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  1. Build started 08/12/2021 6:14:56 PM.
  2. Logging verbosity is set to: Normal. 1>Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" on node 1 (Games\CombatTestUE5 target(s)).
  3. 1>ValidateSolutionConfiguration:
  4. Building solution configuration "Development Editor|Win64".
  5. ValidateProjects:
  6. The project "UE5" is not selected for building in solution configuration "Development Editor|Win64".
  7. 1>Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (1) is building "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (2) on node 1 (default targets).
  8. 2>Build:
  9. "U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild
  10. '"U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\GetDotnetPath.bat"' is not recognized as an internal or external command,
  11. operable program or batch file.
  12. 2>C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(8): warning : The element 'ParallelExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'MemoryPerActionBytes' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'MaxProcessorCount, bStopCompilationAfterErrors' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  13. 2>C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(10): warning : The element 'Configuration' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'TaskExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'VCMacProjectFileGenerator, BuildMode, WindowsPlatform, CodeLiteGenerator, RiderProjectFileGenerator, HybridExecutor, RemoteMac, KDevelopGenerator, ModuleConfiguration, LocalExecutor, HoloLensPlatform, FASTBuild, VSCodeProjectFileGenerator, ProjectFileGenerator, WindowsTargetRules, QMakefileGenerator, EddieProjectFileGenerator, MakefileGenerator, XcodeProjectFileGenerator, CLionGenerator, IOSToolChain, VCProjectFileGenerator, UEBuildConfiguration, CMakefileGenerator, SourceFileWorkingSet, XGE' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  14. Win64 using Manual SDK 10.0.18362.0
  15. Creating makefile for AncientGameEditor (game project files are newer)
  16. 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  17. 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionDeveloper [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  18. 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  19. 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  20. 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  21. 2>UnrealBuildTool : warning : The 'Developer' module type has been deprecated in 4.24. Use 'DeveloperTool' for modules that can be loaded by game/client/server targets in non-shipping configurations, or 'UncookedOnly' for modules that should only be loaded by uncooked editor and program targets (eg. modules containing blueprint nodes) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  22. 2>U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\RiderSourceCodeAccess-1.1\RiderSourceCodeAccess.uplugin : warning : The 'Developer' module type has been deprecated in 4.24. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  23. 2>UnrealBuildTool : warning : Unknown platform Win32 listed in plugin with FriendlyName SDL Input Device [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  24. 2>UnrealBuildTool : warning : Unknown platform Win32 while parsing whitelist for module descriptor SDL2InputDevice [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  25. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALS'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  26. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSExample'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  27. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSCamera'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  28. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSEditor'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  29. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'GASCompanion' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ModularGASCompanion'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  30. 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'OWSPlugin' as a dependency, but module 'CombatTestCharacterLogic' depends on 'OWSPlugin'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  31. Building AncientGameEditor...
  32. Using Visual Studio 2019 14.28.29334 toolchain (D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333) and Windows 10.0.18362.0 SDK (D:\Program Files (x86)\Windows Kits\10).
  33. [Adaptive Build] Excluded from RD unity file: Lifetime.cpp, LifetimeDefinition.cpp, LifetimeImpl.cpp, SequentialLifetimes.cpp, SignalCookie.cpp, DateTime.cpp, IProtocol.cpp, IRdWireable.cpp, ISerializersOwner.cpp, IUnknownInstance.cpp, RdBindableBase.cpp, RdReactiveBase.cpp, WireBase.cpp, ExtWire.cpp, RdExtBase.cpp, RName.cpp, InternRoot.cpp, InternScheduler.cpp, Buffer.cpp, Identities.cpp, MessageBroker.cpp, Protocol.cpp, RdId.cpp, IScheduler.cpp, SingleThreadSchedulerBase.cpp, SimpleScheduler.cpp, SingleThreadScheduler.cpp, SynchronousScheduler.cpp, DefaultAbstractDeclaration.cpp, ISerializable.cpp, Polymorphic.cpp, RdAny.cpp, SerializationCtx.cpp, Serializers.cpp, hashing.cpp, thread_util.cpp, ByteBufferAsyncProcessor.cpp, PkgInputStream.cpp, PumpScheduler.cpp, SocketWire.cpp, WireUtil.cpp, RdTextBuffer.cpp, ActiveSocket.cpp, PassiveSocket.cpp, SimpleSocket.cpp, countdownlatch.cpp, async.cpp, cfg.cpp, color_sinks.cpp, file_sinks.cpp, fmt.cpp, spdlog.cpp, stdout_sinks.cpp, thirdparty.cpp, RD.cpp
  34. [Adaptive Build] Excluded from RiderGameControlExtension unity file: RiderGameControlExtension.cpp
  35. [Adaptive Build] Excluded from AncientGame unity file: AbilityInputBindingComponent.cpp, AncientGameAbilitySystemComponent.cpp, AncientGameAbilityTargetActor.cpp, AncientGameAnimInstance.cpp, AncientGameCameraComponent.cpp, AncientGameCameraMode.cpp, AncientGameCameraModeStack.cpp, Interpolators.cpp, SpringArm.cpp, SpringArmCameraMode.cpp, AncientGamePlayerController.cpp, MovementAttributeSet.cpp, AncientGameInstance.cpp, AncientGameModeBase.cpp, CurveUtilLibrary.cpp, LoadingUtilLibrary.cpp, GameFeatureAction_AddAbilities.cpp, GameFeatureAction_AddInputContextMapping.cpp, GameFeatureAction_AddLevelInstances.cpp, GameFeatureAction_AddSpawnedActors.cpp, GameFeatureAction_AddWorldSystem.cpp, GameFeatureAction_WorldActionBase.cpp, PlayerControlsComponent.cpp, AncientGame.cpp, CombatTestCMC.cpp, CombatTestModularCharacter.cpp, SmoothDampFunctionLibrary.cpp
  36. Building 2 actions with 10 processes...
  37. [1/2] UnrealEditor-ALSEditor.dll
  38. Creating library U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Intermediate\Build\Win64\UnrealEditor\Development\ALSEditor\UnrealEditor-ALSEditor.suppressed.lib and object U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Intermediate\Build\Win64\UnrealEditor\Development\ALSEditor\UnrealEditor-ALSEditor.suppressed.exp
  39. 2>Module.ALSEditor.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  40. 2>Module.ALSEditor.gen.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  41. 2>U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Binaries\Win64\UnrealEditor-ALSEditor.dll : fatal error LNK1120: 1 unresolved externals [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  42. 2>D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild" exited with code 6. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  43. 2>Done Building Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default targets) -- FAILED.
  44. 1>Done Building Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target(s)) -- FAILED.
  45.  
  46. Build FAILED.
  47.  
  48. "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target) (1) ->
  49. "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default target) (2) ->
  50. (Build target) ->
  51. C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(8): warning : The element 'ParallelExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'MemoryPerActionBytes' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'MaxProcessorCount, bStopCompilationAfterErrors' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  52. C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(10): warning : The element 'Configuration' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'TaskExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'VCMacProjectFileGenerator, BuildMode, WindowsPlatform, CodeLiteGenerator, RiderProjectFileGenerator, HybridExecutor, RemoteMac, KDevelopGenerator, ModuleConfiguration, LocalExecutor, HoloLensPlatform, FASTBuild, VSCodeProjectFileGenerator, ProjectFileGenerator, WindowsTargetRules, QMakefileGenerator, EddieProjectFileGenerator, MakefileGenerator, XcodeProjectFileGenerator, CLionGenerator, IOSToolChain, VCProjectFileGenerator, UEBuildConfiguration, CMakefileGenerator, SourceFileWorkingSet, XGE' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  53. UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  54. UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionDeveloper [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  55. UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  56. UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  57. UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  58. UnrealBuildTool : warning : The 'Developer' module type has been deprecated in 4.24. Use 'DeveloperTool' for modules that can be loaded by game/client/server targets in non-shipping configurations, or 'UncookedOnly' for modules that should only be loaded by uncooked editor and program targets (eg. modules containing blueprint nodes) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  59. U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\RiderSourceCodeAccess-1.1\RiderSourceCodeAccess.uplugin : warning : The 'Developer' module type has been deprecated in 4.24. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  60. UnrealBuildTool : warning : Unknown platform Win32 listed in plugin with FriendlyName SDL Input Device [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  61. UnrealBuildTool : warning : Unknown platform Win32 while parsing whitelist for module descriptor SDL2InputDevice [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  62. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALS'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  63. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSExample'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  64. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSCamera'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  65. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSEditor'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  66. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'GASCompanion' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ModularGASCompanion'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  67. UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'OWSPlugin' as a dependency, but module 'CombatTestCharacterLogic' depends on 'OWSPlugin'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  68.  
  69.  
  70. "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target) (1) ->
  71. "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default target) (2) ->
  72. (Build target) ->
  73. Module.ALSEditor.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  74. Module.ALSEditor.gen.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  75. U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Binaries\Win64\UnrealEditor-ALSEditor.dll : fatal error LNK1120: 1 unresolved externals [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  76. D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild" exited with code 6. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
  77.  
  78. 17 Warning(s)
  79. 4 Error(s)
  80.  
  81. Time Elapsed 00:00:03.24
  82.  
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