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- NAME: ploomutoo_potion_laboratory
- DEPTH: 6-12
- KMONS: O = player ghost
- MONS: ugly thing
- MONS: very ugly thing
- ITEM: mutation potion / hat / robe
- SUBST: d=%$*
- NSUBST: . = 12=1. / .
- : if you.depth() < 10 then
- SUBST: 2 = 1
- : else
- : end
- : ghost_setup(_G)
- MARKER: A = lua:fog_machine { \
- pow_max = 15, delay_min = 100, delay_max = 150, \
- size = 1, size_buildup_amnt = 29, \
- size_buildup_time = 1000 }
- MAP
- ccccccccc
- cUd*d*dUc
- cd1-O-1dc
- c%c-U-c%c
- c1-----1c
- cccc=cccc
- cA..2..Ac
- c.c...c.c
- cc-cUc-cc
- c.c...c.c
- cd1...1dc
- c.c...c.c
- c1..d..1c
- cnnc=cnnc
- c..c@c..c
- ENDMAP
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