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  1. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2.  
  3. Loading next scenery!
  4.  
  5. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  6.  
  7. 11:53:50.89 Downloading scenery GĂłra Zatorska f85c3e31.sc
  8.  
  9. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  10.  
  11. 11:53:52.36 Loading GĂłra Zatorska f85c3e31.sc ...
  12.  
  13. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  14.  
  15. Loading cache/scenery//GĂłra Zatorska f85c3e31.sc
  16.  
  17. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  18.  
  19. Duplicate id found 70 Right2 *
  20.  
  21. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  22.  
  23. Duplicate id found 94 Track(Clone) *
  24.  
  25. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  26.  
  27. Duplicate id found 118 Track(Clone) *
  28.  
  29. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  30.  
  31. Duplicate id found 85 sign_d0(Clone) *
  32.  
  33. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  34.  
  35. 11:53:53.28 Fatal error: Cant find signal TS2Y
  36.  
  37. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  38.  
  39. Cant find signal TS2Y
  40.  
  41. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  42.  
  43. BĹ‚Ä…d Ĺ‚adowania w linii 163, System.ArgumentException: The Object you want to instantiate is null.
  44. at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0
  45. at UnityEngine.Object.Instantiate[Signal] (.Signal original) [0x00000] in <filename unknown>:0
  46. at LoadStation.LoadSignal (System.String[] l) [0x00000] in <filename unknown>:0
  47. at LoadStation+<Load>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 .
  48.  
  49. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  50.  
  51. BĹ‚Ä…d Ĺ‚adowania w linii 163, System.ArgumentException: The Object you want to instantiate is null.
  52. at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0
  53. at UnityEngine.Object.Instantiate[Signal] (.Signal original) [0x00000] in <filename unknown>:0
  54. at LoadStation.LoadSignal (System.String[] l) [0x00000] in <filename unknown>:0
  55. at LoadStation+<Load>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 .
  56.  
  57. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  58.  
  59. Powrót do głównego menu.
  60.  
  61. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  64. Sceneries cleaned with current.
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  67.  
  68. 0 unique tracks in cache, 24 tracks reused
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. NullReferenceException
  73. at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  74. at UnityEngine.Component.GetComponent[DelanuayMesh] () [0x00000] in <filename unknown>:0
  75. at LoadStation+<Load>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  76. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  77.  
  78. (Filename: Line: -1)
  79.  
  80. UnloadTime: 92.520134 ms
  81.  
  82. Unloading 3369 unused Assets to reduce memory usage. Loaded Objects now: 210891.
  83. Total: 919.228943 ms (FindLiveObjects: 38.065044 ms CreateObjectMapping: 41.803040 ms MarkObjects: 805.382446 ms DeleteObjects: 33.969986 ms)
  84.  
  85. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  86.  
  87. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210891.
  88. Total: 892.862183 ms (FindLiveObjects: 45.138893 ms CreateObjectMapping: 41.225491 ms MarkObjects: 805.372192 ms DeleteObjects: 1.116265 ms)
  89.  
  90. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  91.  
  92. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210891.
  93. Total: 883.398682 ms (FindLiveObjects: 36.714905 ms CreateObjectMapping: 41.439728 ms MarkObjects: 804.062195 ms DeleteObjects: 1.173395 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210891.
  98. Total: 888.175293 ms (FindLiveObjects: 36.386410 ms CreateObjectMapping: 41.688332 ms MarkObjects: 808.971802 ms DeleteObjects: 1.121174 ms)
  99.  
  100. QueueIncomingReliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. Received OnSerialization for view ID 139. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. Received OnSerialization for view ID 140. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. Received OnSerialization for view ID 141. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. Received OnSerialization for view ID 142. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. Received OnSerialization for view ID 143. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. Received OnSerialization for view ID 144. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. Received OnSerialization for view ID 145. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  129.  
  130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  131.  
  132. Received OnSerialization for view ID 146. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  135.  
  136. Received OnSerialization for view ID 147. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  139.  
  140. Received OnSerialization for view ID 148. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  143.  
  144. Received OnSerialization for view ID 149. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148. Received OnSerialization for view ID 150. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. Received OnSerialization for view ID 151. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  155.  
  156. Received OnSerialization for view ID 152. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  159.  
  160. Received OnSerialization for view ID 153. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. Received OnSerialization for view ID 154. We have no such PhotonView! Ignored this if you're leaving a room. State: Joined
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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