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- Build started 08/12/2021 6:14:56 PM.
- Logging verbosity is set to: Normal. 1>Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" on node 1 (Games\CombatTestUE5 target(s)).
- 1>ValidateSolutionConfiguration:
- Building solution configuration "Development Editor|Win64".
- ValidateProjects:
- The project "UE5" is not selected for building in solution configuration "Development Editor|Win64".
- 1>Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (1) is building "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (2) on node 1 (default targets).
- 2>Build:
- "U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild
- '"U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\GetDotnetPath.bat"' is not recognized as an internal or external command,
- operable program or batch file.
- 2>C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(8): warning : The element 'ParallelExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'MemoryPerActionBytes' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'MaxProcessorCount, bStopCompilationAfterErrors' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(10): warning : The element 'Configuration' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'TaskExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'VCMacProjectFileGenerator, BuildMode, WindowsPlatform, CodeLiteGenerator, RiderProjectFileGenerator, HybridExecutor, RemoteMac, KDevelopGenerator, ModuleConfiguration, LocalExecutor, HoloLensPlatform, FASTBuild, VSCodeProjectFileGenerator, ProjectFileGenerator, WindowsTargetRules, QMakefileGenerator, EddieProjectFileGenerator, MakefileGenerator, XcodeProjectFileGenerator, CLionGenerator, IOSToolChain, VCProjectFileGenerator, UEBuildConfiguration, CMakefileGenerator, SourceFileWorkingSet, XGE' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- Win64 using Manual SDK 10.0.18362.0
- Creating makefile for AncientGameEditor (game project files are newer)
- 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionDeveloper [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : The 'Developer' module type has been deprecated in 4.24. Use 'DeveloperTool' for modules that can be loaded by game/client/server targets in non-shipping configurations, or 'UncookedOnly' for modules that should only be loaded by uncooked editor and program targets (eg. modules containing blueprint nodes) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\RiderSourceCodeAccess-1.1\RiderSourceCodeAccess.uplugin : warning : The 'Developer' module type has been deprecated in 4.24. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform Win32 listed in plugin with FriendlyName SDL Input Device [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Unknown platform Win32 while parsing whitelist for module descriptor SDL2InputDevice [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALS'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSExample'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSCamera'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSEditor'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'GASCompanion' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ModularGASCompanion'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'OWSPlugin' as a dependency, but module 'CombatTestCharacterLogic' depends on 'OWSPlugin'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- Building AncientGameEditor...
- Using Visual Studio 2019 14.28.29334 toolchain (D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333) and Windows 10.0.18362.0 SDK (D:\Program Files (x86)\Windows Kits\10).
- [Adaptive Build] Excluded from RD unity file: Lifetime.cpp, LifetimeDefinition.cpp, LifetimeImpl.cpp, SequentialLifetimes.cpp, SignalCookie.cpp, DateTime.cpp, IProtocol.cpp, IRdWireable.cpp, ISerializersOwner.cpp, IUnknownInstance.cpp, RdBindableBase.cpp, RdReactiveBase.cpp, WireBase.cpp, ExtWire.cpp, RdExtBase.cpp, RName.cpp, InternRoot.cpp, InternScheduler.cpp, Buffer.cpp, Identities.cpp, MessageBroker.cpp, Protocol.cpp, RdId.cpp, IScheduler.cpp, SingleThreadSchedulerBase.cpp, SimpleScheduler.cpp, SingleThreadScheduler.cpp, SynchronousScheduler.cpp, DefaultAbstractDeclaration.cpp, ISerializable.cpp, Polymorphic.cpp, RdAny.cpp, SerializationCtx.cpp, Serializers.cpp, hashing.cpp, thread_util.cpp, ByteBufferAsyncProcessor.cpp, PkgInputStream.cpp, PumpScheduler.cpp, SocketWire.cpp, WireUtil.cpp, RdTextBuffer.cpp, ActiveSocket.cpp, PassiveSocket.cpp, SimpleSocket.cpp, countdownlatch.cpp, async.cpp, cfg.cpp, color_sinks.cpp, file_sinks.cpp, fmt.cpp, spdlog.cpp, stdout_sinks.cpp, thirdparty.cpp, RD.cpp
- [Adaptive Build] Excluded from RiderGameControlExtension unity file: RiderGameControlExtension.cpp
- [Adaptive Build] Excluded from AncientGame unity file: AbilityInputBindingComponent.cpp, AncientGameAbilitySystemComponent.cpp, AncientGameAbilityTargetActor.cpp, AncientGameAnimInstance.cpp, AncientGameCameraComponent.cpp, AncientGameCameraMode.cpp, AncientGameCameraModeStack.cpp, Interpolators.cpp, SpringArm.cpp, SpringArmCameraMode.cpp, AncientGamePlayerController.cpp, MovementAttributeSet.cpp, AncientGameInstance.cpp, AncientGameModeBase.cpp, CurveUtilLibrary.cpp, LoadingUtilLibrary.cpp, GameFeatureAction_AddAbilities.cpp, GameFeatureAction_AddInputContextMapping.cpp, GameFeatureAction_AddLevelInstances.cpp, GameFeatureAction_AddSpawnedActors.cpp, GameFeatureAction_AddWorldSystem.cpp, GameFeatureAction_WorldActionBase.cpp, PlayerControlsComponent.cpp, AncientGame.cpp, CombatTestCMC.cpp, CombatTestModularCharacter.cpp, SmoothDampFunctionLibrary.cpp
- Building 2 actions with 10 processes...
- [1/2] UnrealEditor-ALSEditor.dll
- Creating library U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Intermediate\Build\Win64\UnrealEditor\Development\ALSEditor\UnrealEditor-ALSEditor.suppressed.lib and object U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Intermediate\Build\Win64\UnrealEditor\Development\ALSEditor\UnrealEditor-ALSEditor.suppressed.exp
- 2>Module.ALSEditor.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>Module.ALSEditor.gen.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Binaries\Win64\UnrealEditor-ALSEditor.dll : fatal error LNK1120: 1 unresolved externals [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild" exited with code 6. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 2>Done Building Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default targets) -- FAILED.
- 1>Done Building Project "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target(s)) -- FAILED.
- Build FAILED.
- "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target) (1) ->
- "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default target) (2) ->
- (Build target) ->
- C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(8): warning : The element 'ParallelExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'MemoryPerActionBytes' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'MaxProcessorCount, bStopCompilationAfterErrors' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- C:\Users\Kristopher_2\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(10): warning : The element 'Configuration' in namespace 'https://www.unrealengine.com/BuildConfiguration' has invalid child element 'TaskExecutor' in namespace 'https://www.unrealengine.com/BuildConfiguration'. List of possible elements expected: 'VCMacProjectFileGenerator, BuildMode, WindowsPlatform, CodeLiteGenerator, RiderProjectFileGenerator, HybridExecutor, RemoteMac, KDevelopGenerator, ModuleConfiguration, LocalExecutor, HoloLensPlatform, FASTBuild, VSCodeProjectFileGenerator, ProjectFileGenerator, WindowsTargetRules, QMakefileGenerator, EddieProjectFileGenerator, MakefileGenerator, XcodeProjectFileGenerator, CLionGenerator, IOSToolChain, VCProjectFileGenerator, UEBuildConfiguration, CMakefileGenerator, SourceFileWorkingSet, XGE' in namespace 'https://www.unrealengine.com/BuildConfiguration'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionDeveloper [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor GASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanion [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform XboxOne while parsing whitelist for module descriptor ModularGASCompanionEditor [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : The 'Developer' module type has been deprecated in 4.24. Use 'DeveloperTool' for modules that can be loaded by game/client/server targets in non-shipping configurations, or 'UncookedOnly' for modules that should only be loaded by uncooked editor and program targets (eg. modules containing blueprint nodes) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\RiderSourceCodeAccess-1.1\RiderSourceCodeAccess.uplugin : warning : The 'Developer' module type has been deprecated in 4.24. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform Win32 listed in plugin with FriendlyName SDL Input Device [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Unknown platform Win32 while parsing whitelist for module descriptor SDL2InputDevice [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALS'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSExample'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSCamera'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'ALS' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ALSEditor'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'GASCompanion' as a dependency, but module 'CombatTestCharacterLogic' depends on 'ModularGASCompanion'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- UnrealBuildTool : warning : Warning: Plugin 'CombatTestCharacterLogic' does not list plugin 'OWSPlugin' as a dependency, but module 'CombatTestCharacterLogic' depends on 'OWSPlugin'. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- "U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.sln" (Games\CombatTestUE5 target) (1) ->
- "U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj" (default target) (2) ->
- (Build target) ->
- Module.ALSEditor.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- Module.ALSEditor.gen.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl UAnimGraphNode_BlendListBase::GetOutputLinkAttributes(class TArray<class FName,class TInlineAllocator<4,class TSizedDefaultAllocator<32> > > &)const " (?GetOutputLinkAttributes@UAnimGraphNode_BlendListBase@@UEBAXAEAV?$TArray@VFName@@V?$TInlineAllocator@$03V?$TSizedDefaultAllocator@$0CA@@@@@@@@Z) [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- U:\Unreal Projects\CombatTestUE5 - Prerelease\Plugins\ALS-Refactored-main\Binaries\Win64\UnrealEditor-ALSEditor.dll : fatal error LNK1120: 1 unresolved externals [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- D:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""U:\Program Files\Epic Games\UE_5.0EA\Engine\Build\BatchFiles\Build.bat" AncientGameEditor Win64 Development -Project="U:\Unreal Projects\CombatTestUE5 - Prerelease\CombatTestUE5.uproject" -WaitMutex -FromMsBuild" exited with code 6. [U:\Unreal Projects\CombatTestUE5 - Prerelease\Intermediate\ProjectFiles\CombatTestUE5.vcxproj]
- 17 Warning(s)
- 4 Error(s)
- Time Elapsed 00:00:03.24
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