638.399658, 0.000000);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 255);
  58. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  59. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 255);
  60. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  63. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  64. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  65. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  66.  
  67. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, -0.368347, 450.122497, "box");
  68. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, -0.627462);
  69. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 640.000000, 0.000000);
  70. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  71. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  72. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  73. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 255);
  74. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  77. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  78. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  80.  
  81. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 0.096515, 430.829895, "box");
  82. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, -0.091490);
  83. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 14.300001, 0.000000);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  86. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  87. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], 359585023);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  89. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  90. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  91. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  92. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  93. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  94.  
  95. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 313.538391, 433.191131, "zA_ULAZAK_U_NEKU_ORGANIZACIJU_MORATE_BITI_LEVEL_3");
  96. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.225017, 0.906296);
  97. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  98. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 1);
  101. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  102. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  103. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  105.  
  106. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 468.811492, 427.692138, "]");
  107. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.272119, 1.136831);
  108. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  109. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 1);
  112. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  113. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  114. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  115. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  116.  
  117. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 461.612945, 432.267669, "]");
  118. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.279320, 1.221454);
  119. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  120. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 1);
  123. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  124. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  125. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  126. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  127.  
  128. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 547.996826, 429.533416, "wg-ogc");
  129. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.210400, 0.967821);
  130. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  131. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 1);
  134. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  135. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  136. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  137. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  138.  
  139. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, -2.503487, 437.300994, "box");
  140. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, -0.091490);
  141. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 14.300001, 0.000000);
  142. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  143. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  144. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
  145. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], 359585023);
  146. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  147. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  148. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  149. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
  150. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  152.  
  153. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, -2.903483, 443.572052, "box");
  154. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, -0.091490);
  155. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 14.099995, 0.000000);
  156. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  157. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  158. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
  159. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 359585023);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  161. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  162. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  163. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
  164. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  166.  
  167. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 136.300552, 428.089019, "LD_SPAC:white");
  168. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  169. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], -1.000000, 17.000000);
  170. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  171. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 626974975);
  172. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  173. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  174. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  175. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  176. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  178.  
  179. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 27.800001, 428.835571, "World_Gaming");
  180. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.239599, 0.818489);
  181. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  182. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  183. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 1);
  185. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  186. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  187. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  189.  
  190. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 40.499774, 437.310974, "Community");
  191. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.217998, 0.738843);
  192. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  193. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 626974975);
  194. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  195. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 1);
  196. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  197. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  198. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  200.  
  201. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 116.600028, 425.251068, "W");
  202. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.479999, 2.262043);
  203. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  204. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 626974975);
  205. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  206. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 1);
  207. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  208. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  209. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  210. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  211.  
  212. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 149.710250, 427.592224, "]");
  213. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.272119, 1.136831);
  214. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  215. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  216. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  217. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 1);
  218. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  219. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  220. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  222.  
  223. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 156.410003, 432.669952, "]");
  224. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.279320, 1.221454);
  225. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  226. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 1);
  229. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  230. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  231. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  232. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  233.  
  234. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 552.890808, 437.900146, "v_1.1.0");
  235. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.187198, 0.888176);
  236. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  237. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 626974975);
  238. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 1);
  240. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  241. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  242. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  243. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  244.  
  245. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 622.996582, 431.225433, "box");
  246. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, -0.091490);
  247. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 638.000000, 0.000000);
  248. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  249. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  250. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][20], 1);
  251. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][20], 359585023);
  252. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  253. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  254. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  255. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 1);
  256. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  258.  
  259. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 622.996582, 437.725830, "box");
  260. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, -0.091490);
  261. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 638.000000, 0.000000);
  262. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  263. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  264. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][21], 1);
  265. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][21], 359585023);
  266. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  267. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  268. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  269. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
  270. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  271. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  272.  
  273. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 622.996582, 443.626190, "box");
  274. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, -0.091490);
  275. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 638.000000, 0.000000);
  276. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  277. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  278. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][22], 1);
  279. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][22], 359585023);
  280. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  281. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  282. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  283. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 1);
  284. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  285. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  286.  
  287. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 142.702529, 412.540527, "Online:");
  288. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.248799, 1.256533);
  289. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  290. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 626974975);
  291. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 1);
  292. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 1);
  293. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  294. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
  295. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  296. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 1);
  297.  
  298. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 256.801971, 410.526794, "world-Gaming");
  299. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.366400, 1.341155);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  303. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 1);
  304. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  305. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  306. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  307. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  308.  
  309. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 375.200256, 410.720092, ".com");
  310. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.366400, 1.341155);
  311. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  312. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 626974975);
  313. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  314. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 1);
  315. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  316. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 2);
  317. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  318. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  319.  
  320. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 198.100372, 409.364532, "LD_SPAC:white");
  321. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  322. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 1.000000, 18.000000);
  323. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  324. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 255);
  325. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  326. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  327. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  328. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  329. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  330. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  331.  
  332. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 423.501281, 407.380126, "LD_SPAC:white");
  333. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  334. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 1.000000, 18.000000);
  335. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  336. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  337. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  338. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  339. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  340. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  341. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  342. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  343.  
  344. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 176.402618, 412.440521, "100");
  345. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.248799, 1.256533);
  346. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  347. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  348. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 1);
  349. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 1);
  350. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  351. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 1);
  352. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  353. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 1);
  354.  
  355. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 430.502502, 411.944976, "Rekord:");
  356. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.248799, 1.256533);
  357. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  358. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  359. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 1);
  360. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 1);
  361. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  362. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 1);
  363. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  364. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 1);
  365.  
  366. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 466.702575, 411.947204, "100");
  367. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.248799, 1.256533);
  368. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  369. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 626974975);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 1);
  371. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 1);
  372. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  373. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 1);
  374. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  375. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 1);
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