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Apr 21st, 2013
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  1. # OnTime Rewards Configuration YAML
  2. # Author: Edge209
  3. #
  4. # This file can be edited manually, but it is *MUCH* easier to maintain the OnTime Rewards via the in game (or console)
  5. # commands. You can find tutorials and examples here: http://dev.bukkit.org/server-mods/ontime/pages/tutorials/
  6. #
  7. # Format for rewards:
  8. # - r,p,ts,tr,l,mt,dd,hh,mm,rdd,rhh,rmm,rc,t,q,reward,rewardTag
  9. #
  10. # where:
  11. # r = recurrence:
  12. #................."DO" = Days On - A reward to be issued after player has been on the server for a specified number of different days
  13. #................."S" = Single - One time only as specified total OnTime
  14. # "R" = Recurring - Recurring starting at specified time, repeating at recurring interval
  15. # for a specified count, or until the next reward (if no count specified)
  16. # "I" = Individual - A one time reward for a specified player
  17. # "FS" = reFerred-by - A one time reward issued to a player (the source) that refers another. The reward
  18. # source is issued when the referred player has played for the specified time.
  19. # "FT" = reFerred-by - A one time reward issued to a player (the target) who issues 'referred by' command.
  20. # target The reward is issued when the referred player has played for the specified time.
  21. # "KE" = Kit Element - A reward which is an component of (element) a defined kit of items. Rewards of this
  22. #...........................................recurrence are issued when the corresponding 'kit' is issued.
  23. # "P" = Perpetual - A recurring reward that starts at the specified time, repeating at the
  24. # recurring interval, but continues indefinitely.
  25. # "TD" = Top Daily - A reward to be issued to the player(s) with the most playtime for the previous day.
  26. # "TW" = Top Weekly - A reward to be issued to the player(s) with the most playtime for the previous week.
  27. # Issued just after midnight on the first day of a new week.
  28. # "TM" = Top Monthly - A reward to be issued to the player(s) with the most playtime for the previous month.
  29. # Issued just after midnight on the first day of a new month.
  30. # "TT" = Top Total - A reward to be issued to the player(s) with the most playtime on the server. It can be
  31. # issued daily, weekly, or monthly per the setting in config.yml.
  32. #................."V" = Votifier - A reward to be issued to a player when they 'vote' for a server from a service which also
  33. #...........................................supports the 'votifier' plugin.
  34. # #
  35. # p = permission: "A" = All
  36. # "E" = Exclusive
  37. #
  38. # ts = time scope: This is the timing scope against which the player's time will be compared
  39. #.................."T" = Total PlayTime - This is the default and the original scope of all OnTime rewards. This is the player's total time on the server.
  40. #.................."D" = Daily PlayTime - The reward time will be compared against the player's playtime on a daily baisis
  41. #.................."W" = Weekly PlayTime - The reward time will be compared against the player's playtime on a weekly baisis
  42. #.................."M" = Monthly PlayTime - The reward time will be compared against the player's playtime on a monthly baisis
  43. #
  44. #
  45. # tr = time reference: This is time reference for how the 'target time' / 'recurring time' should be applied for the reward
  46. #.................."P" = PlayTime ........- The amount of time a player plays on the server
  47. #.................."R" = Real Time .......- Clock time (regardless of player online/offline status)
  48. #
  49. # l = link : If this reward is a member of a chain of rewards, this field will contain the rewardTag of the next reward in the chain
  50. #.................null = Not link in a chain
  51. #
  52. # mt = messageTag : Tag for the message to be sent when the reward is issued. Set to "default" to use messages defined in output.yml.
  53. # Set to "off" to display no message. Otherwise set to a message tag (msgTag) as defined in messages.yml.
  54. #
  55. # dd = reward days
  56. # hh = reward hours
  57. # mm = reward minutes
  58. #
  59. # rdd = recurrence period days
  60. # rhh = recurrence period hours
  61. # rmm = recurrence period minutes
  62. #
  63. # rc = recurrence count (number of times an award should be given)
  64. # set to 0 for regular rewards (no recurrence)
  65. # set to -1 for recurrence that should happen until the next regular reward (original design)
  66. #
  67. # t = type: "E" = economy
  68. # "I" = Item
  69. # "+P" = Permission (grant)
  70. # "-P" = Denial (a.k.a permission removal)
  71. # "G" = Group
  72. # "C" = Command
  73. # "K" = Kit
  74. # "M" = Message
  75. # "X" = XP
  76. #
  77. # q = quantity: Only applies to "(I)tem" rewards
  78. #
  79. # reward = reward string
  80. #
  81. # rewardTag = Unique tag to identify a reward. This is used to also create the "exclusive" permission string,
  82. # which will have the the format "ontime.reward.rewardTag"
  83. #
  84. # This tag is auto generated by the plugin. If rewards are defined by hand, then this can be set to to "TBD"
  85. # so the plugin knows that a tag needs to be created. (e.g.: "- S,A,T,P,null,default,0,1,0,0,0,0,-1,I,1,DIRT,TBD")
  86. # The "rewardIDCounter" defined below is used as part of this string, such that every reward ever defined is guaranteed
  87. # to have a unique permission string.
  88. #
  89. # example:
  90. #
  91. # A set of permission plugin groups from lowest to highest of Default, Builder, Moderator, and Admin
  92. #
  93. # a one time player change to permissions group named 'Builder' to be issued at 2 hours
  94. # a one time econ reward to be issued at 1 day, 0 hours, 0 minutes of 200 coins, exclusive to only some groups
  95. # a one time econ reward to be issued at 2 days, 8 hours, 10 minutes of 1000 coins
  96. # a recurring 2 DIAMOND item reward to be issued at 3 days, and every four hours after that
  97. #
  98. #
  99. #####################################################################################################
  100. # Example reward.yml:
  101. #
  102. # 'version' below is the version of this YML file. DO NOT CHANGE THIS
  103. #
  104. ###################################################
  105. ## DO NOT CHANGE THE VERSION number for this file #
  106. #version: 8
  107. ###################################################
  108. ##
  109. ###################################################
  110. ## DO NOT CHANGE THE FOLLOWING rewardIDCounter #
  111. #rewardIDCounter: 0
  112. ##################################################
  113. ##
  114. ## Worlds enabled for Rewards
  115. # worlds:
  116. # - all
  117. # groups:
  118. # - Default
  119. # - Builder
  120. # - Moderator
  121. # - Admin
  122. #
  123. # commands:
  124. # - creative:'creative [player]' NOTES: The (') around the string are REQUIRED & there should be no space before
  125. # - kill:'kill [player]' or after these (') marks; [player] will be replaced
  126. # with the target player's name when executed
  127. #
  128. # rewards:
  129. # - S,A,T,P,null,default,0,2,0,0,0,0,-1,G,1,trusted,S2G1trusted
  130. # - S,E,T,P,null,default,1,0,0,0,0,0,-1,E,1,200,S3E1200
  131. # - S,A,T,P,null,default,2,8,10,0,0,0,-1,E,1,1000,S4E11000
  132. # - P,A,T,P,null,default,3,0,0,0,4,0,-1,I,2,DIAMOND,S5I2DIAMOND
  133. #
  134. #####################################################################################################
  135. #
  136. #
  137. ##################################################
  138. # DO NOT CHANGE THE VERSION number for this file #
  139. version: 9
  140. ##################################################
  141. #
  142. ##################################################
  143. # DO NOT CHANGE THE FOLLOWING rewardIDCounter #
  144. rewardIDCounter: 0
  145. ##################################################
  146. #
  147. # Worlds enabled for Rewards
  148. worlds:
  149. - all
  150. #
  151. #
  152. groups:
  153. - Guest
  154. - Member
  155. - Member+
  156. - Member++
  157. - Member+++
  158. - Ultramember
  159. - Donator
  160. - VIP
  161. - VIP+
  162. - Knight
  163. - King
  164. - Mod
  165. - Admin
  166. - Owner
  167. #
  168. #
  169. commands:
  170. #
  171. #
  172. kits:
  173.  
  174. #
  175. #
  176. rewards:
  177. - S,A,T,P,null,default,0,5,0,0,0,0,-1,+R,1,Member,S0G1Member
  178. - S,A,T,P,null,default,0,20,0,0,0,0,-1,+R,1,Member+,S1G1Member+
  179. - S,A,T,P,null,default,2,2,0,0,0,0,-1,+R,1,Member++,S2G1Member++
  180. - S,A,T,P,null,default,6,6,0,0,0,0,-1,+R,1,Member+++,S3G1Member+++
  181. - S,A,T,P,null,default,14,14,0,0,0,0,-1,+R,1,UltraMember,S4G1UltraMember
  182. #
  183. #
  184. # END rewards.yml
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