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- sSide = "back"
- local x = 0
- while true do
- sleep(5)
- print("Waiting for depletion")
- if redstone.testBundledInput(sSide, colors.black)==true then
- redstone.setBundledOutput(sSide, colors.yellow)
- print("Dump Cycle")
- repeat
- redstone.setBundledOutput(sSide, colors.combine(colors.red, colors.yellow))
- sleep(0.5)
- redstone.setBundledOutput(sSide, colors.yellow)
- sleep(0.5)
- x=x+1
- until x == 54
- x = 0
- print("Single Cell")
- repeat
- redstone.setBundledOutput(sSide, colors.combine(colors.green, colors.yellow))
- sleep(0.5)
- redstone.setBundledOutput(sSide, colors.yellow)
- sleep(0.5)
- x=x+1
- until x == 1
- x = 0
- print("Ice Cycle")
- repeat
- redstone.setBundledOutput(sSide, colors.combine(colors.blue, colors.yellow))
- sleep(0.5)
- redstone.setBundledOutput(sSide, colors.yellow)
- sleep(0.5)
- x=x+1
- until x == 7
- x = 0
- print("Final Uranium Cycle")
- repeat
- redstone.setBundledOutput(sSide, colors.combine(colors.green, colors.yellow))
- sleep(0.5)
- redstone.setBundledOutput(sSide, colors.yellow)
- sleep(0.5)
- x=x+1
- until x == 46
- print("Reload Complete")
- redstone.setBundledOutput(sSide, 0)
- end
- end
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