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Aug 19th, 2018
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  1. #dynamic 0x800000
  2.  
  3. //---------------
  4. #org @start
  5. lock
  6. fadeout 0x1
  7. playsong 0x148 0x0
  8. clearflag 0x217
  9. showsprite 0x5
  10. applymovement 0x5 @move1
  11. waitmovement 0x0
  12. trainerbattle 0x1 0x245 0x0 @string1 @string2 @snippet1
  13. end
  14.  
  15. //---------------
  16. #org @snippet1
  17. playsong 0x148 0x0
  18. msgbox @string3 MSG_NORMAL //"Put something here for after the\n..."
  19. applymovement MOVE_PLAYER @move2
  20. applymovement 0x5 @move3
  21. waitmovement 0x0
  22. hidesprite 0x5
  23. setflag 0x217
  24. setvar 0x4015 0x1
  25. release
  26. end
  27.  
  28.  
  29. //---------
  30. // Strings
  31. //---------
  32. #org @string1
  33. = Enter text here (before)
  34.  
  35. #org @string2
  36. = Enter text here (after)
  37.  
  38. #org @string3
  39. = Put something here for after the\nbattle.
  40.  
  41.  
  42. //-----------
  43. // Movements
  44. //-----------
  45. #org @move1
  46. #raw 0x10 //Step Down (Normal)
  47. #raw 0x2 //Face Left
  48. #raw 0x12 //Step Left (Normal)
  49. #raw 0x12 //Step Left (Normal)
  50. #raw 0x12 //Step Left (Normal)
  51. #raw 0x12 //Step Left (Normal)
  52. #raw 0x1 //Face Up
  53. #raw 0x11 //Step Up (Normal)
  54. #raw 0x2 //Face Left
  55. #raw 0x12 //Step Left (Normal)
  56. #raw 0x12 //Step Left (Normal)
  57. #raw 0x1 //Face Up
  58. #raw 0x11 //Step Up (Normal)
  59. #raw 0x1 //Face Up
  60. #raw 0x12 //Step Left (Normal)
  61. #raw 0x12 //Step Left (Normal)
  62. #raw 0xFE //End of Movements
  63.  
  64. #org @move2
  65. #raw 0x35 //Slide Down (Normal)
  66. #raw 0x1 //Face Up
  67. #raw 0xFE //End of Movements
  68.  
  69. #org @move3
  70. #raw 0x12 //Step Left (Normal)
  71. #raw 0x12 //Step Left (Normal)
  72. #raw 0x12 //Step Left (Normal)
  73. #raw 0x12 //Step Left (Normal)
  74. #raw 0x0 //Face Down
  75. #raw 0x10 //Step Down (Normal)
  76. #raw 0x2 //Face Left
  77. #raw 0x12 //Step Left (Normal)
  78. #raw 0x12 //Step Left (Normal)
  79. #raw 0x12 //Step Left (Normal)
  80. #raw 0x12 //Step Left (Normal)
  81. #raw 0x12 //Step Left (Normal)
  82. #raw 0xFE //End of Movements
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