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  1. NullReferenceException: Object reference not set to an instance of an object
  2. AutoChess.CoreGameplay.Fight.Skills.Animations.BuffAnimationTarget.Animate (Orbox.Async.IPromise promise, AutoChess.CoreGameplay.Fight.Units.IFieldElement source, AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters, System.Single time) (at Assets/Scripts/CoreGameplay/Fight/Skills/Animations/BuffAnimationTarget.cs:33)
  3. AutoChess.CoreGameplay.Fight.Skills.Visual.SkillAnimator+<>c__DisplayClass8_0.<AnimatePerform>b__0 (AutoChess.CoreGameplay.Fight.Skills.Visual.ISkillAnimation x) (at Assets/Scripts/CoreGameplay/Fight/Skills/Visual/SkillAnimator.cs:43)
  4. System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
  5. AutoChess.CoreGameplay.Fight.Skills.Visual.SkillAnimator.AnimatePerform (Orbox.Async.IPromise promise, AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters) (at Assets/Scripts/CoreGameplay/Fight/Skills/Visual/SkillAnimator.cs:43)
  6. AutoChess.CoreGameplay.Fight.Skills.Activation.AnimatedSkillPerformer.Perform (Orbox.Async.IPromise skillEndedPromise, AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters) (at Assets/Scripts/CoreGameplay/Fight/Skills/Activation/AnimatedSkillPerformer.cs:39)
  7. AutoChess.CoreGameplay.Fight.Skills.BattleSkill.HandleSkillPerformed (AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters) (at Assets/Scripts/CoreGameplay/Fight/Skills/BattleSkill.cs:115)
  8. AutoChess.CoreGameplay.Fight.Skills.Activation.DefaultPerformModifier.HandleSkillPerformed (AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters, System.Action`1[T] performAction) (at Assets/Scripts/CoreGameplay/Fight/Skills/Activation/DefaultPerformModifier.cs:9)
  9. AutoChess.CoreGameplay.Fight.Skills.Activation.SkillPerformerCore.HandleModifiers (AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters, System.Action`1[T] performAction) (at Assets/Scripts/CoreGameplay/Fight/Skills/Activation/SkillPerformerCore.cs:93)
  10. AutoChess.CoreGameplay.Fight.Skills.BattleSkill.OnActivationComplete (AutoChess.CoreGameplay.Fight.Skills.ISkillParameters parameters) (at Assets/Scripts/CoreGameplay/Fight/Skills/BattleSkill.cs:109)
  11. AutoChess.CoreGameplay.Fight.Skills.BattleSkill+<>c__DisplayClass15_0.<OnCastComplete>b__0 () (at Assets/Scripts/CoreGameplay/Fight/Skills/BattleSkill.cs:104)
  12. Orbox.Async.Deferred.Resolve () (at Assets/ThirdParty/Orbox/Async/Deferred.cs:20)
  13. AutoChess.CoreGameplay.Time.LocalTimer.FixedUpdate () (at Assets/Scripts/CoreGameplay/Time/LocalTimer.cs:66)
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