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- [code]local TableOfChests = {}
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "Chest" then
- TableOfChests[#TableOfChests + 1] = v
- end
- end
- wait(1)
- for i = 1, #TableOfChests do
- if TableOfChests[i] then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = TableOfChests[i].CFrame
- end
- wait(3)
- end[/code]
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