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- Update Build 28965 Changelog:
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- • Increased the cost of items and upgrade in Vengeance Mode.
- • Damage and health of enemies will increase incrementaly based on the wave number.
- • Khandit (Split shot) Shastra will not work with boomerangs any more.
- • Added Inventory in Arsenal/Shop tab of Vengeance Mode.
- • Fixed an issue wherein Asura would pass through the walls in Vengeance Mode.
- • Removed the number from icon of those consumable items which do not stack.
- • Fixed an issue wherein the game on rare occasions would not load the subsequent level.
- • Fixed an issue wherein item chest would not drop any items.
- • Fixed an issue wherein Asura on rare occasions hover above the ground after walking through an elevated path.
- • Fixed an issue wherein the controller joystick would not work in Score Screen.
- • Fixed an issue wherein learning more than 10 passive skills in Vengeance Mode would cause errors in the game.
- • Fixed an issue wherein Range weapon in Vengeance Mode would transfer to Campaign.
- • Fixed an issue wherein Feats in score screen would be in ratios.
- • Health is now Capped at 45.
- • Gold is now capped at 1000.
- • Increased the cost of weapons n the Arsenal of the Vengeance Mode.
- • Increased the cost of upgrades in the Arsenal of the Vengeance Mode.
- • Enemy Health and Damage will scale in Vengeance Mode much more efficiently until late game.
- • Weapons can now burn along with armours. (Only in Vengeance Mode)
- Update Build 28930 Changelog:
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- • Fixed an issue wherein Vengeance mode wave would not continue.
- • Fixed an issue wherein collision detection on Asura would skip and Asura would go off the level in Vengeance mode.
- • Fixed an issue wherein range weapon projectiles would skip collision in levels.
- • Fixed an issue with Anathema Shastra wherein fireballs after enemies death would remain active in the level.
- • Fixed an issue wherein Shastras like Tejas would stop the animation of bosses when it got activated causing the game to freeze.
- • Added Gold drops to Champion units in Vengeance Mode.
- • Rebalanced the amount of Exp required to level-up in Vengeance Mode.
- • Increased the Exp gain from Champion units.
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