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- # DDrawCompat HQ Preset - Konfiguracja/Configuration
- #
- # https://github.com/narzoul/DDrawCompat
- #
- # https://github.com/narzoul/DDrawCompat/wiki/Configuration
- #
- # Plik DDrawCompat.ini kopiujemy do:
- #
- # Global configuration:
- # %PROGRAMDATA%\DDrawCompat\DDrawCompat.ini
- #
- # lub
- #
- # User configuration:
- # %LOCALAPPDATA%\DDrawCompat\DDrawCompat.ini
- #
- # Plik ini możemy edytować według upodobań, choć tutaj zamieściłem już skonfigurowaną wersję.
- # Warto aktualizować DDrawCompat do najnowszej wersji.
- #
- #
- DDrawCompat.ini:
- AltTabFix = off
- AlternatePixelCenter = off
- Antialiasing = msaa8x(2)
- BltFilter = bilinear
- ColorKeyMethod = alphatest(1)
- ConfigHotKey = shift+f11
- ConfigRows = allrw, allro
- ConfigTransparency = alpha(90)
- CpuAffinity = 1
- CpuAffinityRotation = on
- CrashDump = off
- DepthFormat = 32
- DesktopColorDepth = initial
- DesktopResolution = desktop
- DisplayAspectRatio = display
- DisplayFilter = spline
- DisplayRefreshRate = app
- DisplayResolution = desktop
- DpiAwareness = permonitor
- FontAntialiasing = on
- ForceD3D9On12 = off
- FpsLimiter = off
- FullscreenMode = borderless
- LogLevel = info
- PalettizedTextures = off
- RenderColorDepth = 32
- ResolutionScale = display(1)
- ResolutionScaleFilter = bilinear
- SoftwareDevice = rgb
- SpriteDetection = off
- SpriteFilter = app
- SpriteTexCoord = app
- StatsAggregateTime = 3
- StatsColumns = label, cur, avg, min, max
- StatsHotKey = shift+f12
- StatsPosX = right
- StatsPosY = top
- StatsRows = label, presentrate, fliprate, blitcount, lockcount
- StatsTransparency = alpha(75)
- StatsUpdateRate = 5
- SupportedDepthFormats = all
- SupportedResolutions = native, 640x480, 800x600, 1024x768
- SupportedTextureFormats = all
- SurfacePatches = none
- TerminateHotKey = ctrl+alt+end
- TextureFilter = bilinear
- ThreadPriorityBoost = off
- VSync = app
- VertexBufferMemoryType = sysmem
- VertexFixup = gpu
- ViewportEdgeFix = off
- WinVersionLie = off
- # Koniec pliku
- #
- # zaisty.ovh
- # rentry.co/diablo1996
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