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stupidfathobbit

sovgenbestiary

May 31st, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 5/31/18 ♦ Incursion League ♦ 3.3.0 - GENERAL VERSION - INCURSION CHANGES DISABLED SO IT WORKS IN 3.2
  2. #Update Notes: Incursion League Launch Release - 3.2 VERSION
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are green, melee are red, and caster blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Misc Part I
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling I - Jewellery & Basics
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Section 19 - Global Levelling II - Worst Case Scenario Insurance
  84. #Other Blocks:
  85. #Section 20 - Gems
  86. #Section 21 - Miscellaneous Part II - Low Priority & Catch-Alls
  87. #Section 22 - Warbands
  88. #Section 23 - Animate Weapon
  89. #Section 24 - Global Hide
  90.  
  91. ##################################################
  92. ########## Section 0A - Race Overrides ###########
  93. ##################################################
  94. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and hides some otherwise valuable currency that is useless in racing
  95. #Show
  96. # BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone"
  97. # Class Currency
  98. # SetTextColor 0 0 0
  99. # SetBackgroundColor 0 200 0
  100. # SetBorderColor 0 0 0
  101. # SetFontSize 45
  102. # PlayAlertSound 3 50
  103. #Show
  104. # BaseType "Orb of Alchemy" "Chaos Orb"
  105. # Class Currency
  106. # SetTextColor 0 0 0
  107. # SetBackgroundColor 0 225 225
  108. # SetBorderColor 0 0 0
  109. # PlayAlertSound 2 100
  110. # SetFontSize 45
  111. #Hide
  112. # BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  113. # Class Currency
  114.  
  115. ##################################################
  116. ########## Section 0B - SSF Overrides ############
  117. ##################################################
  118. #Show
  119. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  120. # Class Currency
  121. # SetTextColor 0 0 0
  122. # SetBackgroundColor 0 200 0
  123. # SetBorderColor 0 0 0
  124. # SetFontSize 45
  125. # PlayAlertSound 3 100
  126. #Show
  127. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  128. # Class Currency
  129. # SetBackgroundColor 170 158 130
  130. # SetTextColor 0 0 0
  131. # SetBorderColor 0 0 0
  132. # SetFontSize 40
  133. #Show
  134. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  135. # Class Currency
  136. # SetFontSize 40
  137. #Show
  138. # BaseType "Portal Scroll"
  139. # SetFontSize 40
  140. # SetTextColor 100 150 200
  141. #Show
  142. # BaseType "Scroll of Wisdom"
  143. # SetFontSize 40
  144. #Show
  145. # BaseType "Bone Spirit Shield"
  146. # SetFontSize 34
  147. # SetBackgroundColor 200 200 200
  148. # SetTextColor 0 0 0
  149. # SetBorderColor 255 0 0
  150. # ItemLevel <= 50
  151.  
  152. ##################################################################
  153. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  154. ##################################################################
  155. #Set your preferred chance basetype(s) here.
  156. Show
  157. BaseType "Leather Belt"
  158. Rarity Normal
  159. ShaperItem False
  160. ElderItem False
  161. Corrupted False
  162. Sockets < 6
  163. # SetBorderColor 255 100 0
  164. SetBorderColor 200 80 0
  165. ItemLevel >= 48
  166. ItemLevel <= 85
  167. SetFontSize 36
  168.  
  169. #Priority Highlight Blocks
  170. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  171. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  172. #Show
  173. # BaseType "Rubber Ducky"
  174. # SetTextColor 0 0 0
  175. # SetBorderColor 0 0 0
  176. # SetBackgroundColor 255 255 255
  177. # Rarity Normal Magic Rare
  178. # ShaperItem False
  179. # ElderItem False
  180. # Corrupted False
  181. # Sockets < 6
  182. # PlayAlertSound 1 150
  183. # ItemLevel >= 1
  184. #Show
  185. # BaseType "Crude Bow"
  186. # SetTextColor 0 0 0
  187. # SetBorderColor 255 0 0
  188. # SetBackgroundColor 255 255 255
  189. # Rarity Normal Magic Rare
  190. # ShaperItem False
  191. # ElderItem False
  192. # Corrupted False
  193. # Sockets < 6
  194. # ItemLevel >= 50
  195. # PlayAlertSound 1 150
  196.  
  197. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  198. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  199. Show
  200. Class "Gloves" "Helm"
  201. ItemLevel <= 47
  202. LinkedSockets = 4
  203. Rarity Normal Magic Rare
  204. # SocketGroup BB
  205. SetBorderColor 0 255 255
  206. SetBackgroundColor 0 60 60
  207. SetFontSize 36
  208. PlayAlertSound 1 100
  209. Show
  210. Class "Gloves" "Helm" "Boots" "Body Armour"
  211. ItemLevel <= 47
  212. LinkedSockets = 4
  213. Rarity Normal Magic Rare
  214. # SocketGroup BB
  215. SetBorderColor 0 255 255
  216. SetBackgroundColor 0 60 60
  217. SetFontSize 34
  218. PlayAlertSound 1 100
  219. Show
  220. Class "Gloves" "Helm"
  221. ItemLevel <= 67
  222. LinkedSockets = 4
  223. Rarity Normal Magic Rare
  224. # SocketGroup BB
  225. SetBorderColor 0 255 255
  226. SetBackgroundColor 0 60 60
  227. SetFontSize 34
  228. Show
  229. Class "Gloves" "Helm"
  230. ItemLevel <= 14
  231. LinkedSockets = 3
  232. Rarity Normal Magic Rare
  233. # SocketGroup BB
  234. SetBorderColor 0 225 225
  235. SetBackgroundColor 0 60 60
  236. SetFontSize 34
  237. Show
  238. Class "Gloves" "Helm"
  239. ItemLevel <= 47
  240. LinkedSockets = 3
  241. Rarity Normal Magic Rare
  242. # SocketGroup BB
  243. SetBorderColor 0 225 225
  244. Show
  245. Class "Gloves" "Helm"
  246. ItemLevel <= 14
  247. LinkedSockets = 2
  248. Rarity Normal Magic Rare
  249. # SocketGroup BB
  250. SetBorderColor 0 200 200
  251.  
  252. ##################################################
  253. ####### Section 2 - League & Zone Specific #######
  254. ##################################################
  255. #Note:(White Text/Border, Solid Color Backgrounds)
  256. #Talisman - Maroon
  257. Show
  258. BaseType "Talisman"
  259. Class Amulet
  260. Rarity Unique
  261. SetBackgroundColor 100 0 0
  262. SetBorderColor 225 100 0
  263. SetTextColor 225 100 0
  264. SetFontSize 38
  265. PlayAlertSound 4 100
  266. Show
  267. BaseType "Talisman"
  268. Class Amulet
  269. SetBackgroundColor 100 0 0
  270. SetBorderColor 200 200 200
  271. #Perandus - Orange
  272. Show
  273. BaseType "Perandus Coin"
  274. Class Currency
  275. SetTextColor 200 200 200
  276. SetBorderColor 200 200 200
  277. SetBackgroundColor 150 50 0
  278. SetFontSize 40
  279. #Prophecy - Purple
  280. Show
  281. BaseType "Silver Coin" "Prophecy"
  282. Class Currency
  283. SetTextColor 200 200 200
  284. SetBorderColor 200 200 200
  285. SetBackgroundColor 75 0 125
  286. SetFontSize 40
  287. Show
  288. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  289. SetTextColor 200 200 200
  290. SetBorderColor 200 200 200
  291. SetBackgroundColor 75 0 125
  292. SetFontSize 40
  293. #Essence - Raised Colors (Green, Teal, Red)
  294. Show
  295. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  296. Class Currency
  297. SetTextColor 250 0 125
  298. SetBackgroundColor 80 0 40
  299. SetBorderColor 250 250 250
  300. SetFontSize 45
  301. Show
  302. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  303. Class Currency
  304. SetTextColor 250 0 125
  305. SetBackgroundColor 80 0 40
  306. SetBorderColor 0 0 0
  307. SetFontSize 45
  308. Show
  309. BaseType "Screaming Essence"
  310. Class Currency
  311. SetBorderColor 0 0 0
  312. SetTextColor 0 250 250
  313. SetBackgroundColor 0 75 75
  314. SetFontSize 40
  315. Show
  316. BaseType "Wailing Essence"
  317. Class Currency
  318. SetBorderColor 0 0 0
  319. # SetTextColor 0 250 0
  320. SetTextColor 0 250 175
  321. SetBackgroundColor 0 75 50
  322. # SetBackgroundColor 0 75 0
  323. SetFontSize 38
  324. Show
  325. BaseType "Essence"
  326. Class Currency
  327. SetBorderColor 0 0 0
  328. SetTextColor 0 250 0
  329. SetBackgroundColor 0 75 0
  330. SetFontSize 34
  331. #Breach - Bright text on darker background, colored by breach type
  332. Show
  333. BaseType "Breach Ring"
  334. SetBorderColor 75 150 255
  335. SetBackgroundColor 0 50 100
  336. SetFontSize 34
  337. Show
  338. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  339. SetBorderColor 250 250 250
  340. SetTextColor 200 100 250
  341. SetBackgroundColor 40 0 80
  342. SetFontSize 45
  343. Show
  344. BaseType "Splinter of Chayula"
  345. SetBorderColor 0 0 0
  346. SetTextColor 200 100 250
  347. SetBackgroundColor 40 0 80
  348. SetFontSize 45
  349. Show
  350. BaseType "Blessing of Esh" "Esh's Breachstone"
  351. SetBorderColor 250 250 250
  352. SetTextColor 175 225 250
  353. SetBackgroundColor 40 40 80
  354. SetFontSize 45
  355. Show
  356. BaseType "Splinter of Esh"
  357. # SetTextColor 150 200 250
  358. SetTextColor 175 225 250
  359. SetBackgroundColor 40 40 80
  360. SetFontSize 40
  361. Show
  362. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  363. SetBorderColor 250 250 250
  364. SetTextColor 225 0 0
  365. SetBackgroundColor 40 0 0
  366. SetFontSize 45
  367. Show
  368. BaseType "Splinter of Xoph"
  369. SetTextColor 225 0 0
  370. SetBackgroundColor 40 0 0
  371. SetFontSize 40
  372. Show
  373. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  374. SetBorderColor 250 250 250
  375. SetTextColor 225 225 225
  376. SetBackgroundColor 40 40 40
  377. SetFontSize 45
  378. Show
  379. BaseType "Splinter of Uul-Netol"
  380. SetTextColor 225 225 225
  381. SetBackgroundColor 40 40 40
  382. SetFontSize 40
  383. Show
  384. BaseType "Blessing of Tul" "Tul's Breachstone"
  385. SetBorderColor 250 250 250
  386. SetTextColor 50 175 250
  387. SetBackgroundColor 0 0 75
  388. SetFontSize 45
  389. Show
  390. BaseType "Splinter of Tul"
  391. # SetTextColor 0 150 250
  392. SetTextColor 50 175 250
  393. SetBackgroundColor 0 0 75
  394. SetFontSize 40
  395. #Legacy - Lime
  396. Show
  397. Class Leaguestone
  398. SetBackgroundColor 150 250 50
  399. SetBorderColor 0 0 0
  400. SetTextColor 0 0 0
  401. PlayAlertSound 3 100
  402. SetFontSize 40
  403. Show
  404. BaseType "Ancient Reliquary Key"
  405. SetBackgroundColor 0 75 0
  406. SetBorderColor 250 250 250
  407. SetTextColor 0 250 0
  408. SetFontSize 45
  409. PlayAlertSound 2 200
  410. #Labyrinth - Green
  411. Show
  412. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  413. SetTextColor 250 250 250
  414. SetBorderColor 250 250 250
  415. SetBackgroundColor 0 80 0
  416. SetFontSize 45
  417. Show
  418. BaseType "Offering to the Goddess"
  419. SetTextColor 250 250 250
  420. SetBorderColor 250 250 250
  421. SetBackgroundColor 0 80 0
  422. SetFontSize 45
  423. #Pantheon - Raised Light Blue
  424. Show
  425. BaseType "Divine Vessel"
  426. SetBackgroundColor 50 75 100
  427. SetBorderColor 250 250 250
  428. SetTextColor 150 200 250
  429. SetFontSize 45
  430. PlayAlertSound 4 100
  431. Show
  432. Class "Pantheon Soul"
  433. SetBackgroundColor 50 75 100
  434. SetBorderColor 250 250 250
  435. SetTextColor 150 200 250
  436. SetFontSize 45
  437. PlayAlertSound 4 100
  438. #Harbinger
  439. Show
  440. Class "Piece"
  441. SetBackgroundColor 100 50 0
  442. SetBorderColor 250 250 250
  443. SetTextColor 250 150 0
  444. SetFontSize 45
  445. PlayAlertSound 4 100
  446. Show
  447. BaseType "Orb of Binding" "Orb of Horizons" "Harbinger's Orb" "Engineer's Orb" "Ancient Orb"
  448. SetTextColor 0 0 0
  449. SetBackgroundColor 190 0 240
  450. SetBorderColor 0 0 0
  451. PlayAlertSound 2 150
  452. SetFontSize 45
  453. Show
  454. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  455. SetTextColor 0 0 0
  456. SetBackgroundColor 0 200 200
  457. SetBorderColor 0 0 0
  458. PlayAlertSound 3 125
  459. SetFontSize 45
  460. Show
  461. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  462. SetBorderColor 170 158 130
  463. SetFontSize 40
  464. #Abyss
  465. Show
  466. BaseType "Stygian Vise"
  467. Rarity Unique
  468. SetTextColor 0 0 0
  469. SetBackgroundColor 225 100 0
  470. SetBorderColor 255 255 255
  471. SetFontSize 42
  472. PlayAlertSound 5 150
  473. Show
  474. BaseType "Stygian Vise"
  475. ItemLevel >= 86
  476. SetBackgroundColor 65 0 65
  477. SetBorderColor 250 200 150
  478. SetFontSize 45
  479. PlayAlertSound 16 200
  480. Show
  481. BaseType "Stygian Vise"
  482. ItemLevel >= 85
  483. SetBackgroundColor 65 0 65
  484. SetBorderColor 200 150 0
  485. SetFontSize 40
  486. PlayAlertSound 16 200
  487. Show
  488. BaseType "Stygian Vise"
  489. Rarity Rare
  490. SetBorderColor 225 0 225
  491. SetBackgroundColor 65 0 65
  492. SetFontSize 38
  493. # PlayAlertSound 16 200
  494. Show
  495. BaseType "Stygian Vise"
  496. Rarity Magic
  497. SetBorderColor 225 0 225
  498. SetBackgroundColor 65 0 65
  499. SetFontSize 38
  500. # PlayAlertSound 16 200
  501. Show
  502. BaseType "Stygian Vise"
  503. SetBorderColor 225 0 225
  504. SetBackgroundColor 65 0 65
  505. SetFontSize 38
  506. # PlayAlertSound 16 200
  507. #Bestiary - "Dirty" Green
  508. Show
  509. BaseType "Thaumaturgical Net" "Necromancy Net"
  510. SetTextColor 250 250 250
  511. SetBorderColor 250 250 250
  512. SetBackgroundColor 125 175 0
  513. SetFontSize 40
  514. PlayAlertSound 11 100
  515. Show
  516. BaseType "Strong Steel Net"
  517. # SetTextColor 125 200 40
  518. SetTextColor 125 225 0
  519. # SetBorderColor 75 150 0
  520. SetFontSize 40
  521. DisableDropSound
  522. Show
  523. BaseType "Simple Steel Net" "Reinforced Steel Net"
  524. SetTextColor 100 200 0
  525. SetFontSize 36
  526. DisableDropSound
  527. Show
  528. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  529. SetTextColor 75 175 0
  530. SetFontSize 36
  531. DisableDropSound
  532. Show
  533. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  534. SetTextColor 50 150 0
  535. SetFontSize 34
  536. DisableDropSound
  537. Show
  538. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  539. SetTextColor 0 0 0
  540. SetBackgroundColor 175 200 0
  541. SetBorderColor 0 0 0
  542. PlayAlertSound 2 150
  543. SetFontSize 45
  544. #Incursion - Dark Red
  545. #Show
  546. # BaseType "Vial of Dominance" "Vial of Summoning" "Vial of Awakening" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of the Ghost" "Vial of Transcendence" "Vial of Sacrifice"
  547. # SetBackgroundColor 200 0 0
  548. # SetBorderColor 0 0 0
  549. # SetTextColor 0 0 0
  550. # SetFontSize 45
  551. # PlayAlertSound 11 200
  552. #Show
  553. # BaseType "Stone of Passage" "Flashpowder Keg"
  554. # SetBackgroundColor 100 0 0
  555. # SetBorderColor 225 225 225
  556. # SetTextColor 225 225 225
  557. # SetBorderColor 225 225 225
  558. # SetFontSize 45
  559. # PlayAlertSound 10 150
  560. #Show
  561. # HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  562. # SetTextColor 225 0 0
  563. # SetFontSize 40
  564.  
  565. ##################################################
  566. ############### Section 3 - Maps #################
  567. ##################################################
  568. #Other Endgame
  569. Show
  570. BaseType "Fragment"
  571. Class "Map Fragments"
  572. # SetBackgroundColor 255 221 153
  573. # SetBorderColor 125 80 40
  574. # SetTextColor 125 80 40
  575. SetBackgroundColor 60 40 0
  576. SetTextColor 250 225 150
  577. SetBorderColor 250 250 250
  578. SetFontSize 42
  579. Show
  580. BaseType "Mortal"
  581. Class "Map Fragments"
  582. # SetBackgroundColor 255 221 153
  583. # SetBorderColor 125 80 40
  584. # SetTextColor 125 80 40
  585. SetBackgroundColor 60 40 0
  586. SetTextColor 250 225 150
  587. SetBorderColor 250 250 250
  588. SetFontSize 42
  589. Show
  590. Class "Map Fragments"
  591. # SetBackgroundColor 255 221 153
  592. # SetBorderColor 125 80 40
  593. # SetTextColor 125 80 40
  594. SetBackgroundColor 60 40 0
  595. SetTextColor 250 225 150
  596. SetBorderColor 0 0 0
  597. SetFontSize 40
  598. Show
  599. Class Map
  600. Rarity Unique
  601. SetBackgroundColor 225 100 0
  602. SetBorderColor 255 221 153
  603. SetTextColor 0 0 0
  604. PlayAlertSound 7 200
  605. SetFontSize 38
  606. #guardian and elder maps (pink)
  607. Show
  608. Class Map
  609. ElderMap True
  610. SetTextColor 240 0 240
  611. SetBorderColor 0 250 250
  612. SetBackgroundColor 255 221 153
  613. PlayAlertSound 15 200
  614. SetFontSize 45
  615. Show
  616. Class Map
  617. DropLevel >= 83
  618. SetTextColor 240 0 240
  619. SetBorderColor 255 0 255
  620. SetBackgroundColor 255 221 153
  621. PlayAlertSound 15 200
  622. SetFontSize 45
  623. #top tier (red)
  624. Show
  625. Class Map
  626. ShapedMap True
  627. DropLevel >= 73
  628. SetTextColor 240 0 0
  629. SetBorderColor 0 200 200
  630. SetBackgroundColor 255 221 153
  631. SetFontSize 40
  632. PlayAlertSound 8 150
  633. Show
  634. Class Map
  635. DropLevel >= 78
  636. SetTextColor 240 0 0
  637. SetBackgroundColor 255 221 153
  638. SetBorderColor 255 0 0
  639. SetFontSize 40
  640. PlayAlertSound 8 150
  641. #non-top tier shaped maps (teal)
  642. Show
  643. Class Map
  644. ShapedMap True
  645. SetTextColor 0 200 200
  646. SetBackgroundColor 255 221 153
  647. SetBorderColor 0 200 200
  648. SetFontSize 38
  649. PlayAlertSound 9 150
  650. #mid tier (3 blue and 2 purple)
  651. Show
  652. Class Map
  653. DropLevel >= 76
  654. SetTextColor 150 0 255
  655. SetBackgroundColor 255 221 153
  656. SetBorderColor 150 0 255
  657. SetFontSize 38
  658. PlayAlertSound 9 150
  659. Show
  660. Class Map
  661. DropLevel >= 73
  662. ItemLevel <= 79
  663. SetTextColor 0 150 250
  664. SetBackgroundColor 255 221 153
  665. SetBorderColor 0 150 250
  666. PlayAlertSound 9 125
  667. SetFontSize 36
  668. Show
  669. Class Map
  670. DropLevel >= 73
  671. SetTextColor 0 150 250
  672. SetBackgroundColor 255 221 153
  673. SetBorderColor 0 150 250
  674. PlayAlertSound 9 125
  675. SetFontSize 36
  676. #bottom tier (3 black and 2 green)
  677. Show
  678. Class Map
  679. DropLevel >= 71
  680. ItemLevel <= 79
  681. SetTextColor 0 175 0
  682. SetBackgroundColor 255 221 153
  683. SetBorderColor 0 175 0
  684. PlayAlertSound 9 100
  685. SetFontSize 34
  686. Show
  687. Class Map
  688. DropLevel >= 71
  689. SetTextColor 0 175 0
  690. SetBackgroundColor 255 221 153
  691. SetBorderColor 0 175 0
  692. SetFontSize 34
  693. Show
  694. Class Map
  695. ItemLevel <= 74
  696. SetTextColor 0 0 0
  697. SetBackgroundColor 255 221 153
  698. SetBorderColor 0 0 0
  699. PlayAlertSound 9 100
  700. SetFontSize 34
  701. Show
  702. Class Map
  703. SetTextColor 0 0 0
  704. SetBackgroundColor 255 221 153
  705. SetBorderColor 0 0 0
  706. SetFontSize 34
  707.  
  708. ##################################################
  709. ############# Section 4 - Currency ###############
  710. ##################################################
  711. Show
  712. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  713. SetBorderColor 0 0 0
  714. SetBackgroundColor 250 250 250
  715. SetTextColor 250 0 0
  716. SetFontSize 45
  717. PlayAlertSound 6 250
  718. Show
  719. BaseType "Exalted Orb" "Orb of Annulment"
  720. SetBackgroundColor 250 0 125
  721. SetTextColor 0 0 0
  722. SetBorderColor 0 0 0
  723. PlayAlertSound 6 250
  724. SetFontSize 45
  725. Show
  726. BaseType "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Divine Orb"
  727. SetTextColor 0 0 0
  728. SetBackgroundColor 190 0 240
  729. SetBorderColor 0 0 0
  730. PlayAlertSound 2 150
  731. SetFontSize 45
  732. Show
  733. BaseType "Chaos Shard" "Regal Shard"
  734. SetBorderColor 0 200 200
  735. SetFontSize 40
  736. Show
  737. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard" "Cartographer's Sextant"
  738. SetTextColor 0 0 0
  739. SetBackgroundColor 0 200 200
  740. SetBorderColor 0 0 0
  741. PlayAlertSound 3 125
  742. SetFontSize 45
  743. Show
  744. BaseType "Cartographer's Seal" "Unshaping Orb"
  745. SetTextColor 0 0 0
  746. SetBackgroundColor 150 0 250
  747. SetBorderColor 0 0 0
  748. PlayAlertSound 3 125
  749. SetFontSize 45
  750. Show
  751. BaseType "Vaal Orb" "Blessed Orb"
  752. SetTextColor 0 0 0
  753. SetBackgroundColor 0 175 0
  754. SetBorderColor 0 0 0
  755. SetFontSize 45
  756. PlayAlertSound 3 100
  757. Show
  758. BaseType "Orb of Fusing" "Orb of Alchemy"
  759. SetTextColor 0 0 0
  760. SetBackgroundColor 0 175 0
  761. SetBorderColor 0 0 0
  762. SetFontSize 45
  763. PlayAlertSound 3 100
  764. Show
  765. BaseType "Cartographer's Chisel"
  766. SetBackgroundColor 0 175 0
  767. SetTextColor 0 0 0
  768. SetBorderColor 0 0 0
  769. SetFontSize 45
  770. PlayAlertSound 3 100
  771. Show
  772. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  773. SetBackgroundColor 170 158 130
  774. SetTextColor 0 0 0
  775. SetBorderColor 0 0 0
  776. SetFontSize 40
  777. Show
  778. BaseType "Portal Scroll"
  779. SetFontSize 40
  780. SetTextColor 100 150 200
  781. Show
  782. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  783. SetFontSize 40
  784. Show
  785. BaseType "Scroll of Wisdom"
  786. SetFontSize 38
  787.  
  788. ##################################################
  789. ############## Section 5 - Jewels ################
  790. ##################################################
  791. Show
  792. BaseType "Searching Eye Jewel"
  793. Class "Abyss Jewel"
  794. ItemLevel >= 82
  795. SetBackgroundColor 250 125 150
  796. SetBorderColor 0 250 250
  797. SetTextColor 0 0 0
  798. SetFontSize 45
  799. PlayAlertSound 13 250
  800. Show
  801. Class "Abyss Jewel"
  802. ItemLevel >= 82
  803. Rarity Rare
  804. SetBackgroundColor 250 225 100
  805. SetTextColor 0 0 0
  806. SetBorderColor 0 250 250
  807. SetFontSize 42
  808. PlayAlertSound 12 200
  809. Show
  810. Class "Abyss Jewel"
  811. ItemLevel >= 82
  812. Rarity Magic
  813. SetBackgroundColor 150 125 250
  814. SetTextColor 0 0 0
  815. SetBorderColor 0 250 250
  816. SetFontSize 42
  817. PlayAlertSound 12 200
  818. Show
  819. Class "Abyss Jewel"
  820. ItemLevel >= 82
  821. SetBackgroundColor 150 125 225
  822. SetTextColor 0 0 0
  823. SetBorderColor 0 250 250
  824. SetFontSize 42
  825. PlayAlertSound 12 200
  826. Show
  827. Class "Abyss Jewel"
  828. Rarity Rare
  829. # SetBackgroundColor 225 175 125
  830. # SetBackgroundColor 250 200 100
  831. # SetBackgroundColor 250 150 100
  832. # SetBackgroundColor 250 200 0
  833. SetBackgroundColor 250 225 100
  834. # SetBackgroundColor 250 200 100
  835. SetTextColor 0 0 0
  836. SetBorderColor 0 0 0
  837. SetFontSize 40
  838. # PlayAlertSound 12 200
  839. Show
  840. Class "Abyss Jewel"
  841. Rarity Magic
  842. SetBackgroundColor 150 125 250
  843. SetTextColor 0 0 0
  844. SetBorderColor 0 0 0
  845. SetFontSize 38
  846. # PlayAlertSound 12 200
  847. Show
  848. Class "Abyss Jewel"
  849. SetBackgroundColor 150 125 225
  850. SetTextColor 0 0 0
  851. SetBorderColor 0 0 0
  852. # PlayAlertSound 12 200
  853. Show
  854. Class Jewel
  855. Rarity Unique
  856. SetTextColor 0 0 0
  857. SetBackgroundColor 250 150 0
  858. SetBorderColor 0 0 0
  859. SetFontSize 40
  860. PlayAlertSound 7 150
  861. Show
  862. Class Jewel
  863. Rarity Rare
  864. SetTextColor 0 0 0
  865. SetBackgroundColor 225 225 110
  866. SetBorderColor 0 0 0
  867. SetFontSize 40
  868. Show
  869. Class Jewel
  870. Rarity Magic
  871. SetBackgroundColor 135 135 254
  872. SetTextColor 0 0 0
  873. SetBorderColor 0 0 0
  874. SetFontSize 38
  875. Show
  876. Class Jewel
  877. SetBackgroundColor 135 135 254
  878. SetTextColor 0 0 0
  879. SetBorderColor 0 0 0
  880.  
  881. ##################################################
  882. ########## Section 6 - Shaper/Elder ##############
  883. ##################################################
  884. Show
  885. Rarity Unique
  886. ElderItem True
  887. SetTextColor 0 0 0
  888. SetBackgroundColor 225 100 0
  889. SetBorderColor 250 250 250
  890. SetFontSize 42
  891. PlayAlertSound 5 150
  892. Show
  893. Rarity Unique
  894. ShaperItem True
  895. SetTextColor 0 0 0
  896. SetBackgroundColor 225 100 0
  897. SetBorderColor 250 250 250
  898. SetFontSize 42
  899. PlayAlertSound 5 150
  900. Show
  901. ShaperItem True
  902. LinkedSockets = 6
  903. SetBackgroundColor 250 250 250
  904. SetBorderColor 0 0 0
  905. SetTextColor 0 200 200
  906. SetFontSize 45
  907. PlayAlertSound 6 200
  908. Show
  909. ElderItem True
  910. LinkedSockets = 6
  911. SetBackgroundColor 250 250 250
  912. SetBorderColor 0 0 0
  913. SetTextColor 0 200 200
  914. SetFontSize 45
  915. PlayAlertSound 6 200
  916. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  917. Show
  918. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  919. ShaperItem True
  920. SetBackgroundColor 250 250 250
  921. SetTextColor 250 0 125
  922. SetBorderColor 0 0 0
  923. SetFontSize 45
  924. PlayAlertSound 6 250
  925. Show
  926. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  927. ElderItem True
  928. SetBackgroundColor 250 250 250
  929. SetTextColor 250 0 125
  930. SetBorderColor 0 0 0
  931. SetFontSize 45
  932. PlayAlertSound 6 250
  933. Show
  934. BaseType "Imbued Wand"
  935. ShaperItem True
  936. ItemLevel >= 85
  937. SetBackgroundColor 250 250 250
  938. SetTextColor 250 0 125
  939. SetBorderColor 0 0 0
  940. SetFontSize 45
  941. PlayAlertSound 6 250
  942. Show
  943. BaseType "Leather Belt"
  944. ElderItem True
  945. ItemLevel >= 75
  946. SetBackgroundColor 250 250 250
  947. SetTextColor 250 0 125
  948. SetBorderColor 0 0 0
  949. SetFontSize 45
  950. PlayAlertSound 6 250
  951. #other high value shaper/elder bases - white background, violet text
  952. Show
  953. Class Amulet
  954. ShaperItem True
  955. ItemLevel >= 85
  956. SetBackgroundColor 250 250 250
  957. SetTextColor 250 0 125
  958. SetBorderColor 0 0 0
  959. SetFontSize 45
  960. PlayAlertSound 6 250
  961. Show
  962. Class Sceptre
  963. ShaperItem True
  964. ItemLevel >= 85
  965. SetBackgroundColor 250 250 250
  966. SetTextColor 250 0 125
  967. SetBorderColor 0 0 0
  968. SetFontSize 45
  969. PlayAlertSound 6 250
  970. Show
  971. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  972. ShaperItem True
  973. ItemLevel >= 80
  974. SetBorderColor 0 0 0
  975. SetBackgroundColor 250 250 250
  976. SetTextColor 125 0 250
  977. SetFontSize 45
  978. PlayAlertSound 6 250
  979. Show
  980. BaseType "Eternal Burgonet" "Royal Burgonet"
  981. ElderItem True
  982. ItemLevel >= 82
  983. SetBorderColor 0 0 0
  984. SetBackgroundColor 250 250 250
  985. SetTextColor 125 0 250
  986. SetFontSize 45
  987. PlayAlertSound 6 250
  988. #high value basic armor shaper/elder bases - white background, brown text
  989. Show
  990. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  991. ShaperItem True
  992. ItemLevel >= 84
  993. SetBackgroundColor 250 250 250
  994. SetTextColor 150 100 0
  995. SetBorderColor 0 0 0
  996. SetFontSize 45
  997. PlayAlertSound 6 200
  998. Show
  999. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1000. ElderItem True
  1001. ItemLevel >= 84
  1002. SetBackgroundColor 250 250 250
  1003. SetTextColor 150 100 0
  1004. SetBorderColor 0 0 0
  1005. SetFontSize 45
  1006. PlayAlertSound 6 200
  1007. #all other bases - borders depending on rarity
  1008. Show
  1009. ShaperItem True
  1010. Sockets = 6
  1011. SetBackgroundColor 0 200 200
  1012. SetBorderColor 250 0 125
  1013. SetTextColor 0 0 0
  1014. SetFontSize 40
  1015. PlayAlertSound 16 200
  1016. Show
  1017. ElderItem True
  1018. Sockets = 6
  1019. SetBackgroundColor 0 200 200
  1020. SetBorderColor 250 0 125
  1021. SetTextColor 0 0 0
  1022. SetFontSize 40
  1023. PlayAlertSound 16 200
  1024. Show
  1025. ShaperItem True
  1026. ItemLevel >= 84
  1027. SetBackgroundColor 50 0 25
  1028. SetBorderColor 250 175 0
  1029. SetFontSize 45
  1030. PlayAlertSound 16 200
  1031. Show
  1032. ElderItem True
  1033. ItemLevel >= 84
  1034. SetBackgroundColor 50 0 25
  1035. SetBorderColor 250 175 0
  1036. SetFontSize 45
  1037. PlayAlertSound 16 200
  1038. Show
  1039. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1040. ShaperItem True
  1041. SetBackgroundColor 50 0 25
  1042. SetBorderColor 250 0 250
  1043. SetFontSize 45
  1044. PlayAlertSound 16 250
  1045. Show
  1046. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1047. ElderItem True
  1048. SetBackgroundColor 50 0 25
  1049. SetBorderColor 250 0 250
  1050. SetFontSize 45
  1051. PlayAlertSound 16 250
  1052. Show
  1053. Class Ring Amulet
  1054. ShaperItem True
  1055. SetBackgroundColor 50 0 25
  1056. SetBorderColor 250 0 250
  1057. SetFontSize 45
  1058. PlayAlertSound 16 250
  1059. ItemLevel >= 75
  1060. Show
  1061. Class Ring Amulet
  1062. ElderItem True
  1063. SetBackgroundColor 50 0 25
  1064. SetBorderColor 250 0 250
  1065. SetFontSize 45
  1066. PlayAlertSound 16 250
  1067. ItemLevel >= 75
  1068. Show
  1069. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1070. ShaperItem True
  1071. SetBackgroundColor 50 0 25
  1072. SetBorderColor 0 250 250
  1073. SetFontSize 45
  1074. PlayAlertSound 16 250
  1075. Show
  1076. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Dragonscale Gauntlets" "Dragonscale Boots"
  1077. ElderItem True
  1078. SetBackgroundColor 50 0 25
  1079. SetBorderColor 0 250 250
  1080. SetFontSize 45
  1081. PlayAlertSound 16 250
  1082. Show
  1083. ShaperItem True
  1084. SetBackgroundColor 50 0 25
  1085. SetBorderColor 200 0 100
  1086. SetFontSize 40
  1087. DropLevel >= 60
  1088. PlayAlertSound 16 200
  1089. Show
  1090. ElderItem True
  1091. SetBackgroundColor 50 0 25
  1092. SetBorderColor 200 0 100
  1093. SetFontSize 40
  1094. DropLevel >= 60
  1095. PlayAlertSound 16 200
  1096. Show
  1097. ShaperItem True
  1098. SetBackgroundColor 50 0 25
  1099. SetBorderColor 200 0 100
  1100. SetFontSize 40
  1101. Show
  1102. ElderItem True
  1103. SetBackgroundColor 50 0 25
  1104. SetBorderColor 200 0 100
  1105. SetFontSize 40
  1106.  
  1107. ##################################################
  1108. ############# Section 7 - Sockets ################
  1109. ##################################################
  1110. Show
  1111. LinkedSockets = 6
  1112. SetTextColor 0 0 0
  1113. SetBackgroundColor 190 0 240
  1114. SetBorderColor 250 250 250
  1115. PlayAlertSound 2 200
  1116. SetFontSize 45
  1117. Show
  1118. LinkedSockets >= 5
  1119. Rarity Unique
  1120. SetBackgroundColor 0 255 255
  1121. SetBorderColor 255 255 255
  1122. SetTextColor 225 100 0
  1123. PlayAlertSound 4 150
  1124. SetFontSize 45
  1125. Show
  1126. Sockets = 6
  1127. Rarity Unique
  1128. SetBackgroundColor 0 150 150
  1129. SetTextColor 225 100 0
  1130. SetBorderColor 225 100 0
  1131. PlayAlertSound 4 100
  1132. SetFontSize 45
  1133. Show
  1134. LinkedSockets >= 5
  1135. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1136. ItemLevel >= 84
  1137. SetBorderColor 255 255 255
  1138. SetBackgroundColor 0 255 255
  1139. SetTextColor 150 100 0
  1140. PlayAlertSound 1 200
  1141. SetFontSize 45
  1142. Show
  1143. Sockets = 6
  1144. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow"
  1145. ItemLevel >= 84
  1146. SetBorderColor 255 255 255
  1147. SetBackgroundColor 0 255 255
  1148. SetTextColor 150 100 0
  1149. PlayAlertSound 1 200
  1150. SetFontSize 45
  1151. Show
  1152. Rarity Normal Magic Rare
  1153. Class "Body Armour"
  1154. DropLevel >= 60
  1155. Sockets = 5
  1156. LinkedSockets = 5
  1157. SetBorderColor 0 250 250
  1158. SetBackgroundColor 0 150 150
  1159. PlayAlertSound 1 100
  1160. SetFontSize 45
  1161. Show
  1162. Rarity Normal Magic Rare
  1163. Class "Staves"
  1164. ItemLevel >= 55
  1165. Sockets = 5
  1166. LinkedSockets = 5
  1167. SetBorderColor 0 250 250
  1168. SetBackgroundColor 0 150 150
  1169. PlayAlertSound 1 100
  1170. SetFontSize 45
  1171. Show
  1172. Rarity Normal Magic Rare
  1173. Sockets = 5
  1174. LinkedSockets = 5
  1175. SetBorderColor 0 250 250
  1176. SetBackgroundColor 0 150 150
  1177. PlayAlertSound 1 100
  1178. SetFontSize 45
  1179. Show
  1180. Sockets = 6
  1181. SetTextColor 0 0 0
  1182. SetBackgroundColor 0 200 200
  1183. SetBorderColor 0 0 0
  1184. SetFontSize 38
  1185. PlayAlertSound 3 65
  1186. SetFontSize 45
  1187.  
  1188. ##################################################
  1189. ############## Section 8 - Uniques ###############
  1190. ##################################################
  1191. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1192. Show
  1193. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet"
  1194. Rarity Unique
  1195. ItemLevel >= 85
  1196. SetTextColor 0 0 0
  1197. SetBackgroundColor 225 100 0
  1198. SetBorderColor 255 255 255
  1199. SetFontSize 42
  1200. PlayAlertSound 5 150
  1201. #Prophecy valuable uniques
  1202. Show
  1203. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1204. Rarity Unique
  1205. SetTextColor 0 0 0
  1206. SetBackgroundColor 225 100 0
  1207. SetBorderColor 255 255 255
  1208. SetFontSize 42
  1209. PlayAlertSound 5 150
  1210. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1211. Show
  1212. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1213. Rarity Unique
  1214. SetBorderColor 0 0 0
  1215. SetTextColor 250 125 0
  1216. SetBackgroundColor 250 250 250
  1217. SetFontSize 45
  1218. PlayAlertSound 6 250
  1219. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1220. Show
  1221. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Varnished Coat" "Exquisite Leather" "Necromancer Silks" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Abyssal Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1222. Rarity Unique
  1223. SetTextColor 0 0 0
  1224. SetBackgroundColor 225 100 0
  1225. SetBorderColor 255 255 255
  1226. SetFontSize 42
  1227. PlayAlertSound 5 150
  1228. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has VERY high value - all others should in regular variable value tier. 10 minimum?
  1229. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1230. Show
  1231. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Judgement Staff" "Lacquered Garb" "Nightmare Bascinet"
  1232. Rarity Unique
  1233. SetTextColor 0 0 0
  1234. SetBorderColor 0 250 250
  1235. SetBackgroundColor 225 100 0
  1236. SetFontSize 40
  1237. PlayAlertSound 4 100
  1238. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1239. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1240. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1241. Show
  1242. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Conjurer Boots" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Great Crown" "Jingling Spirit Shield" "Widowsilk Robe" "Close Helmet" "Nubuck Boots" "Vanguard Belt" "Pinnacle Tower Shield" "Sadist Garb" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet"
  1243. Rarity Unique
  1244. SetTextColor 0 0 0
  1245. SetBorderColor 0 0 0
  1246. SetBackgroundColor 225 100 0
  1247. SetFontSize 38
  1248. PlayAlertSound 4 100
  1249. Show
  1250. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Hallowed Hybrid Flask" "Strapped Mitts" "Imperial Claw" "Vaal Gauntlets" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Gladius" "Imperial Skean" "Secutor Helm" "War Sword" "Opal Sceptre" "Silver Flask" "Mosaic Kite Shield" "Corsair Sword" "Void Sceptre" "Coronal Leather" "Assassin's Garb" "Sage's Robe" "Destiny Leather" "Carved Wand" "Mirrored Spiked Shield" "Infernal Axe" "Karui Sceptre"
  1251. Rarity Unique
  1252. SetTextColor 0 0 0
  1253. SetBorderColor 0 0 0
  1254. SetBackgroundColor 225 100 0
  1255. SetFontSize 38
  1256. PlayAlertSound 4 100
  1257. Show
  1258. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1259. Rarity Unique
  1260. SetTextColor 0 0 0
  1261. SetBorderColor 0 0 0
  1262. SetBackgroundColor 225 100 0
  1263. SetFontSize 38
  1264. PlayAlertSound 4 100
  1265. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1266. Show
  1267. BaseType "Vaal Blade" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Agate Amulet" "Turquoise Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Lapis Amulet" "Blinder" "Spiraled Wand" "Thorium Spirit Shield" "Praetor Crown" "Bronzescale Gauntlets" "Ezomyte Tower Shield" "Sanctified Life Flask" "Grand Mana Flask" "Shadow Sceptre"
  1268. Rarity Unique
  1269. SetTextColor 75 75 75
  1270. SetBorderColor 100 100 100
  1271. SetBackgroundColor 225 100 0
  1272. SetFontSize 38
  1273. PlayAlertSound 4 100
  1274. Show
  1275. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Labrys" "Bone Bow" "Great Mallet"
  1276. Rarity Unique
  1277. SetTextColor 75 75 75
  1278. SetBorderColor 100 100 100
  1279. SetBackgroundColor 225 100 0
  1280. SetFontSize 38
  1281. PlayAlertSound 4 100
  1282. #Maelstrom staves are fun (Taryn's)
  1283. Show
  1284. BaseType Staff
  1285. Rarity Unique
  1286. DropLevel = 64
  1287. SetTextColor 0 0 0
  1288. SetBorderColor 0 0 0
  1289. SetBackgroundColor 225 100 0
  1290. SetFontSize 38
  1291. PlayAlertSound 4 100
  1292. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that) - NEED TO ADD WAY WAY MORE ONE HANDERS TO THIS!!!
  1293. Show
  1294. Rarity Unique
  1295. ItemLevel <= 67
  1296. BaseType "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Poleaxe" "Jade Amulet" "Rustic Sash" "Karui Maul"
  1297. SetTextColor 0 0 0
  1298. SetBorderColor 0 0 0
  1299. SetBackgroundColor 225 100 0
  1300. SetFontSize 38
  1301. PlayAlertSound 4 80
  1302. #Fated-capable uniques have a purple border - 2 tiers, lower tier is faded out like bottom tier uniques. Upper tier used only for those with GOOD fates (Coral Ring, Death Bow, etc) (note: only applies if the other filters didn't apply, which means sounds take priority)
  1303. Show
  1304. Rarity Unique
  1305. BaseType "Coral Ring"
  1306. SetTextColor 0 0 0
  1307. SetBorderColor 150 0 250
  1308. SetBackgroundColor 225 100 0
  1309. SetFontSize 34
  1310. PlayAlertSound 4 100
  1311. Show
  1312. Rarity Unique
  1313. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer"
  1314. SetTextColor 0 0 0
  1315. SetBorderColor 0 0 0
  1316. SetBorderColor 150 0 250
  1317. SetBackgroundColor 200 75 0
  1318. #All other low value, mostly shit uniques (no sound, darker background)
  1319. Show
  1320. Rarity Unique
  1321. SetTextColor 0 0 0
  1322. SetBorderColor 0 0 0
  1323. SetBackgroundColor 200 75 0
  1324.  
  1325. ##################################################
  1326. ######### Section 9 - Divination Cards ###########
  1327. ##################################################
  1328. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1329. #Note: All div cards make sounds by default. There are 3 categories.
  1330. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1331. Show
  1332. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast"
  1333. Class "Divination Card"
  1334. SetTextColor 0 0 0
  1335. SetBorderColor 0 0 0
  1336. # SetBackgroundColor 150 200 250
  1337. # SetBackgroundColor 125 175 225
  1338. SetBackgroundColor 110 160 210
  1339. SetFontSize 36
  1340. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1341. Show
  1342. BaseType "House of Mirrors" "The Doctor" "The Fiend"
  1343. SetBorderColor 0 0 0
  1344. SetTextColor 240 0 240
  1345. SetBackgroundColor 250 250 250
  1346. SetFontSize 45
  1347. PlayAlertSound 6 250
  1348. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1349. Show
  1350. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard"
  1351. Class "Divination Card"
  1352. SetTextColor 0 0 0
  1353. SetBorderColor 0 0 0
  1354. SetBackgroundColor 250 100 200
  1355. PlayAlertSound 6 200
  1356. SetFontSize 45
  1357. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1358. Show
  1359. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Wolven King's Bite" "The Throne" "The Wind" "The Aesthete" "The Wolf" "Last Hope" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured"
  1360. Class "Divination Card"
  1361. SetTextColor 0 0 0
  1362. SetBorderColor 0 0 0
  1363. SetBackgroundColor 200 150 250
  1364. PlayAlertSound 2 125
  1365. SetFontSize 45
  1366. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1367. Hide
  1368. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1369. Class "Divination Card"
  1370. SetTextColor 0 0 0
  1371. SetBorderColor 0 0 0
  1372. # SetBackgroundColor 150 200 250
  1373. # SetBackgroundColor 125 175 225
  1374. SetBackgroundColor 110 160 210
  1375. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1376. Show
  1377. Class "Divination Card"
  1378. SetTextColor 0 0 0
  1379. SetBorderColor 0 0 0
  1380. SetBackgroundColor 150 200 250
  1381. PlayAlertSound 3 125
  1382. SetFontSize 40
  1383.  
  1384. ##################################################
  1385. ####### Section 10 - Basetypes & Crafting ########
  1386. ##################################################
  1387. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1388.  
  1389.  
  1390. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1391. Show
  1392. BaseType "Eternal Burgonet" "Royal Burgonet"
  1393. ItemLevel >= 84
  1394. SetBackgroundColor 100 66 0
  1395. SetBorderColor 255 255 255
  1396. SetFontSize 38
  1397.  
  1398. #i86 Highlight Blocks
  1399. #Rare i86 Jewellery - Bright Tan Border, brown background
  1400. Show
  1401. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1402. Rarity Rare
  1403. ItemLevel >= 86
  1404. SetBackgroundColor 75 40 0
  1405. SetBorderColor 250 200 150
  1406. SetFontSize 42
  1407. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1408. Show
  1409. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1410. Rarity Rare
  1411. ItemLevel >= 86
  1412. SetBorderColor 250 200 150
  1413. SetFontSize 40
  1414. Show
  1415. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1416. Rarity Rare
  1417. ItemLevel >= 86
  1418. SetBorderColor 250 200 150
  1419. SetFontSize 40
  1420. #All the rest - Bright Tan Border, large font
  1421. Show
  1422. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1423. ItemLevel >= 86
  1424. SetBorderColor 250 200 150
  1425. SetFontSize 40
  1426. Show
  1427. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1428. ItemLevel >= 86
  1429. SetBorderColor 250 200 150
  1430. SetFontSize 40
  1431. Show
  1432. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1433. ItemLevel >= 86
  1434. SetBorderColor 250 200 150
  1435. SetFontSize 40
  1436. Show
  1437. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1438. ItemLevel >= 86
  1439. SetBorderColor 250 200 150
  1440. SetFontSize 40
  1441. Show
  1442. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1443. ItemLevel >= 86
  1444. SetBorderColor 250 200 150
  1445. SetFontSize 40
  1446. Show
  1447. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1448. ItemLevel >= 86
  1449. SetBorderColor 250 200 150
  1450. SetFontSize 40
  1451. #awkward items (maelstrom staff, sai)
  1452. Show
  1453. BaseType Staff
  1454. DropLevel = 64
  1455. ItemLevel >= 86
  1456. SetBorderColor 250 200 150
  1457. SetFontSize 40
  1458. Show
  1459. BaseType "Sai"
  1460. Class Dagger
  1461. ItemLevel >= 86
  1462. SetBorderColor 250 200 150
  1463. SetFontSize 40
  1464.  
  1465. #i85 Highlight Blocks
  1466. #Rare Top level Jewellery - Bright brown border, brown background
  1467. Show
  1468. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1469. Rarity Rare
  1470. ItemLevel >= 85
  1471. SetBackgroundColor 75 40 0
  1472. SetBorderColor 250 175 0
  1473. SetFontSize 40
  1474. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1475. Show
  1476. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1477. Rarity Rare
  1478. ItemLevel >= 85
  1479. SetBorderColor 200 150 0
  1480. SetFontSize 38
  1481. Show
  1482. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1483. Rarity Rare
  1484. ItemLevel >= 85
  1485. SetBorderColor 200 150 0
  1486. SetFontSize 36
  1487. #All the rest - Bright Brown Border, slightly larger font
  1488. Show
  1489. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1490. ItemLevel >= 85
  1491. SetBorderColor 200 150 0
  1492. SetFontSize 36
  1493. Show
  1494. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1495. ItemLevel >= 85
  1496. SetBorderColor 200 150 0
  1497. SetFontSize 36
  1498. Show
  1499. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1500. ItemLevel >= 85
  1501. SetBorderColor 200 150 0
  1502. SetFontSize 36
  1503. Show
  1504. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1505. ItemLevel >= 85
  1506. SetBorderColor 200 150 0
  1507. SetFontSize 36
  1508. Show
  1509. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1510. ItemLevel >= 85
  1511. SetBorderColor 200 150 0
  1512. SetFontSize 36
  1513. Show
  1514. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1515. ItemLevel >= 85
  1516. SetBorderColor 200 150 0
  1517. SetFontSize 36
  1518. #awkward items (maelstrom staff, sai)
  1519. Show
  1520. BaseType Staff
  1521. DropLevel = 64
  1522. ItemLevel >= 85
  1523. SetBorderColor 200 150 0
  1524. SetFontSize 36
  1525. Show
  1526. BaseType "Sai"
  1527. Class Dagger
  1528. ItemLevel >= 85
  1529. SetBorderColor 200 150 0
  1530. SetFontSize 36
  1531.  
  1532. #i84 Highlight Blocks
  1533. #Rare Top level Jewellery - Bright brown border, brown background
  1534. Show
  1535. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1536. Rarity Rare
  1537. ItemLevel >= 84
  1538. SetBackgroundColor 75 50 0
  1539. SetBorderColor 225 150 0
  1540. SetFontSize 38
  1541. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1542. Show
  1543. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1544. Rarity Rare
  1545. ItemLevel >= 84
  1546. SetBorderColor 150 100 0
  1547. SetFontSize 36
  1548. Show
  1549. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1550. Rarity Rare
  1551. ItemLevel >= 84
  1552. SetBorderColor 150 100 0
  1553. #All the rest - Dim Brown Border
  1554. Show
  1555. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1556. ItemLevel >= 84
  1557. SetBorderColor 150 100 0
  1558. Show
  1559. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1560. ItemLevel >= 84
  1561. SetBorderColor 150 100 0
  1562. Show
  1563. BaseType "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia"
  1564. ItemLevel >= 84
  1565. SetBorderColor 150 100 0
  1566. Show
  1567. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1568. ItemLevel >= 84
  1569. SetBorderColor 150 100 0
  1570. Show
  1571. BaseType "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1572. ItemLevel >= 84
  1573. SetBorderColor 150 100 0
  1574. Show
  1575. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1576. ItemLevel >= 84
  1577. SetBorderColor 150 100 0
  1578. #awkward items (maelstrom staff, sai)
  1579. Show
  1580. BaseType Staff
  1581. DropLevel = 64
  1582. ItemLevel >= 84
  1583. SetBorderColor 150 100 0
  1584. Show
  1585. BaseType "Sai"
  1586. Class Dagger
  1587. ItemLevel >= 84
  1588. SetBorderColor 150 100 0
  1589.  
  1590. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1591. Show
  1592. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1593. SetBorderColor 225 0 225
  1594. SetBackgroundColor 65 0 65
  1595. SetFontSize 40
  1596. SetTextColor 0 255 255
  1597. PlayAlertSound 13 250
  1598. Show
  1599. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1600. ItemLevel >= 84
  1601. SetBorderColor 200 0 200
  1602. SetBackgroundColor 75 0 75
  1603. SetFontSize 40
  1604. PlayAlertSound 13 250
  1605. Show
  1606. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1607. ItemLevel >= 84
  1608. SetBorderColor 200 0 200
  1609. SetBackgroundColor 75 0 75
  1610. SetFontSize 40
  1611. PlayAlertSound 13 250
  1612.  
  1613. ##################################################
  1614. ######## Section 11 - Rare Highlighting ##########
  1615. ##################################################
  1616. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1617. Show
  1618. BaseType "Astral Plate" "Vaal Regalia"
  1619. Rarity Rare
  1620. SetBorderColor 150 0 255
  1621. SetFontSize 34
  1622. Show
  1623. BaseType "Glorious Plate" "Assassin's Garb"
  1624. Rarity Rare
  1625. SetBorderColor 75 150 255
  1626. Show
  1627. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1628. Rarity Rare
  1629. SetBorderColor 150 0 255
  1630. SetFontSize 34
  1631. Show
  1632. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1633. Rarity Rare
  1634. SetBorderColor 150 0 255
  1635. SetFontSize 36
  1636. Show
  1637. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1638. Rarity Rare
  1639. SetBorderColor 200 0 200
  1640. SetFontSize 38
  1641. #light blue borders on caster weapons
  1642. #note: removed border from eclipse staff due to zero demand
  1643. Show
  1644. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1645. Rarity Rare
  1646. SetBorderColor 150 200 250
  1647. SetFontSize 36
  1648. Show
  1649. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1650. Rarity Rare
  1651. SetBorderColor 150 200 250
  1652. SetFontSize 34
  1653. #lime green on ranged weapons
  1654. Show
  1655. BaseType "Imbued Wand"
  1656. Rarity Rare
  1657. SetBorderColor 125 200 40
  1658. SetFontSize 34
  1659. Show
  1660. BaseType "Harbinger Bow"
  1661. Rarity Rare
  1662. # SetBorderColor 150 250 50
  1663. SetBorderColor 125 200 40
  1664. #maroon on melee weapons
  1665. #note: removed border from exquisite blade due to zero demand, dropped border from Colossus now that the EQ era has passed leaving only the 2 top mace bases
  1666. Show
  1667. BaseType "Vaal Axe"
  1668. Rarity Rare
  1669. SetBorderColor 128 0 0
  1670. SetFontSize 34
  1671. Show
  1672. BaseType "Fleshripper" "Coronal Maul"
  1673. Rarity Rare
  1674. SetBorderColor 128 0 0
  1675. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1676. Show
  1677. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1678. Rarity Rare
  1679. SetBorderColor 128 0 0
  1680. SetFontSize 34
  1681. Show
  1682. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace" "Eternal Sword"
  1683. Rarity Rare
  1684. SetBorderColor 128 0 0
  1685. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1686. Show
  1687. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1688. Rarity Rare
  1689. SetBorderColor 175 75 255
  1690. SetBackgroundColor 50 0 100
  1691. SetFontSize 38
  1692. Show
  1693. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1694. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1695. Height = 1
  1696. Rarity Rare
  1697. SetBorderColor 75 150 255
  1698. SetBackgroundColor 0 50 100
  1699. SetFontSize 36
  1700. #Second-Tier 2x2 highlighting
  1701. #blue border exceptions (only applies in strict version)
  1702. Show
  1703. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  1704. Rarity Rare
  1705. Height = 2
  1706. Width = 2
  1707. SetBorderColor 75 150 255
  1708. SetFontSize 36
  1709. #Expanded 2nd tier gloves, boots, shields due to meta demand
  1710. Show
  1711. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  1712. Rarity Rare
  1713. Height = 2
  1714. Width = 2
  1715. SetBorderColor 75 150 255
  1716. SetFontSize 36
  1717. Show
  1718. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  1719. Rarity Rare
  1720. Height = 2
  1721. Width = 2
  1722. SetBorderColor 75 150 255
  1723. SetFontSize 36
  1724. Show
  1725. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  1726. Rarity Rare
  1727. SetBorderColor 75 150 255
  1728. SetFontSize 36
  1729. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  1730. #new: blue borders on all droplevel 60+ boots
  1731. Show
  1732. Class "Boots"
  1733. Rarity Rare
  1734. DropLevel >= 60
  1735. SetBorderColor 75 150 255
  1736. SetFontSize 36
  1737. #Show
  1738. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  1739. # Class "Helm"
  1740. # Rarity Rare
  1741. # DropLevel >= 60
  1742. # SetBorderColor 75 150 255
  1743.  
  1744. ##################################################
  1745. ########### Section 12 - Misc Part I #############
  1746. ##################################################
  1747. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1748. #Show
  1749. # HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1750. # SetTextColor 200 0 250
  1751. # SetFontSize 40
  1752.  
  1753. #Common Atlas bases (magic included due to rarity here)
  1754. Show
  1755. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1756. Rarity Normal Magic
  1757. SetBorderColor 200 0 200
  1758. Show
  1759. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1760. Rarity Normal Magic
  1761. SetBorderColor 200 0 200
  1762.  
  1763. #Oddball items & items that should never normally drop
  1764. Show
  1765. Class "Quest Items"
  1766. SetTextColor 0 250 0
  1767. SetBorderColor 0 250 0
  1768. SetFontSize 45
  1769. Show
  1770. Class "Amulet"
  1771. Identified True
  1772. Corrupted True
  1773. SetBorderColor 175 0 0
  1774. Show
  1775. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  1776. SetFontSize 42
  1777. SetBackgroundColor 100 66 0
  1778. SetBorderColor 0 255 255
  1779. Show
  1780. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  1781. SetFontSize 42
  1782. SetBackgroundColor 100 66 0
  1783. SetBorderColor 0 255 255
  1784.  
  1785. #Lavender border around 75+ jewellery
  1786. Show
  1787. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  1788. ItemLevel >= 75
  1789. Rarity Normal
  1790. SetBorderColor 150 120 255
  1791. Show
  1792. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  1793. ItemLevel >= 72
  1794. Rarity Normal
  1795.  
  1796. #3CL - Ridiculously specific spot b/c of code prioritization
  1797. Show
  1798. Sockets >= 3
  1799. SocketGroup RGB
  1800. Width = 2
  1801. Height = 2
  1802. SetBorderColor 0 200 0
  1803. SetBackgroundColor 0 35 0
  1804. Show
  1805. Sockets >= 3
  1806. SocketGroup RGB
  1807. Width = 1
  1808. Height = 3
  1809. SetBorderColor 0 200 0
  1810. SetBackgroundColor 0 35 0
  1811. Show
  1812. Sockets >= 3
  1813. ItemLevel <= 74
  1814. SocketGroup RGB
  1815. SetBorderColor 0 150 0
  1816. SetBackgroundColor 0 35 0
  1817.  
  1818. ##################################################
  1819. ######## Section 13 - Global Levelling I #########
  1820. ##################################################
  1821. Show
  1822. ItemLevel <= 67
  1823. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Coral Ring"
  1824. Rarity Magic
  1825. SetBorderColor 150 120 255
  1826. SetFontSize 34
  1827. Show
  1828. ItemLevel <= 47
  1829. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  1830. SetBorderColor 150 120 255
  1831. Show
  1832. ItemLevel <= 24
  1833. BaseType "Leather Belt" "Coral Ring"
  1834. SetBorderColor 255 204 102
  1835. SetFontSize 34
  1836. Show
  1837. ItemLevel <= 19
  1838. BaseType "Rustic Sash"
  1839. SetBorderColor 200 80 0
  1840. Show
  1841. ItemLevel <= 24
  1842. BaseType "Iron Ring"
  1843. SetBorderColor 200 80 0
  1844. SetFontSize 34
  1845. Show
  1846. ItemLevel <= 24
  1847. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet"
  1848. SetBorderColor 150 0 150
  1849. Show
  1850. ItemLevel <= 24
  1851. BaseType "Heavy Belt"
  1852. SetBorderColor 150 0 150
  1853. Show
  1854. ItemLevel <= 33
  1855. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  1856. SetBorderColor 200 0 200
  1857. SetFontSize 34
  1858. Show
  1859. ItemLevel <= 69
  1860. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  1861. Rarity Normal Magic
  1862. Show
  1863. ItemLevel <= 47
  1864. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  1865. Rarity Normal Magic
  1866. Show
  1867. ItemLevel <= 69
  1868. BaseType "Rustic Sash"
  1869. Rarity Normal Magic
  1870. Show
  1871. ItemLevel <= 47
  1872. BaseType "Heavy Belt"
  1873. Rarity Normal
  1874. Show
  1875. ItemLevel <= 47
  1876. BaseType "Iron Ring"
  1877. Show
  1878. ItemLevel <= 14
  1879. BaseType "Ring" "Amulet"
  1880. Show #is this particular catchall block still necessary? very narrow
  1881. Class "Gloves" "Helm" "Body Armour"
  1882. ItemLevel <= 59
  1883. LinkedSockets = 4
  1884. SetBorderColor 0 200 200
  1885. #tan border on magic and rare levelling boots
  1886. Show
  1887. Class "Boots"
  1888. ItemLevel < 47
  1889. Rarity Magic
  1890. SetBorderColor 255 204 102
  1891. SetFontSize 38
  1892. Show
  1893. Class "Boots"
  1894. Rarity Rare
  1895. ItemLevel < 67
  1896. SetBorderColor 255 204 102
  1897. SetFontSize 38
  1898. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  1899. Show
  1900. Rarity Normal
  1901. ItemLevel = 1
  1902. Sockets = 3
  1903. Show
  1904. Class Shield
  1905. ItemLevel <= 11
  1906.  
  1907. ##################################################
  1908. ########## Section 14 - Caster Weapons ###########
  1909. ##################################################
  1910. Show
  1911. BaseType "Quartz Sceptre" "Shadow Sceptre"
  1912. ItemLevel <= 47
  1913. LinkedSockets = 3
  1914. SetBorderColor 150 200 250
  1915. SetBackgroundColor 50 60 70
  1916. Show
  1917. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  1918. ItemLevel <= 61
  1919. LinkedSockets = 3
  1920. SetBorderColor 150 200 250
  1921. SetBackgroundColor 50 60 70
  1922. Show
  1923. BaseType "Opal Sceptre" "Void Sceptre"
  1924. ItemLevel <= 69
  1925. LinkedSockets = 3
  1926. SetBorderColor 150 200 250
  1927. SetBackgroundColor 50 60 70
  1928. Show
  1929. Class "Wand" "Sceptre"
  1930. ItemLevel <= 25
  1931. LinkedSockets = 3
  1932. SetBorderColor 150 200 250
  1933. SetBackgroundColor 50 60 70
  1934. Show
  1935. Class "Wand" "Sceptre"
  1936. ItemLevel <= 47
  1937. LinkedSockets = 3
  1938. SetBorderColor 150 200 250
  1939. Show
  1940. BaseType "Quartz Sceptre" "Shadow Sceptre"
  1941. ItemLevel <= 47
  1942. SetBorderColor 100 150 200
  1943. Show
  1944. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand"
  1945. ItemLevel <= 59
  1946. SetBorderColor 100 150 200
  1947. Show
  1948. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand"
  1949. ItemLevel <= 72
  1950. SetBorderColor 100 150 200
  1951. Show
  1952. Class "Wand" "Sceptre"
  1953. Rarity Rare
  1954. ItemLevel <= 47
  1955. SetBorderColor 150 200 250
  1956. Show
  1957. Class "Wand" "Sceptre" "Dagger"
  1958. Rarity Magic
  1959. ItemLevel <= 25
  1960. SetBorderColor 150 200 250
  1961. Show
  1962. Class "Wand" "Sceptre"
  1963. ItemLevel <= 47
  1964. Show
  1965. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1966. SetBorderColor 100 150 200
  1967. ItemLevel <= 72
  1968. #Extra shields as shield charge is not going away anytime soon it seems
  1969. Show
  1970. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  1971. ItemLevel <= 40
  1972. Show
  1973. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  1974. ItemLevel <= 67
  1975. Show
  1976. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  1977. ItemLevel <= 72
  1978.  
  1979. ##################################################
  1980. ######## Section 15.1 - 2H Melee Weapons #########
  1981. ##################################################
  1982. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  1983. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  1984. #favors axes, shows swords, and hides maces by end of levelling phase
  1985. Show
  1986. BaseType "Corroded Blade" "Driftwood Maul"
  1987. ItemLevel < 8
  1988. Show
  1989. BaseType "Stone Axe"
  1990. ItemLevel < 9
  1991. SetBorderColor 128 0 0
  1992. Show
  1993. BaseType "Longsword" "Tribal Maul"
  1994. ItemLevel < 12
  1995. Show
  1996. BaseType "Jade Chopper"
  1997. ItemLevel < 13
  1998. SetBorderColor 128 0 0
  1999. Show
  2000. BaseType "Bastard Sword" "Mallet"
  2001. ItemLevel < 17
  2002. Show
  2003. BaseType "Woodsplitter"
  2004. ItemLevel < 18
  2005. SetBorderColor 128 0 0
  2006. Show
  2007. BaseType "Two-Handed Sword" "Sledgehammer"
  2008. ItemLevel < 22
  2009. Show
  2010. BaseType "Poleaxe"
  2011. ItemLevel < 23
  2012. SetBorderColor 128 0 0
  2013. Show
  2014. BaseType "Etched Greatsword" "Jagged Maul"
  2015. ItemLevel < 27
  2016. Show
  2017. BaseType "Double Axe"
  2018. ItemLevel < 28
  2019. SetBorderColor 128 0 0
  2020. Show
  2021. BaseType "Gilded Axe"
  2022. ItemLevel < 33
  2023. SetBorderColor 128 0 0
  2024. Show
  2025. BaseType "Shadow Axe"
  2026. ItemLevel < 37
  2027. SetBorderColor 128 0 0
  2028. Show
  2029. BaseType "Jasper Chopper"
  2030. ItemLevel < 41
  2031. SetBorderColor 128 0 0
  2032. Show
  2033. BaseType "Timber Axe"
  2034. ItemLevel < 45
  2035. SetBorderColor 128 0 0
  2036. Show
  2037. BaseType "Headsman Axe"
  2038. ItemLevel < 49
  2039. SetBorderColor 128 0 0
  2040. Show
  2041. BaseType "Labrys"
  2042. ItemLevel < 53
  2043. SetBorderColor 128 0 0
  2044. Show
  2045. BaseType "Noble Axe"
  2046. ItemLevel < 57
  2047. SetBorderColor 128 0 0
  2048. Show
  2049. BaseType "Abyssal Axe"
  2050. ItemLevel < 58
  2051. SetBorderColor 128 0 0
  2052. Show
  2053. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2054. ItemLevel < 63
  2055. SetBorderColor 128 0 0
  2056. Show
  2057. BaseType "Vaal Axe" "Coronal Maul"
  2058. ItemLevel <= 72
  2059. SetBorderColor 128 0 0
  2060.  
  2061. ##################################################
  2062. ######## Section 15.2 - 1H Melee Weapons #########
  2063. ##################################################
  2064. #note: highly subject to change depending on how race meta shapes up. only axes shown atm, will add maces if necessary. sunder meta means swords useless?
  2065. Show
  2066. BaseType "Copper Sword" "Sabre"
  2067. ItemLevel <= 11
  2068. SetBorderColor 128 0 0
  2069. Show
  2070. BaseType "Jade Hatchet"
  2071. ItemLevel < 11
  2072. SetBorderColor 128 0 0
  2073. Show
  2074. BaseType "Boarding Axe"
  2075. ItemLevel < 16
  2076. SetBorderColor 128 0 0
  2077. Show
  2078. BaseType "Cleaver"
  2079. ItemLevel < 21
  2080. SetBorderColor 128 0 0
  2081. Show
  2082. BaseType "Broad Axe"
  2083. ItemLevel < 25
  2084. SetBorderColor 128 0 0
  2085. Show
  2086. BaseType "Arming Axe"
  2087. ItemLevel < 29
  2088. SetBorderColor 128 0 0
  2089. Show
  2090. BaseType "Decorative Axe"
  2091. ItemLevel < 33
  2092. SetBorderColor 128 0 0
  2093. Show
  2094. BaseType "Spectral Axe"
  2095. ItemLevel < 36
  2096. SetBorderColor 128 0 0
  2097. Show
  2098. BaseType "Jasper Axe" "Etched Hatchet"
  2099. ItemLevel < 39
  2100. SetBorderColor 128 0 0
  2101. Show
  2102. BaseType "Tomahawk"
  2103. ItemLevel < 42
  2104. SetBorderColor 128 0 0
  2105. Show
  2106. BaseType "Wrist Chopper"
  2107. ItemLevel < 45
  2108. SetBorderColor 128 0 0
  2109. Show
  2110. BaseType "War Axe"
  2111. ItemLevel < 48
  2112. SetBorderColor 128 0 0
  2113. Show
  2114. BaseType "Chest Splitter"
  2115. ItemLevel < 51
  2116. SetBorderColor 128 0 0
  2117. Show
  2118. BaseType "Ceremonial Axe"
  2119. ItemLevel < 57
  2120. SetBorderColor 128 0 0
  2121. Show
  2122. BaseType "Wraith Axe"
  2123. ItemLevel < 58
  2124. SetBorderColor 128 0 0
  2125. Show
  2126. BaseType "Engraved Hatchet" "Karui Axe"
  2127. ItemLevel < 59
  2128. SetBorderColor 128 0 0
  2129. Show
  2130. BaseType "Vaal Hatchet"
  2131. ItemLevel < 69
  2132. SetBorderColor 128 0 0
  2133. Show
  2134. BaseType "Siege Axe" "Runic Hatchet"
  2135. ItemLevel <= 72
  2136. SetBorderColor 128 0 0
  2137.  
  2138. ##################################################
  2139. ########### Section 15.3 - SWORD ALPHA ########### - SWORD BLOCKS IN ALPHA DISABLED BY DEFAULT, ARE EXPLORATORY REGARDING RACE META AND MAY NOT BE PERMANENT
  2140. ##################################################
  2141. #Show
  2142. # BaseType "Copper Sword" "Sabre"
  2143. # ItemLevel <= 11
  2144. # SetBorderColor 128 0 0
  2145. #Show
  2146. # Class "One Hand"
  2147. # ItemLevel <= 5
  2148. #Show
  2149. # Class "One Hand"
  2150. # ItemLevel <= 11
  2151. # DropLevel >= 4
  2152. #Show
  2153. # BaseType "Copper Sword"
  2154. # ItemLevel < 11
  2155. # SetBorderColor 128 0 0
  2156. #Show
  2157. # BaseType "Sabre" "Battered Foil"
  2158. # ItemLevel < 16
  2159. # SetBorderColor 128 0 0
  2160. #Show
  2161. # BaseType "Broad Sword" "Basket Rapier"
  2162. # ItemLevel < 21
  2163. # SetBorderColor 128 0 0
  2164. #Show
  2165. # BaseType "War Sword" "Jagged Foil"
  2166. # ItemLevel < 25
  2167. # SetBorderColor 128 0 0
  2168. #Show
  2169. # BaseType "Ancient Sword" "Antique Rapier"
  2170. # ItemLevel < 29
  2171. # SetBorderColor 128 0 0
  2172. #Show
  2173. # BaseType "Elegant Sword" "Elegant Foil"
  2174. # ItemLevel < 33
  2175. # SetBorderColor 128 0 0
  2176. #Show
  2177. # BaseType "Dusk Blade" "Hook Sword" "Thorn Rapier"
  2178. # ItemLevel < 38
  2179. # SetBorderColor 128 0 0
  2180. #Show
  2181. # BaseType "Variscite Blade" "Smallsword"
  2182. # ItemLevel < 40
  2183. # SetBorderColor 128 0 0
  2184. #Show
  2185. # BaseType "Cutlass" "Wyrmbone Rapier"
  2186. # ItemLevel < 44
  2187. # SetBorderColor 128 0 0
  2188. #Show
  2189. # BaseType "Baselard" "Burnished Foil"
  2190. # ItemLevel < 47
  2191. # SetBorderColor 128 0 0
  2192. #Show
  2193. # BaseType "Battle Sword" "Estoc"
  2194. # ItemLevel < 51
  2195. # SetBorderColor 128 0 0
  2196. #Show
  2197. # BaseType "Elder Sword" "Serrated Foil"
  2198. # ItemLevel < 57
  2199. # SetBorderColor 128 0 0
  2200. #Show
  2201. # BaseType "Graceful Sword"
  2202. # ItemLevel < 58
  2203. # SetBorderColor 128 0 0
  2204. #Show
  2205. # BaseType "Corsair Sword" "Eternal Sword"
  2206. # ItemLevel <= 72
  2207. # SetBorderColor 128 0 0
  2208.  
  2209. ##################################################
  2210. ########## Section 16 - Ranged Weapons ###########
  2211. ##################################################
  2212. Show
  2213. BaseType "Serrated Arrow Quiver"
  2214. ItemLevel <= 14
  2215. SetBorderColor 125 200 40
  2216. Show
  2217. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  2218. ItemLevel <= 67
  2219. SetBorderColor 125 200 40
  2220. Show
  2221. BaseType "Quiver"
  2222. Rarity Magic
  2223. ItemLevel <= 20
  2224. Show
  2225. BaseType "Short Bow"
  2226. ItemLevel < 9
  2227. # SetBorderColor 150 250 50
  2228. SetBorderColor 125 200 40
  2229. Show
  2230. BaseType "Long Bow"
  2231. ItemLevel < 14
  2232. SetBorderColor 125 200 40
  2233. Show
  2234. BaseType "Composite Bow"
  2235. ItemLevel < 18
  2236. SetBorderColor 125 200 40
  2237. Show
  2238. BaseType "Recurve Bow"
  2239. ItemLevel < 23
  2240. SetBorderColor 125 200 40
  2241. Show
  2242. BaseType "Bone Bow"
  2243. ItemLevel < 28
  2244. SetBorderColor 125 200 40
  2245. Show
  2246. BaseType "Royal Bow"
  2247. ItemLevel < 32
  2248. SetBorderColor 125 200 40
  2249. Show
  2250. BaseType "Death Bow"
  2251. ItemLevel < 38
  2252. SetBorderColor 125 200 40
  2253. Show
  2254. BaseType "Grove Bow"
  2255. ItemLevel < 38
  2256. SetBorderColor 125 200 40
  2257. Show
  2258. BaseType "Reflex Bow"
  2259. ItemLevel < 38
  2260. SetBorderColor 125 200 40
  2261. Show
  2262. BaseType "Decurve Bow"
  2263. ItemLevel < 44
  2264. SetBorderColor 125 200 40
  2265. Show
  2266. BaseType "Compound Bow"
  2267. ItemLevel < 44
  2268. SetBorderColor 125 200 40
  2269. Show
  2270. BaseType "Sniper Bow"
  2271. ItemLevel < 47
  2272. SetBorderColor 125 200 40
  2273. Show
  2274. BaseType "Ivory Bow"
  2275. ItemLevel < 50
  2276. SetBorderColor 125 200 40
  2277. Show
  2278. BaseType "Highborn Bow"
  2279. ItemLevel < 53
  2280. SetBorderColor 125 200 40
  2281. Show
  2282. BaseType "Steelwood Bow"
  2283. ItemLevel < 60
  2284. Show
  2285. BaseType "Citadel Bow"
  2286. ItemLevel < 61
  2287. SetBorderColor 125 200 40
  2288. Show
  2289. BaseType "Assassin Bow"
  2290. ItemLevel < 67
  2291. SetBorderColor 125 200 40
  2292. Show
  2293. BaseType "Spine Bow"
  2294. ItemLevel < 67
  2295. SetBorderColor 125 200 40
  2296. Show
  2297. BaseType "Decimation Bow"
  2298. ItemLevel < 67
  2299. SetBorderColor 125 200 40
  2300. Show
  2301. BaseType "Thicket Bow"
  2302. ItemLevel <= 72
  2303. SetBorderColor 125 200 40
  2304. Show
  2305. BaseType "Harbinger Bow"
  2306. ItemLevel <= 72
  2307. SetBorderColor 125 200 40
  2308.  
  2309. ##################################################
  2310. ###### Section 16.2 - Ranged (Shield Throw) ###### - DISABLED IN 3.2.1 BECAUSE THIS SHIT IS FUCKING AWFUL
  2311. ##################################################
  2312. #Show
  2313. # BaseType "Cedar Tower Shield"
  2314. # ItemLevel < 24
  2315. # SetBorderColor 125 200 40
  2316. #Show
  2317. # BaseType "Copper Tower Shield"
  2318. # ItemLevel < 30
  2319. # SetBorderColor 125 200 40
  2320. #Show
  2321. # BaseType "Reinforced Tower Shield"
  2322. # ItemLevel < 47
  2323. # SetBorderColor 125 200 40
  2324. #Show
  2325. # BaseType "Bronze Tower Shield"
  2326. # ItemLevel < 51
  2327. # SetBorderColor 125 200 40
  2328. #Show
  2329. # BaseType "Girded Tower Shield"
  2330. # ItemLevel < 64
  2331. # SetBorderColor 125 200 40
  2332. #Show
  2333. # BaseType "Ezomyte Tower Shield"
  2334. # ItemLevel < 72
  2335. # SetBorderColor 125 200 40
  2336. #Show
  2337. # BaseType "Colossal Tower Shield"
  2338. # ItemLevel < 72
  2339. # SetBorderColor 125 200 40
  2340.  
  2341. ##################################################
  2342. ############## Section 17 - Armour ###############
  2343. ##################################################
  2344. #Pure ES basetypes hidden until merc lake, hybrid ES basetypes always hidden
  2345. #effectively ends at 68 maps, other sections take over.
  2346. Show
  2347. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2348. ItemLevel <= 3
  2349. Rarity Rare
  2350. SetFontSize 34
  2351. Show
  2352. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2353. ItemLevel <= 3
  2354. Show
  2355. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2356. ItemLevel <= 6
  2357. Rarity Rare
  2358. SetFontSize 34
  2359. Show
  2360. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2361. ItemLevel <= 6
  2362. Show
  2363. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2364. ItemLevel <= 8
  2365. SetBorderColor 150 100 0
  2366. Rarity Rare
  2367. SetFontSize 34
  2368. Show
  2369. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2370. ItemLevel <= 8
  2371. SetBorderColor 150 100 0
  2372. #note: extended to 11 over 9 for brutus worst case scenarios
  2373. Show
  2374. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots" "Chestplate"
  2375. ItemLevel <= 11
  2376. Show
  2377. BaseType "Cone Helmet" "Steel Greaves"
  2378. ItemLevel <= 11
  2379. SetBorderColor 150 100 0
  2380. Rarity Rare
  2381. SetFontSize 34
  2382. Show
  2383. BaseType "Cone Helmet" "Steel Greaves"
  2384. ItemLevel <= 11
  2385. SetBorderColor 150 100 0
  2386. #note: extended to 13 over 12 to smooth things out after brutus
  2387. Show
  2388. BaseType "Cone Helmet" "Steel Greaves"
  2389. ItemLevel <= 13
  2390. Show
  2391. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2392. ItemLevel <= 13
  2393. SetBorderColor 150 100 0
  2394. Rarity Rare
  2395. SetFontSize 34
  2396. Show
  2397. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2398. ItemLevel <= 13
  2399. SetBorderColor 150 100 0
  2400. Show
  2401. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2402. ItemLevel <= 15
  2403. Show
  2404. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2405. ItemLevel <= 15
  2406. SetBorderColor 150 100 0
  2407. Rarity Rare
  2408. SetFontSize 34
  2409. Show
  2410. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2411. ItemLevel <= 15
  2412. SetBorderColor 150 100 0
  2413. Show
  2414. BaseType "Tricorne" "Sallet" "Goathide Boots"
  2415. ItemLevel <= 18
  2416. Show
  2417. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2418. ItemLevel <= 18
  2419. SetBorderColor 150 100 0
  2420. Rarity Rare
  2421. SetFontSize 34
  2422. Show
  2423. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2424. ItemLevel <= 18
  2425. SetBorderColor 150 100 0
  2426. Show
  2427. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate"
  2428. ItemLevel <= 21
  2429. Show
  2430. BaseType "Barbute Helmet"
  2431. ItemLevel <= 21
  2432. SetBorderColor 150 100 0
  2433. Rarity Rare
  2434. SetFontSize 34
  2435. Show
  2436. BaseType "Barbute Helmet"
  2437. ItemLevel <= 21
  2438. SetBorderColor 150 100 0
  2439. Show
  2440. BaseType "Barbute Helmet"
  2441. ItemLevel <= 24
  2442. Show
  2443. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2444. ItemLevel <= 24
  2445. SetBorderColor 150 100 0
  2446. Rarity Rare
  2447. SetFontSize 34
  2448. Show
  2449. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2450. ItemLevel <= 24
  2451. SetBorderColor 150 100 0
  2452. Show
  2453. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate"
  2454. ItemLevel <= 27
  2455. Show
  2456. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2457. ItemLevel <= 27
  2458. SetBorderColor 150 100 0
  2459. Rarity Rare
  2460. SetFontSize 34
  2461. Show
  2462. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2463. ItemLevel <= 27
  2464. SetBorderColor 150 100 0
  2465. Show
  2466. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  2467. ItemLevel <= 30
  2468. #note - docks/lunaris normal 29
  2469. Show
  2470. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2471. ItemLevel <= 30
  2472. SetBorderColor 150 100 0
  2473. Rarity Rare
  2474. SetFontSize 34
  2475. Show
  2476. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2477. ItemLevel <= 30
  2478. SetBorderColor 150 100 0
  2479. Show
  2480. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2481. ItemLevel <= 33
  2482. Show
  2483. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2484. ItemLevel <= 33
  2485. SetBorderColor 150 100 0
  2486. Rarity Rare
  2487. SetFontSize 34
  2488. Show
  2489. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2490. ItemLevel <= 33
  2491. SetBorderColor 150 100 0
  2492. Show
  2493. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2494. ItemLevel <= 36
  2495. Show
  2496. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2497. ItemLevel <= 36
  2498. SetBorderColor 150 100 0
  2499. Rarity Rare
  2500. SetFontSize 34
  2501. Show
  2502. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2503. ItemLevel <= 36
  2504. SetBorderColor 150 100 0
  2505. Show
  2506. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2507. ItemLevel <= 39
  2508. Show
  2509. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2510. ItemLevel <= 39
  2511. SetBorderColor 150 100 0
  2512. Rarity Rare
  2513. SetFontSize 34
  2514. Show
  2515. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2516. ItemLevel <= 39
  2517. SetBorderColor 150 100 0
  2518. Show
  2519. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2520. ItemLevel <= 42
  2521. Show
  2522. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2523. ItemLevel <= 42
  2524. SetBorderColor 150 100 0
  2525. Rarity Rare
  2526. SetFontSize 34
  2527. Show
  2528. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2529. ItemLevel <= 42
  2530. SetBorderColor 150 100 0
  2531. Show
  2532. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2533. ItemLevel <= 45
  2534. Show
  2535. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2536. ItemLevel <= 45
  2537. SetBorderColor 150 100 0
  2538. Rarity Rare
  2539. SetFontSize 34
  2540. Show
  2541. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2542. ItemLevel <= 45
  2543. SetBorderColor 150 100 0
  2544. Show
  2545. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2546. ItemLevel <= 48
  2547. Show
  2548. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2549. ItemLevel <= 48
  2550. SetBorderColor 150 100 0
  2551. Rarity Rare
  2552. SetFontSize 34
  2553. Show
  2554. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2555. ItemLevel <= 48
  2556. SetBorderColor 150 100 0
  2557. Show
  2558. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2559. ItemLevel <= 51
  2560. Show
  2561. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2562. ItemLevel <= 51
  2563. SetBorderColor 150 100 0
  2564. Rarity Rare
  2565. SetFontSize 34
  2566. Show
  2567. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2568. ItemLevel <= 51
  2569. SetBorderColor 150 100 0
  2570. Show
  2571. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2572. ItemLevel <= 53
  2573. #note: rare font size increases stop shortly after kitava
  2574. Show
  2575. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2576. ItemLevel <= 53
  2577. SetBorderColor 150 100 0
  2578. Show
  2579. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2580. ItemLevel <= 56
  2581. Show
  2582. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2583. ItemLevel <= 56
  2584. SetBorderColor 150 100 0
  2585. Show
  2586. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2587. ItemLevel <= 59
  2588. Show
  2589. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2590. ItemLevel <= 59
  2591. SetBorderColor 150 100 0
  2592. Show
  2593. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2594. ItemLevel <= 62
  2595. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2596. Show
  2597. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2598. ItemLevel <= 62
  2599. SetBorderColor 150 100 0
  2600. Show
  2601. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2602. ItemLevel <= 66
  2603. Show
  2604. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2605. ItemLevel <= 70
  2606. SetBorderColor 150 100 0
  2607. Show
  2608. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2609. ItemLevel <= 70
  2610. Show
  2611. BaseType "Vaal Regalia" "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather"
  2612. ItemLevel <= 72
  2613. SetBorderColor 150 100 0
  2614. Show
  2615. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2616. ItemLevel <= 72
  2617. SetBorderColor 150 100 0
  2618. Show
  2619. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2620. Rarity Normal
  2621. ItemLevel <= 72
  2622. SetBorderColor 150 100 0
  2623.  
  2624. ##################################################
  2625. ############## Section 18 - Flasks ###############
  2626. ##################################################
  2627. #Levelling flasks w/sounds
  2628. Show
  2629. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask" "Granite Flask"
  2630. # SetTextColor 0 255 255
  2631. # SetTextColor 200 150 250
  2632. SetTextColor 250 0 125
  2633. ItemLevel <= 67
  2634. PlayAlertSound 14 150
  2635. SetFontSize 36
  2636. Show
  2637. BaseType "Basalt Flask" "Diamond Flask"
  2638. ItemLevel <= 67
  2639. SetTextColor 200 150 250
  2640. PlayAlertSound 14 150
  2641. SetFontSize 34
  2642. #Quality Flask Highlighting
  2643. Show
  2644. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2645. Quality = 20
  2646. SetTextColor 250 0 125
  2647. SetBorderColor 255 204 102
  2648. SetFontSize 34
  2649. Show
  2650. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2651. Quality >= 10
  2652. SetTextColor 200 150 250
  2653. SetBorderColor 255 204 102
  2654. SetFontSize 34
  2655. Show
  2656. Class Flask
  2657. ItemLevel >= 75
  2658. Quality >= 10
  2659. SetBorderColor 75 150 255
  2660. Show
  2661. Class Flask
  2662. ItemLevel >= 43
  2663. ItemLevel <= 74
  2664. Quality > 7
  2665. SetBorderColor 75 150 255
  2666. Show
  2667. ItemLevel <= 42
  2668. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  2669. # SetBorderColor 150 25 250
  2670. SetTextColor 200 150 250
  2671. Show
  2672. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2673. ItemLevel <= 77
  2674. SetTextColor 200 150 250
  2675. Show
  2676. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2677. ItemLevel < 79
  2678. Show
  2679. BaseType "Bismuth Flask" "Aquamarine Flask"
  2680. ItemLevel < 72
  2681. #Level-Based Flask Highlighting
  2682. Show
  2683. Class "Life Flasks"
  2684. DropLevel >= 0
  2685. ItemLevel <= 5
  2686. SetBorderColor 200 0 0
  2687. SetFontSize 34
  2688. Show
  2689. Class "Mana Flasks"
  2690. DropLevel >= 0
  2691. ItemLevel <= 5
  2692. SetBorderColor 75 150 255
  2693. Show
  2694. Class "Life Flasks"
  2695. DropLevel >= 3
  2696. ItemLevel <= 12
  2697. SetBorderColor 200 0 0
  2698. SetFontSize 34
  2699. Show
  2700. Class "Mana Flasks"
  2701. DropLevel >= 3
  2702. ItemLevel <= 12
  2703. SetBorderColor 75 150 255
  2704. Show
  2705. Class "Life Flasks"
  2706. DropLevel >= 6
  2707. ItemLevel <= 18
  2708. SetBorderColor 200 0 0
  2709. SetFontSize 34
  2710. Show
  2711. Class "Mana Flasks"
  2712. DropLevel >= 6
  2713. ItemLevel <= 18
  2714. SetBorderColor 75 150 255
  2715. Show
  2716. Class "Life Flasks"
  2717. DropLevel >= 12
  2718. ItemLevel <= 24
  2719. SetBorderColor 200 0 0
  2720. SetFontSize 34
  2721. Show
  2722. Class "Mana Flasks"
  2723. DropLevel >= 12
  2724. ItemLevel <= 24
  2725. SetBorderColor 75 150 255
  2726. Show
  2727. Class "Life Flasks"
  2728. DropLevel >= 18
  2729. ItemLevel <= 30
  2730. SetBorderColor 200 0 0
  2731. SetFontSize 34
  2732. Show
  2733. Class "Mana Flasks"
  2734. DropLevel >= 18
  2735. ItemLevel <= 30
  2736. SetBorderColor 75 150 255
  2737. Show
  2738. Class "Life Flasks"
  2739. DropLevel >= 24
  2740. ItemLevel <= 36
  2741. SetBorderColor 200 0 0
  2742. SetFontSize 34
  2743. Show
  2744. Class "Mana Flasks"
  2745. DropLevel >= 24
  2746. ItemLevel <= 36
  2747. SetBorderColor 75 150 255
  2748. Show
  2749. Class "Life Flasks"
  2750. DropLevel >= 30
  2751. ItemLevel <= 42
  2752. SetBorderColor 200 0 0
  2753. SetFontSize 34
  2754. Show
  2755. Class "Mana Flasks"
  2756. DropLevel >= 30
  2757. ItemLevel <= 42
  2758. SetBorderColor 75 150 255
  2759. #note: Hallowed starts at 42 and is prioritized until harbor bridge, others are shown but not bordered
  2760. Show
  2761. BaseType "Hallowed Life Flask"
  2762. DropLevel >= 42
  2763. ItemLevel <= 61
  2764. SetBorderColor 200 0 0
  2765. SetFontSize 34
  2766. Show
  2767. Class "Life Flasks"
  2768. DropLevel >= 36
  2769. ItemLevel <= 50
  2770. Show
  2771. Class "Mana Flasks"
  2772. DropLevel >= 36
  2773. ItemLevel <= 50
  2774. Show
  2775. Class "Life Flasks" "Mana Flasks"
  2776. DropLevel >= 42
  2777. ItemLevel <= 66
  2778. Show
  2779. ItemLevel < 72
  2780. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2781. Show
  2782. ItemLevel < 75
  2783. Rarity Magic
  2784. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2785.  
  2786. ##################################################
  2787. ######## Section 19 - Global Levelling II ########
  2788. ##################################################
  2789. #Note: Worst Case Scenario Insurance
  2790. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  2791. Show
  2792. Class "Gloves" "Helm"
  2793. ItemLevel <= 69
  2794. LinkedSockets = 4
  2795. Show
  2796. Class "Gloves" "Helm"
  2797. ItemLevel <= 59
  2798. LinkedSockets >= 3
  2799. Show
  2800. Class "Gloves" "Helm"
  2801. ItemLevel <= 33
  2802. LinkedSockets >= 2
  2803. Show
  2804. Class "Gloves" "Helm"
  2805. ItemLevel <= 59
  2806. Sockets = 4
  2807. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  2808. Show
  2809. Class "Gloves" "Helm"
  2810. ItemLevel <= 36
  2811. Sockets >= 3
  2812. Show
  2813. Class "Body Armour"
  2814. LinkedSockets >= 3
  2815. ItemLevel <= 36
  2816. Show
  2817. Class "Body Armour" "Boots"
  2818. LinkedSockets = 4
  2819. ItemLevel <= 62
  2820. #offhand weapon links for sunder racing meta - add a maroon border to this?
  2821. Show
  2822. Class "One Hand" "Claw" "Dagger"
  2823. SocketGroup RGG RRG
  2824. ItemLevel <= 25
  2825. #pre-brutus catchalls
  2826. Show
  2827. Class "One Hand"
  2828. ItemLevel <= 5
  2829. Show
  2830. Class "One Hand"
  2831. ItemLevel <= 11
  2832. DropLevel >= 4
  2833. Show
  2834. Class Flask
  2835. ItemLevel <= 11
  2836. Show
  2837. ItemLevel <= 47
  2838. Rarity Magic
  2839. Show
  2840. ItemLevel > 47
  2841. ItemLevel <= 66
  2842. Rarity Magic
  2843. Height 1
  2844. Width 1
  2845. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  2846. Show
  2847. Class "Gloves" "Helm" "Boots"
  2848. Rarity Rare
  2849. SetBorderColor 150 150 75
  2850.  
  2851. ##################################################
  2852. ############### Section 20 - Gems ################
  2853. ##################################################
  2854. Show
  2855. BaseType "Empower" "Enlighten" "Portal" "Vaal Breach" "Item Quantity" "Detonate Mines"
  2856. Class Gem
  2857. # SetBackgroundColor 27 162 155
  2858. # SetTextColor 255 204 102
  2859. SetTextColor 250 125 0
  2860. SetBorderColor 250 250 250
  2861. # SetTextColor 0 200 200
  2862. SetFontSize 40
  2863. PlayAlertSound 12 200
  2864. Show
  2865. Class Gem
  2866. Quality >= 15
  2867. SetBorderColor 255 204 102
  2868. SetTextColor 0 200 200
  2869. SetFontSize 40
  2870. PlayAlertSound 12 200
  2871. Show
  2872. Class Gem
  2873. Quality >= 10
  2874. SetBorderColor 255 204 102
  2875. SetFontSize 36
  2876. Show
  2877. Class Gem
  2878. Quality > 7
  2879. SetBorderColor 255 204 102
  2880. Show
  2881. BaseType "Enhance" "Added Chaos"
  2882. SetTextColor 0 200 200
  2883. SetFontSize 36
  2884. Class Gem
  2885. Show
  2886. BaseType "Vaal Haste" "Vaal Grace"
  2887. SetBorderColor 200 0 0
  2888. SetTextColor 0 200 200
  2889. SetFontSize 36
  2890. Class Gem
  2891. Show
  2892. Class Gem
  2893. Corrupted True
  2894. SetBorderColor 200 0 0
  2895. Show
  2896. Class "Active Skill Gems"
  2897. # GemLevel >= 19
  2898. Show
  2899. Class Gem
  2900.  
  2901. ##################################################
  2902. ######### Section 21 - Miscellaneous II ##########
  2903. ##################################################
  2904. #Note: Low priority odd items and catch-alls
  2905. #Race Whetstone Recipe Toggle - On by default.
  2906. Show
  2907. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  2908. ItemLevel <= 46
  2909. Quality >= 10
  2910. SetBorderColor 100 100 100
  2911. Show
  2912. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  2913. ItemLevel <= 46
  2914. Quality > 0
  2915. Show
  2916. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2917. Height = 1
  2918. Rarity Magic
  2919. ItemLevel <= 66
  2920. #Chisel recipe
  2921. Show
  2922. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  2923. ItemLevel > 66
  2924. Rarity Normal
  2925. Hide
  2926. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  2927. Show
  2928. ItemLevel <= 5
  2929. Show
  2930. Class Currency
  2931. Show
  2932. Rarity Rare
  2933. ItemLevel >= 68
  2934. DropLevel <= 60
  2935. SetTextColor 255 255 119 175
  2936. SetBackgroundColor 0 0 0 175
  2937. Show
  2938. Rarity Rare
  2939. #Show
  2940. # Class "Hideout Doodads" "Microtransactions"
  2941.  
  2942. ##################################################
  2943. ############# Section 22 - Warbands ##############
  2944. ##################################################
  2945. #When you kill a warbands pack, press alt and the warbands items will have a faint blue background if any dropped.
  2946. #As of 3.1.3, Warbands items highlighting is off by default. Shaper/Elder items make them incredibly obsolete.
  2947. #Hide
  2948. # Identified True
  2949. # ItemLevel >= 68
  2950. # Rarity Magic
  2951. # Class "Boots" "Gloves" "Helmets"
  2952. # SetBackgroundColor 0 0 50
  2953. #Hide
  2954. # Identified True
  2955. # ItemLevel >= 68
  2956. # Rarity Magic
  2957. # Class "Axes" "Swords" "Maces" "Daggers" "Claws" "Staves" "Sceptres" "Wands" "Bows"
  2958. # SetBackgroundColor 0 0 50
  2959.  
  2960. ##################################################
  2961. ########## Section 23 - Animate Weapon ###########
  2962. ##################################################
  2963. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  2964. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  2965. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  2966. #Hide
  2967. # Class "Wands"
  2968. # Rarity Normal
  2969. # SetFontSize 32
  2970. # SetBorderColor 100 100 100
  2971. # SetBackgroundColor 50 0 0
  2972. #Hide
  2973. # Height >= 3
  2974. # Width = 1
  2975. # Rarity Normal
  2976. # SetFontSize 30
  2977. # SetBorderColor 100 100 100
  2978. # SetBackgroundColor 50 0 0
  2979. #Hide
  2980. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  2981. # Rarity Normal
  2982. # SetFontSize 34
  2983. # SetBorderColor 100 100 100
  2984. # SetBackgroundColor 50 0 0
  2985.  
  2986. ##################################################
  2987. ########### Section 24 - Global Hide #############
  2988. ##################################################
  2989. #Global Hide Block
  2990. Hide
  2991. Rarity Normal Magic
  2992. SetFontSize 25
  2993. SetBackgroundColor 0 0 0 200
  2994. Hide
  2995. ##################################################
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