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Yugioh Labyrinth of nightmare effect monsters

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Nov 15th, 2019
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  1. Yugioh Labyrinth of Nightmare Non effect monsters with effects
  2.  
  3. Gemini Elf Earth Spellcaster Level 4 Attack 1900 def 900
  4.  
  5. This card can attack twice during each battle phase. Other monsters you control cannot inflict battle damage to your opponent during the turn you activate this effect.
  6.  
  7. The Masked Beast Ritual Dark Fiend Level 8 Attack 3200 Def 1800
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  9. (Standard ritual requirements). This card cannot be targeted by card effects. If this card is destroyed and sent to the gy: you can special summon one "Melchid the four faced beast" and one "Grand tiki elder" from your gy.
  10.  
  11.  
  12. Swordsman of Landstar Earth Warrior Level 3 Attack 1200 def 500
  13.  
  14. Flip: Special summon one warrior monster from your deck in face down def position
  15.  
  16. Humaniod Slime Water Aqua Level 4 Attack 800 Def 2000
  17.  
  18. Once per turn: this card cannot be destroyed by battle. If this card is sent the gy as fusion material: gain 1000 lifepoints.
  19.  
  20. Worm Drake Earth Reptile Level 4 Attack 1400 Def 1500
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  22. If this card is normal summoned: you can add one "Humanoid Slime" from your deck to your hand. If a WATER fusion monster you control would be destroyed by battle: you can banish this card from your gy instead.
  23.  
  24. Humanoid Worm Drake Fusion WATER Aqua Level 7 Attack 2200 Def 2000
  25.  
  26. Humanoid Slime+worm drake
  27.  
  28. Once per turn: if your opponent activates a spell/trap card or effect, you can discard 1 card; negate that effect. If this card is destroyed and sent to the gy: you can special summon one Aqua monster with 2000 def from your deck.
  29.  
  30. Flying Fish WIND Fish Level 4 Attack 800 def 500
  31.  
  32. If you control no monsters you special summon this card (from your hand). If you control another fish monster: this card can attack your opponent directly.
  33.  
  34. Amphibian Beast Water Fish Level 6 Attack 2400 Def 2000
  35.  
  36. If this card is tribute summoned by tributing a Fish or Aqua monster: you can target one card your opponent controls; return that target to the top of the deck. This card gains 300 attack during your battlephase only.
  37.  
  38. Shining Abyss Light Fairy Level 4 Attack 1600 Def 1800
  39.  
  40. If this card battles a non-light or non-dark monster: destroy that monster without applying damage calculation.
  41.  
  42. Gadget Solider Fire Machine Level 6 Attack 1800 Def 2000
  43.  
  44. Neither player can activate continuous spell or trap cards or their effects. Negate the effects of all continuous spell and trap cards on the field.
  45.  
  46. Grand tiki elder Dark Fiend Level 4 Attack 1500 Def 800
  47.  
  48. You can discard this card; add one "the masked beast" or "curse of the masked beast" from your deck to your hand.
  49.  
  50. Melchhid the four faced beast Dark Fiend Level 4 Attack 1500 Def 1200
  51.  
  52. If this card is tributed for a ritual summon: draw 1 card.
  53.  
  54. Empress Mantis Wind Insect Level 6 Attack 2200 Def 1400
  55.  
  56. If an insect monster you control is destroyed by battle: you can special summon this card from your hand, then end the battlephase.
  57.  
  58. Bio-Mage Light Fairy Attack 1150 Def 1000
  59.  
  60. During your opponents turn: you can tribute this card; special summon one fairy monster from your deck, but destroy it during the endphase.
  61.  
  62. St Joan Light Fairy Level 7 Fusion Attack 2800 def 2000
  63.  
  64. marie the fallen one+ the forgiving maiden
  65.  
  66. Neither player can destroy cards with card effects. If this card battles twice in one battlephase: send this card to the gy.
  67.  
  68. The Portrait's secret Earth Fiend Level 4 Attack 1200 Def 1500
  69.  
  70. If you control a field spell: this card's attack becomes 2000
  71.  
  72. The Gross Ghost of Fled dreams Dark Fiend Level 4 Attack 1300 Def 1800
  73.  
  74. Flip: Each player draws 1 card, then discards one card.
  75.  
  76. Earthbound spirit Earth Fiend Level 4 Attack 500 def 2000
  77.  
  78. If you control a field spell: this card def becomes 3000
  79.  
  80. The Earl of Demise Dark fiend Level 5 Attack 2000 def 700
  81.  
  82. cannot be normal summoned or set. Must be special summoned (from your hand or gy) by destroying one field spell you control. This card can attack twice during each battle phase. Banish any monster this card destroys by battle instead of sending it to the gy.
  83.  
  84. Boneheimer Water Aqua Level 3 Attack 850 Def 400
  85.  
  86. if this card is destroyed by battle and send to the gy: you can add one WATER monster with 1000 or less attack from your deck to your hand.
  87.  
  88. Flame dancer Fire Pyro Level 2 Attack 550 Def 450
  89.  
  90. If a pyro monster you control battles: you can discard this card; the battling monster gains 1200 attack until the end of the damage step.
  91.  
  92. Spherous Lady Earth Rock level 3 Attack 400 Def 1400
  93.  
  94. Flip: banish one spell or trap card on the field.
  95.  
  96. Lightning conger Water Thunder level 3 Attack 350 Def 750
  97.  
  98. If this card is in the gy and you control "Lightning conger": you can special summon this card from your gy. If you control 3 "Lightning conger": you can tribute all 3; destroy all cards your opponent controls. Your opponent takes no battle damage during the turn you activate this effect.
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