silenius

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Jul 2nd, 2014
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  1. bind F1 toggleconsole
  2.  
  3. cl_crosshairstyle 2
  4. cl_crosshaircolor 5
  5. cl_crosshaircolor_r 255
  6. cl_crosshaircolor_g 100
  7. cl_crosshaircolor_b 255
  8. cl_enablecrosshairalpha 1
  9. cl_crosshairalpha 255
  10. cl_crosshairdot 1
  11. cl_crosshairsize 2
  12. cl_crosshairthickness 1
  13. cl_crosshairgap -5
  14.  
  15. //Official Netcode CS:GO CFG - Updated 2/16/2013
  16. //Thanks to Nya` and the NetcodeIlluminati.com Team
  17.  
  18. // Crosshair
  19. <!-- sfcrosshair "1"
  20. cl_crosshairalpha "250"
  21. cl_crosshaircolor "5"
  22. cl_crosshaircolor_b "255"
  23. cl_crosshaircolor_g "0"
  24. cl_crosshaircolor_r "255"
  25.  
  26. cl_crosshairscale "120"
  27. cl_crosshairsize "4.5"
  28. cl_crosshairthickness "0"
  29. cl_crosshairusealpha "1"
  30. cl_crosshairstyle "2"
  31.  
  32.  
  33. cl_crosshairthickness 0
  34. cl_crosshairdot "1"
  35. cl_crosshair_drawoutline 1
  36. cl_crosshair_outlinethickness "1"
  37.  
  38. //cl_crosshaircolor red
  39. //cl_crosshairgap -6
  40. //cl_crosshairscale 0
  41. //Cl_crosshairsize 3
  42. //cl_crosshairstyle 4
  43. -->
  44.  
  45.  
  46.  
  47.  
  48. // Viewmodel
  49.  
  50. viewmodel_fov "62.5"
  51. viewmodel_offset_x "2"
  52. viewmodel_offset_y "2"
  53. viewmodel_offset_z "-2"
  54.  
  55.  
  56. // Bobbing and movement shifting
  57. cl_viewmodel_shift_left_amt "0"
  58. cl_viewmodel_shift_right_amt "0"
  59. cl_bob_lower_amt "0"
  60. cl_bobamt_lat "0"
  61. cl_bobamt_vert "0"
  62. cl_bobcycle "2"
  63.  
  64.  
  65. // Audio
  66.  
  67. snd_mixahead "0.05"
  68. snd_headphone_pan_exponent "2"
  69. snd_musicvolume "0"
  70.  
  71.  
  72. // Rates and Interpolation
  73.  
  74. cl_cmdrate "128"
  75. cl_updaterate "128"
  76. cl_interp "0"
  77. cl_interp_ratio "1"
  78. rate "128000"
  79.  
  80.  
  81. // Mouse commands
  82.  
  83. m_rawinput "1"
  84. m_mouseaccel1 "0"
  85. m_mouseaccel2 "0"
  86.  
  87.  
  88. // Miscellaneous
  89.  
  90. cl_radar_scale .3
  91. cl_radar_always_centered 0
  92.  
  93. cl_autowepswitch "0"
  94. cl_autohelp "0"
  95. cl_showhelp "0"
  96. cl_righthand "1"
  97. cl_forcepreload "1"
  98. hud_showtargetid "0"
  99. //net_graph "1"
  100. mm_dedicated_search_maxping "60"
  101. mm_session_search_ping_limit "60"
  102. sensitivity "1"
  103. fps_max "120"
  104.  
  105.  
  106. //quickknive
  107. alias +reload_stop "slot2"
  108. alias -reload_stop "lastinv"
  109.  
  110. bind c "+reload_stop"
  111.  
  112.  
  113. //walkshoot
  114. //alias +walktoggle "+attack;+speed"
  115. //alias -walktoggle "-attack;-speed"
  116. //"echo"
  117. //"echo" -=/Walk-shoot loaded\=-
  118. //"echo
  119. //bind MOUSE1 "+walktoggle"
  120. bind = +attack
  121. bind + +attack
  122.  
  123.  
  124. // hold gun left or right
  125. alias switchhands "sh1"
  126. alias sh1 "cl_righthand 0; alias switchhands sh2"
  127. alias sh2 "cl_righthand 1; alias switchhands sh1"
  128.  
  129.  
  130. //move gun
  131. //viewmodel_offset_x 2
  132. //viewmodel_offset_y -2
  133. //viewmodel_offset_z -2
  134. //viewmodel_fov 68
  135.  
  136.  
  137. Bind Q "slot2"
  138.  
  139. alias switch$ "switch1"
  140. alias switch1 "slot1; alias switch$ switch2"
  141. alias switch2 "slot2; alias switch$ switch1"
  142.  
  143. //minimap
  144. cl_radar_always_centered “0”
  145. cl_radar_scale ".4"
  146.  
  147. r_drawtracers_firstperson Set to "0"
  148.  
  149. mat_queue_mode "-1"
  150.  
  151. bind mouse5 "switchhands"
  152.  
  153. host_writeconfig
  154. //stoprun
  155. //exec stop.cfg
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