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Feb 27th, 2016
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  1. [15:20:59 | Edited 15:21:10] George S. [Disaster Area]: [15:18:14] George S. [Disaster Area]: will the custom stuff
  2. [15:18:16] George S. [Disaster Area]: be ready
  3. [15:18:18] George S. [Disaster Area]: on release?
  4. [15:18:20] Michael C: that’ll be improved this time
  5. [15:18:30] George S. [Disaster Area]: oh yeah I heard about that
  6. [15:18:37] Michael C: i probably won’t debut it on release just because there’s going to be so much else to look at
  7. [15:18:46] Michael C: once a dedicated playerbase begins to settle in i’ll spring it
  8. [15:18:52] George S. [Disaster Area]: could you code in oras 1u for me then pretty please? :o
  9. [15:19:14] Michael C: lol
  10. [15:19:21] Michael C: i think there’s going to be more than enough fires to put out i’m afraid
  11. [15:19:32] George S. [Disaster Area]: okay lol
  12. [15:19:35] Michael C: down the line we can discuss it, but releases are traditionally pretty busy
  13. [15:19:41] George S. [Disaster Area]: yeah that's true
  14. [15:22:12] George S. [Disaster Area]: [15:20:34] Michael C: anyway once the custom stuff springs in you probably won’t even need me to code it
  15. [15:20:41] Michael C: if it’s just bans i’ll have a way for you to setup whatever bans you want
  16. [15:21:09] Michael C: the plan is still to use a subscription model so metagames you’re interested in pop up in your menus
  17. [15:21:23] George S. [Disaster Area]: yeah
  18. [15:21:30] Michael C: which will also give you a home page of sorts to set up a description and whatever other media you want
  19. [15:21:31] George S. [Disaster Area]: it's just bans pretty much
  20. [15:21:32] George S. [Disaster Area]: and standard clauses
  21. [15:21:40] George S. [Disaster Area]: evasion swagger etc
  22. [15:21:42] Michael C: yeah you won’t need any special code once the core system goes up for it then
  23. [15:21:47] George S. [Disaster Area]: yeah
  24. [15:21:56] Michael C: just tick some boxes and provide a list of banned mons for each meta and you’re sweet
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