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- --script battle part two text
- if nil then
- script.Parent.DescendantAdded("character")
- game.Workspace.Remeove("character")
- game.Players.LocalPlayer("character")
- game.Workspace:Remove("AtomiticPlayer")
- Instance.new("LocalizationTable")
- if nil then
- Enum.ActionType = workspace.new("character")
- else
- local character = game.MarketplaceService
- game.Players.LocalPlayer.Parent = true
- if tonumber("tool") then
- game.ReplicatedStorage.DescendantAdded(character)
- Instance.new("Explosion")
- if nil then
- else
- Instance.new("DebuggerWatch")
- game.Loaded(character)
- character.PromptBundlePurchaseFinished(character)
- plugin.Parent = game.ReplicatedStorage
- if nil then
- else
- game.FilteredSelection.finaly()
- string.pack(pairs) do
- game.AdService(character)
- Instance.new("Explosion") --finsly expolsion character = true
- game.Instance(character)
- Instance.new(character)
- pairs("game end finaly" , "game(player true bam)")
- if nil then
- else do
- game.Players.Parent.PlayerEmulatorService(game.Parent , "True remove")
- Value.Name = "character"
- end
- end
- end
- end
- game.Value.new(Instance.new("ScrollingFrame")) do
- script.Parent.Anchored(pairs("gane"))
- if nil then
- Enum.BreakReason("deadSoud")
- delay("swordBam")
- select.Collect.Concolide()
- end
- end
- pairs("game")
- if nil then
- else
- game.Parent.select(game)
- script.Parent.Anchored()
- if character then
- character.Id.Added:connect(character)
- if nil then
- else
- Frame.parent.select(character)
- game.ServerStorage.AttributeChanged() do
- game.FilteredSelection = nil
- if nil then
- game.Parent = true
- end
- end
- end
- end
- CFrame.fromEulerAnglesXYZ(Instance)
- Instance.new("Explosion")
- end
- if nil then
- else
- pairs(character)
- character.Parent = Value.Name
- Frame.Parent.andgame(Game.Instance.new(loadstring(script))) do
- game.Parent.Player = game.ReplicatedStorage
- if nil then
- character.Value = true
- PhysicalProperties(game.PlayerEmulatorService)
- end
- end
- if nil then
- game.Workspace.ChildAdded = error()
- character.Parent = true
- end
- end
- if nil then
- character.Value = 0.0
- VisibleTimePlayer("NumberValue")
- end
- end
- end
- end
- end
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