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- Co-Op Quest - Apprentice
- Arlong: When remaining HP is 100% or below
- Arlong: When remaining HP is 50% or below
- For 3 turn(s) crew can only deal up to 50% of enemy's maximum HP damage per turn
- Sir Crocodile: Logia: When remaining HP is 100% or below
- Sir Crocodile: Logia: When remaining HP is 50% or below
- 6 turn(s) 30% damage of current HP at end of turn
- 1 turn(s) Middle-Row Special Bind
- Captain Kuro of the Thousand Plans: When remaining HP is 100% or below
- Captain Kuro of the Thousand Plans: When remaining HP is 50% or below
- Special Reverse 1 turn(s)
- Tashigi: When remaining HP is 100% or below
- Tashigi: When remaining HP is 50% or below
- 98 turn(s) Immunity
- 2 turn(s) DEF x 1000
- Buggy: When remaining HP is 100% or below
- Buggy: When remaining HP is 50% or below
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [BOMB] Slots
- 2 turn(s) Damage over 1000 99% Reduction
- Co-Op Quest - Captain
- Rob Lucci \"Life Return\": When remaining HP is 100% or below
- Rob Lucci \"Life Return\": When remaining HP is 50% or below
- For 4 turn(s) crew can only deal up to 50% of enemy's maximum HP damage per turn
- Magellan: When remaining HP is 100% or below
- Magellan: When remaining HP is 50% or below
- 99 turn(s) Progressive Poison damage
- 3 turn(s) Paralysis
- 2 turn(s) From STR DEX type Nullify Damage
- Akainu: When remaining HP is 100% or below
- Akainu: When remaining HP is 50% or below
- Remove Beneficial Effects
- 3 turn(s) Damage over 5000 90% Reduction
- 3 turn(s) 20000 damage Burn (take damage when performing PERFECT attacks)
- Kami Eneru: When remaining HP is 100% or below
- Kami Eneru: When remaining HP is 50% or below
- 3 turn(s) Paralysis
- 3 turn(s) Reduce damage taken 90%
- Gecko Moria: When remaining HP is 100% or below
- Gecko Moria: When remaining HP is 50% or below
- 3 turn(s) Slot Barrier ([PSY] Slots 1 time(s))
- 99 turn(s) 30% damage of current HP at end of turn
- Co-Op Quest - Warlord
- Lucy: When remaining HP is 100% or below
- Lucy: When remaining HP is 50% or below
- Delay Immunity
- 3 turn(s) Top-Row Despair
- 3 turn(s) DEF x 1000
- 3 turn(s) Chain Multiplier Max. 1.1x
- God Usopp: When remaining HP is 100% or below
- God Usopp: When remaining HP is 50% or below
- 6 turn(s) Top-Row Bind
- 98 turn(s) Immunity
- 2 turn(s) Hit Barrier (24 hits)
- Donquixote Doflamingo: When remaining HP is 100% or below
- Donquixote Doflamingo: When remaining HP is 50% or below
- 3 turn(s) Left-Column Paralysis
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 3 turn(s) Damage over 1000 99% Reduction
- Fujitora: Gravity Blade: When remaining HP is 100% or below
- Fujitora: Gravity Blade: When remaining HP is 50% or below
- 98 turn(s) Immunity
- 3 turn(s) Damage over 1000 99% Reduction
- 3 turn(s) Resilience
- 99 turn(s) 30% damage of current HP at end of turn
- Pica: When remaining HP is 100% or below
- Pica: When remaining HP is 50% or below
- 3 turn(s) Bottom-Row Special Bind
- 3 turn(s) DEF x 1000
- 98 turn(s) Non-Normal Attacks deal 1 damage
- Co-Op Quest - Emperor
- Jack: When remaining HP is 100% or below
- Jack: When remaining HP is 50% or below
- 99 turn(s) Delay Immunity
- For 99 turn(s), Immune to instant defeat Specials
- "2 turn(s) Non-Normal Attacks deal 1 damage ",
- "8 turn(s) Top-Row Despair ",
- "5 turn(s) DEF x 500000 "
- "Vinsmoke Judge: When remaining HP is 100% or below",
- "Vinsmoke Judge: When remaining HP is 50% or below"
- "2 turn(s) Tap-Timing Barrier (PERFECT 2 time(s))",
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "For 2 turn(s) Top-Left Silence ",
- "2 turn(s) Special Use Limit 4 time(s)",
- "2 turn(s) DEF x 500000 ",
- "2 turn(s) Reduce damage taken 80% ",
- "2 turn(s) Damage over 1000 90% Reduction"
- "Charlotte Cracker: When remaining HP is 100% or below",
- "Charlotte Cracker: When remaining HP is 50% or below"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- 2 turn(s) Non-Normal Attacks deal 1 damage ",
- "5 turn(s) Reduce damage taken 80% ",
- "For 2 turn(s) receive 15000 damage after an action when taking any action besides normal taps"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "Charlotte Katakuri"
- "Fighter Slasher Striker Shooter class Special Reverse 1 turn(s) ",
- "2 turn(s) Crew's Damage Taken x 2 ",
- "4 turn(s) Damage over 1000 90% Reduction ",
- "For 2 turn(s), if 1st class is Free Spirit Driven Cerebral Powerhouse , 1st class becomes Striker if 2nd class is Free Spirit Driven Cerebral Powerhouse , 2nd class becomes Shooter "
- Interrupt: "ATK Boost ", "Slot Effect Boost "
- "Until 1 time(s) ",
- "3 turn(s) ATK 70% Down ",
- "Remove Beneficial Effects "
- "Zeus & Big Mom"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "4 turn(s) Resilience ",
- "Beneficial Effects/Accumulated Values Removal ",
- "For 2 turns(s), of the target's status effect, reduce certain status effect turn(s) by 1 (Affected Status Effect: Slot Effect Boost /Type Effect Boost )",
- "3 turn(s) Middle-Row character swap Captain ",
- "For 1 turn(s), nullify Potential Ability "
- Co-Op Quest - King of Pirates
- "Kaido"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "8 turn(s) Bottom-Row Bind ",
- "6 turn(s) Reduce damage taken 80%
- "Ryokugyu"
- "99 turn(s) Immunity ",
- "3 turn(s) Slot Barrier ([STR] Slots 2 time(s))"
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [STR] Slots ",
- "6 turn(s) ATK 90% Down ",
- "4 turn(s) [DEX][QCK][PSY][INT] Slots Unfavorable Slots ",
- "Remove Beneficial Effects "
- "200000 damage"
- "Alber"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "4 turn(s) Non-Normal Attacks deal 1 damage ",
- "For 4 turn(s) crew can only deal up to 95% of enemy's maximum HP damage per turn ",
- "Middle-Row Stun of 2 x damage taken "
- "Queen the Plague"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [BLOCK] Slots ",
- "2 turn(s) if chain multiplier is 2.4 or less, 90% ATK Down ",
- "8 turn(s) Top-Row Despair ",
- "6 turn(s) Damage over 1000 90% Reduction "
- Interrupt: "When activating Super Types, Super Class or EX Super"
- "Until 1 time(s) ",
- "Beneficial Effects (including Super Status)/Accumulated Values Removal "
- "Olin the Oiran"
- "For 99 turn(s), Immune to instant defeat Specials"
- "6 turn(s) DEF x 500000 ",
- "2 turn(s) Resilience ",
- "4 turn(s) 5000 damage Burn (take damage when performing PERFECT attacks) ",
- "2 turn(s) Heal 200000 HP at end of turn "
- Co-Op Quest - Infinitum Sea
- "Monkey D. Luffy"
- "99 turn(s) Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- Interrupt: "Type Effect Boost "
- "Until 1 time(s) ",
- "Left-Column , Bottom-Right Blow Away",
- "Remove Beneficial Effects "
- "10 turn(s) Top-Left Despair ",
- "9 turn(s) Non-Normal Attacks deal 1 damage ",
- "12 turn(s) DEF x 500000 ",
- "2 turn(s) Special Use Limit 4 time(s)",
- "5 turn(s) ATK 80% Down "
- "Nami: When remaining HP is 100% or below",
- "Nami: When remaining HP is 50% or below"
- "10 turn(s) Status Effect Immunity (except Enemy's Poison /Venom /Enemy's Progressive Poison ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "For 2 turn(s) crew can only deal up to 70% of enemy's maximum HP damage per turn ",
- "12 turn(s) Damage over 1000000 90% Reduction ",
- "For 2 turn(s), when attacking with [STR][DEX][QCK][PSY][INT] slots, reduce damage dealt by 70% ",
- "2 turn(s) Top-Left , Middle-Left Slot Bind ",
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [BLOCK] Slots ",
- "9 turn(s) Non-Normal Attacks deal 1 damage ",
- "4 turn(s) if chain multiplier is 3 or less, 90% ATK Down "
- "Captain Usopp"
- "10 turn(s) Status Effect Immunity (except Boost Damage Taken ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "For 2 turn(s) crew can only deal up to 70% of enemy's maximum HP damage per turn ",
- "10 turn(s) Reduce damage taken 80% ",
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [Unfavorable] Slots ",
- "5 turn(s) Special Bind ",
- "5 turn(s) ATK 90% Down ",
- "9 turn(s) Non-Normal Attacks deal 1 damage "
- "Soul King Brook: When remaining HP is 100% or below",
- "Soul King Brook: When remaining HP is 50% or below"
- "10 turn(s) Status Effect Immunity (except Delay ) "
- "8 turn(s) ATK 90% Down ",
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB] Slots to [BLOCK] Slots ",
- "1 turn(s) DEF x 500000 ",
- "6 turn(s) Reduce damage taken 80% ",
- "1 turn(s) Damage over 1000 90% Reduction ",
- "1 turn(s) Damage Barrier (20000000 damage)"
- "Self Heal HP to 40% ",
- "2 turn(s) ATK x 2 "
- "Franky"
- "10 turn(s) Status Effect Immunity (except Boost Damage Taken ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "150000 damage"
- "5 turn(s) Damage over 1000 90% Reduction ",
- "2 turn(s) Nullify Damage ",
- "For 2 turn(s), when attacking with [STR][QCK][PSY][INT][RCV][TND] slots, reduce damage dealt by 50% ",
- "Crewmate Special Reverse 2 turn(s) ",
- "6 turn(s) Crewmate Paralysis "
- "Roronoa Zoro: When remaining HP is 100% or below",
- "Roronoa Zoro: When remaining HP is 50% or below"
- "10 turn(s) Status Effect Immunity (except Ignited ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "Percentage damage 80% of current HP ",
- "10 turn(s) Reduce damage taken 80% ",
- "6 turn(s) Middle-Row Bind ",
- "For 3 turn(s), convert healing effects to damage except for [RCV][SEMLA] slots",
- "20 turn(s) Top-Left Despair "
- "Jinbe"
- "2 turn(s) Damage Barrier (30000000 damage)",
- "99 turn(s) Status Effect Immunity (except Delay ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "For 3 turn(s) crew can only deal up to 70% of enemy's maximum HP damage per turn ",
- "Right-Column [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [S. BOMB] Slots ",
- "Left-Column [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BOMB] Slots ",
- "5 turn(s) Ship Ability Bind ",
- "2 turn(s) Crewmate Paralysis "
- "Tony Tony Chopper: When remaining HP is 100% or below",
- "Tony Tony Chopper: When remaining HP is 50% or below"
- "99 turn(s) Status Effect Immunity (except Delay ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "9 turn(s) Top-Row Despair ",
- "29 turn(s) Non-Normal Attacks deal 1 damage ",
- "5 turn(s) Heal 30000000 HP at end of turn ",
- "9 turn(s) Recovery Amount x 0.1 ",
- "For 5 turn(s), when attacking with [STR][DEX][QCK][PSY][TND] slots, reduce damage dealt by 70% ",
- "10 turn(s) Damage over 100000 90% Reduction ",
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots ",
- "2 turn(s) ATK 90% Down "
- "Sanji"
- "3 turn(s) Tap-Timing Barrier (PERFECT 3 time(s))",
- "99 turn(s) Delay Immunity ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "For 2 turn(s) receive 10000 damage after an action when taking any action besides normal taps",
- "[EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to <col=13>[RCV]<col=1> Slots ",
- "29 turn(s) Non-Normal Attacks deal 1 damage ",
- "7 turn(s) DEF x 500000 ",
- "1 turn(s) ATK x 3 ",
- "For 5 turn(s), when attacking with [STR][DEX][QCK][INT][WANO][G][RCV] slots, reduce damage dealt by 60% ",
- "7 turn(s) Special Bind "
- "Nico Robin: When remaining HP is 100% or below",
- "Nico Robin: When remaining HP is 50% or below"
- "For 3 turns(s), of the target's status effect, reduce certain status effect turn(s) by 1, reduce certain status effect multiplier by 2 (Affected Status Effect: Crew's ATK Up /Slot Effect Boost /Type Effect Boost )",
- "99 turn(s) Status Effect Immunity (except Delay ) ",
- "For 99 turn(s), Immune to instant defeat Specials"
- "10 turn(s) Reduce damage taken 80% ",
- "10 turn(s) Top-Row Bind ",
- "7 turn(s) ATK 90% Down ",
- "29 turn(s) Non-Normal Attacks deal 1 damage "
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